Goldeen (Pokémon): Difference between revisions

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(→‎Game locations: In GSC Route 4 seems to have no fishing Pokémon.)
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gen=1 |
gen=1 |
rbrarity=Common |
rbrarity=Common |
rbarea=[[Pallet Town]], [[Viridian City]], [[Cerulean City]], [[Vermilion City]], [[Vermilion Harbor]], [[Celadon City]], [[Fuchsia City]], {{safari|Kanto}}, [[Seafoam Islands]], [[Cinnabar Island]], [[Indigo Plateau]], and [[Route]]s {{rtn|4|Kanto}}, {{rtn|6|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|23|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}} with [[Fishing#In the games|Good Rod]]<br>[[Route]]s {{rtn|6|Kanto}}, {{rtn|4|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}, [[Cerulean City]], [[Fuchsia City]], [[Seafoam Islands]], and [[Cinnabar Island]] with [[Fishing#In the games|Super Rod]] |
rbarea=[[Pallet Town]], [[Viridian City]], [[Cerulean City]], [[Vermilion City]], [[Vermilion Harbor]], [[Celadon City]], [[Fuchsia City]], {{safari|Kanto}}, [[Seafoam Islands]], [[Cinnabar Island]], [[Indigo Plateau]], and [[Route]]s {{rtn|4|Kanto}}{{tt|*|Cannot use rods here without cheating device}}, {{rtn|6|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|23|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}} with [[Fishing#In the games|Good Rod]]<br>[[Route]]s {{rtn|6|Kanto}}, {{rtn|4|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}, [[Cerulean City]], [[Fuchsia City]], [[Seafoam Islands]], and [[Cinnabar Island]] with [[Fishing#In the games|Super Rod]] |
jbrarity=Unknown |
jbrarity=Unknown |
jbarea=[[Pallet Town]], [[Viridian City]], [[Cerulean City]], [[Vermilion City]], [[Vermilion Harbor]], [[Celadon City]], [[Fuchsia City]], {{safari|Kanto}}, [[Seafoam Islands]], [[Cinnabar Island]], [[Indigo Plateau]], and [[Route]]s {{rtn|4|Kanto}}, {{rtn|6|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|23|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}} with [[Fishing#In the games|Good Rod]]<br>[[Route]]s {{rtn|4|Kanto}}, {{rtn|6|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}, [[Cerulean City]], [[Fuchsia City]], [[Seafoam Islands]], and [[Cinnabar Island]] with [[Fishing#In the games|Super Rod]] |
jbarea=[[Pallet Town]], [[Viridian City]], [[Cerulean City]], [[Vermilion City]], [[Vermilion Harbor]], [[Celadon City]], [[Fuchsia City]], {{safari|Kanto}}, [[Seafoam Islands]], [[Cinnabar Island]], [[Indigo Plateau]], and [[Route]]s {{rtn|4|Kanto}}{{tt|*|Cannot use rods here without cheating device}}, {{rtn|6|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|23|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}} with [[Fishing#In the games|Good Rod]]<br>[[Route]]s {{rtn|4|Kanto}}, {{rtn|6|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}, [[Cerulean City]], [[Fuchsia City]], [[Seafoam Islands]], and [[Cinnabar Island]] with [[Fishing#In the games|Super Rod]] |
yrarity=Common |
yrarity=Common |
yarea=[[Pallet Town]], [[Viridian City]], [[Cerulean City]], [[Vermilion City]], [[Vermilion Harbor]], [[Celadon City]], [[Fuchsia City]], {{safari|Kanto}}, [[Seafoam Islands]], [[Cinnabar Island]], [[Indigo Plateau]], and [[Route]]s {{rtn|4|Kanto}}, {{rtn|6|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|23|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}} with {{DL|Fishing|Good Rod}}<br>[[Cerulean City]], [[Celadon City]], [[Cerulean Cave]], and [[Route]]s {{rtn|4|Kanto}}, {{rtn|6|Kanto}} and {{rtn|24|Kanto}} with {{DL|Fishing|Super Rod}} |
yarea=[[Pallet Town]], [[Viridian City]], [[Cerulean City]], [[Vermilion City]], [[Vermilion Harbor]], [[Celadon City]], [[Fuchsia City]], {{safari|Kanto}}, [[Seafoam Islands]], [[Cinnabar Island]], [[Indigo Plateau]], and [[Route]]s {{rtn|4|Kanto}}{{tt|*|Cannot use rods here without cheating device}}, {{rtn|6|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|19|Kanto}}, {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|22|Kanto}}, {{rtn|23|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}} with {{DL|Fishing|Good Rod}}<br>[[Cerulean City]], [[Celadon City]], [[Cerulean Cave]], and [[Route]]s {{rtn|4|Kanto}}{{tt|*|Cannot use rods here without cheating device}}, {{rtn|6|Kanto}} and {{rtn|24|Kanto}} with {{DL|Fishing|Super Rod}} |
gsrarity=Common |
gsrarity=Common |
gsarea=[[Route]]s {{rtn|4|Kanto}}, {{rtn|9|Kanto}} and {{rtn|42|Johto}} |
gsarea=[[Route]]s {{rtn|9|Kanto}} and {{rtn|42|Johto}} |
crarity=Common |
crarity=Common |
carea=[[Route]]s {{rtn|4|Kanto}}, {{rtn|9|Kanto}} and {{rtn|42|Johto}} |
carea=[[Route]]s {{rtn|9|Kanto}} and {{rtn|42|Johto}} |
rsrarity=Common |
rsrarity=Common |
rsarea=[[Route]]s {{rtn|102|Hoenn}}, {{rtn|111|Hoenn}}, {{rtn|114|Hoenn}}, {{rtn|117|Hoenn}}, and {{rtn|120|Hoenn}}, [[Petalburg City]], {{ho|Victory Road}}, [[Meteor Falls]], {{safari|Hoenn}} |
rsarea=[[Route]]s {{rtn|102|Hoenn}}, {{rtn|111|Hoenn}}, {{rtn|114|Hoenn}}, {{rtn|117|Hoenn}}, and {{rtn|120|Hoenn}}, [[Petalburg City]], {{ho|Victory Road}}, [[Meteor Falls]], {{safari|Hoenn}} |

