Friendship: Difference between revisions
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{{redirect|Happiness|the "Happiness Pokémon" category|Blissey (Pokémon)}} | {{redirect|Happiness|the "Happiness Pokémon" category|Blissey (Pokémon)}} | ||
{{spading|comment=Still needs research overall, especially regarding values.}} | {{spading|comment=Still needs research overall, especially regarding values.}} | ||
{{incomplete|needs= | {{incomplete|needs=Manga section}} | ||
''' | In the [[core series]] games, '''friendship''' (Japanese: '''なつき{{tt|度|ど}}''' ''degree of emotional attachment'') is a measurement of how much a {{OBP|Pokémon|species}} is attached to its {{pkmn|Trainer}} and enjoys being in their care. Friendship was also referred to as '''loyalty''' in [[Generation II]] core games, '''tame''' in [[Pokémon Stadium 2]], and '''friendliness''' in [[Pokémon XD: Gale of Darkness]]; it is also referred to by fans as '''happiness'''. Friendship was introduced in {{game|Yellow}}, though only for the {{pkmn2|starter}} {{ga|Red's Pikachu|Pikachu}}; it was expanded to apply to all Pokémon in [[Generation II]]. | ||
Friendship affects the [[evolution]] of {{cat|Pokémon that evolve by friendship|certain Pokémon}}, the power of certain [[move]]s, and the availability of a few in-game [[item]]s and [[ribbon]]s. Certain activities/events can increase a Pokémon's friendship (such as gaining a [[level]] and walking a certain amount of steps), while others decrease their friendship (such as [[fainting]], using [[herbal medicine]]). | |||
Friendship | Friendship is distinct from [[affection]], a separate mechanic used in [[Generation VI]] and some [[Generation VII]] games. However, beginning with [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], friendship effectively replaced affection, and friendship took on the effects of affection. | ||
==General mechanics== | |||
[[File:Bag Friend Ball SV Sprite.png|thumb|250px|A [[Friend Ball]] ([[Generation IX]] sprite)]] | |||
A Pokémon's friendship value ranges from 0 to 255 (stored as a single byte), and since [[Generation III]], each Pokémon has a [[List of Pokémon by base friendship|base friendship]] value. This base value applies when a [[wild Pokémon]] is {{pkmn2|caught}} with most kinds of [[Poké Ball]]s and in most cases when a Pokémon is [[trade]]d. As of [[Generation IX]], there are two exceptions for caught or traded Pokémon: | |||
* A wild Pokémon caught in a [[Friend Ball]] starts with 200 friendship, regardless of its base friendship; and | |||
* A Pokémon traded back to its [[original Trainer]] regains the friendship it had before being traded away ([[Generation VI]] or later). | |||
Additionally, a Pokémon hatched from an {{pkmn|Egg}} starts with 120 friendship. | |||
===Evaluating friendship=== | |||
In {{game|Yellow}}, the {{pkmn2|starter}} {{ga|Red's Pikachu|Pikachu}}'s friendship can be evaluated directly by talking to it, and similar direct evaluation mechanics exist in many recent [[core series]] games. | |||
Friendship | ====Friendship rater locations==== | ||
Certain [[Non-player character|NPC]]s in the core games will also evaluate the friendship of the first Pokémon in the player's [[party]], as will certain game features in some generations: | |||
=== | {| cellpadding="5" style="background:#{{cute color light}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
{{ | |- | ||
! style="background:#{{cute color light}}; {{roundytl|5px}}" width="10%"| Region | |||
! style="background:#{{cute color light}}" | City | |||
! style="background:#{{cute color light}}" | Location | |||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Rater | |||
|- style="background:#fff" | |||
| rowspan=3 style="background:#{{kanto color light}}; {{roundytl|5px}}" | [[Kanto]] || [[Celadon City]]{{sup/1|Y}} || [[Celadon Mansion]], first floor || style="{{roundytr|5px}}" | A woman in the Manager's Suite | |||
|- style="background:#fff" | |||
| rowspan=2 | [[Pallet Town]] || {{ga|Blue}}'s house{{sup/3|FRLG}} || {{Daisy}} | |||
|- style="background:#fff" | |||
| {{ga|Trace}}'s house{{sup/7|PE}} || Trace's sister | |||
|- style="background:#fff" | |||
| rowspan=2 style="background:#{{johto color light}}" | [[Johto]] || rowspan=2 | [[Goldenrod City]] || House east of the Department Store || A woman | |||
|- style="background:#fff" | |||
| [[Goldenrod Department Store]], {{DL|Goldenrod Department Store|Fifth Floor: TM Corner|fifth floor}}{{dotw|Sunday}} || A woman | |||
|- style="background:#fff" | |||
| rowspan=2 style="background:#{{hoenn color light}}" | [[Hoenn]] || [[Verdanturf Town]] || Southwestern-most house || A woman | |||
|- style="background:#fff" | |||
| [[Pacifidlog Town]] ||Southwestern-most house || A {{tc|Gentleman}} | |||
|- style="background:#fff" | |||
| style="background:#{{orre color light}}" | [[Orre]]|| [[Gateon Port]]<sup>{{gameabbrevss|XD}}</sup> || [[Krabby Club]], upper floor || The captain | |||
|- style="background:#fff" | |||
| rowspan=4 style="background:#{{sinnoh color light}}" | [[Sinnoh]] || [[Hearthome City]] || [[Pokémon Fan Club]] (east of the Poké Mart) || A {{tc|Beauty}} | |||
|- style="background:#fff" | |||
| {{rt|213|Sinnoh}} || House south of the [[Pastoria City]] [[gate]] || [[Dr. Footstep]] | |||
|- style="background:#fff" | |||
| [[Eterna City]] || Pokémon Center || An {{tc|Aroma Lady}} | |||
|- style="background:#fff" | |||
| colspan=2 | ''Across Sinnoh'' || [[Pokétch]]: {{DL|Pokétch|Friendship Checker}} app | |||
|- style="background:#fff" | |||
| rowspan=3 style="background:#{{unova color light}}" | [[Unova]] || [[Icirrus City]] || [[Pokémon Fan Club]] (south of Gym) || A woman | |||
|- style="background:#fff" | |||
| [[Nacrene City]]{{sup/5|BW}} || Building east of the [[Pokémon Center]] || A woman with a Pokémon | |||
|- style="background:#fff" | |||
| colspan=2 | ''Across Unova''{{sup/5|B2W2}} || [[Xtransceiver]]: Call [[Bianca]] | |||
|- style="background:#fff" | |||
| rowspan=2 style="background:#{{kalos color light}}" | [[Kalos]] || [[Santalune City]] || House west of the [[Pokémon Center]] || A {{tc|Beauty}} | |||
|- style="background:#fff" | |||
| [[Laverre City]] || [[Pokémon Fan Club]] (in the northwest) || A {{tc|Pokémon Breeder}} | |||
|- style="background:#fff" | |||
| style="background:#{{alola color light}}" | [[Alola]] || [[Konikoni City]] || Next to the TM Shop's street sign || A female {{tc|Veteran}} | |||
|- style="background:#fff" | |||
| style="background:#{{galar color light}}" | [[Galar]] || [[Hammerlocke]] || House east of the [[Pokémon Center]] || A young boy | |||
|- style="background:#fff" | |||
| style="background:#{{hisui color light}}" | [[Hisui]] || [[Jubilife Village]] || Near the [[pastures]] || Belamy | |||
|- style="background:#fff" | |||
| style="background:#{{paldea color light}}; {{roundybl|5px}}" | [[Paldea]] || [[Cascarrafa]] || Near the fountain at the upper level || style="{{roundybr|5px}}" | A woman with a {{p|Marill}} | |||
|} | |||
===Raising & lowering friendship=== | |||
[[File:Bag Luxury Ball SV Sprite.png|thumb|250px|Luxury Ball ([[Generation IX]] sprite)]] | |||
[[File:Bag Soothe Bell SV Sprite.png|thumb|250px|Soothe Bell (Generation IX sprite)]] | |||
Friendship is generally increased by taking good care of a Pokémon. Keeping a Pokémon in the player's party, raising it, using items on it, and getting it [[Pokémon groomer|groomed]] will typically increase a Pokémon's friendship. Letting a Pokémon faint and using bitter [[herbal medicine]]s on it will decrease a Pokémon's friendship. | |||
Certain items and conditions (described below) apply additional bonuses to friendship increases. These bonuses do not apply to when friendship is not increased (e.g., using an [[X Attack]] on a Pokémon with high friendship). | |||
====Luxury Ball==== | |||
From [[Generation III]] onward, if a Pokémon was caught in a [[Luxury Ball]], any increase to its friendship is boosted by 1. | |||
=== | ====Met location==== | ||
Activities and events that increase a Pokémon's friendship are more effective in the location where that Pokémon was first encountered (e.g., where it was caught). This effect varied in [[Generation II]] and {{gen|III}}, and it didn't exist in [[Generation IV]]. Since [[Generation V]], the met location bonus boosts any increase to a Pokémon's friendship by 1. | |||
====Soothe Bell==== | |||
If a Pokémon is holding a [[Soothe Bell]], increases to its friendship are boosted by 50% of the change. In [[Generation III]], the increase is applied to the original change in friendship; in subsequent generations, it applies to the friendship change after including Luxury Ball and met location bonuses. | |||
===Effects of friendship=== | |||
Starting in [[Generation II]], there are {{cat|Pokémon that evolve by friendship}}. Additionally, certain moves vary in power depending on the user's friendship. | |||
In | In [[Generation IV]] and since [[Generation VIII]], certain [[ribbons]] are awarded to Pokémon with the maximum (255) friendship value. | ||
Some NPCs also only give gifts or [[Move Tutor|teach moves]] when the player's Pokémon has a certain amount of friendship. | Some NPCs also only give gifts or [[Move Tutor|teach moves]] when the player's Pokémon has a certain amount of friendship. Specifically, a Pokémon must have maximized friendship to learn {{m|Draco Meteor}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Grass Pledge}}, {{m|Fire Pledge}}, or {{m|Water Pledge}} in any generation. | ||
=====Affected moves===== | |||
Friendship affects the base [[power]] of the following moves. | |||
===== | |||
Friendship affects the following moves. | |||
{| class="roundtable" width="100%" style="background: #{{cute color}}; border: 5px solid #{{cute color light}};" | {| class="roundtable" width="100%" style="background: #{{cute color}}; border: 5px solid #{{cute color light}};" | ||
