Goldeen (Pokémon)/Generation IV learnset: Difference between revisions

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{{pokelinkback|118|Goldeen|4}}
{{pokelinkback|118|Goldeen|4}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|water|4|1|Goldeen}}
{{learnlist/levelh|Goldeen|Water|Water|4|1}}
{{mlentry4|Start|Peck|Flying|Physical|35|100|35|Cool|3}}
{{learnlist/level4|Start|Peck|Flying|Physical|35|100|35|Cool|3}}
{{mlentry4|Start|Tail Whip|Normal|Status|—|100|30|Cute|2}}
{{learnlist/level4|Start|Tail Whip|Normal|Status|—|100|30|Cute|2}}
{{mlentry4|Start|Water Sport|Water|Status|—|—|15|Cute|2}}
{{learnlist/level4|Start|Water Sport|Water|Status|—|—|15|Cute|2}}
{{mlentry4|7|Supersonic|Normal|Status|—|55|20|Smart|2}}
{{learnlist/level4|7|Supersonic|Normal|Status|—|55|20|Smart|2}}
{{mlentry4|11|Horn Attack|Normal|Physical|65|100|25|Cool|3}}
{{learnlist/level4|11|Horn Attack|Normal|Physical|65|100|25|Cool|3}}
{{mlentry4|17|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/level4|17|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{mlentry4|21|Flail|Normal|Physical|—|100|15|Cute|2}}
{{learnlist/level4|21|Flail|Normal|Physical|—|100|15|Cute|2}}
{{mlentry4|27|Aqua Ring|Water|Status|—|—|20|Beauty|0}}
{{learnlist/level4|27|Aqua Ring|Water|Status|—|—|20|Beauty|0}}
{{mlentry4|31|Fury Attack|Normal|Physical|15|85|20|Cool|2}}
{{learnlist/level4|31|Fury Attack|Normal|Physical|15|85|20|Cool|2}}
{{mlentry4|37|Waterfall|Water|Physical|80|100|15|Tough|3||'''}}
{{learnlist/level4|37|Waterfall|Water|Physical|80|100|15|Tough|3||'''}}
{{mlentry4|41|Horn Drill|Normal|Physical|—|—|5|Cool|0}}
{{learnlist/level4|41|Horn Drill|Normal|Physical|—|—|5|Cool|0}}
{{mlentry4|47|Agility|Psychic|Status|—|—|30|Cool|2}}
{{learnlist/level4|47|Agility|Psychic|Status|—|—|30|Cool|2}}
{{mlentry4|51|Megahorn|Bug|Physical|120|85|10|Cool|2}}
{{learnlist/level4|51|Megahorn|Bug|Physical|120|85|10|Cool|2}}
{{movelist/note|3|water}}
{{learnlist/levelf|Goldeen|Water|Water|4|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|water|4|1|Goldeen}}
{{learnlist/tmh|Seaking|Water|Water|4|1}}
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/tm4|TM03|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{mlentry4|[[TM06]]|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{mlentry4|[[TM07]]|Hail|Ice|Status|—|—|10|Beauty|2}}
{{learnlist/tm4|TM07|Hail|Ice|Status|—|—|10|Beauty|2}}
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{mlentry4|[[TM17]]|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM27]]|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM32]]|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{mlentry4|[[TM44]]|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM45]]|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{mlentry4|[[TM58]]|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM78]]|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2}}
{{learnlist/tm4|TM84|Poison Jab|Poison|Physical|80|100|20|Smart|2}}
{{mlentry4|[[TM87]]|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{mlentry4|[[TM90]]|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||'''}}
{{learnlist/tm4|HM03|Surf|Water|Special|95|100|15|Beauty|2||'''}}
{{mlentry4|[[HM05]]|Whirlpool|Water|Special|15|70|15|Beauty|0||'''|HGSS}}
{{learnlist/tm4|HM05|Whirlpool|Water|Special|15|70|15|Beauty|0||'''|HGSS}}
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||'''}}
{{learnlist/tm4|HM07|Waterfall|Water|Physical|80|100|15|Tough|3||'''}}
{{movelist/note|4|water}}
{{learnlist/tmf|Seaking|Water|Water|4|1}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|water|water|4|1|Goldeen}}
{{learnlist/breedh|Seaking|Water|Water|4|1}}
{{mlentry4|{{p|Qwilfish}}<br>{{p|Gyarados}}<br>{{p|Barboach}}, {{p|Whiscash}}|Aqua Tail|Water|Physical|90|90|10|Cute|3||'''}}
{{learnlist/breed4|{{MSP|130|Gyarados}}{{MSP|211|Qwilfish}}{{MSP|339|Barboach}}{{MSP|340|Whiscash}}|Aqua Tail|Water|Physical|90|90|10|Cute|3||'''}}
{{mlentry4|{{p|Wailmer}}, {{p|Wailord}}|Body Slam|Normal|Physical|85|100|15|Tough|3|*||HGSS}}
{{learnlist/breed4|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|Body Slam|Normal|Physical|85|100|15|Tough|3|*||HGSS}}
{{mlentry4|{{p|Qwilfish}}<br>{{p|Remoraid}}, {{p|Octillery}}|Haze|Ice|Status|&mdash;|&mdash;|30|Beauty|2|*}}
{{learnlist/breed4|{{MSP|211|Qwilfish}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Haze|Ice|Status|&mdash;|&mdash;|30|Beauty|2|*}}
{{mlentry4|{{p|Gyarados}}<br>{{p|Qwilfish}}<br>{{p|Chinchou}}, {{p|Lanturn}}<br>{{p|Relicanth}}<br>{{p|Wailmer}}, {{p|Wailord}}|Hydro Pump|Water|Special|120|80|5|Beauty|2||'''}}
{{learnlist/breed4|{{MSP|130|Gyarados}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|211|Qwilfish}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}<br>{{MSP|369|Relicanth}}|Hydro Pump|Water|Special|120|80|5|Beauty|2||'''}}
{{mlentry4|{{p|Barboach}}, {{p|Whiscash}}|Mud-Slap|Ground|Special|20|100|10|Cute|3}}
{{learnlist/breed4|{{MSP|339|Barboach}}{{MSP|340|Whiscash}}|Mud-Slap|Ground|Special|20|100|10|Cute|3}}
{{mlentry4|{{p|Relicanth}}<br>{{p|Barboach}}, {{p|Whiscash}}|Mud Sport|Ground|Status|&mdash;|&mdash;|15|Cute|2}}
{{learnlist/breed4|{{MSP|339|Barboach}}{{MSP|340|Whiscash}}{{MSP|369|Relicanth}}|Mud Sport|Ground|Status|&mdash;|&mdash;|15|Cute|2}}
{{mlentry4|{{p|Relicanth}}<br>{{p|Wailmer}}, {{p|Wailord}}|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|Cute|3|*}}
{{learnlist/breed4|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|369|Relicanth}}|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|Cute|3|*}}
{{mlentry4|{{p|Remoraid}}, {{p|Octillery}}|Psybeam|Psychic|Special|65|100|20|Beauty|2}}
{{learnlist/breed4|{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Psybeam|Psychic|Special|65|100|20|Beauty|2}}
{{eggmoves/note|4|water}}
{{learnlist/breedf|Seaking|Water|Water|4|1}}


