GB Sounds: Difference between revisions
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{{ | {{Redirect|GB Player|the [[Nintendo GameCube]] accessory|Game Boy Player}} | ||
{{ItemInfobox/head | |||
The '''GB Sounds''' (Japanese: ''' | |name=GB Sounds | ||
|jname=GBプレイヤー | |||
|jtrans=GB Player | |||
|art=None | |||
|gen=IV | |||
|colorscheme=Key items}} | |||
{{ItemInfobox/BagRowBottom|IV|Key items}} | |||
|} | |||
The '''GB Sounds''' (Japanese: '''GBプレイヤー''' ''GB Player'') is a type of [[Key Item]] exclusive to {{Game|HeartGold and SoulSilver|s}}. | |||
== | ==In the games== | ||
===Effect=== | |||
====Manual activation==== | |||
The item changes the background music to {{wp|chiptune}}-like rearrangements of the tracks in the area that are similar to the original ones from {{game2|Gold|Silver|Crystal}}. Sound effects and radio music are unaffected by the GB Sounds. | |||
===Description=== | |||
{{Movedesc|Key items}} | |||
{{Movedescentry|{{gameabbrev4|HGSS}}<br>{{gameabbrev5|BWB2W2}}|A music player that allows you to listen to nostalgic songs. It's operated with a single switch.}} | |||
{{Movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|A music player that allows you to listen to nostalgic songs. It's operated with the flip of a single switch.}} | |||
|} | |||
|} | |||
===Acquisition=== | |||
{{ItemAvailability/keyhead|Key items}} | |||
|- | |||
| {{gameabbrev4|HGSS}} | |||
| [[Celadon Condominiums]] 3F (from [[Game Freak]] sound designer after obtaining all 16 [[Badge]]s) | |||
|} | |||
|} | |||
==Music information== | |||
===Changes=== | |||
Despite the fact that the old-style tracks are supposed to sound like the original tracks from {{game2|Gold|Silver|Crystal}}, none of them sound exactly like the originals. The {{wp|acoustics}} sound different and many {{wp|note}}s have other {{wp|Pitch (music)|pitches}}. Some tracks had their {{wp|tempo}}s altered somewhat and other notes in various tracks are not even heard at all. This is due to the games using a soundfont for {{wp|MIDI}} playback rather than generating real chiptunes. The different audio hardware between the [[Game Boy]] and the [[Nintendo DS]] would also have been taken into consideration. | |||
===Additions=== | |||
{{main|Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection}} | |||
Several tracks that are absent in the original {{game|Gold and Silver|s}} have received old-style rearrangements. Examples include ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Global Terminal]]'' and ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Route 47]]''. Despite this, none of the {{gdis|Battle Frontier|IV}} facilities, except for the outside area and the {{Gdis|Battle Tower|IV}}, received an old-style rearrangement. {{pkmn|battle|Battling}} in the facilities at the Battle Frontier with the GB Sounds active will also result in the old-style ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Battle! (Trainer Battle—Johto Version)]]'' being used. This effect is reverted when battling a {{DL|Frontier Brain|Sinnoh/Johto Frontier Brains|Frontier Brain}}. | |||
===Limitations=== | |||
Some of the original tracks from {{game2|Gold|Silver|Crystal}}, such as ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Professor Oak]]'' and ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Opening Movie (Pokémon Gold & Pokémon Silver)]]'', cannot be listened to with the GB Sounds. The tracks pertaining to [[Team Rocket]] can only be listened to in the [[Giovanni]] event triggered by taking a {{p|Celebi}} to the [[Ilex Forest shrine]]. To solve this issue, {{DL|Radio in the Pokémon world|Pokémon Music}} hosts the ''Pokémon Past Archive'' program every {{DL|Days of the week|Sunday}}, which features these tracks in addition to a few others, such as all the {{pkmn|Trainer}} encounter themes. | |||
===Oddities=== | |||
If active during a [[Bug-Catching Contest]], the GB Sounds will not switch to the old-style version of ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|National Park]]'' during the contest results; however, it'll perform the switch after the results are announced. | |||