! Move | ! Move | ||
Line 57: | Line 111: | ||
| Varies | | Varies | ||
| 100% | | 100% | ||
| class="l" | The | | class="l" | The base power increases as the user's friendship decreases | ||
|- | |- | ||
| class="l" | {{m|Pika Papow}} | | class="l" | {{m|Pika Papow}}{{sup/7|P}} | ||
{{typetable|Electric}} | {{typetable|Electric}} | ||
{{statustable|Special}} | {{statustable|Special}} | ||
| Varies | | Varies | ||
| —% | | —% | ||
| class="l" | The | | class="l" | The base power increases as the user's friendship increases | ||
|- | |- | ||
| class="l" | {{m|Return}} | | class="l" | {{m|Return}} | ||
Line 71: | Line 125: | ||
| Varies | | Varies | ||
| 100% | | 100% | ||
| class="l" | The | | class="l" | The base power increases as the user's friendship increases | ||
|- | |- | ||
| class="l" | {{m|Veevee Volley}} | | class="l" | {{m|Veevee Volley}}{{sup/7|E}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| Varies | | Varies | ||
| —% | | —% | ||
| class="l" | The | | class="l" | The base power increases as the user's friendship increases | ||
|} | |} | ||
====In-battle bonuses==== | ====In-battle bonuses==== | ||
= | {{incomplete|section|needs=Needs more detailed information, dialogue, etc.}} | ||
Beginning in [[Generation VII]], friendship can have in-battle effects that used to depend on [[affection]]. These effects, which vary by game, include surviving a hit that would normally [[Fainting|knock it out]], boosted [[experience]], and recovering from [[status condition]]s. | |||
{| | |||
===Evolutions based on friendship=== | |||
Beginning in [[Generation II]], several {{OBP|Pokémon|species}} [[Evolution|evolve]] after being [[level]]ed up with high friendship: at least 220 (before [[Generation VIII]]); or at least 160 (Generation VIII onward). | |||
{| style="margin:auto; text-align:center; background: #{{cute color}}; {{roundy|10px}}; border: 3px solid #{{cute color dark}}" cellpadding=3px | |||
|- | |- | ||
| | ! colspan="2" style="background:#{{cute color light}}; {{roundytl|5px}}" width="25%" | Prior evolution | ||
| | ! colspan="3" style="background:#{{cute color light}}" width="35%" | Friendship evolution | ||
|- | ! colspan="2" style="background:#{{cute color light}}; {{roundytr|5px}}" width="25%" | Later evolution | ||
| | |- style="background: #{{johto color light}} | ||
| | | colspan="7" | '''Introduced in [[Generation II]]''' | ||
|- style="background:#fff" | |||
| width="10%" | {{ArtP|041|Zubat}}<br>{{p|Zubat}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small> | |||
|- | | {{Bag/s|Rare Candy|SV}}<br>[[Level]] 22+<br>→ | ||
| | | width="10%" | {{ArtP|042|Golbat}}<br>{{p|Golbat}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small> | ||
| | | {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | ||
| width="10%" | {{ArtP|169|Crobat}}<br>{{p|Crobat}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Crobat does not evolve | |||
| | |- style="background:#fff" | ||
| | | colspan="2" rowspan="2" style="background:#c0c0c0" | Nothing evolves into Pichu | ||
| | | rowspan="2" | {{ArtP|172|Pichu}}<br>{{p|Pichu}}<br><small>{{typecolor|Electric}}</small> | ||
| rowspan="2" | {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| rowspan="2" | {{ArtP|025|Pikachu}}<br>{{p|Pikachu}}<br><small>{{typecolor|Electric}}</small> | |||
| {{Bag/s|Thunder Stone|SV}}<br>[[Thunder Stone]]<br>→ | |||
| {{ArtP|026|Raichu}}<br>{{p|Raichu}}<br><small>{{typecolor|Electric}}</small> | |||
|- | |- style="background:#fff" | ||
| | | {{Bag/s|Thunder Stone|SV}} + [[File:Alola Champion Ribbon VIII.png|40px|link=Alola]]<br>[[Thunder Stone]]<br><small>(in [[Alola]])</small><br>→ | ||
| | | {{ArtP|026|Raichu|form=-Alola}}<br>{{rf|Alolan}}{{p|Raichu}}<br><small>{{typecolor|Electric}}{{typecolor|Psychic}}</small> | ||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Cleffa | |||
| {{ArtP|173|Cleffa}}<br>{{p|Cleffa}}<br><small>{{typecolor|Fairy}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
|} | | {{ArtP|035|Clefairy}}<br>{{p|Clefairy}}<br><small>{{typecolor|Fairy}}</small> | ||
| {{Bag/s|Moon Stone|SV}}<br>[[Moon Stone]]<br>→ | |||
| {{ArtP|036|Clefable}}<br>{{p|Clefable}}<br><small>{{typecolor|Fairy}}</small> | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Igglybuff | |||
| {{ArtP|174|Igglybuff}}<br>{{p|Igglybuff}}<br><small>{{typecolor|Normal}}{{typecolor|Fairy}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| {{ArtP|039|Jigglypuff}}<br>{{p|Jigglypuff}}<br><small>{{typecolor|Normal}}{{typecolor|Fairy}}</small> | |||
| {{Bag/s|Moon Stone|SV}}<br>[[Moon Stone]]<br>→ | |||
| {{ArtP|040|Wigglytuff}}<br>{{p|Wigglytuff}}<br><small>{{typecolor|Normal}}{{typecolor|Fairy}}</small> | |||
|- style="background:#fff" | |||
| colspan="2" rowspan="2" style="background:#c0c0c0" | Nothing evolves into Togepi | |||
| rowspan="2" | {{ArtP|175|Togepi}}<br>{{p|Togepi}}<br><small>{{typecolor|Fairy}}</small> | |||
| rowspan="2" | {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| rowspan="2" | {{ArtP|176|Togetic}}<br>{{p|Togetic}}<br><small>{{typecolor|Fairy}}{{typecolor|Flying}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Togetic does not evolve<sup>Gen. II–III</sup> | |||
|- style="background:#fff" | |||
| {{Bag/s|Shiny Stone|SV}}<br>[[Shiny Stone]]<br>→ | |||
| {{ArtP|468|Togekiss}}<br>{{p|Togekiss}}<br><small>{{typecolor|Fairy}}{{typecolor|Flying}}</small> | |||
|- style="background:#fff" | |||
| colspan="2" rowspan="2" style="background:#c0c0c0" | Nothing evolves into Eevee | |||
| rowspan="2" | {{ArtP|133|Eevee}}<br>{{p|Eevee}}<br><small>{{typecolor|Normal}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}} + [[File:Day Icon.png|40px]]<br>[[Level]] Up<br><small>([[day]])</small><br>→ | |||
| {{ArtP|196|Espeon}}<br>{{p|Espeon}}<br><small>{{typecolor|Psychic}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Espeon does not evolve | |||
|- style="background:#fff" | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}} + [[File:Night Icon.png|40px]]<br>[[Level]] Up<br><small>([[night]])</small><br>→ | |||
| {{ArtP|197|Umbreon}}<br>{{p|Umbreon}}<br><small>{{typecolor|Dark}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Umbreon does not evolve | |||
===== | |- style="background:#fff" | ||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Chansey<sup>Gen. II–III</sup> | |||
| rowspan="2" | {{ArtP|113|Chansey}}<br>{{pcolor|Chansey|000}}<br><small>{{typecolor|Normal}}</small> | |||
| rowspan="2" | {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| rowspan="2" | {{ArtP|242|Blissey}}<br>{{pcolor|Blissey|000}}<br><small>{{typecolor|Normal}}</small> | |||
| colspan="2" rowspan="2" style="background:#c0c0c0" | Blissey does not evolve | |||
|- | |- style="background:#fff" | ||
| | | {{ArtP|440|Happiny}}<br>{{p|Happiny}}<br><small>{{typecolor|Normal}}</small> | ||
| | | {{Bag/s|Rare Candy|SV}} + {{Bag/s|Oval Stone|SV}} + [[File:Day Icon.png|40px]]<br>[[Level]] Up<br><small>([[day]], holding an [[Oval Stone]])</small><br>→ | ||
| | |||
| | |- style="background:#{{hoenn color light}} | ||
| | | colspan="7" | '''Introduced in [[Generation III]]''' | ||
| | |- style="background:#fff" | ||
| | | colspan="2" style="background:#c0c0c0"| Nothing evolves into Azurill | ||
| {{ArtP|298|Azurill}}<br>{{p|Azurill}}<br><small>{{typecolor|Normal}}{{typecolor|Fairy}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
|- | | {{ArtP|183|Marill}}<br>{{p|Marill}}<br><small>{{typecolor|Water}}{{typecolor|Fairy}}</small> | ||
| | | {{Bag/s|Rare Candy|SV}}<br>[[Level]] 18+<br>→ | ||
| | | {{ArtP|184|Azumarill}}<br>{{p|Azumarill}}<br><small>{{typecolor|Water}}{{typecolor|Fairy}}</small> | ||
| | |||
|- style="background:#{{sinnoh color light}} | |||
| colspan="7" | '''Introduced in [[Generation IV]]''' | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Budew | |||
|- | | {{ArtP|406|Budew}}<br>{{p|Budew}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small> | ||
| | | {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}} + [[File:Day Icon.png|40px]]<br>[[Level]] Up<br><small>([[Time#Generation IV|morning]] or [[day]])</small><br>→ | ||
| | | {{ArtP|315|Roselia}}<br>{{p|Roselia}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small> | ||
| | | {{Bag/s|Shiny Stone|SV}}<br>[[Shiny Stone]]<br>→ | ||
| {{ArtP|407|Roserade}}<br>{{p|Roserade}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small> | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Buneary | |||
| {{ArtP|427|Buneary}}<br>{{p|Buneary}}<br><small>{{typecolor|Normal}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| {{ArtP|428|Lopunny}}<br>{{p|Lopunny}}<br><small>{{typecolor|Normal}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Lopunny does not evolve | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Chingling | |||
| {{ArtP|433|Chingling}}<br>{{p|Chingling}}<br><small>{{typecolor|Psychic}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}} + [[File:Night Icon.png|40px]]<br>[[Level]] Up<br><small>([[night]])</small><br>→ | |||
| {{ArtP|358|Chimecho}}<br>{{p|Chimecho}}<br><small>{{typecolor|Psychic}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Chimecho does not evolve | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Munchlax | |||
| {{ArtP|446|Munchlax}}<br>{{p|Munchlax}}<br><small>{{typecolor|Normal}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| {{ArtP|143|Snorlax}}<br>{{p|Snorlax}}<br><small>{{typecolor|Normal}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Snorlax does not evolve | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Riolu | |||
| {{ArtP|447|Riolu}}<br>{{p|Riolu}}<br><small>{{typecolor|Fighting}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}} + [[File:Day Icon.png|40px]]<br>[[Level]] Up<br><small>([[day]])</small><br>→ | |||
