Glitch Unown: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
(30 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{Incomplete|article|Needs BW Unown}}
{{Incomplete|article|Information for other generations, such as Generation IV. More information in general.}}
{{cleanup}}
{{cleanup}}
'''Glitch Unown''' are a part of the game's RAM which is erroneously translated as an {{p|Unown}}'s entry in the [[Unown Dex]] in [[Generation II]].
'''Glitch Unown''' (Japanese: '''バグアンノーン''' ''Bug Unknown'') are invalid Unown in the Pokémon games.
 
In [[Generation II]], they can be found with glitches on the [[Unown Mode]] and occasionally result in side effects. If their sprite is forced in battle with an external device, these side effects may differ.
 
The term is also used to refer to a class of [[glitch Pokémon]] in [[Generation III]], and glitch Pokémon with index values greater than 684 in the main-series [[Generation V]] games, although more glitch Unown most likely exist in other games.


==Causes==
==Causes==
Normally the Unown Dex should display for each entry an Unown. This limits the valid values to 26, while there are 256 possible values. For this reason there are 230 hexadecimal values in the Unown Dex where the data no longer consists of an Unown's description.
Normally, the Unown Mode should display an entry for each Unown. This limits the valid values to 26, while there are 256 possible values. For this reason, there are 230 hexadecimal values in the Unown Mode where the data does not consist of a valid Unown's picture and name. Index numbers past 26 presumably represent unrelated data encoded as "Unown" data.


===Registering glitch Unown===
===Registering glitch Unown===
To register a [[glitch]] Unown in the Unown Dex, the player may obtain a [[Five question marks#Hex FF)|????? (Hex FF)]] as a bad clone from the [[Celebi Egg glitch]]. If the ????? is placed as the first Pokémon in the party, the player can use the "MOVE {{PK}}{{MN}} W/O MAIL" option to withdraw over 6 Pokémon.
To register a [[glitch]] Unown in Unown Mode, the player must obtain a [[Five question marks#Hex FF|????? (Hex FF)]] as a bad clone from the [[Celebi Egg glitch]]. If the ????? is placed as the first Pokémon in the party, the player can use the "MOVE {{PK}}{{MN}} W/O MAIL" option to withdraw 6 Pokémon.


This corrupts RAM data located past the expected end of the [[Pokémon data structure in Generation II|Pokémon data structure]], although there are only a limited amount of Pokémon that the player can withdraw before the game freezes.
This corrupts RAM data located past the expected end of the {{OBP|Pokémon data structure|Generation II}}, although there are only a limited amount of Pokémon that the player can withdraw before the game freezes.


If details about a 'post-6' Pokémon conflicts with data about Pokémon in the Unown Dex, then it is possible to replace entries with glitch Unown, provided that the player already has the Unown Dex, for example the index number of the current fourth move's PP of Pokémon #11 conflicts with RAM data associated with the first Unown.
If details about a 'post-6' Pokémon conflicts with data about Pokémon in the Unown Mode, then it is possible to replace entries with glitch Unown, provided that the player already has the Unown Mode. For example, the index number of the current fourth move's PP of Pokémon #11 conflicts with RAM data associated with the first Unown.


It is possible to replace the first Unown with a glitch Unown this way provided that the player used [[PP Up]]s to raise its associated index number past 26.
It is possible to replace the first Unown with a glitch Unown this way provided that the player used [[PP Up]]s to raise its associated index number past 26.


In the process of obtaining glitch Unown, the player will be corrupting the values of other RAM addresses such as those determining seen or owned Pokémon in the [[Pokédex]], or the number of options on the menu.
In the process of obtaining glitch Unown, the player will be corrupting the values of other RAM addresses such as those determining seen or owned Pokémon in the [[Pokédex]], or the number of different options on the menu.