Revision as of 15:29, 10 November 2012

Seadra #117: Seadra
Pokémon
#119: Seaking Seaking
This article is about the species. For a specific instance of this species, see Goldeen (disambiguation).
Goldeen
トサキント Tosakinto
#118
118Goldeen.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Unknown
Category
Goldfish Pokémon
Abilities
Swift Swim or Water Veil Lightningrod
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#118
Johto
#078
Hoenn
#050
Sinnoh
#078
Regional Browser numbers
Fiore
R-110
Height
2′00″
Imperial
0.6 m
Metric
Weight
33.1 lbs.
Imperial
15.0 kg
Metric
Dex color
Red
Catch rate
225 (29.4%)
Body style
Body03.png BodyUnknown.png
Blue-Striped
Footprint
 F118.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Water 2 group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 111 Battle Exp.: 1111*

Goldeen (Japanese: トサキント Tosakinto) is a Water-type Pokémon.

It evolves into Seaking starting at level 33.

Biology

Physiology

Goldeen is a white fish Pokémon with orange markings on its tail, back, and fins. It has a single fin going down its back, and thin pectoral fins. Goldeen's tail fin is admired by many for its beauty as it billows very much like a ballroom dress. It has a large horn on its forehead.

Gender differences

A male has a larger horn, while the female has a smaller horn.

Special abilities

Goldeen's large and dangerous horn is its main weapon. Although not known as an aggressive Pokémon, people swimming in waters that Goldeen are known to inhabit should be wary of being rammed.

Behavior

Goldeen can be seen swimming upstream in large schools during the breeding season in spring. Goldeen swims at a steady speed of five knots. They love to frolic and dance in bodies of water and dislike being kept in captivity. A Goldeen in an aquarium will use its powerful horn to smash its way to freedom.

Habitat

Goldeen are a very common sight in any body of fresh water like ponds, lakes, rivers. It can be fished up in Kanto, Johto, Hoenn, Sinnoh, and Unova.

