Glitch (EC): Difference between revisions

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[[Image:GlitchEC-Summary.png|thumb|320px|left|A Glitch EC (patched from Bellsprout) summary page]]
{{Unknown name}}
{{GlitchPkmnInfobox|
{{GlitchPkmnInfobox
name=Glitch (EC)|
| name=Glitch (EC)
image=GlitchEC-Sprite.png|
| jname= ゾ99バ┛
imgsize=160px|
| tmname= Zo Kyū Kyū Ba
caption=Glitch (EC)|
| image=RBGlitch236.png
ndex= 211|
| size=56
typen=2 |
| caption=[[File:RBGlitchNameEC.png|link=]]'s sprite
type1=???|
| ndex=211
type2=Normal|
| species=y4S ゥROCKET 4( ゥg 4"
species= Unknown Pokémon|
| typen=2
height= 22' 0"|
| type1=???
weight= 0.6 lb|
| type2=Normal
Versions=Red, Blue |
| height-ftin=22' 00"
HexID=EC |
| weight-lbs=0.6
Mew#= 236 |
| weight-kg=0.3
Oldman#= Outline right arrow  |
| games={{game|Red and Blue|s}}
gender=none |
| hex=EC
catchrate=Unknown <!--If anyone knows this, please put it here-->
| mewspecial=236
| johtoguard={{p|Umbreon}}
| generation=1
| gen1equivexists=yes
| gen1equivname=?/
| gen1equiv=Y
}}
}}
'''Glitch (EC)''' is pseudonym for a [[Glitch Pokémon]] in {{game|Red and Blue|s}}. Its first [[type]] is blank while its second type is {{t|normal}}. Due to the fact that real name consists of a singly glitch symbol (which is randomized every time it is viewed) it has no real name (the same is true for [[Glitchy Charizard]]). However, unlike [[Glitchy Charizard]], it has no Pokémon image, and is instead referred to by '''EC''', the hex slot it occupies.


Glitch (EC) is not obtainable by using any in-game trick such as the [[Mew glitch]], and can only be caught by using a [[cheat|cheating device]] by "patching" it from another Pokémon. It shares this trait with [[ゥU?]]. If attempted to be battled directly with [[GameShark]], a [[glitch trainer]] called [[Lt. Surge]] will come up and send out this Pokémon but will almost always [[game freeze|freeze]] the game upon being told "sent out". If the player by luck manages to get Glitch EC sent out into battle by [[Lt. Surge]], it is nicknamed 999999[glitch block] and has a oversized HP bar. After it is sent out, the game freezes and the player can take no action. It is #211 and occupies hex EC (236) becomes [[Glitch (EC Yellow)|?/]] when traded to the Yellow version.
[[File:RBGlitchNameEC.png|link=]] is a dual type {{t|???}}/{{t|Normal}} [[glitch Pokémon]] that appears in {{2v2|Red|Blue}}. Its name consists of an illegible tile with index number {{tt|137|decimal}} (0x89). It is only obtainable via the [[Time Capsule exploit]] with {{p|Umbreon}}. Its first [[type]] is blank while its second type is {{t|Normal}}.
==Biology==
 
===Physiology===
If [[File:RBGlitchNameEC.png|link=]] is attempted to be battled directly with a [[GameShark]], a [[Lt. Surge]] will come up and send out this Pokémon, but will always [[game freeze|freeze]] the game upon being told "sent out". If the player by luck manages to get [[File:RBGlitchNameEC.png|link=]] sent out into battle by [[Lt. Surge]], it is nicknamed 999999 and has an oversized HP bar. After it is sent out, the game freezes and the player can take no action. [[File:RBGlitchNameEC.png|link=]] becomes [[?/]] when traded to {{v|Yellow}}.
Glitch EC does not look like anything as the games do not provide a sprite for viewing. However, it could be a mysterious glitch that messes up its name and freezes the game when encountered from [[Lt. Surge]]. It is also the [[List of Pokémon by weight|3rd lightest Pokémon]], behind {{p|Gastly}} and {{p|Haunter}}.