==Glitch Unown types and forms==
==Glitch Unown types and forms==
===Types===
===Types===
*'''Static''': the glitch Unown takes its data from an address in the game's RAM which is not related to the player's location. As result, the glitch Unown has a unique sprite.
*'''Static''': The glitch Unown takes its data from an address in the game's RAM which is not related to the player's location. As a result, the glitch Unown will have a unique sprite.
*'''Dynamic''': the glitch Unown takes its data even partially from the player's location. The glitch Unown will change its sprite depending on where the Unown Dex is displayed.
*'''Dynamic''': The glitch Unown takes its data partially from the player's location. The glitch Unown will change its sprite depending on where the Unown Mode is displayed.
*'''Influenced by the Pokédex Mode''': by changing the Pokédex Mode the glitch Unown will change.
*'''Influenced by the Pokédex Mode''': By changing the Pokédex Mode, the glitch Unown will change.


===Forms===
===Forms===
*'''Letters:''' the glitch Unown is composed of Unown's letters on a black background.
*'''Letters:''' The glitch Unown is composed of Unown's letters on a black background.
*'''Lines and/or squares:''' the glitch Unown is made up of black lines or of black/white squares.  
*'''Lines and/or squares:''' The glitch Unown is made up of black lines or of black/white squares.  
*'''Mixed:''' means that the glitch Unown is made up of symbols and/or of scrambled Pokémon pictures.
*'''Mixed:''' Means that the glitch Unown is made up of symbols and/or of scrambled Pokémon pictures.
*'''Unknown:''' some glitch Unown can't have their description shown because they freeze the game when accessed.
*'''Unknown:''' Some glitch Unown can't have their description shown because they freeze the game when accessed.


==Gallery==
==Gallery==
Line 34: Line 38:
File:Glitch Unown squares.png|A glitch Unown made up of squares
File:Glitch Unown squares.png|A glitch Unown made up of squares
File:Glitch Unown mixed graphic.png|A glitch Unown with a sprite of a scrambled Chikorita
File:Glitch Unown mixed graphic.png|A glitch Unown with a sprite of a scrambled Chikorita
File:Glitch Unown block.png|A glitch Unown with a sprite similar to a Generation I glitch Pokémon
File:Glitch Unown block.png|A glitch Unown with a sprite similar to ゥ/ 4ァ 4, a Generation I glitch Pokémon
</gallery>
</gallery>


Line 40: Line 44:
[[File:Glitch Unown Pokédex corruption.png|thumb|160px|left|A Pokédex corrupted with a glitch Unown displayed]]
[[File:Glitch Unown Pokédex corruption.png|thumb|160px|left|A Pokédex corrupted with a glitch Unown displayed]]
[[File:No windows available for popping.png|thumb|160px|right|This glitch message may appear displaying a glitch Unown]]
[[File:No windows available for popping.png|thumb|160px|right|This glitch message may appear displaying a glitch Unown]]
A [[glitch]] Unown can trigger several other glitches when displayed, including corruption of the [[Pokédex]], corrupted graphics, the [[Trainer House glitch]], corruption of the saved file, and/or the [[glitch dimension]] effect. The message "No windows available for popping" may also appear. Glitch messages, which will be placed directly in the player's mailbox (listed below), may appear as well.
A [[glitch]] Unown can trigger several other glitches when displayed, including corruption of the [[Pokédex]], corrupted graphics, the [[Trainer House glitches|Trainer House glitch]], corruption of the saved file, and/or the [[glitch dimension]] effect. The message "No windows available for popping" can also appear. Glitch messages, which will be placed directly in the player's mailbox (listed below), can appear as well.
{{-}}
{{-}}


