Difference between revisions of "Great Marsh"

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(Wooper and Quagsire are available by surfing. Levels and rarity are based on my personal testing in Platinum just now, they could be off a bit, but probably more accurate than not.)
(Capturing Pokémon)
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*'''Throw a [[Poké Ball#Generation I Poké Balls|Safari Ball]]''' - Throws a Safari Ball in possibility of capture. It is much the same as throwing a [[Poké Ball]] in an average Pokémon battle.
 
*'''Throw a [[Poké Ball#Generation I Poké Balls|Safari Ball]]''' - Throws a Safari Ball in possibility of capture. It is much the same as throwing a [[Poké Ball]] in an average Pokémon battle.
*'''Throw bait''' - Throwing bait makes a Pokémon easier to catch, but makes it more likely to flee from battle
+
*'''Throw mud''' - Throwing mud makes a Pokémon easier to catch, but makes it more likely to flee from battle
*'''Throw mud''' - Throwing mud does the reverse of throwing bait, making a Pokémon less likely to run but harder to catch.
+
*'''Throw bait''' - Throwing bait does the reverse of throwing mud, making a Pokémon less likely to run but harder to catch.
 
*'''Run from battle''' - Like in an average Pokémon battle, running away from a Pokémon will cause the battle to end.
 
*'''Run from battle''' - Like in an average Pokémon battle, running away from a Pokémon will cause the battle to end.
   

Revision as of 12:20, 16 July 2010

Great Marsh だいしつげん
Great Marsh
"Wild Missingno. appeared!"
290x290px
Map description: {{{mapdesc}}}
Location: Pastoria City
Region: Sinnoh
Generations: IV
File:Sinnoh Great Marsh Map.png
Location of Great Marsh in Sinnoh.
Pokémon world locations

The Great Marsh (Japanese: だいしつげん Great Marsh) is an area located in Pastoria City. It is Sinnoh's Safari Zone and contains some Pokémon that cannot be found anywhere else in Sinnoh. It is filled with marshy areas, which, unlike normal marsh tiles, have tall grass which are inhabited by wild Pokémon.

Functioning

Capturing Pokémon

File:Greatmarsh2.png
Getting off the rail

Much like other Pokémon preserves in Kanto and Hoenn, the Great Marsh features a Safari Game in which Trainers pay PokémonDollar.png500 for 30 Safari Balls and a limited number of steps (500) to catch all the Pokémon they can. With a large area to cover, Trainers must plan out their destination so as to arrive in time to capture all the Pokémon they want. The mechanics are not too different from other Safari Zones.

The most important of their specific mechanics, however, is that trainers do not initiate Pokémon battles with the wild Pokémon, but instead must catch them without harming them. The wild Pokémon within Safari Zones are capable of fleeing at any given time, which can cause certain levels of frustration among players who encounter particularly rare species, or even shiny Pokémon. When a wild Pokémon appears, no Pokémon may be sent out to battle it: catching Pokémon here, as in all Safari Zones, requires sheer luck. There are four options in the battle screen:

  • Throw a Safari Ball - Throws a Safari Ball in possibility of capture. It is much the same as throwing a Poké Ball in an average Pokémon battle.
  • Throw mud - Throwing mud makes a Pokémon easier to catch, but makes it more likely to flee from battle
  • Throw bait - Throwing bait does the reverse of throwing mud, making a Pokémon less likely to run but harder to catch.
  • Run from battle - Like in an average Pokémon battle, running away from a Pokémon will cause the battle to end.

Similar to the issue in the Pal Park, if the player has an Arceus in the front of their party, holding a plate, and intiates a battle, the game will freeze.

The area was redesigned in Pokémon Platinum to feature slightly upgraded graphics that allow the player to distinguish between deep and shallow mud. The park is still divided into six areas, but the individual areas have slightly different layouts.

Changing Pokémon

File:Great-marsh.png
Using the binoculars to spot Pokémon

Some Pokémon will not always appear in the Marsh. Each day, the Pokémon will change, therefore, to get a new set, players must wait a day. These Pokémon will appear randomly in one of the six areas, some may not appear for a while, while others appear several days in a row or in multiple areas on the same day. Some may not appear until after getting the National Pokédex. The only way to tell which changing Pokémon is available in the areas for the day is to use the lookout upstairs from the entrance. Mixing records also changes the changing Pokémon of the day in the Great Marsh so all players mixing records have the same Pokémon on the same day.

In order to find out what Pokémon are going to be in each area daily, the player is able to walk up to the second floor in the lobby, and use the binoculars and look out onto the marsh. For PokémonDollar.png100 players can get a brief glimpse of the Great Marsh showing certain Pokémon in certain areas of the marsh. In each slide, a part of the park will appear with a Pokémon in the center of the slide that can be found in that area.

Items

Area 1:

Item Location Games

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Area 2:

Item Location Games

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Area 3:

Item Location Games

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Area 4:

Item Location Games

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Area 5:

Item Location Games

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Area 6:

Item Location Games

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Pokémon

In all six areas, the Pokémon able to be caught are exactly the same.

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Pokémon Games Location Levels Rate
All times


054 Psyduck D P Pt Grass 20-30 8%


114 Tangela D P Pt Grass 27-31


298 Azurill D P Pt Grass 20-30 1%


183 Marill D P Pt Grass 20-30 15%


193 Yanma D P Pt Grass 26-31


194 Wooper D P Pt Grass 20-30 20%


194 Wooper D P Pt Grass 27-30 20%


195 Quagsire D P Pt Grass 20-30 15%


195 Quagsire D P Pt Grass 28-30 15%


399 Bidoof D P Pt Grass 20-30 1%


400 Bibarel D P Pt Grass 20-30 20%


400 Bibarel D P Pt Grass 26-28 20%
Morning


396 Starly D P Pt Grass 9%


406 Budew D P Pt Grass 10%


357 Tropius D P Pt Grass 28-30
Day


396 Starly D P Pt Grass 9%


406 Budew D P Pt Grass 10%


357 Tropius D P Pt Grass 28-30
Night


163 Hoothoot D P Pt Grass 20-24 10%


163 Hoothoot D P Pt Grass 26-27 10%


164 Noctowl D P Pt Grass 26 9%


164 Noctowl D P Pt Grass 28-30
Special Pokémon


024 Arbok D P Pt Dongle
(FireRed)
8%
Surfing and Fishing


194 Wooper D P Pt Surfing 20-30 85%


195 Quagsire D P Pt Surfing 24-31 15%


129 Magikarp D P Pt Fishing
(Old)
3-10 100%


129 Magikarp D P Pt Fishing
(Good)
10-25 65%


130 Gyarados D P Pt Fishing
(Good)
10-25 5%


339 Barboach D P Pt Fishing
(Good)
10-25 30%
After getting National Dex


130 Gyarados D P Pt Fishing
(Super)
30-55 5%


318 Carvanha D P Pt Fishing
(Super)
30-54 30%


340 Whiscash D P Pt Fishing
(Super)
21-55 65%


A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

Changing Pokémon

Pokémon Games Location Levels Rate


Both before and after National Pokédex


055 Golduck D P Pt Grass 20-26 10%


315 Roselia D P Pt Grass 20-26 10%


397 Staravia D P Pt Grass 20-26 10%


451 Skorupi D P Pt Grass 20-26 10%


453 Croagunk D P Pt Grass 20-26 10%


455 Carnivine D P Pt Grass 20-26 10%


Only after National Pokédex


046 Paras D P Pt Grass 20-26 10%


102 Exeggcute D P Pt Grass 20-26 10%


115 Kangaskhan D P Pt Grass 20-26 10%


193 Yanma D P Pt Grass 20-26 10%


285 Shroomish D P Pt Grass 20-26 10%


316 Gulpin D P Pt Grass 20-26 10%


452 Drapion D P Pt Grass 20-26 10%


454 Toxicroak D P Pt Grass 20-26 10%


352 Kecleon D P Pt Grass 20-26 10%


A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

In Pokémon Platinum

In Platinum, more Pokémon are available before the National Pokédex. The new additions are:

Pokémon Games Location Levels Rate


193 Yanma D P Pt Grass 26-31 Varies


114 Tangela D P Pt Grass 27-31 Varies


357 Tropius D P Pt Grass 28-30 Varies


A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

In the anime

As a boy, James was exploring the Great Marsh, and found a Carnivine stuck in the mud, struggling to get free. James pulled it out, and they became friends. Carnivine has been James's friend ever since, and since he most recently arrived in Sinnoh, has been traveling with James.

In Cream of the Croagunk Crop!, Brock and his Croagunk participate in a Croagunk festival held in the Great Marsh.

Trivia

  • A man in the Great Marsh incorrectly states that both the bait and the mud make Pokémon more likely to run but easier to catch.

In other languages

  • Italian: Gran Palude
  • Spanish: Gran Pantano
  • German: Großmoor
  • French: Grand Marais


Sinnoh
Coal Badge.png Forest Badge.png Cobble Badge.png Fen Badge.png Relic Badge.png Mine Badge.png Icicle Badge.png Beacon Badge.png
Settlements
Twinleaf TownSandgem TownJubilife CityOreburgh CityFloaroma TownEterna CityHearthome City
Solaceon TownVeilstone CityPastoria CityCelestic TownCanalave CitySnowpoint CitySunyshore City
Pokémon LeagueFight AreaSurvival AreaResort Area
Routes
201202203204205206207208209210211212213214215
216217218219220221222223224225226227228229230
Landmarks
Lake Verity (Lakefront) • Oreburgh GateOreburgh MineOreburgh Mining MuseumGlobal TerminalRavaged Path
Floaroma MeadowValley WindworksEterna ForestOld ChateauThe UndergroundWayward CaveMt. Coronet
Amity SquareLost TowerHallowed TowerSolaceon RuinsManiac TunnelLake Valor (Lakefront) • Great Marsh
Pokémon MansionTrophy GardenFuego IronworksIron IslandLake Acuity (Lakefront) • Spear PillarVictory Road
Pal ParkContest HallBattle ZoneBattle ParkBattle TowerBattle FrontierStark MountainSnowpoint Temple
Spring PathSendoff SpringTurnback CaveFullmoon IslandNewmoon IslandSeabreak PathFlower ParadiseHall of Origin
Access to
Distortion World
Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.