Diet

Main article: Pokémon food

In the anime

Goldeen in the anime

Major appearances

Misty's Goldeen

Misty's Goldeen first appeared in Pokémon Emergency!.

Other

Another Goldeen appeared in Here Comes the Squirtle Squad. A Squirtle knocked Pikachu into a lake, which angered the Goldeen. It proceeded to attack Pikachu with a Horn Attack which severely injured it.

Minor appearances

Goldeen also appeared in the banned episode EP035.

Multiple Goldeen appeared in The Misty Mermaid under the ownership of The Sensational Sisters. They reappeared in Cerulean Blues.

Multiple Goldeen were among the Pokémon seen at Professor Oak's Laboratory in Showdown at the Po-ké Corral.

A Goldeen appeared in Misty's fantasy in Bye Bye Psyduck.

A Goldeen appeared in Beauty and the Breeder where it participated in a Pokémon beauty contest.

Two Goldeen appeared in The Joy of Water Pokémon. One was receiving special treatment in a salt bath tank in the Pokémon Center near Lake Lucid while the other one was being treated by Nurse Joy due to having health problems.

Multiple Goldeen were among the feuding Pokémon at Professor Oak's Laboratory in Bulbasaur... the Ambassador!.

A Goldeen was among the Pokémon stolen from the Pokémon Center of Blue Point Isle in Around the Whirlpool.

A giant Goldeen was one of the Pokémon living in Lake Slowpoke in Enlighten Up!

Juan has a Goldeen that appeared in The Great Eight Fate!.

Multiple Goldeen were owned by a family of traveling circus performers in Pokémon Ranger and the Temple of the Sea.

Multiple Goldeen made brief cameos in Giratina and the Sky Warrior.

A Goldeen appeared in Up Close and Personable!.

A group of Goldeen appeared in Strategy Begins at Home!.

A group of Goldeen were used at a stall run by Jessie, James and Meowth in Historical Mystery Tour!.

A Goldeen appeared at the beginning of Zoroark: Master of Illusions.

In the manga

In the Pokémon Battle Frontier manga

Mitsuki's Goldeen was first seen battling alongside Enta's Vulpix.

In the TCG

Main article: Goldeen (TCG)

Other appearances

Super Smash Bros.

When released from a Poké Ball, Goldeen will use Splash, having no effect on the battle.

Super Smash Bros. Melee

When released from a Poké Ball, Goldeen will use Splash, having no effect on the battle.

Goldeen is also a Pokéfloat. It will appear from the bottom of the screen but quickly drop down to the bottom again, K.O.ing any character it hits.

Trophy information

These Water-types are often referred to as "water dancers," as their elegant fins make them incredible agile underwater. They can even travel upstream in rapids at a speed of five knots; of course, they're not quite as nimble on dry land. Goldeen's Horn Drill is so strong that it can KO an enemy with one strike if it connects.

Super Smash Bros. Brawl

Goldeen will sometimes be found in a Poké Ball and will use Splash when released. It still does nothing to affect the battle. On the official blog, Masahiro Sakurai commented that Goldeen appearing at the most critical of times is in keeping with Murphy's Law. [1]

Trophy Information

"A Goldfish Pokémon. In contrast to its elegant appearance, it has a wild temperament, and its attack with its horn is severe. Among the techniques it can master, Horn Drill is especially reliable. It evolves into Seaking, but if raised without evolving, it can learn the powerful Bug-type Megahorn. There are male and female Goldeen--the male's horn is longer."