===List of glitch Unown which cause glitch messages===
===List of glitch Unown that can cause glitch messages===
This is a list of glitch Unown that change the values associated to the player's mailbox, with the exact amount of glitch messages that will be added. Missing hexadecimal values will not corrupt the player's mailbox.
This is a list of glitch Unown that change the values associated with the player's mailbox, with the exact amount of glitch messages that will be added. Missing hexadecimal values will not corrupt the player's mailbox.
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
|-
|-
Line 72: Line 76:
|-
|-
|27
|27
|1, can be converted into a {{evostone|Fire Stone}}
|1, can be converted into a [[Fire Stone]]
|-
|-
|29
|29
Line 283: Line 287:
|}
|}
{{-}}
{{-}}
==Generation III Glitch Unown==
{{Incomplete|section|More general research needed.}}
Modifying the sprite ID of an Unown may result in glitch Pokémon for the invalid values; namely regular Pokémon sprites with a glitched palette (also called Generation III hybrids), no sprite Unown, or game freezing Unown.
{{youtubevid|CigkrRGzCeI|ChickasaurusGL}}
==Generation V Glitch Unown==
{{Incomplete|section|More general research needed. These Pokémon are likely different enough from the generation II glitches to warrant a specific page, not too sure though}}
Some Pokémon with an index value of greater than the largest valid [[List of Pokémon by index number (Generation V)|index number]] in the game (684 in B2W2) can also be referred to as "glitch Unown". These glitch Pokémon use the sprites of Unown, alongside the [[cry]] of a {{p|Bulbasaur}}. Their names consist mostly of question marks (sometimes incorporating kanji and even Korean hangul in B2W2), and their {{Abilities}} match those of alternate forms of Pokémon like {{p|Deoxys}}, {{p|Wormadam}}, {{p|Darmanitan}}, and {{p|Keldeo}}, as these are almost certainly the points where alternate form data is stored. It may be the case that, like Generation III, only the sprites are given these index numbers, and all information is instead pulled from the true Unown index number, leaving these other values to be filled in with either garbage data, or the data corresponding to other Pokémon forms which may be stored there instead.
{{youtubevid|Ob2KkfNakAg|SuprRooster}}
==External links==
*[http://glitchcity.info/wiki/Glitch_Unown Glitch City Laboratories wiki article]
*[http://glitchcity.info/wiki/UnownDex Glitch City Laboratories wiki UnownDex for glitch Unown]


==Video==
==Video==
Line 291: Line 311:
{{Project GlitchDex notice}}
{{Project GlitchDex notice}}
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[it:Unown Glitch]]

Revision as of 14:13, 3 February 2021

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Information for other generations, such as Generation IV. More information in general.

0572Minccino.png This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions.

Glitch Unown (Japanese: バグアンノーン Bug Unknown) are invalid Unown in the Pokémon games.

In Generation II, they can be found with glitches on the Unown Mode and occasionally result in side effects. If their sprite is forced in battle with an external device, these side effects may differ.

The term is also used to refer to a class of glitch Pokémon in Generation III, and glitch Pokémon with index values greater than 684 in the main-series Generation V games, although more glitch Unown most likely exist in other games.

Causes

Normally, the Unown Mode should display an entry for each Unown. This limits the valid values to 26, while there are 256 possible values. For this reason, there are 230 hexadecimal values in the Unown Mode where the data does not consist of a valid Unown's picture and name. Index numbers past 26 presumably represent unrelated data encoded as "Unown" data.

Registering glitch Unown

To register a glitch Unown in Unown Mode, the player must obtain a ????? (Hex FF) as a bad clone from the Celebi Egg glitch. If the ????? is placed as the first Pokémon in the party, the player can use the "MOVE PKMN W/O MAIL" option to withdraw 6 Pokémon.

This corrupts RAM data located past the expected end of the Pokémon data structure, although there are only a limited amount of Pokémon that the player can withdraw before the game freezes.

If details about a 'post-6' Pokémon conflicts with data about Pokémon in the Unown Mode, then it is possible to replace entries with glitch Unown, provided that the player already has the Unown Mode. For example, the index number of the current fourth move's PP of Pokémon #11 conflicts with RAM data associated with the first Unown.

It is possible to replace the first Unown with a glitch Unown this way provided that the player used PP Ups to raise its associated index number past 26.