| {{ArtP|448|Lucario}}<br>{{p|Lucario}}<br><small>{{typecolor|Fighting}}{{typecolor|Steel}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Lucario does not evolve | |||
|- style="background:#{{unova color light}} | |||
| colspan="7" | '''Introduced in [[Generation V]]''' | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Woobat | |||
| {{ArtP|527|Woobat}}<br>{{p|Woobat}}<br><small>{{typecolor|Psychic}}{{typecolor|Flying}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| {{ArtP|528|Swoobat}}<br>{{p|Swoobat}}<br><small>{{typecolor|Psychic}}{{typecolor|Flying}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Swoobat does not evolve | |||
|- style="background:#fff" | |||
| {{ArtP|540|Sewaddle}}<br>{{p|Sewaddle}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small> | |||
| {{Bag/s|Rare Candy|SV}}<br>[[Level]] 20+<br>→ | |||
| {{ArtP|541|Swadloon}}<br>{{p|Swadloon}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| {{ArtP|542|Leavanny}}<br>{{p|Leavanny}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Leavanny does not evolve | |||
|- style="background:#{{kalos color light}} | |||
| colspan="7" | '''Introduced in [[Generation VI]]''' | |||
|- style="background:#fff" | |||
| colspan="2" rowspan="2" style="background:#c0c0c0" | Nothing evolves into Eevee | |||
| rowspan="2" | {{ArtP|133|Eevee}}<br>{{p|Eevee}}<br><small>{{typecolor|Normal}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}} + {{bag/s|TM Fairy|SV|Fairy (type)}} + [[File:Heart Shuffle.png|40px]]<br>[[Level]] Up<br><small>(knows a {{t|Fairy}} [[move]], 2+ [[affection]] levels)<sup>Gen. VI–VII</sup></small><br>→<ref name=sylveon>A [[Moss Rock]] or [[Ice Rock]] will override {{p|Sylveon}}'s evolution.</ref> | |||
| rowspan="2" | {{ArtP|700|Sylveon}}<br>{{p|Sylveon}}<br><small>{{typecolor|Fairy}}</small> | |||
| colspan="2" rowspan="2" style="background:#c0c0c0" | Sylveon does not evolve | |||
|- style="background:#fff" | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}} {{bag/s|TM Fairy|SV|Fairy (type)}}<br>[[Level]] Up<br><small>(knows a {{t|Fairy}} [[move]])</small><br>→<ref name=sylveon></ref> | |||
|- style="background:#{{alola color light}} | |||
| colspan="7" | '''Introduced in [[Generation VII]]''' | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Alolan Meowth | |||
| {{ArtP|052|Meowth|form=-Alola}}<br>{{rf|Alolan}}{{p|Meowth}}<br><small>{{typecolor|Dark}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<ref name=alolanmeowth>In {{LGPE}}, {{rf|Alolan}}{{p|Meowth}} evolves at [[level]] 28 regardless of friendship.</ref><br>→ | |||
| {{ArtP|053|Persian|form=-Alola}}<br>{{rf|Alolan}}{{p|Persian}}<br>{{typecolor|Dark}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Alolan Persian does not evolve | |||
|- style="background:#fff" | |||
| colspan="2" style="background:#c0c0c0" | Nothing evolves into Type: Null | |||
| {{ArtP|772|Type: Null}}<br>{{p|Type: Null}}<br><small>{{typecolor|Normal}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br>→ | |||
| {{ArtP|773|Silvally}}<br>{{p|Silvally}}<br><small>{{typecolor|Normal}}</small> | |||
| colspan="2" style="background:#c0c0c0" | Silvally does not evolve | |||
|- style="background:#{{galar color light}} | |||
| colspan="7" | '''Introduced in [[Generation VIII]]''' | |||
|- style="background:#fff | |||
| colspan="2" style="background:#c0c0c0; {{roundybl|5px}}" | Nothing evolves into Snom | |||
| {{ArtP|872|Snom}}<br>{{p|Snom}}<br><small>{{typecolor|Ice}}{{typecolor|Bug}}</small> | |||
| {{Bag/s|Rare Candy|SV}} + {{Bag/s|Soothe Bell|SV}} + [[File:Night Icon.png|40px]]<br>[[Level]] Up<br><small>([[night]])</small><br>→ | |||
| {{ArtP|873|Frosmoth}}<br>{{p|Frosmoth}}<br><small>{{typecolor|Ice}}{{typecolor|Bug}}</small> | |||
| colspan="2" style="background:#c0c0c0; {{roundybr|5px}}" | Frosmoth does not evolve | |||
|} | |} | ||
===Misconceptions=== | |||
Though often thought otherwise, the following factors do ''not'' affect friendship: | |||
===== | * Trying to release the {{pkmn2|starter}} {{p|Pikachu}} or evolve it with a [[Thunder Stone]]{{sup/1|Y}} | ||
* Battling against an [[Elite Four]] member or the [[Pokémon Champion|Champion]]{{sup/1|Y}} | |||
{| | * Depositing a Pokémon in the [[Pokémon Storage System]] (except it loses some friendship in {{game|Yellow}}, and the friendship resets in the Stadium games) | ||
! style="background:#{{cute color light}};" | | * Letting a Pokémon's [[HP]] fall to critical status | ||
! style="background:#{{cute color light}};" | | * Letting a Pokémon get a [[status condition]], or walking with a Pokémon with a status condition | ||
|- | * Healing a Pokémon with low HP or with a status condition | ||
| | * Giving a Pokémon an [[Held item|item to hold]], except the [[Soothe Bell]] | ||
| | * [[Evolution|Evolving]] a Pokémon, except via [[Methods of evolution#evolution via trading|trade evolution]] | ||
|- | * Using a Pokémon in {{pkmn|battle}} or winning a battle with a Pokémon | ||
| | * Increasing [[affection]] | ||
| | |||
==Generation- and game-specific mechanics== | |||
===Generation I=== | |||
|- | [[File:PikachuY-Happy.png|thumb|{{ga|Red's Pikachu|Pikachu}} with high friendship]] | ||
| | Friendship was introduced in {{game|Yellow}} as a mechanic exclusively for the {{pkmn2|starter}} {{ga|Red's Pikachu|Pikachu}}. {{pkmn2|Outsider}} Pikachu are not affected, nor are any {{p|Raichu}} (even if, through [[trade]], the Raichu is an evolved starter Pikachu). However, any {{p|Pikachu}} whose [[Original Trainer]] is the {{player}} is treated as their starter Pikachu, and all starter Pikachu share the same friendship value. This value persists if the starter Pikachu is traded, and any change in this value applies to all starter Pikachu. | ||
| | |||
When in the [[party]] and not [[fainting|fainted]], the starter Pikachu (or first starter Pikachu in the party) [[Walking Pokémon|follows the player in the overworld]], and interacting with Pikachu brings up a pop-up window showing Pikachu's face. Apart from certain special events that cause special reactions, Pikachu's expression changes based on its current friendship. At maximum friendship, Pikachu jumps up and down before the window appears. | |||
In [[Cerulean City]], [[Melanie]] gives the player a {{p|Bulbasaur}} if the starter Pikachu's friendship at least 147. Melanie will give the player this Bulbasaur even if the starter Pikachu is not in the party or even in the game. Additionally, a father on the upper floor of the [[Pewter Museum]] will acknowledge Pikachu's friendship. | |||
|- | Various actions can change Pikachu's friendship level: | ||
| | |||
| | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- style="text-align: center" | |||
! colspan=2 rowspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event | |||
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | |||
|- style="background:#{{cute color light}}" | |||
! 0 to 99 | |||
! 100 to 199 | |||
! 200 to 255 | |||
|- style="background:#fff" | |||
| colspan=2 | Starter Pikachu [[level|levels]] up while in the party || rowspan=2 | +5 || rowspan=2 | +3 || rowspan=2 | +2 | |||
|- style="background:#fff" | |||
| colspan=2 | Use [[medicine]] on starter Pikachu (even if unsuccessful),<br>other than [[PP Up]], [[Full Heal]], [[Revive]], [[Max Revive]], [[Ether]], [[Max Ether]], [[Elixir|Elixer]], [[Max Elixir|Max Elixer]] | |||
|- style="background:#fff" | |||
| colspan=2 | Challenge a [[Gym Leader]] with non-fainted starter Pikachu in the party<br>(if the player has multiple starter Pikachu, the first must not be fainted) | |||
|| +3 || +2 || +1 | |||
|- style="background:#fff" | |||
| colspan=2 | Walk 255 steps with Pikachu following (50% chance) | |||
| +2 | |||
| colspan=2 | +1 | |||
|- style="background:#fff" | |||
| colspan=2 | Teach Pikachu a [[TM]] or [[HM]] move | |||
| colspan=2 rowspan=2 | +1 || rowspan=2 | 0 | |||
|- style="background:white" | |||
| colspan=2 | Use a [[battle item]] on starter Pikachu (even if unsuccessful), other than [[X Accuracy]] | |||
|- style="background:#fff" | |||
| rowspan=2 | Starter Pikachu [[fainting|faints]]<br>(including during link battles) | |||
| If opponent is less than 30 levels higher | |||
| colspan=3 | -1 | |||
|- style="background:#fff" | |||
| If opponent is at least 30 levels higher, or outside of battle | |||
| colspan=2 | -5 | |||
| -10 | |||
|- style="background:#fff" | |||
| colspan=2 | Deposit starter Pikachu in the [[Pokémon Storage System]] from the party | |||
| colspan=2 | -3 || -5 | |||
|- | |||
| colspan=2 style="background:#fff; {{roundybl|5px}}" | [[Trade]] Pikachu away | |||
| style="background:#fff" colspan=2 | -10 | |||
| style="background:#fff; {{roundybr|5px}}" | -20 | |||
|} | |} | ||
[[Vitamin]]s, [[battle item]]s, and {{cat|HP-restoring items}} increase Pikachu's friendship even if they have no effect (e.g., attempting to use a [[Potion]] on a Pikachu that is fainted or has full health). Using an item in this way does not consume it, so the same item can repeatedly increase Pikachu's friendship. | |||
[[ | |||
Waking Pikachu with the [[Poké Flute]] (either in or out of battle) does not change its friendship. | |||
In | In {{g|Yellow}}, the friendship rater is a woman in [[Celadon Mansion]]. She will comment on the starter Pikachu's friendship if it is following the player: | ||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- style="text-align: center" | |- | ||
! | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | |||
|- style="background:#fff" | |||
| "You look like a fantastic duo. You're making me jealous!" | |||
| 201-255 | |||
|- style="background:#fff" | |||
| "Your <sc>Pikachu</sc> looks happy with you." | |||
| 161-200 | |||
|- style="background:#fff" | |||
| "Your <sc>Pikachu</sc> seems tamed." | |||
| 131-160 | |||