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Its tail fin billows like an elegant ballroom dress, giving it the nickname of the Water Queen.
Blue
Yellow When it is time for them to lay eggs, they can be seen swimming up rivers and falls in large groups.
Stadium Its beautiful tail fin billows and flutters like an elegant dress. Swims at a speed of five knots.
Generation II
Gold Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Silver A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots.
Crystal During spawning season, they swim gracefully in the water, searching for their perfect mate.
Stadium 2 Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Generation III
Ruby Goldeen is a very beautiful Pokémon with fins that billow elegantly in water. However, don't let your guard down around this Pokémon - it could ram you powerfully with its horn.
Sapphire Goldeen loves swimming wild and free in rivers and ponds. If one of these Pokémon is placed in an aquarium, it will shatter even the thickest glass with one ram of its horn and make its escape.
Emerald In the springtime, schools of Goldeen can be seen swimming up falls and rivers. It metes out staggering damage with its single horn.
FireRed Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots.
LeafGreen Its tail fin billows like an elegant ballroom dress, giving it the nickname of "The Water Queen".
Generation IV
Diamond It swims elegantly by flittering its tail fin as if it were a dress. It has the look of a queen.
Pearl It swims at a steady 5 knots. If it senses danger, it will strike back with its sharp horn.
Platinum Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
HeartGold Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
SoulSilver A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots per hour.
Generation V
Black Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
White
Black 2 Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Pallet Town, Viridian City, Cerulean City, Vermilion City, Vermilion Harbor, Celadon City, Fuchsia City, Safari Zone, Seafoam Islands, Cinnabar Island, Indigo Plateau, and Routes 4*, 6, 10, 11, 12, 13, 17, 18, 19, 20, 21, 22, 23, 24, and 25 with Good Rod
Routes 6, 4, 12, 13, 17, 18, 19, 20, 21, 22, 24, and 25, Cerulean City, Fuchsia City, Seafoam Islands, and Cinnabar Island with Super Rod
Blue (Japan)
Unknown Pallet Town, Viridian City, Cerulean City, Vermilion City, Vermilion Harbor, Celadon City, Fuchsia City, Safari Zone, Seafoam Islands, Cinnabar Island, Indigo Plateau, and Routes 4*, 6, 10, 11, 12, 13, 17, 18, 19, 20, 21, 22, 23, 24, and 25 with Good Rod
Routes 4, 6, 12, 13, 17, 18, 19, 20, 21, 22, 24, and 25, Cerulean City, Fuchsia City, Seafoam Islands, and Cinnabar Island with Super Rod
Yellow
Common Pallet Town, Viridian City, Cerulean City, Vermilion City, Vermilion Harbor, Celadon City, Fuchsia City, Safari Zone, Seafoam Islands, Cinnabar Island, Indigo Plateau, and Routes 4*, 6, 10, 11, 12, 13, 17, 18, 19, 20, 21, 22, 23, 24, and 25 with Good Rod
Cerulean City, Celadon City, Cerulean Cave, and Routes 4*, 6 and 24 with Super Rod
Generation II
Gold Silver
Common Routes 9 and 42
Crystal
Common Routes 9 and 42
Generation III
Ruby Sapphire
Common Routes 102, 111, 114, 117, and 120, Petalburg City, Victory Road, Meteor Falls, Safari Zone
Emerald
Common Route 102, 111, 114, 117, 120, Meteor Falls, Safari Zone, and Victory Road
FireRed LeafGreen
Common Viridian City, Cerulean Cave, Two Island, Three Island, Four Island, Six Island, and Safari Zone
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Routes 203, 204, 209, 212, 214, Lake Acuity, Lake Verity, Twinleaf Town, Lake Valor, and Sendoff Spring (Good Rod)
Platinum
Uncommon Routes 203, 204, 209, 212, 214, Lake Acuity, Lake Verity, Twinleaf Town, Lake Valor, and Sendoff Spring (Good Rod)
HeartGold SoulSilver
Common Routes 9, 10, 24, 25, 42, Slowpoke Well, Union Cave, Mt. Mortar, Mt. Silver, Dark Cave, Cerulean City, Cerulean Cave, Tohjo Falls, Safari Zone
Pal Park
Pond
Pokéwalker
Blue Lake and Warm Beach
Generation V
Black White
Common Routes 3, 11, 14, Striaton City, Pinwheel Forest (inner), Lostlorn Forest, Abundant Shrine (Super Rod)
Black 2 White 2
Unknown Routes 3, 11, 14 and 22, Pinwheel Forest, Abundant Shrine, Aspertia City and Striaton City (Fishing)
Dream World
Sparkling Sea
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Valley
Pokémon Channel Secret Cove
Pokémon Pinball Viridian City
Mt. Moon
Cerulean City
Cycling Road
Fuchia City
Seafoam Islands
Pokémon Pinball:
Ruby & Sapphire
Lake (Sapphire Field)
Pokémon Trozei! Phobos Submarine
Endless Level 13
Forever Level 13
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Waterfall Pond (1F-5F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Lake Afar (B1-B24)
Pokémon Ranger Safra Sea
Pokémon Rumble Bright Beach
Pokémon Rumble Blast Lake: Shimmering Lake