===Ability===
If encountered in the wild using a [[GameShark]], it will freeze the game and turn the music off until the game is reset. If [[File:RBGlitchNameEC.png|link=]] by luck is successfully sent out by [[Lt. Surge]], then the Pokémon that is sent out will be frozen and be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations.
Since Glitch EC has not been present in a game where abilities existed, its official in-game ability is currently unknown. However, if encountered in the wild using a [[GameShark]], it will freeze the game and turn the music off until the game is reset. If Glitch EC by luck is successfully sent out by [[Lt. Surge]], then the Pokémon that is sent out will be frozen be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations.
<br>
[[Image:GlitchEC-BattleSequence.png|frame|center|Sequence of events that occur when Glitch EC is sent into battle by Lt. Surge]]


===Habitat===
After [[File:RBGlitchNameEC.png|link=]]'s Pokédex entry has been viewed, a chaotic [[glitch song]] will occur.
[[Image:GlitchHabitat.png|thumb|right|[[Glitch Pokémon]]]]
Glitch (EC) has no specific habitat because it was never programmed to be in a specific area, nor was it ever programmed for the player to find it. Since it only exists in Generation I, it must exist in the [[Kanto]] region. It has no habitat relating to the [[Mew glitch]]. Theoretically, it could also exist in some [[Glitch City]]-like location.


==Game data==
==Game data==
===Pokédex entries===
===Pokédex entries===
[[Image:GlitchEC.png|thumb|190px|right|Glitch EC's [[Pokédex]] entry]]
[[File:RBGlitchDexEC.png|frame|center|[[File:RBGlitchNameEC.png|link=]]'s [[Pokédex]] entry]]
Since Glitch EC cannot be caught in the wild without a game freeze it not not currently known how to get its Pokédex entry.


===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type2=Normal}}
type=normal |
{{Availability/Gen|gen=I}}
gen=1 |
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Umbreon}})}}
rbrarity=None |
{{Availability/Entry1/None|v=Yellow|area=Becomes [[?/]] in {{v2|Yellow}}}}
rbarea=[[GameShark]]|
|}
yrarity=None |
|}
yarea=Becomes [[Glitch (EC Yellow)]] in [[Pokémon Yellow|Yellow]]|
{{Availability/Footer}}
}}


===Base stats===
===Base stats===
{{stats/GenI |
{{stats/GenI |
HP=58 |
HP=80 |
Attack=80 |
Attack=143 |
Defense=47 |
Defense=145 |
Special=82 |
Special=133 |
Speed=42 |
Speed=142 |
type=??? |
type=??? |
type2=Normal}}
type2=Normal}}


Since Glitch EC does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.
===Type effectiveness===
{{RBY type effectiveness|
type2=Normal|
Normal=  100 |
Flying=  100 |
Fighting=200 |
Ground=  100 |
Rock=    100 |
Bug=    100 |
Poison=  100 |
Ghost=    0 |
Fire=    100 |
Water=  100 |
Grass=  100 |
Electric=100 |
Psychic= 100 |
Ice=    100 |
Dragon=  100 |
notes=yes|
glitch=primary}}


===Learnset===
===Learnset===
====Leveling up====
====By leveling up====
{{Movelistglitch|???|Normal|1|Glitch (EC)}}
{{learnlist/levelh|Glitch (EC)|???|Normal|1|0}}
{{movelist/note}}
{{learnlist/level1|Start|Amnesia|Psychic|—|—|20}}
{{learnlist/level1|Start|Petal Dance|Grass|120|100|10}}
{{learnlist/level1|Start|Dizzy Punch|Normal|70|100|10||'''}}
{{learnlist/level1|Start|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/levelf|Glitch (EC)|Normal|Normal|1|0}}
 
====By [[TM]]/[[HM]]====
{{learnlist/tmh|[[File:RBGlitchNameEC.png|link=]]|???|normal|1|0}}
{{learnlist/tm1|TM03|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25}}
{{learnlist/tm1|TM16|Pay Day|Normal|40|100|20||'''}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM18|Counter|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM21|Mega Drain|Grass|40|100|10}}
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM32|Double Team|Normal|&mdash;|&mdash;|15}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm2|TM37|Egg Bomb|Normal|100|75|10||'''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tm2|TM41|Softboiled|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm2|TM42|Dream Eater|Psychic|100|100|15}}
{{learnlist/tm1|TM45|Thunder Wave|Electric|&mdash;|100|20}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tm1|HM03|Surf|Water|95|100|15}}
{{learnlist/tm1|HM05|Flash|Normal|&mdash;|70|20}}
{{learnlist/tmf|[[File:RBGlitchNameEC.png|link=]]|???|normal|1|5}}
 
==Evolution==
{{GlitchEvobox
|family=Normal
|sprite1=RBGlitch236
|name1=Glitch (EC)
|type1-1=???
|type2-1=Normal
}}
 
==Sprites==
{{GlitchSpriteBox|
fimage=RBGlitch236.png |
bimage=RBGlitch236 b.png |
mimage=MS Bird I.png |
typen=2 |
type1=??? |
type2=Normal
}}
 