In the process of obtaining glitch Unown, the player will be corrupting the values of other RAM addresses such as those determining seen or owned Pokémon in the Pokédex, or the number of different options on the menu.

Glitch Unown types and forms

Types

  • Static: The glitch Unown takes its data from an address in the game's RAM which is not related to the player's location. As a result, the glitch Unown will have a unique sprite.
  • Dynamic: The glitch Unown takes its data partially from the player's location. The glitch Unown will change its sprite depending on where the Unown Mode is displayed.
  • Influenced by the Pokédex Mode: By changing the Pokédex Mode, the glitch Unown will change.

Forms

  • Letters: The glitch Unown is composed of Unown's letters on a black background.
  • Lines and/or squares: The glitch Unown is made up of black lines or of black/white squares.
  • Mixed: Means that the glitch Unown is made up of symbols and/or of scrambled Pokémon pictures.
  • Unknown: Some glitch Unown can't have their description shown because they freeze the game when accessed.

Gallery

Effects

A Pokédex corrupted with a glitch Unown displayed
This glitch message may appear displaying a glitch Unown

A glitch Unown can trigger several other glitches when displayed, including corruption of the Pokédex, corrupted graphics, the Trainer House glitch, corruption of the saved file, and/or the glitch dimension effect. The message "No windows available for popping" can also appear. Glitch messages, which will be placed directly in the player's mailbox (listed below), can appear as well.

List of glitch Unown that can cause glitch messages

This is a list of glitch Unown that change the values associated with the player's mailbox, with the exact amount of glitch messages that will be added. Missing hexadecimal values will not corrupt the player's mailbox.

Hex Number of glitch messages
00 205
1C 201
1D 201
1E 70
23 194
24 193
27 1, can be converted into a Fire Stone
29 232
31 62, can be used for the GS Ball mail glitch
32 124
38 57
39 12
3A 142
3C 207
3D 248
41 17
43 252
46 20
47 10
48 179
49 95
4A 201
4B 126
4C 33
4E 136
4F 119
50 254
52 129
53 206
54 115
56 209
58 15
5A 1, can be converted into a Master Ball
5C 205
60 80
67 12
69 206
6B 107
70 192
73 251
74 1, can be converted into a Silver Wing
7D 124
83 209
84 222
86 15
89 57
8A 63
8E 220
91 88
97 251
99 243
A1 33
A2 57
AA 95
B0 251
B2 1, can be converted into a Master Ball
B8 9
BC 57
C0 197
C1 52
C5 206
CF 224
D3 17
D6 206
DA 50
DC 57
DE 42
DF 195
E3 208
E5 241
E6 15
EC 1, can be converted into a Master Ball
ED 50
F1 105
F2 175
F9 53


Generation III Glitch Unown

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: More general research needed.

Modifying the sprite ID of an Unown may result in glitch Pokémon for the invalid values; namely regular Pokémon sprites with a glitched palette (also called Generation III hybrids), no sprite Unown, or game freezing Unown.

By ChickasaurusGL
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Generation V Glitch Unown

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: More general research needed. These Pokémon are likely different enough from the generation II glitches to warrant a specific page, not too sure though

Some Pokémon with an index value of greater than the largest valid index number in the game (684 in B2W2) can also be referred to as "glitch Unown". These glitch Pokémon use the sprites of Unown, alongside the cry of a Bulbasaur. Their names consist mostly of question marks (sometimes incorporating kanji and even Korean hangul in B2W2), and their Abilities match those of alternate forms of Pokémon like Deoxys, Wormadam, Darmanitan, and Keldeo, as these are almost certainly the points where alternate form data is stored. It may be the case that, like Generation III, only the sprites are given these index numbers, and all information is instead pulled from the true Unown index number, leaving these other values to be filled in with either garbage data, or the data corresponding to other Pokémon forms which may be stored there instead.

By SuprRooster
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


External links

Video

By GlitchchampionPKMN
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.



Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon
Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.