In events

Games Event Language Location Level Distribution period
List of Nintendo event Pokémon in Generation II#Goldeen 2 Gotta Catch 'Em All Station! United States 2002 5 Never
List of Nintendo event Pokémon in Generation II#Goldeen Gotta Catch 'Em All Station! United States 2003 5 Never

Held items

Game Held Item(s)
Red* Blue* TM Ice TM33 (Ice Punch) (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
45
105 - 152 200 - 294
67
64 - 130 125 - 256
60
58 - 123 112 - 240
35
36 - 95 67 - 185
50
49 - 112 94 - 218
63
61 - 126 117 - 247
Total:
320
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 50.

Pokéathlon stats

Speed
3/4 ★★★
Power
2/4 ★★☆☆
Skill
2/3 ★★
Stamina
1/2
Jump
3/3 ★★★
Total
11/16 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Peck Flying Physical 03535 100100% 35
00Start Tail Whip Normal Status 0000 100100% 30
00Start Water Sport Water Status 0000 —% 15
077 Supersonic Normal Status 0000 05555% 20
1111 Horn Attack Normal Physical 06565 100100% 25
1717 Water Pulse Water Special 06060 100100% 20
2121 Flail Normal Physical 0000 100100% 15
2727 Aqua Ring Water Status 0000 —% 20
3131 Fury Attack Normal Physical 01515 08585% 20
3737 Waterfall Water Physical 08080 100100% 15
4141 Horn Drill Normal Physical 0000 —% 5
4747 Agility Psychic Status 0000 —% 30
5151 Soak Water Status 0000 100100% 20
5757 Megahorn Bug Physical 120120 08585% 10
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
GyaradosQwilfishBarboachWhiscashBasculinBasculin
Aqua Tail Water Physical 90 90% 10
WailmerWailord
Body Slam* Normal Physical 85 100% 15
QwilfishRemoraidOctillery
Haze* Ice Status —% 30
GyaradosChinchouLanturnQwilfishWailmerWailord
RelicanthLuvdiscAlomomola
Hydro Pump Water Special 120 80% 5
RemoraidOctilleryBarboachWhiscashRelicanthBasculin
Basculin
Mud Shot Ground Special 55 95% 15
BarboachWhiscash
Mud-Slap Ground Special 20 100% 10
BarboachWhiscashRelicanth
Mud Sport Ground Status —% 15
RemoraidOctillery
Psybeam Psychic Special 65 100% 20
ChinchouLanturnRemoraidOctillery
Signal Beam Bug Special 75 100% 15
Sharpedo
Skull Bash Normal Physical 100 100% 15
WailmerWailordRelicanth
Sleep Talk* Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Goldeen in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Goldeen in that game.
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Goldeen can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Goldeen cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Sparkling Sea Psybeam Psychic Special 65 100% 20
Sparkling SeaLv.10 Water Pulse Water Special 60 100% 20
  • A superscript level indicates that Goldeen can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see event moves from other generations

TCG-only moves

Move Card
Splash Goldeen (Expedition 111)

Side game data

Pokémon Pinball
 Pin118.png Pinani118.png 
Acquisition: Catch
Pokémon Pinball RS
 PinRS118.png PinRSani118.png 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani118.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 118.png Body size: 1
Recruit rate: 11.9%
Friend Area: Rub-a-Dub River
Phrases
51%-100% HP Does this frilly outfit suit me?
26%-50% HP Oh, no, I have only half my HP left...
1%-25% HP I'm nearly finished... There's no power left. Help me...
Level up Leveled up! My gorgeous looks also leveled up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Leveled up! My gorgeous looks also leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 118.png Body size: 1
Recruit rate: 8.2%
IQ group: A
Pokémon Ranger
Group:  Water  Poké Assist: Water PA.png
( Water )
Field move: None
Loops: 1 Min. exp.: N/A Max. exp.: N/A
Browser entry  
Goldeen can't be captured while it's in the water. Target it when it leaps out!
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
Attack ●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Goldeen
Unevolved
Goldeen
 Water 
Rare Candy
Level 33