|- style="background:#fff" | |||
| "You must be happy to have a <sc>Pok</sc>é<sc>mon</sc> that cute." | |||
| 101-130 | |||
|- style="background:#fff" | |||
| "Why don't you take more care with <sc>Pikachu</sc>?" | |||
| 51-100 | |||
|- style="background:#fff" | |||
| "It seems like it hasn't been tamed at all." | |||
| 0-50 | |||
|} | |||
===Generation II=== | |||
In [[Generation II]], friendship was expanded to apply to all Pokémon. All Pokémon have a base friendship of 70, but any Pokémon caught in a [[Friend Ball]] starts with 200 friendship, and any Pokémon hatched from an {{pkmn|Egg}} starts with 120 friendship. | |||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | |||
|- style="text-align: center" | |||
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event | |||
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | ! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | ||
|- style="background:#{{cute color light}}" | |- style="background:#{{cute color light}}" | ||
Line 206: | Line 421: | ||
! 200 to 255 | ! 200 to 255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | rowspan=4 | [[Pokémon groomer|Grooming]] ([[haircut brothers]])<br>"''<Pokémon> looks [...]''" | ||
| "''delighted!''" (younger brother: 10%) | |||
| colspan=2 | +10 || +4 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | "''delighted!''" (older brother: 20%) | ||
| colspan=2 | +5 || +2 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "''happy.''" (older brother: 50%, younger: 30%) | ||
|| +3 | | colspan=2 | +3 || +1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "''a little happier.''" (older brother: 30%, younger: 60%) | ||
| colspan=3 | +1 | |||
| colspan= | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | rowspan=2 | [[Level]] up || Always{{sup/2|GS}}/Anywhere except met location{{sup/2|C}} || +5 || +3 || +2 | ||
| | |||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | At met location{{sup/2|C}} || +10 || +6 || +4 | ||
| If opponent is less than 30 levels higher | |- style="background:#fff" | ||
| colspan=3 | -1 | | colspan=2 | Using a [[vitamin]]<ref>In Generation II, vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], and [[Carbos]]</ref>|| +5 || +3 || +2 | ||
|- style="background:#fff" | |||
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, the [[Pokémon Champion|Champion]], or [[Red (game)|Red]] (whole party) | |||
| +3 || +2 || +1 | |||
|- style="background:#fff" | |||
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}}) | |||
| colspan=2 | +3 || +1 | |||
|- style="background:#fff" | |||
| colspan=2 | Walking 512 steps (whole party) | |||
| colspan=3 | +1 | |||
|- style="background:#fff" | |||
| colspan=2 | Learn a [[TM]] | |||
| colspan=2 | +1 || 0 | |||
|- style="background:#fff" | |||
| colspan=2 | Using a [[battle item]]<ref>In Generation II, battle items affected include [[X Attack]], [[X Defense|X Defend]], [[X Speed]], and [[X Sp. Atk|X Special]]</ref> | |||
| colspan=2 | +1 || 0 | |||
|- style="background:#fff" | |||
| rowspan=2 | [[Fainting]] | |||
| If opponent is less than 30 levels higher | |||
| colspan=3 | -1 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| If opponent is at least 30 levels higher, or outside of battle | | If opponent is at least 30 levels higher, or outside of battle | ||
| colspan=2 | -5 | | colspan=2 | -5 || -10 | ||
| -10 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]] | ||
| colspan=2 | - | | colspan=2 | -5 || -10 | ||
|- style="background:#fff" | |||
| colspan=2 | Using [[Energy Root]] | |||
| colspan=2 | -10 || -15 | |||
|- | |- | ||
| colspan=2 style="background:#fff; {{roundybl|5px}}" | [[ | | colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]] | ||
| style="background:#fff" | | colspan=2 style="background:#fff" | -15 | ||
| style="background:#fff; {{roundybr|5px}}" | -20 | | style="background:#fff; {{roundybr|5px}}" | -20 | ||
|} | |} | ||
In {{game2|Gold|Silver|Crystal}}, the friendship rater can be found in [[Goldenrod City]], in a house near the [[Goldenrod Department Store]]. Additionally, on [[Days of the week|Sundays]], a friendship rater can be found in the Department Store itself. Both will comment on the friendship of the first Pokémon in the [[party]]: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
! | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | ||
! | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#{{ | |- style="background:#{{johto color dark}}" | ||
! | ! colspan="2" | {{color2|{{johto color light}}|Goldenrod City}} | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It looks really happy! It must love you a lot." | ||
| | | 250-255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "I get the feeling that it really trusts you." | ||
| | | 200-249 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| "' | | "It's friendly toward you. It looks sort of happy." | ||
| | | 150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| "' | | "It's quite cute." | ||
| | | 100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "You should treat it better. It's not used to you." | ||
| 50-99 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It doesn't seem to like you at all. It looks mean." | ||
| 0-49 | |||
|- style="background:#{{johto color dark}}" | |||
! colspan="2" | {{color2|{{johto color light}}|Goldenrod Department Store}} (Sunday only) | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's very attached to you. {{m|Return|This move}} should be perfect for a pair like you." | ||
| 150-255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's adorable! You should teach it good TM moves." | ||
| | | 50-149 | ||
|- | |||
| style="background:#fff; {{roundybl|5px}}" | "It looks evil. How about [[TM21|this TM]] for it?" | |||
| style="background:#fff; {{roundybr|5px}}" | 0-49 | |||
|} | |||
The friendship rater in the Department Store will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship. | |||
====Pokémon Crystal==== | |||
The met location boost was first introduced in {{game|Crystal}}. In {{game|Crystal}}, if a Pokémon is leveled up at its met location, it will gain twice as much friendship from that level up as usual. Since only Pokémon caught in Pokémon Crystal have a defined met location, Pokémon caught in the [[Generation I]] games, {{game|Gold and Silver|s}}, and Pokémon from [[in-game trade]]s will not receive this bonus. If a Pokémon that has a defined met location is traded to a Generation I game, this data is permanently erased, so it can no longer receive this bonus. | |||
===Generation III=== | |||
In [[Generation III]], each Pokémon was assigned a specific [[List of Pokémon by base friendship|base friendship]] value. The [[Luxury Ball]] and [[Soothe Bell]] boosts were also introduced. | |||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | |||
|- style="text-align: center" | |||
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event | |||
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | |||
|- style="background:#{{cute color light}}" | |||
! 0 to 99 | |||
! 100 to 199 | |||
! 200 to 255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}}) | | colspan=2 | Using {{cat|friendship-raising Berries}}{{sup/3|E}}<ref name=berry>Berries affected include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26)</ref> | ||
| +10 || +5 || +2 | |||
|- style="background:#fff" | |||
| colspan=2 | [[Level]] up || +5 || +3 || +2 | |||
|- style="background:#fff" | |||
| colspan=2 | Using a [[vitamin]]<ref name=vitamin>Generation III onwards, vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]]</ref> || +5 || +3 || +2 | |||
|- style="background:#fff" | |||
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}}){{sup/3|FRLG}} | |||
| colspan=2 | +3 || +1 | | colspan=2 | +3 || +1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Walking | | colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +3 || +2 || +1 | ||
|- style="background:#fff" | |||
| colspan=2 | Walking 128 steps (50% chance to occur, affects whole party) | |||
| colspan=3 | +1 | | colspan=3 | +1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Learn a [[TM]] | | colspan=2 | Learn a [[TM]] or [[HM]] | ||
| colspan=2 | +1 || 0 | | colspan=2 | +1 || 0 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using a [[battle item]]<ref>In Generation | | colspan=2 | Using a [[battle item]]<ref>In Generation III, battle items affected include [[X Attack]], [[X Defense|X Defend]], [[X Speed]], [[X Sp. Atk|X Special]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ref> | ||
| colspan=2 | +1 || 0 | | colspan=2 | +1 || 0 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
Line 310: | Line 570: | ||
|} | |} | ||
Fainting in battle will not alter a Pokémon's friendship if it fainted from {{status|poison}} at the end of a turn. In the Generation III core games, if a Pokémon is currently at its met location, any increase to its friendship is boosted by 1. | |||
In {{ | ====Pokémon Ruby, Sapphire, & Emerald==== | ||
In {{game2|Ruby|Sapphire|Emerald}}, there are two friendship raters; one is in a house in [[Verdanturf_Town#Friendship_rater|Verdanturf Town]], and the other is in [[Pacifidlog Town#Pokémon Fan Club Chairman's sibling|Pacifidlog Town]]. Both will comment on the friendship of the first Pokémon in the [[party]]: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
! | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | ||
! | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#{{ | |- style="background:#{{hoenn color dark}}" | ||
! | ! colspan="2" | {{color2|{{hoenn color light}}|Verdanturf Town}} | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It adores you. It can't possibly love you any more. I even feel happy seeing it." | ||