==Gallery==
<gallery>
File:GlitchEC-Summary.png|A [[File:RBGlitchNameEC.png|link=]] (patched from Bellsprout) summary page
File:GlitchEC-BattleSequence.png|Sequence of events that occur when [[File:RBGlitchNameEC.png|link=]] is sent into battle by Lt. Surge
</gallery>
 
==External links==
* [http://glitchcity.info/wiki/index.php/GlitchDex/RB:236 On Glitch City Laboratories]


==Trivia==
{{-}}
* One of Glitch EC's abilities' result resembles the name of an unrelated glitch, [[Ten question marks|??????????]].
{{GlitchPkmn}}<br>
{{GlitchPkmn}}
{{Project Glitchdex notice}}
{{glitchstub}}
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
{{Project Glitchdex notice}}
 
[[it:Glitch (EC)]]

Latest revision as of 04:09, 20 December 2016

Get it? Because the name is unknown. The subject of this article has no official name.
The name currently in use is a fan designator; see below for more information.
Glitch (EC)
ゾ99バ┛ Zo Kyū Kyū Ba
RBGlitch236.png
RBGlitchNameEC.png's sprite
Types Category
 ???  Normal  y4S ゥROCKET 4( ゥg 4" Pokémon
Hexadecimal identifier Exp. at Lv. 100
EC Unknown
Pokédex
National
#211
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
236 Umbreon
Equivalent in Yellow
?/
Height Weight
22' 00" 0.6 lbs.
Hybrid of Catch rate
N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

RBGlitchNameEC.png is a dual type ???/Normal glitch Pokémon that appears in Red and Blue. Its name consists of an illegible tile with index number 137 (0x89). It is only obtainable via the Time Capsule exploit with Umbreon. Its first type is blank while its second type is Normal.

If RBGlitchNameEC.png is attempted to be battled directly with a GameShark, a Lt. Surge will come up and send out this Pokémon, but will always freeze the game upon being told "sent out". If the player by luck manages to get RBGlitchNameEC.png sent out into battle by Lt. Surge, it is nicknamed 999999 and has an oversized HP bar. After it is sent out, the game freezes and the player can take no action. RBGlitchNameEC.png becomes ?/ when traded to Yellow Version.

If encountered in the wild using a GameShark, it will freeze the game and turn the music off until the game is reset. If RBGlitchNameEC.png by luck is successfully sent out by Lt. Surge, then the Pokémon that is sent out will be frozen and be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations.

After RBGlitchNameEC.png's Pokédex entry has been viewed, a chaotic glitch song will occur.

Game data

Pokédex entries

RBGlitchNameEC.png's Pokédex entry

Game locations

Generation I
Red Blue
Time Capsule exploit (Umbreon)
Yellow
Becomes ?/ in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
80
140 - 186 270 - 363
143
148 - 194 291 - 384
145
150 - 196 295 - 388
142
147 - 193 289 - 382
133
138 - 184 271 - 364
Total:
643
(776 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Notes:
  • As its primary type is one of the glitch types, which do not have any weaknesses or resistances, this glitch Pokémon has the same weaknesses and resistances as a pure  Normal-type  Pokémon.

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Amnesia Psychic 0000 00—}}—% 20
00Start Petal Dance Grass 120120 100}}100% 10
00Start Dizzy Punch Normal 07070 100}}100% 10
00Start Skull Bash Normal 100100 100}}100% 15
  • Bold indicates a move that gets STAB when used by Glitch (EC)
  • Italic indicates a move that gets STAB only when used by an evolution of Glitch (EC)
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM03 Swords Dance Normal —% 30
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Water Sprite.png TM12 Water Gun Water 40 100% 25
Bag TM Normal Sprite.png TM16 Pay Day Normal 40 100% 20
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Grass Sprite.png TM21 Mega Drain Grass 40 100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15
Bag TM Ground Sprite.png TM28 Dig Ground 100 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM37 Egg Bomb Normal 100 75% 10
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Normal Sprite.png TM41 Softboiled Normal —% 10
Bag TM Psychic Sprite.png TM42 Dream Eater Psychic 100 100% 15
Bag TM Electric Sprite.png TM45 Thunder Wave Electric 100% 20
Bag TM Rock Sprite.png TM48 Rock Slide Rock 75 90% 10
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by RBGlitchNameEC.png
  • Italic indicates a move that gets STAB only when used by an evolution of RBGlitchNameEC.png

Evolution

RBGlitch236.png
Unevolved
Glitch (EC)
 ???  Normal 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
RBGlitch236.png 000.png 000.png RBGlitch236 b.png MS Bird I.png

Gallery

External links


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
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PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.