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
{{tutor|water|water|4|1|Goldeen}}
{{learnlist/tutorh|Seaking|Water|Water|4|1}}
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3||'''|no|yes|yes}}
{{learnlist/tutor4|Aqua Tail|Water|Physical|90|90|10|Cute|3||'''|no|yes|yes}}
{{mtentry4|Bounce|Flying|Physical|85|85|5|Cute|1|||no|yes|yes}}
{{learnlist/tutor4|Bounce|Flying|Physical|85|85|5|Cute|1|||no|yes|yes}}
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||'''|no|yes|yes}}
{{learnlist/tutor4|Dive|Water|Physical|80|100|10|Beauty|1||'''|no|yes|yes}}
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}
{{learnlist/tutor4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}
{{mtentry4|Swift|Normal|Special|60|&mdash;|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60|&mdash;|20|Cool|2|||no|yes|yes}}
{{tutor/note|4|water}}
{{learnlist/tutorf|Seaking|Water|Water|4|1}}

Revision as of 22:30, 15 November 2010

← Goldeen Goldeen

By leveling up

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Peck Flying Physical 03535 100}}100% 35 Cool 3 ♥♥♥
00Start Tail Whip Normal Status 0000 100}}100% 30 Cute 2 ♥♥
00Start Water Sport Water Status 0000 —}}—% 15 Cute 2 ♥♥
077 Supersonic Normal Status 0000 055}}55% 20 Smart 2 ♥♥
1111 Horn Attack Normal Physical 06565 100}}100% 25 Cool 3 ♥♥♥
1717 Water Pulse Water Special 06060 100}}100% 20 Beauty 2 ♥♥
2121 Flail Normal Physical 0000 100}}100% 15 Cute 2 ♥♥
2727 Aqua Ring Water Status 0000 —}}—% 20 Beauty 0  
3131 Fury Attack Normal Physical 01515 085}}85% 20 Cool 2 ♥♥
3737 Waterfall Water Physical 08080 100}}100% 15 Tough 3 ♥♥♥
4141 Horn Drill Normal Physical 0000 —}}—% 5 Cool 0  
4747 Agility Psychic Status 0000 —}}—% 30 Cool 2 ♥♥
5151 Megahorn Bug Physical 120120 085}}85% 10 Cool 2 ♥♥
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Water Sprite.png TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Ice Sprite.png TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 80 100% 20 Smart 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Water Sprite.png HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
Bag HM Water Sprite.png HM05HGSS Whirlpool Water Special 15 70% 15 Beauty 0  
Bag HM Water Sprite.png HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an evolution of Seaking
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
GyaradosQwilfishBarboachWhiscash
Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
WailmerWailord
Body Slam*HGSS Normal Physical 85 100% 15 Tough 3 ♥♥♥
QwilfishRemoraidOctillery
Haze* Ice Status —% 30 Beauty 2 ♥♥
GyaradosChinchouLanturnQwilfishWailmerWailord
Relicanth
Hydro Pump Water Special 120 80% 5 Beauty 2 ♥♥
BarboachWhiscash
Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
BarboachWhiscashRelicanth
Mud Sport Ground Status —% 15 Cute 2 ♥♥
WailmerWailordRelicanth
Sleep Talk* Normal Status —% 10 Cute 3 ♥♥♥
RemoraidOctillery
Psybeam Psychic Special 65 100% 20 Beauty 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Seaking in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Seaking in that game.
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an evolution of Seaking
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
D P Pt HG SS Bounce Flying Physical 85 85% 5 Cute 1
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Fury Cutter Bug Physical 10 95% 20 Cool 2 ♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
  • A black abbreviation in a colored box indicates that Seaking can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Seaking cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an evolution of Seaking
  • Click on the generation numbers at the top to see Move Tutor moves from other generations