| | | 255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It seems to be very happy. It obviously likes you a whole lot." | ||
| 200-254 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It likes you quite a lot. It seems to want to be babied a little." | ||
| 150-199 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's getting used to you. It seems to believe in you." | ||
| | | 100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's not very used to you yet. It neither loves nor hates you." | ||
| 50-99 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's very wary. It has scary viciousness in its eyes. It doesn't like you much at all." | ||
| | | 1-49 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "This is a little hard for me to say… Your <sc>Pok</sc>é<sc>mon</sc> simply detests you. Doesn't that make you uncomfortable?" | ||
| colspan=2 | | | 0 | ||
|- style="background:#{{hoenn color dark}}" | |||
! colspan="2" | {{color2|{{hoenn color light}}|Pacifidlog Town}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It clearly likes you very much. A <sc>Pok</sc>é<sc>mon</sc> that adoring and adorable deserves a [[TM27|TM]] {{m|Return|like this}}, no?" | ||
| | | 151-255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Hmm… It's not bad, but it's also not good. You, as the <sc>Trainer</sc>, need to put in some more effort." | ||
| 100-150 | |||
| | |||
|- | |- | ||
| | | style="background:#fff; {{roundybl|5px}}" | "It has a vicious look to it. A frightening <sc>Pok</sc>é<sc>mon</sc> like that deserves a [[TM21|TM]] {{m|Frustration|like this}}." | ||
| | | style="background:#fff; {{roundybr|5px}}" | 0-99 | ||
| style="background:#fff; {{roundybr|5px}}" | - | |||
|} | |} | ||
The friendship rater in Pacifidlog Town will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship. | |||
{{ | |||
=== | ====Pokémon FireRed & LeafGreen==== | ||
{{ | {{main|Daisy Oak}} | ||
In {{game|FireRed and LeafGreen|s}}, the friendship rater is [[Daisy Oak]] in [[Pallet Town]]. She will also offer [[Pokémon groomer|grooming]] to increase a Pokémon's friendship once for every 512 steps the {{player}} takes. She will comment on the friendship of the first Pokémon in the [[party]]: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
! | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | ||
! | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It couldn't possibly love you any more than it does now. Your <sc>Pok</sc>é<sc>mon</sc> is happy beyond words." | ||
| | | 255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "It looks very happy. I wish {{ga|Blue|<rival>}} could see this and learn something from it." | ||
| | | 200-254 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| "' | | "It's quite friendly with you. Keep being good to it!" | ||
| | | 150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's warming up to you. Trust must be growing between you." | ||
| 100-149 | |||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| "' | | "It's not quite familiar with you yet. <sc>Pok</sc>é<sc>mon</sc> are all quite wary when you first get them." | ||
| | | 50-99 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| "' | | "<Player>, I don't like the way it glares at you. Could you try being a little nicer to it?" | ||
| | | 1-49 | ||
|- style="background:#fff" | |- | ||
| | | style="background:#fff; {{roundybl|5px}}" | "…Um, it's not easy for me to say this, but… Is there some reason why your <sc>Pok</sc>é<sc>mon</sc> would hate you so much?" | ||
| colspan=3 | | | style="background:#fff; {{roundybr|5px}}" | 0 | ||
|} | |||
In addition, how much a Pokémon moves towards the screen after an item is used on it also indicates its friendship. | |||
In the [[Water Labyrinth]] on the [[Sevii Islands]], a Gentlemen will give the player a Togepi Egg if the first Pokémon in their party has maximum friendship. | |||
===Generation IV=== | |||
{{incomplete|section|Figure out the probabilities for the variable massage/grooming events}} | |||
Unlike the previous generation, a Pokémon's met location does not affect the amount of friendship it gains. | |||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | |||
|- style="text-align: center" | |||
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event | |||
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | |||
|- style="background:#{{cute color light}}" | |||
! 0 to 99 | |||
! 100 to 199 | |||
! 200 to 255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | rowspan=3 | [[Pokémon groomer|Massage]] ([[Ribbon Syndicate]]){{sup/4|DPPt}}<br>"''Our treatment has made your pampered baby [...] friendly to you.''" | ||
| "''much more''" | |||
| colspan=3 | +30 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan= | | "''more''" | ||
| colspan=3 | +10 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using a [[vitamin]]<ref name=vitamin/> || +5 || +3 || +2 | | "''a little more''" | ||
| colspan=3 | +5 | |||
|- style="background:#fff" | |||
| rowspan=3 | [[Pokémon groomer|Grooming]] ([[haircut brothers]]){{sup/4|HGSS}}<br>"''<Pokémon> looks [...]''" | |||
| "''delighted!''" | |||
| colspan=3 | +10 | |||
|- style="background:#fff" | |||
| "''happy.''" | |||
| colspan=3 | +5 | |||
|- style="background:#fff" | |||
| "''a little happier.''" | |||
| colspan=3 | +1 | |||
|- style="background:#fff" | |||
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}}){{sup/4|HGSS}} | |||
| colspan=3 | +10 | |||
|- style="background:#fff" | |||
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref name=berry/>|| +10 || +5 || +2 | |||
|- style="background:#fff" | |||
| colspan=2 | [[Level]] up || +5 || +3 || +2 | |||
|- style="background:#fff" | |||
| colspan=2 | Using a [[vitamin]]<ref name=vitamin/> || +5 || +3 || +2 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | [[Pokémon groomer|Massage]] ([[Veilstone City]] [[Massage Girl]]){{sup/4|DPPt}} | | colspan=2 | [[Pokémon groomer|Massage]] ([[Veilstone City]] [[Massage Girl]]){{sup/4|DPPt}} | ||
Line 458: | Line 733: | ||
|} | |} | ||
=== | ====Pokémon Diamond, Pearl, & Platinum==== | ||
{{ | [[File:Friendship Checker App.png|thumb|250px|The [[Pokétch]]'s Friendship Checker app with a {{p|Drifblim}} at maximum friendship.]] | ||
In {{game2|Diamond|Pearl|Platinum}}, the massage at the [[Ribbon Syndicate]] is not affected by any friendship boosts, and the [[Soothe Bell]] does not affect friendship gained when using a [[battle item]]. | |||
In these games, there are three friendship raters: One is found at the [[Pokémon Fan Club]] in [[Hearthome City]], one ([[Dr. Footstep]]) on {{rt|213|Sinnoh}} near the [[Pastoria City]] [[gate]], and one in the [[Pokémon Center]] in [[Eterna City]]. They will comment on the friendship of the first Pokémon in the [[party]]: | |||
In | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
! | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | ||
! | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#{{cute color | |- style="background:#{{cute color dark}}" | ||
! | ! colspan="2" | {{color2|{{cute color light}}|Dr. Footstep}} | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | {{ | | colspan="2" style="text-align: center" | Refer to [[Dr. Footstep#Friendship levels|Dr. Footstep → Friendship levels]]. | ||
| | |- style="background:#{{sinnoh color dark}}" | ||
! colspan="2" | {{color2|{{sinnoh color light}}|Pokétch#Friendship Checker|Friendship Checker (Pokétch app)}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | Two large hearts | ||
| | | 255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | Two small hearts | ||
| | | 200-254 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | One small heart | ||
| | | 150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | No hearts (moves towards stylus) | ||
| | | 70-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | No hearts (moves away from stylus) | ||
| colspan= | | 0-69 | ||
|- style="background:#{{sinnoh color dark}}" | |||
! colspan="2" | {{color2|{{sinnoh color light}}|Eterna City}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It seems to like you. It must be happy being with you." | ||
| | | 120-255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's becoming comfortable around you, I think." | ||
| | | 70-119 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | {{ | | "Hmm… It needs to get used to you more." | ||
| 0-69 | |||
|- style="background:#{{sinnoh color dark}}" | |||
! colspan="2" | {{color2|{{sinnoh color light}}|Hearthome City}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It simply adores you! Why, I feel like I am intruding!" | ||
| | | 255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's very friendly toward you. I can tell you treat it kindly." | ||
| 200-254 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's quite friendly to you. It must be happy being with you." | ||
| | | 150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's warming up to you. That's my impression." | ||
| 100-149 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's feeling neutral toward you. It's up to you to change that." | ||
| 50-99 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Hmm… It seems to dislike you a little." | ||
| | | 1-49 | ||
| | |- | ||
| style="background:#fff; {{roundybl|5px}}" | "Oh, my… I think this one really hasn't taken too kindly to you." | |||
| | | style="background:#fff; {{roundybr|5px}}" | 0 | ||
|} | |||
The Eterna City friendship rater also gives the {{player}} the {{DL|Pokétch|Friendship Checker}} app for the [[Pokétch]]. | |||
Due to a glitch in Diamond and Pearl, using [[herbal medicine]] on a Pokémon with low friendship while in battle can cause its friendship to underflow to a value near the 255 maximum.<ref>https://youtu.be/YXhSU09weII</ref> | |||
====Pokémon HeartGold & SoulSilver==== | |||