Seaking
First evolution
Seaking
 Water 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 118.png Spr 1y 118.png Spr 1g 118.png Spr b g1 118.png
II Gold Silver Crystal   Back
Spr 2g 118.png Spr 2s 118.png Spr 2c 118.png Spr b 2g 118.png
Spr 2g 118 s.png Spr 2s 118 s.png Spr 2c 118 s.png Spr b 2g 118 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 118.png Spr 3e 118.png Spr 3f 118.png Spr b 3r 118.png
Spr 3r 118 s.png Spr 3e 118 s.png Spr 3f 118 s.png Spr b 3r 118 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 118 m.png Spr 4p 118 m.png Spr 4h 118 m.png Spr b 4d 118 m.png
Spr 4d 118 f.png Spr 4p 118 f.png Spr 4h 118 f.png Spr b 4d 118 f.png
Spr 4d 118 m s.png Spr 4p 118 m s.png Spr 4h 118 m s.png Spr b 4d 118 m s.png
Spr 4d 118 f s.png Spr 4p 118 f s.png Spr 4h 118 f s.png Spr b 4d 118 f s.png
V Black White Black 2 White 2 Back
Spr 5b 118 m.png Spr 5b2 118 m.png Spr b 5b 118 m.png
Spr 5b 118 f.png Spr 5b2 118 f.png Spr b 5b 118 f.png
Spr 5b 118 m s.png Spr 5b2 118 m s.png Spr b 5b 118 m s.png
Spr 5b 118 f s.png Spr 5b2 118 f s.png Spr b 5b 118 f s.png
Goldeen For other sprites and images, please see Goldeen images on Bulbagarden Archives.

Trivia

  • In the Pokémon Red and Blue beta, Goldeen was originally known as "Goldy".
  • Goldeen, as well as Seaking, has been in all Japan-centric regional Pokédexes.
  • Goldeen's number in the Sinnoh Pokédex and the Johto Pokédex are the same: 078.
  • Goldeen and Seaking are the only two Pokémon that can learn Waterfall through level-up.
    • This also makes them the only Pokémon to learn Waterfall in Generation I, before the move was an HM.
  • Goldeen shares a fairly similar in-game cry to Caterpie, being only .07 seconds longer.
  • Even though Goldeen uses Splash in all three Super Smash Bros. games, it has no way of learning the move in any Pokémon game.

Origin

Goldeen is based on a goldfish. The horn part may be based on Matsya, an avatar that the hindu god Vishnu assumed, which is sometimes depicted as a fish with a horn.

Name origin

Goldeen may be a combination of goldfish and queen.

Tosakinto is derived from とさきん tosakin, a kind of goldfish.

In other languages

Language Title Meaning
Japan Flag.png Japanese トサキント Tosakinto From とさきん tosakin
France Flag.png French Poissirène From poisson and sirène
Spain Flag.png Spanish Goldeen Same as English name
Germany Flag.png German Goldini Similar to English name
Italy Flag.png Italian Goldeen Same as English name
South Korea Flag.png Korean 콘치 Konchi From the kanji kon and suffix in Korean chi
China and Taiwan Flags.png Mandarin Chinese 角金魚 / 角金鱼 Jiǎojīnyú Literally "Horned goldfish"
Hong Kong Flag.png Cantonese Chinese 獨角金魚 Duhkgokgāmyùh Literally "One-horned goldfish"



Related articles

External links

Notes


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Super Smash Bros. for Nintendo 3DS/Wii USuper Smash Bros. Ultimate
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Stickers
Spirits
Misc: The Subspace EmissaryMy MusicFinal SmashPokémon ChangeBrawl cameos
Seadra #117: Seadra
Pokémon
#119: Seaking Seaking


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