Gear Grind (move)

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Gear Grind
ギアソーサー Gear Saucer
Gear Grind VI.png
Type  Steel
Category  Physical
PP  15 (max. 24)
Power  50
Accuracy  85%
Priority  {{{priority}}}
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Gear Grind (Japanese: ギアソーサー Gear Saucer) is a damage-dealing Steel-type multi-strike move introduced in Generation V. It is one of the signature moves of Klink's evolutionary family.


Gear Grind inflicts damage, hitting twice per use. Each hit has an equal chance to be a critical hit.

Gear Grind will hit twice even if it breaks a substitute. Bide and Counter will only acknowledge the second hit of this move.

If the first hit activates the target's Focus Sash, Focus Band, or Sturdy, the second hit will cause the defending Pokémon to faint; however, Focus Band can still activate again to prevent fainting, but each chance is independent of the previous one. Each hit will cause Weak Armor to activate.


Games Description
The user attacks by throwing two steel gears at its target.


By leveling up

# Pokémon Type Level
599 Klink Klink Steel Steel 16 ''''
600 Klang Klang Steel Steel --, 16 ''''
601 Klinklang Klinklang Steel Steel --, 16 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other languages

Language Title
France Flag.png French Lancécrou
Germany Flag.png German Klikkdiskus
Italy Flag.png Italian Ingracolpo
South Korea Flag.png Korean 기어소서 Gear Saucer
Spain Flag.png Spanish Rueda Doble

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.