In {{game|HeartGold and SoulSilver|s}}, the friendship rater can be found in [[Goldenrod City]], in a house near the [[Goldenrod Department Store]]. Additionally, on [[Days of the week|Sundays]], a friendship rater can be found in the Department Store itself. Both will comment on the friendship of the first Pokémon in the [[party]]: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | |||
|- | |||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | |||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | |||
|- style="background:#{{johto color dark}}" | |||
! colspan="2" | {{color2|{{johto color light}}|Goldenrod City}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It looks really happy! It must love you a lot." | ||
| | | 250-255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "I get the feeling that it really trusts you." | ||
| | | 200-249 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's friendly toward you. It looks sort of happy." | ||
| 150-199 | |||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's quite cute." | ||
| colspan=2 | | | 100-149 | ||
|- style="background:#fff" | |||
| "You should treat it better. It's not used to you." | |||
| 50-99 | |||
|- style="background:#fff" | |||
| "It doesn't seem to like you at all. It looks mean." | |||
| 0-49 | |||
|- style="background:#{{johto color dark}}" | |||
! colspan="2" | {{color2|{{johto color light}}|Goldenrod Department Store}} (Sunday only) | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's very attached to you. {{m|Return|This move}} should be perfect for a pair like you." | ||
| | | 149-255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's adorable! You should teach it good TM moves." | ||
| | | 51-148 | ||
|- | |- | ||
| | | style="background:#fff; {{roundybl|5px}}" | "It looks evil. How about [[TM21|this TM]] for it?" | ||
| style="background:#fff; {{roundybr|5px}}" | 0-50 | |||
| style="background:#fff; {{roundybr|5px}}" | - | |||
|} | |} | ||
Additionally, a [[walking Pokémon]]'s reaction changes depending on its friendship. | |||
When [[fishing]], the [[walking Pokémon]]'s friendship affects the odds of getting a bite. Walking Pokémon with a friendship of at least 150 guarantee getting a bite; otherwise, there is a chance of not getting a bite.<ref>https://twitter.com/JCBLPs/status/1588585025959665666</ref> | |||
===Generation V=== | |||
{{incomplete|section|Effects of Makeups at the {{DL|Join Avenue|Beauty Salon}}; check whether boosts like Luxury Ball apply to Join Avenue events}} | |||
The met location friendship boost introduced in [[Generation III]] returned. Additionally, Generation V introduced Befriending Power as a [[Pass Power]]; it boosts any increase to friendship by one to three points depending on the strength of the power used. However, friendship boosts do not apply to the massage in [[Castelia City]]. | |||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
Line 563: | Line 863: | ||
! 200 to 255 | ! 200 to 255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Royal Cut{{sup/5|W2}} | ||
| colspan=3 | +50 | |||
|- style="background:#fff" | |||
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Beauty Cut{{sup/5|B2}} | |||
| colspan=3 | +40 | |||
|- style="background:#fff" | |||
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Smile Cut{{sup/5|B2W2}} | |||
| colspan=3 | +30 | | colspan=3 | +30 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| rowspan=3 | [[Pokémon groomer|Massage]] ( | | rowspan=3 | [[Pokémon groomer|Massage]] ({{DL|Castelia City|Castelia Street}}{{sup/5|BW}}/{{DL|Castelia City|Medal Office}}{{sup/5|B2W2}})<br>"''The massage has made your Pokémon [...] friendly to you!''" | ||
}})<br>"''The massage made your Pokémon [...] friendly | |||
| "''much more''" (6%) | | "''much more''" (6%) | ||
| colspan=3 | +30 | | colspan=3 | +30 | ||
Line 577: | Line 882: | ||
| colspan=3 | +5 | | colspan=3 | +5 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Shampoo{{sup/5|B2W2}} | ||
| colspan=3 | +20 | | colspan=3 | +20 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Combo{{sup/5|B2W2}} | ||
| colspan=3 | +20 | |||
| colspan=3 | + | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Brushing{{sup/5|B2W2}} | ||
| colspan=3 | + | | colspan=3 | +10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref name=berry/> || +10 || +5 || +2 | | colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Lunch{{sup/5|B2W2}} | ||
| colspan=3 | +10 | |||
|- style="background:#fff" | |||
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref name=berry/> || +10 || +5 || +2 | |||
|- style="background:#fff" | |||
| colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Drink{{sup/5|B2W2}} | |||
| colspan=3 | +5 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | [[Level]] up in battle || +5 || +4 || +3 | | colspan=2 | [[Level]] up in battle || +5 || +4 || +3 | ||
Line 593: | Line 903: | ||
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3 | | colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using a [[vitamin]]<ref name=vitamin/>|| +5 || +3 || +2 | | colspan=2 | Using a [[vitamin]]<ref name=vitamin/> || +5 || +3 || +2 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using a [[wing]] || +3 || +2 || +1 | | colspan=2 | Using a [[wing]] || +3 || +2 || +1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Walking | | colspan=2 | Walking 255 steps (50% chance, whole party) | ||
| colspan=2 | +2 || +1 | | colspan=2 | +2 || +1 | ||
|- style="background:#fff" | |||
| colspan=2 | Learn a [[TM]] or [[HM]] | |||
| colspan=2 | +1 || 0 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using a [[battle item]]<ref name=battleitem/> | | colspan=2 | Using a [[battle item]]<ref name=battleitem/> | ||
Line 613: | Line 923: | ||
| colspan=2 | -5 || -10 | | colspan=2 | -5 || -10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using [[Energy Powder]] or [[Heal Powder]] | | colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]] | ||
| colspan=2 | -5 || -10 | | colspan=2 | -5 || -10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
Line 623: | Line 933: | ||
| style="background:#fff; {{roundybr|5px}}" | -20 | | style="background:#fff; {{roundybr|5px}}" | -20 | ||
|} | |} | ||
{{-}} | |||
In all Generation V games, a friendship rater is at the [[Pokémon Fan Club]] in [[Icirrus City]]. In {{game|Black and White|s}}, a second friendship rater is in a building east of the [[Pokémon Center]] in [[Nacrene City]]. In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, [[Bianca]] acts as a friendship rater when called on the [[Xtransceiver]]. Each of them will comment on the friendship of the first Pokémon in the [[party]]: | |||
{{ | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
! | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | ||
! | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#{{ | |- style="background:#{{unova color light}}" | ||
! | ! colspan="2" | {{color2|{{unova color dark}}|Icirrus City}} | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| "It is super friendly to you! I'm a bit jealous!" | |||
| " | | 255 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "It is quite friendly to you! You must be a kind person!" | ||
| | | 200-254 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "It is friendly to you. It must be happy with you." | ||
| | | 150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It is a little friendly to you… That's what I'm getting." | ||
| | | 100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "The relationship is neither good nor bad… It looks neutral." | ||
| | | 50-99 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Hmmm… It may not like you very much." | ||
| | | 1-49 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | "By any chance, you… Are you a very strict person? I feel that it really doesn't like you…" | ||
| 0 | |||
|- style="background:#{{unova color light}}" | |||
! colspan="2" | {{color2|{{unova color dark}}|Nacrene City}}{{sup/5|BW}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's very friendly toward you! It must be happy with you." | ||
| 120-255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's a little bit friendly to you… Something like that." | ||
| 70-119 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | "Hmmm… It may still take some time." | ||
| 0-69 | |||
|- style="background:#{{white color light}}" | |||
! colspan="2" | {{color2|{{white color dark}}|Bianca}}{{sup/5|B2W2}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "What great friends you are! It's so nice how you trust each other! It makes me kinda jealous!" | ||
| 255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "You two sure get along great! It looks like you are having fun together! You seem bright and cheerful!" | ||
| 200-254 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "You seem really close! You look so, so happy! It's enough to make me happy too!" | ||
| | | 150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "You're starting to get to be friends. Just maybe, walking along the same path has made you understand one another." | ||
| | | 100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "You still have room for improvement. How nice! I mean, you can become even better friends!" | ||
| 50-99 | |||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "You aren't getting along, are you? It's glaring at you with a look that's kinda scary." | ||
| 1-49 | |||
| | |||
|- | |- | ||
| | | style="background:#fff; {{roundybl|5px}}" | "You aren't getting along, are you? It doesn't look like it's having fun even when you're together." | ||
| style="background:#fff; {{roundybr|5px}}" | 0 | |||
| style="background:#fff; {{roundybr|5px}}" | | |||
|} | |} | ||
=== | ===Generation VI=== | ||
