Ghost (type)

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Revision as of 21:44, 28 July 2008 by Razzia (talk | contribs) (→‎Trivia)
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Template:ElementalTypes Template:TypeNotice Notable specialists in the Ghost-type include Agatha of the Kanto Elite Four, Morty of Ecruteak City, Phoebe of the Hoenn Elite Four, and Fantina of Hearthome City.

Statistical averages

Stat Range
At Lv. 50 At Lv. 100
41
101 - 148 192 - 286
68
65 - 132 126 - 258
64
62 - 127 119 - 249
76
72 - 140 141 - 276
66
63 - 129 123 - 254
62
60 - 125 116 - 245
Total:
377
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
The literal ghost seen in Pokémon Tower

Battle properties

Generation I

Ghost-type moves:

  • Are super effective against: Ghost
  • Are not very effective against: None (Dark and Steel weren't introduced until Generation II)
  • Have no effect against: Normal, Psychic

Ghost-type Pokémon:

Generation II-onward

Ghost-type moves:

  • Are super effective against: Ghost, Psychic
  • Are not very effective against: Dark, Steel
  • Have no effect against: Normal

Ghost-type Pokémon:

Characteristics

The Ghost-type is one of the smallest elemental types in the game, with few additions in each new Pokémon game. They are also unique in the fact that they have a type-specific attack called Curse, which, other than being the only Template:Type2 move, works differently for Ghost-types than it does for other Pokémon.

Ghost Pokémon are used mainly to inflict status effects, like confusion or paralysis. Most Ghost-type moves cause some sort of effect or a status ailment. They are a good type to use in Pokémon battling, because of their possession of all-around good attacks, such as Hypnosis and Shadow Ball.

It is interesting to note that the weaknesses of the Ghost-type are covered by the resistances of the Template:Type2, and vice-versa, so their combination, seen in the Pokémon Sableye and Spiritomb, has no weaknesses at all. What is to be remembered is that this does not make for a perfect Pokémon. There is also always the possibility for the immunities of the Ghost- and Dark-types to be removed via certain moves, such as Odor Sleuth, as well, making for a weakness.

Pokémon

Pure Ghost-type Pokémon

# Name
200 File:200MS.gif Misdreavus
353 File:353MS.gif Shuppet
354 File:354MS.gif Banette
355 File:355MS.gif Duskull
356 File:356MS.gif Dusclops
429 429MS.png Mismagius
477 477MS.png Dusknoir

Half Ghost-type Pokémon

Primary Ghost-type Pokémon

# Name Type 1 Type 2
092 File:092MS.gif Gastly File:GhostIC.gif File:PoisonIC.gif
093 File:093MS.gif Haunter File:GhostIC.gif File:PoisonIC.gif
094 File:094MS.gif Gengar File:GhostIC.gif File:PoisonIC.gif
425 425MS.png Drifloon File:GhostIC.gif File:FlyingIC.gif
426 426MS.png Drifblim File:GhostIC.gif File:FlyingIC.gif
442 442MS.png Spiritomb File:GhostIC.gif File:DarkIC.gif
487 487MS.png Giratina File:GhostIC.gif File:DragonIC.gif

Secondary Ghost-type Pokémon

# Name Type 1 Type 2
292 File:292MS.gif Shedinja File:BugIC.gif File:GhostIC.gif
302 File:302MS.gif Sableye File:DarkIC.gif File:GhostIC.gif
478 478MS.png Froslass File:IceIC.gif File:GhostIC.gif
479 479MS.png Rotom File:ElectricIC.gif File:GhostIC.gif

Moves

Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Astonish Physical Smart 30 100% 15 One foe Has a 30% chance of making the target flinch.
Lick Physical Tough 20 100% 30 One foe Has a 30% chance of paralyzing the opponent.
Night Shade Special Smart Varies 100% 15 One foe Inflicts damage matching the user's level.
Ominous Wind Special Smart 60 100% 5 One foe Has a 10% chance of raising all the user's stats by one level.
Shadow Ball Special Smart 80 100% 15 One foe Has a 10% chance of lowering the target's Special Defense.
Shadow Claw Physical Cute 70 100% 15 One foe Has a high critical hit ratio.
Shadow Force Physical Smart 120 100% 5 One foe The user disappears on the first turn, strikes on the second turn. Hits through Protect.
Shadow Punch Physical Smart 60 20 One foe Never Misses.
Shadow Sneak Physical Smart 40 100% 30 One foe Always attacks first.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Confuse Ray Status Smart 100% 10 One foe Confuses the foe.
Destiny Bond Status Smart 5 User If the user faints, the foe that landed the knockout hit also faints.
Grudge Status Tough 5 User Fully depletes the PP of the foe's move that knocked the user out.
Nightmare Status Smart 100% 15 One foe Reduces sleeping foe's health by 1/4 every turn until it awakens.
Spite Status Smart 100% 10 One foe Reduces up to 4PP the move last used by the foe.

Trivia

  • Pure Ghost-type species were not introduced until Generation II
  • In Generation I, Ghost-type moves didn't have any effect on Psychic-type Pokémon. This contradicts both official type charts published by Nintendo for their Red/Blue/Yellow strategy guides as well as the anime where it was said that Ghost-types are the best type to fight Psychic-type Pokémon. It is the only elemental type to go from 0× effectiveness to 2× effectiveness on another type between generations.
  • There are no Ghost-type moves that have an accuracy lower than 100, as all of them have a 100% accuracy or are status moves.
  • Ghost-type Pokémon are the only single-type Pokémon that can have more than one immunity.
  • The Ghost-type is one of the two type that are weak to their own moves, together with the Dragon-type.

In other languages

  • French: Spectre
  • German: Geist
  • Italian: Spettro
  • Spanish: Fantasma
  • Korean: 고스트 ghost
  • Hebrew: רוח ru'ah