Glitch Unown

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Revision as of 17:27, 4 January 2012 by Glitchchampion (talk | contribs) (I've added a list with the amount of glitch messages for each glitch unown)
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Glitch Unown are a part of the game's RAM which is erroneously translated as an Unown's entry in the Unown Dex in Generation II.

Causes

Normally the Unown Dex should display for each entry an Unown. This limits the valid values to 26, while there are 256 possible value. For this reason there are 230 hexadecimal values in the Unown Dex where the data no longer consists in an Unown's description.

Registering glitch Unown

To register a glitch Unown in the Unown Dex, the player may obtain a ????? (Hex FF) as a bad clone from the Celebi egg glitch. If the ????? is placed as the first Pokémon in the party, the player can use the "MOVE PKMN W/O MAIL" option to withdraw over 6 Pokémon.

This corrupts RAM data located past the expected end of the Pokémon data structure, although there are only a limited amount of Pokémon that the player can withdraw before the game freezes.

If details about a 'post-6' Pokémon conflicts with data about Pokémon in the Unown Dex, then it is possible to replace entries with glitch Unown, provided that the player already has the Unown Dex, for example the index number of the current fourth move's PP of Pokémon #11 conflicts with RAM data associated with the first Unown.

It is possible to replace the first Unown with a glitch Unown this way provided that the player used PP Ups to raise its associated index number past 26.

In the process of obtaining glitch Unown, the player will be corrupting the values of other RAM addresses such as those determining seen or owned Pokémon in the Pokédex, or the number of options on the menu.

Glitch Unown types and forms

Types

  • Static: the glitch Unown takes its data from an address in the game's RAM which is not related to the player's location. As result, the glitch Unown has an unique sprite.
  • Dynamic: the glitch Unown takes its data even partially from the player's location. The glitch Unown will change its sprite depending on where the Unown Dex is displayed.
  • Influenced by the Pokédex Mode: by changing the Pokédex Mode the glitch Unown will change.

Forms

  • Letters: the glitch Unown is composed of Unown's letters on a black background.
  • Lines and/or squares: the glitch Unown is made up of black lines or of black/white squares.
  • Mixed: means that the glitch Unown is made up of symbols and/or of scrambled Pokémon pictures.
  • Unknown: some glitch Unown can't have their description shown because they freeze the game when accessed.

Gallery

Effects

File:Glitch unown corrupted pokedex.PNG
A Pokédex corrupted after that a glitch Unown has been displayed
This glitch message may appear displaying a glitch Unown

A glitch Unown can trigger a lot of side-effects when displayed, including:

  • A Glitch dimension
  • The corruption of the Pokédex
  • A graphical corruption of the game
  • The Trainer House glitch
  • The corruption of the saved file
  • The message "No windows available for popping"
  • Glitch messages, which will be placed directly in the player's mailbox (listed below)

List of glitch Unown which cause glitch messages

This is a list of glitch Unown that change the values associated to the player's mailbox, with the exact amount of glitch messages that will be added. Missing hexadecimal values don't corrupt the player's mailbox.

Hex Number of glitch messages
00 205
1C 201
1D 201
1E 70
23 194
24 193
27 1, can be converted in a Fire Stone
29 232
31 62, can be used for the GS Ball mail glitch
32 124
38 57
39 12
3A 142
3C 207
3D 248
41 17
43 252
46 20
47 10
48 179
49 95
4A 201
4B 126
4C 33
4E 136
4F 119
50 254
52 129
53 206
54 115
56 209
58 15
5A 1, can be converted in a Master Ball
5C 205
60 80
67 12
69 206
6B 107
70 192
73 251
74 1, can be converted in a Silver Wing
7D 124
83 209
84 222
86 15
89 57
8A 63
8E 220
91 88
97 251
99 243
A1 33
A2 57
AA 95
B0 251
B2 1, can be converted in a Master Ball
B8 9
BC 57
C0 197
C1 52
C5 206
CF 224
D3 17
D6 206
DA 50
DC 57
DE 42
DF 195
E3 208
E5 241
E6 15
EC 1, can be converted in a Master Ball
ED 50
F1 105
F2 175
F9 53


Video

By GlitchchampionPKMN
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.