{{incomplete|section|Check if [[Pokéblock]]s add friendship and chance of increasing friendship every 128 steps}} | |||
In Generation VI, Befriending Power became an [[O-Power]]. Friendship boosts do not apply to massages, drinks from the [[Juice Shoppe]], or the Soothing Bag in [[Super Training]]. | |||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
Line 710: | Line 1,015: | ||
! 200 to 255 | ! 200 to 255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | [[ | | colspan=2 | [[Pokémon groomer|Massage]] ({{DL|Secret Base|Secret Pals}}){{sup/6|ORAS}} | ||
| colspan=3 | +30 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| rowspan= | | rowspan=3 | [[Pokémon groomer|Massage]] ([[Cyllage City]]{{sup/6|XY}}/[[Mauville City]]{{sup/6|ORAS | ||
| | }})<br>"''The massage made your Pokémon [...] friendly toward you''" | ||
| colspan=3 | | | "''much more''" (6%) | ||
| colspan=3 | +30 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "''more''" (20%) | ||
| colspan= | | colspan=3 | +10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "''a little bit more''" (74%) | ||
| colspan=3 | +5 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | [[Super Training]]: Soothing Bag | ||
| colspan=3 | +20 ( | | colspan=3 | +20 | ||
|- style="background:#fff" | |||
| rowspan=2 | [[Juice Shoppe]]{{sup/6|XY}}: Colorful Shake | |||
| Custom-made | |||
| colspan=3 | +12 to 32 (depending on Berries used) | |||
|- style="background:#fff" | |||
| Pre-made | |||
| colspan=3 | +1 per {{PDollar}}100 | |||
|- style="background:#fff" | |||
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref name=berry/> || +10 || +5 || +2 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | [[Level]] up in battle || +5 || +4 || +3 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using a [[vitamin]]<ref name=vitamin/> || +5 || +3 || +2 | | colspan=2 | Using a [[vitamin]]<ref name=vitamin/>|| +5 || +3 || +2 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | [[ | | colspan=2 | [[Juice Shoppe]]{{sup/6|XY}}: Rare Soda, Ultra Rare Soda, Perilous Soup, or EV Juices | ||
| colspan=3 | +4 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Using | | colspan=2 | Using a [[wing]] || +3 || +2 || +1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | Walking 128 steps (sometimes; for whole party) | ||
| colspan=2 | +2 || +1 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| rowspan=2 | [[Fainting]] | | colspan=2 | Using a [[battle item]]<ref name=battleitem/> | ||
| colspan=2 | +1 || 0 | |||
|- style="background:#fff" | |||
| rowspan=2 | [[Fainting]] | |||
| If opponent is less than 30 levels higher | | If opponent is less than 30 levels higher | ||
| colspan= | | colspan=3 | -1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| If opponent is at least 30 levels higher | | If opponent is at least 30 levels higher | ||
| colspan=2 | -5 | | | colspan=2 | -5 || -10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | Using [[Energy Powder]] or [[Heal Powder]] | ||
| colspan=2 | | | colspan=2 | -5 || -10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | | | colspan=2 | Using [[Energy Root]] | ||
| colspan= | | colspan=2 | -10 || -15 | ||
|- | |||
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]] | |||
| colspan=2 style="background:#fff" | -15 | |||
| style="background:#fff; {{roundybr|5px}}" | -20 | |||
|} | |} | ||
====Pokémon X & Y==== | |||
In [[Pokémon X and Y]], there are two friendship raters: One in the house west of the [[Pokémon Center]] in [[Santalune City]], and the other at the [[Pokémon Fan Club]] in [[Laverre City]]. Both will comment on the friendship of the first Pokémon in the [[party]]: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | |||
|- | |||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | |||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | |||
|- style="background:#{{kalos color light}}" | |||
! colspan="2" | {{color2|{{kalos color dark}}|Santalune City}} | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | |||
|- | |||
! | |||
! | |||
|- style="background:#{{ | |||
! | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Let's see, you and <Pokémon> are… Very connected to each other! That's what it looks like to me!" | ||
|120-255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Let's see, you and <Pokémon> are… Just getting to know each other… Yes, I think that's how I'd put it." | ||
|70-119 | |||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Let's see, you and <Pokémon> are… Capable of understanding each other much more than now. Look forward to that, OK?" | ||
| colspan=2 | | |0-69 | ||
|- style="background:#{{kalos color light}}" | |||
! colspan="2" | {{color2|{{kalos color dark}}|Laverre City}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's amazingly friendly toward you! It must be so happy spending every day with you!" | ||
|255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "You must really like your <Pokémon> and always keep it by your side!" | ||
| | |200-254 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Well, I think you and <Pokémon> will be an even greater combo someday!" | ||
| | |150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's a little bit friendly to you… Something like that." | ||
| | |100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Hmm…I think you have a lot of time ahead of you to get to know one another better." | ||
|50-99 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Don't tell me! Are you just letting it get knocked out in Pokémon battles?!" | ||
|1-49 | |||
| | |||
|- | |- | ||
| | | style="background:#fff; {{roundybl|5px}}" | "What's this? Are you a disciplinarian? Or do you plan to use the move Frustration?" | ||
| style="background:#fff; {{roundybr|5px}}" |0 | |||
| style="background:#fff; {{roundybr|5px}}" | | |||
|} | |} | ||
====Pokémon | ====Pokémon Omega Ruby & Alpha Sapphire==== | ||
{{ | In {{game|Omega Ruby and Alpha Sapphire|s}}, [[Nameless Cavern]] becomes unlocked once the {{player}} has three Pokémon with maximum friendship on their team. | ||
In | |||
In these games, there are two friendship raters; one is in a house in [[Verdanturf_Town#Friendship_rater|Verdanturf Town]], and the other is in [[Pacifidlog Town#Pokémon Fan Club Chairman's sibling|Pacifidlog Town]]. Both will comment on the friendship of the first Pokémon in the [[party]]: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | |||
|- | |- | ||
! | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | ||
! | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#{{hoenn color light}}" | |||
|- style="background: # | ! colspan="2" | {{color2|{{hoenn color dark}}|Verdanturf Town}} | ||
| {{ | |||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's extremely friendly toward you. It couldn't possibly love you more. It's a pleasure to see!" | ||
|255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It seems to be very happy. It's obviously friendly toward you." | ||
|200-254 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's quite friendly toward you. It seems to want to be babied a little." | ||
|150-199 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's getting used to you. It seems to believe in you." | ||
|100-149 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's not very used to you yet. It neither loves nor hates you." | ||
|50-99 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "It's very wary. It has a scary look in its eyes. It doesn't like you much at all." | ||
|1-49 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "This is a little hard for me to say… Your Pokémon simply detests you. Doesn't that make you uncomfortable?" | ||
|0 | |||
|- style="background:#{{hoenn color light}}" | |||
! colspan="2" | {{color2|{{hoenn color dark}}|Pacifidlog Town}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| [[ | | "It's clearly very friendly toward you. A Pokémon that adoring and adorable deserves a [[TM27|TM]] {{m|Return|like this}}, no?" | ||
| 151-255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | "Hmm… It's not bad, but it’s also not good. You, as the Trainer, need to put in some more effort." | ||
| 100-150 | |||
| | |||
|- | |- | ||
| style="background:#fff; {{roundybl|5px}}" | "It has a vicious look to it. A frightening Pokémon like that deserves a [[TM21|TM]] {{m|Frustration|like this}}." | |||
| style="background:#fff; {{roundybr|5px}}" | 0-99 | |||
| style="background:#fff; {{roundybl|5px}}" | | |||
| | |||
| style="background:#fff; {{roundybr|5px}}" | | |||
|} | |} | ||
=== | The friendship rater in Pacifidlog Town will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship. | ||
===Generation VII=== | |||
====Pokémon Sun, Moon, Ultra Sun, and Ultra Moon==== | |||
{{incomplete|section|Check [[Festival Plaza]] events and walking mechanics}} | |||
Friendship boosts do not apply to massages. | |||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- style="text-align: center" | ||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | | ! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | | ! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | ||
|- style="background:#{{cute color light}}" | |||
! 0 to 99 | |||
! 100 to 199 | |||
! 200 to 255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | rowspan=3 | [[Pokémon groomer|Massage]] ([[Konikoni City]]) | ||
| | | "''I think you'll notice a lot of friendly feelings!''" | ||
| colspan=3 | +40 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "''[It] helped inspire some good, friendly feelings toward you.''" | ||
| | | colspan=3 | +20 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "''It's feeling a bit more friendly toward you already, I'd say.''" | ||
| | | colspan=3 | +10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Combo | ||
