Gear Grind (move): Difference between revisions

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{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox|
{{MoveInfobox|
n=544 |
n=544 |
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jtrans=Gear Saucer |
jtrans=Gear Saucer |
jtranslit=Gia Sōsā|
jtranslit=Gia Sōsā|
gameimage=Gear Grind.png |
gameimage=Gear Grind VI.png |
gameimage2=Gear Grind 2.png |
gameimage2=Gear Grind VI 2.png |
gameimagewidth=300 |
gameimagewidth=300 |
type=Steel |
type=Steel |
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footnotes= }}


'''Gear Grind''' (Japanese: '''ギアソーサー''' ''Gear Saucer'') is a damage-dealing {{type|Steel}} [[multi-strike move]] introduced in [[Generation V]]. It is one of the [[signature move]]s of {{p|Klink}}'s [[evolution]]ary line.
'''Gear Grind''' (Japanese: '''ギアソーサー''' ''Gear Saucer'') is a damage-dealing {{type|Steel}} [[multi-strike move]] introduced in [[Generation V]]. It is the [[signature move]] of {{p|Klink}}'s [[evolution]]ary line.


==Effect==
==Effect==
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If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate twice.
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate twice.


If the first strike activates the target's {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.
If the first strike activates the target's [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.


If the target has {{a|Weak Armor}}, each strike will activate it.
If the target has {{a|Weak Armor}}, each strike will activate it.


If the target is holding a {{DL|In-battle effect item|Rocky Helmet}}, the user is damaged for each strike.
If the target is holding a [[Rocky Helmet]], the user is damaged for each strike.
 
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}.
 
Gear Grind can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if the move {{m|Shift Gear}} was used in the prior turn.


==Description==
==Description==
{{movedesc|steel}}
{{movedesc|steel}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks by throwing two steel gears at its target.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks by throwing two steel gears at its target.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user attacks by throwing steel gears at its target twice.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user attacks by throwing steel gears at its target twice.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Steel|5}}
{{Movehead/Level|Steel|5}}
{{Moveentry/2|599|Klink|1|Mineral|Mineral|16|16|16|STAB='''}}
{{Moveentry/3|599|Klink|type=Steel|1|Mineral|Mineral|16|16|16|STAB='''}}
{{Moveentry/2|600|Klang|1|Mineral|Mineral|1, 16|1, 16|1, 16|STAB='''}}
{{Moveentry/3|600|Klang|type=Steel|1|Mineral|Mineral|1, 16|1, 16|1, 16|STAB='''}}
{{Moveentry/2|601|Klinklang|1|Mineral|Mineral|1, 16|1, 16|1, 16|STAB='''}}
{{Moveentry/3|601|Klinklang|type=Steel|1|Mineral|Mineral|1, 16|1, 16|1, 16|STAB='''}}
{{Movefoot|Steel}}
{{Movefoot|Steel|3}}


==In the manga==
==In the manga==
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{{movemanga|type=steel|exp=yes|gen=The user attacks by firing its gears.|image1=Colress Klinklang Gear Grind Adventures.png|image1p=Klinklang}}
{{movemanga|type=steel|exp=yes|gen=The user attacks by firing its gears.|image1=Colress Klinklang Gear Grind Adventures.png|image1p=Klinklang}}
{{movep|type=steel|ms=601|pkmn=Klinklang|method=Klinklang fires several of the gears on its body at the opponent.}}
{{movep|type=steel|ms=601|pkmn=Klinklang|method=Klinklang fires several of the gears on its body at the opponent.}}
{{movebtmManga|type=steel|user=Colress|user1=Colress's Klinklang|startcode=PS522|startname=The Battle|notes=Debut}}
{{movebtmManga|type=steel|user=Colress|user1=Colress's Klinklang|startcode=PS522|startname=Homecoming|notes=Debut}}


==In other generations==
==In other generations==
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==In other languages==
==In other languages==
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
|zh_yue=齒輪飛盤 ''{{tt|Chílèuhn Fēipùhn|Flying Gear Saucer}} {{tt|*|Games}}
|zh_cmn=齒輪飛盤 / 齿轮飞盘 ''{{tt|Chǐlún Fēipán|Flying Gear Saucer}}'' {{tt|*|Games}}<br>齒輪盤 ''{{tt|Chǐlún Pán|Gear Saucer}}'' {{tt|*|Adventures}}
|fr=Lancécrou
|fr=Lancécrou
|de={{tt|Klikk|Klink}}diskus
|de={{tt|Klikk|Klink}}diskus
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|pt_br=Moedor
|pt_br=Moedor
|es=Rueda Doble
|es=Rueda Doble
|vi=Đĩa Bay Bánh Răng
}}
}}
{{-}}
{{-}}

Revision as of 15:33, 23 November 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII image

Gear Grind
ギアソーサー Gear Saucer
Gear Grind VI.png
Gear Grind VI 2.png
Type  Steel
Category  Physical
PP  15 (max. 24)
Power  50
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Gear Grind (Japanese: ギアソーサー Gear Saucer) is a damage-dealing Steel-type multi-strike move introduced in Generation V. It is the signature move of Klink's evolutionary line.

Effect

Gear Grind inflicts damage, hitting twice per use. Each strike has an equal chance to be a critical hit.

Gear Grind will hit again if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.

If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate twice.

If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Gear Grind can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if the move Shift Gear was used in the prior turn.

Description

Games Description
BWB2W2 The user attacks by throwing two steel gears at its target.
XYORAS
SMUSUM
The user attacks by throwing steel gears at its target twice.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0599 Klink SteelIC Big.png Mineral Mineral 16 16 16
0600 Klang SteelIC Big.png Mineral Mineral 1, 16 1, 16 1, 16
0601 Klinklang SteelIC Big.png Mineral Mineral 1, 16 1, 16 1, 16
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Chinese Cantonese 齒輪飛盤 Chílèuhn Fēipùhn *
Mandarin 齒輪飛盤 / 齿轮飞盘 Chǐlún Fēipán *
齒輪盤 Chǐlún Pán *
France Flag.png French Lancécrou
Germany Flag.png German Klikkdiskus
Italy Flag.png Italian Ingracolpo
South Korea Flag.png Korean 기어소서 Gear Saucer
Brazil Flag.png Brazilian Portuguese Moedor
Spain Flag.png Spanish Rueda Doble
Vietnam Flag.png Vietnamese Đĩa Bay Bánh Răng


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.