There is also {{DL|List of glitches in Generation IV|GB Sounds muting glitch|a glitch}} which results in the music being muted on {{rt|20|Kanto}} or [[Cinnabar Island]]. | |||
The GB Sounds does not affect the unused SEQ_DUMMY (played in the [[Mystery Zone]]s) or SEQ_TEST_TITLE tracks, which are mere copies of the regular ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Route 29]]''. | |||
==Trivia== | ==Trivia== | ||
* | * Although the GB Sounds is unable to play certain old-style themes such as ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Radio Tower Occupied!]]'' during regular gameplay, it was programmed to play them. | ||
* | |||
==In other languages== | |||
{{langtable|color={{key items color light}}|bordercolor={{key items color}} | |||
|fr_eu=Lecteur GB | |||
|de=GB-Player | |||
|it=Lettore GB | |||
|ko=GB플레이어 ''GB Player'' | |||
|es_eu=Lector GB | |||
}} | |||
==External links== | |||
*[https://veekun.com/dex/items/key/GB%20Sounds On Eevee's Itemdex] | |||
{{-}} | {{-}} | ||
{{Project ItemDex notice}} | {{Project ItemDex notice}} | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Key | [[Category:Key Items]] | ||
[[de: | |||
[[ | [[de:GB-Player]] | ||
[[fr:Lecteur GB]] | |||
[[it:Lettore GB]] | |||
[[ja:GBプレイヤー]] | [[ja:GBプレイヤー]] | ||
[[zh:GB播放器(道具)]] |
Revision as of 03:19, 17 April 2017
- GB Player redirects here. For the Nintendo GameCube accessory, see Game Boy Player.
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The GB Sounds (Japanese: GBプレイヤー GB Player) is a type of Key Item exclusive to Pokémon HeartGold and SoulSilver.
In the games
Effect
Manual activation
The item changes the background music to chiptune-like rearrangements of the tracks in the area that are similar to the original ones from Pokémon Gold, Silver, and Crystal. Sound effects and radio music are unaffected by the GB Sounds.
Description
|
Acquisition
|
Music information
Changes
Despite the fact that the old-style tracks are supposed to sound like the original tracks from Pokémon Gold, Silver, and Crystal, none of them sound exactly like the originals. The acoustics sound different and many notes have other pitches. Some tracks had their tempos altered somewhat and other notes in various tracks are not even heard at all. This is due to the games using a soundfont for MIDI playback rather than generating real chiptunes. The different audio hardware between the Game Boy and the Nintendo DS would also have been taken into consideration.
Additions
Several tracks that are absent in the original Pokémon Gold and Silver have received old-style rearrangements. Examples include Global Terminal and Route 47. Despite this, none of the Battle Frontier facilities, except for the outside area and the Battle Tower, received an old-style rearrangement. Battling in the facilities at the Battle Frontier with the GB Sounds active will also result in the old-style Battle! (Trainer Battle—Johto Version) being used. This effect is reverted when battling a Frontier Brain.
Limitations
Some of the original tracks from Pokémon Gold, Silver, and Crystal, such as Professor Oak and Opening Movie (Pokémon Gold & Pokémon Silver), cannot be listened to with the GB Sounds. The tracks pertaining to Team Rocket can only be listened to in the Giovanni event triggered by taking a Celebi to the Ilex Forest shrine. To solve this issue, Pokémon Music hosts the Pokémon Past Archive program every Sunday, which features these tracks in addition to a few others, such as all the Trainer encounter themes.
Oddities
If active during a Bug-Catching Contest, the GB Sounds will not switch to the old-style version of National Park during the contest results; however, it'll perform the switch after the results are announced.
There is also a glitch which results in the music being muted on Route 20 or Cinnabar Island.
The GB Sounds does not affect the unused SEQ_DUMMY (played in the Mystery Zones) or SEQ_TEST_TITLE tracks, which are mere copies of the regular Route 29.
Trivia
- Although the GB Sounds is unable to play certain old-style themes such as Radio Tower Occupied! during regular gameplay, it was programmed to play them.
In other languages
|
External links
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |