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Difference between revisions of "Greninja (Duel 170)"

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{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=40×|effect=Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.|prob=40}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=40×|effect=Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.|prob=40}}
{{DuelAttack/Footer|Water|evo=yes}}
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|}
   
 
===Version 6.2.9-6.2.11===
 
===Version 6.2.9-6.2.11===
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{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=40×|effect=Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.|prob=40}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=40×|effect=Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.|prob=40}}
{{DuelAttack/Footer|Water|evo=yes}}
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|}
   
 
===Version 6.1.1-6.2.8===
 
===Version 6.1.1-6.2.8===
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{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=40×|effect=Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.|prob=40}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=40×|effect=Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.|prob=40}}
{{DuelAttack/Footer|Water|evo=yes}}
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|}
   
 
===Version 5.0.9-6.1.0===
 
===Version 5.0.9-6.1.0===
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{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=20×|effect=Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.|prob=40}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=20×|effect=Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.|prob=40}}
{{DuelAttack/Footer|Water|evo=yes}}
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|}
   
 
===Version 3.0.0-5.0.8===
 
===Version 3.0.0-5.0.8===
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{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=20×|effect=Spin again until Water Shuriken* Attack does not land—damage is multiplied by the number of Water Shuriken* Attack spins. An opponent Pokémon next to the target spins, and if it spins a Purple Attack then it is knocked out.|prob=40}}
 
{{DuelAttack|type=Dark|movecol=gold|name=Water Shuriken*|jname=みずしゅりけん※|jtrans=Water Shuriken|power=20×|effect=Spin again until Water Shuriken* Attack does not land—damage is multiplied by the number of Water Shuriken* Attack spins. An opponent Pokémon next to the target spins, and if it spins a Purple Attack then it is knocked out.|prob=40}}
{{DuelAttack/Footer|Water|evo=yes}}
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|}
   
 
==Trivia==
 
==Trivia==

Revision as of 01:45, 20 August 2019

Flaaffy (169)
Pokémon Duel
Electivire (171)
Shiny Mega Mewtwo Y (642)
Bidoof (646)
Greninja
ゲッコウガ Gekkouga
GreninjaDuel170.png
Evolution stage 3
Figure name Greninja
Move Points 3
Types
Water Dark
Version 3.0.0
Rarity EX
ID 170
Price 4000Material
Shiny variant
ShinyGreninjaDuel643.png
Figure name Shiny Greninja
Version 6.2.0
ID 643
Price N/A
For more information on the Pokémon this figure depicts, see Greninja.

Greninja (Japanese: ゲッコウガ Gekkouga) is a figure in Pokémon Duel. It was made available in version 3.0.0. A Shiny version of this figure was made available in version 6.2.0.

Abilities

None


Attack wheel

Version 7.0.0

Duel Z-Move.png Black Hole Eclipse ブラックホールイクリプス 96 pt.
140
Reduces the opponent's Z-Move gauge by two thirds of its max value.
Duel Z-Move.png Hydro Vortex スーパーアクアトルネード 96 pt.
140
The battle opponent and opposing Pokémon within 2 steps of it become confused.
Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 28 pt.
{{{effect}}}
Hydro Pump ハイドロポンプ 20 pt.
70
{{{effect}}}
Miss ミス 4 pt.
{{{effect}}}
Water Shuriken* みずしゅりけん※ 40 pt.
40×
Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.

Version 6.2.9-6.2.11

Duel Z-Move.png Hydro Vortex スーパーアクアトルネード 96 pt.
140
The battle opponent and opposing Pokémon within 2 steps of it become confused.
Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 28 pt.
{{{effect}}}
Hydro Pump ハイドロポンプ 20 pt.
70
{{{effect}}}
Miss ミス 4 pt.
{{{effect}}}
Water Shuriken* みずしゅりけん※ 40 pt.
40×
Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.

Version 6.1.1-6.2.8

Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 28 pt.
{{{effect}}}
Hydro Pump ハイドロポンプ 20 pt.
70
{{{effect}}}
Miss ミス 4 pt.
{{{effect}}}
Water Shuriken* みずしゅりけん※ 40 pt.
40×
Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.

Version 5.0.9-6.1.0

Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 28 pt.
{{{effect}}}
Hydro Pump ハイドロポンプ 20 pt.
70
{{{effect}}}
Miss ミス 4 pt.
{{{effect}}}
Water Shuriken* みずしゅりけん※ 40 pt.
20×
Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.

Version 3.0.0-5.0.8

Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 28 pt.
{{{effect}}}
Hydro Pump ハイドロポンプ 20 pt.
60
{{{effect}}}
Miss ミス 4 pt.
{{{effect}}}
Water Shuriken* みずしゅりけん※ 40 pt.
20×
Spin again until Water Shuriken* Attack does not land—damage is multiplied by the number of Water Shuriken* Attack spins. An opponent Pokémon next to the target spins, and if it spins a Purple Attack then it is knocked out.

Trivia

Origin

Hydro Pump and Water Shuriken are moves in the Pokémon games that Greninja can learn. Black Hole Eclipse and Hydro Vortex are Z-Moves in the games that Greninja can use by equipping Darkinium Z and Waterium Z respectively.

Project TFG logo.png This article is part of both Project TFG and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon TFG and Sidegames, respectively. Project Sidegames logo.png
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