| | | colspan=3 | +20 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Lunch | ||
| | | colspan=3 | +10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Drink | ||
| colspan=3 | +5 | |||
= | |||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Using {{cat|friendship-raising Berries}}<ref name=berry/> || +10 || +5 || +2 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | colspan=2 | {{DL|Poké Pelago|Isle Avue}} hot springs || colspan=3 | +5 | ||
| | |- style="background:#fff" | ||
| colspan=2 | [[Level]] up in battle || +5 || +4 || +3 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Battling against an [[island kahuna]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Using a [[vitamin]]<ref name=vitamin/> || +5 || +3 || +2 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Using a [[wing]] || +3 || +2 || +1 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Walking 128 steps (sometimes; for whole party) | ||
| | | colspan=2 | +2 || +1 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Using a [[battle item]]<ref name=battleitem/> | ||
| | | colspan=2 | +1 || 0 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | rowspan=2 | [[Fainting]] | ||
| | | If opponent is less than 30 levels higher | ||
|- | | colspan=3 | -1 | ||
| style="background:#fff; {{roundybl|5px}}" | | |- style="background:#fff" | ||
| style="background:#fff; {{roundybr|5px}}" | | | If opponent is at least 30 levels higher | ||
| colspan=2 | -5 || -10 | |||
|- style="background:#fff" | |||
| colspan=2 | Using [[Energy Powder]] or [[Heal Powder]] | |||
| colspan=2 | -5 || -10 | |||
|- style="background:#fff" | |||
| colspan=2 | Using [[Energy Root]] | |||
| colspan=2 | -10 || -15 | |||
|- | |||
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]] | |||
| colspan=2 style="background:#fff" | -15 | |||
| style="background:#fff; {{roundybr|5px}}" | -20 | |||
|} | |} | ||
<ab>†: Berries affected include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26) | |||
††: Vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]] | |||
†††: Battle items affected include [[X Attack]], [[X Defense]], [[X Speed]], [[X Sp. Atk]], [[X Sp. Def]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ab> | |||
{{-}} | {{-}} | ||
In both {{game|Sun and Moon|s}} and {{game|Ultra Sun and Ultra Moon|s}}, the friendship rater is next to the TM Shop in [[Konikoni City]]. She will comment on the friendship of the first Pokémon in the [[party]]: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#fff" | |- style="background:#fff" | ||
! style="background:# | | "My! It feels incredibly close to you! Nothing makes it happier than being with you!" | ||
| | | 255 | ||
|-style="background:#fff" | |||
| "You clearly love your <Pokémon>, and you must spend a lot of time together." | |||
| 200-254 | |||
|- style="background:#fff" | |||
| "Hm. I'd say that you and <Pokémon> have the potential to be an even greater combo." | |||
| 150-199 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| "Hmmm. I think…it feels friendly toward you. At least a little…" | |||
| | | 100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| "Hmmm… I'd say that you and your Pokémon still have a long way to go." | |||
| | | 50-99 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| "What is going on here? Do you let it get knocked out a lot in battles or something? This is bad." | |||
| | | 1-49 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| "Oh dear. You must be a merciless Trainer… Do you use Frustration or just not know better?" | |||
| | | 0 | ||
|} | |} | ||
{{-}} | {{-}} | ||
====Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!==== | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{ | {{incomplete|section|Add friendship rater comments}} | ||
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], friendship is factored into all of a Pokémon's stats, except HP. At maximum friendship, a Pokémon will receive a 10% boost to its stats, before [[awakening values|AVs]] are added in. The friendship multiplier scales directly with the level of friendship, starting from a 0% boost at 0 friendship to receiving the full 10% at 255. | |||
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};" | |||
! style="background:#{{cute color light}};" | Friendship | |||
! style="background:#{{cute color light}};" | Effect | |||
|- | |||
| 0-99 | |||
| None | |||
|- | |- | ||
| 100-149 | | 100-149 | ||
| | | | ||
| | * Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more) | ||
* 10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP) | |||
|- | |- | ||
| | | 150-199 | ||
| | |||
|} | * 15% chance of not fainting from a hit that would normally knock it out | ||
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more) | |||
* 20% chance of recovering from [[status condition]]s on its own | |||
|- | |||
| 200-254 | |||
| | |||
* 20% chance of not fainting from a hit that would normally knock it out | |||
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more) | |||
* 20% chance of recovering from [[status condition]]s on its own | |||
* 10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however) | |||
|- | |||
| 255 | |||
| | |||
* 25% chance of not fainting from a hit that would normally knock it out | |||
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more) | |||
* 20% chance of recovering from [[status condition]]s on its own | |||
* 10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however) | |||
* Increased [[critical hit]] ratio (namely, each stage's chance is doubled) | |||
|} | |||
{{-}} | {{-}} | ||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- style="text-align: center" | ||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | | ! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | | ! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | ||
|- style="background:#{{cute color light}}" | |||
! 0 to 99 | |||
! 100 to 199 | |||
! 200 to 255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | [[Level]] up || +2 || +1 || +1 | |||
| | |- style="background:#fff" | ||
| rowspan=2 | [[Fainting]] | |||
| If opponent is less than 30 levels higher | |||
| colspan=3 | -1 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| If opponent is at least 30 levels higher | |||
| | | colspan=2 | -5 || -10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +4 || +3 || +2 | |||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Throwing {{PDollar}}500 into the fountain in [[Cerulean City]] | |||
| | | colspan=3 | +20 (whole party) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | Throwing {{PDollar}}50 into the fountain in [[Cerulean City]] | |||
| | | colspan=3 | +2 (whole party) | ||
|- | |- style="background:#fff" | ||
| colspan=2 | Walking 255 steps (50%; for {{ga|Partner Pokémon}} and [[walking Pokémon]]) | |||
| style="background:#fff; {{roundybr|5px}}" |0 | | colspan=2 | +2 || +1 | ||
|- style="background:#fff" | |||
| colspan=2 | Using a [[vitamin]]<ref name=vitamin/> || +5 || +3 || +2 | |||
|- | |||
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using a [[battle item]]<ref name=battleitem/> | |||
| colspan=2 style="background:#fff" | +1 | |||
| style="background:#fff; {{roundybr|5px}}" | 0 | |||
|} | |} | ||
<ab>†: Vitamins affected include [[PP Up]], [[PP Max]], and [[Rare Candy]] | |||
††: Battle items affected include [[X Attack]], [[X Defense]], [[X Speed]], [[X Sp. Atk]], [[X Sp. Def]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ab> | |||
{{-}} | {{-}} | ||
=====Pokémon | In these games, the friendship rater is {{ga|Trace}}'s sister, found in Trace's house in [[Pallet Town]]. | ||
{{ | |||
===Generation VIII=== | |||
Beginning in [[Generation VIII]], the threshold for friendship evolutions was reduced to 160. | |||
====Pokémon Sword and Shield==== | |||
{{incomplete|section|Test and update chart with thresholds and values for all friendship increasing/decreasing factors like vitamins, battle items, herbs, etc., confirm untested thresholds for camp/berries, do they actually cap at 179? [https://twitter.com/Sibuna_Switch/status/1571190597028876290 Examples]}} | |||
In {{g|Sword and Shield}}, friendship can only be increased to a certain cap without using [[Pokémon Camp]] or {{Berries}}. While this is enough to evolve Pokémon that evolve with high friendship, it is not enough to receive any in-battle friendship bonuses. Pokémon Camp and {{cat|friendship-raising Berries}} are the only ways to reach the maximum friendship value of 255. | |||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- style="text-align: center" | ||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | | ! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | | ! colspan=4 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | ||
|- style="background:#{{cute color light}}" | |||
! 0 to 99 | |||
! 100 to 159 | |||
! 160 to 179 | |||
! 180+ | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | [[Level]] up || +3 || +2 || colspan=2 | 0 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Using {{cat|friendship-raising Berries}}<ref name=berry/> || +10 || +5 || colspan=4 | +1 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Battling against a [[Gym Leader]] or the [[Champion]] || +5 || +3 || colspan=2 | 0 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | rowspan=2 | [[Fainting]] | ||
| | | If opponent is less than 30 levels higher | ||
| colspan=4 | -1 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | If opponent is at least 30 levels higher | ||
| | | colspan=2 | -5 || colspan=2 | -10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Walking 128 steps (for whole party, 50% chance to occur) | ||
| 1 | | colspan=2 | +1 || colspan=2 | 0 | ||
|- | |- style="background:#fff" | ||
| colspan=2 | Walking 255 steps with [[walking Pokémon]] in [[Isle of Armor]] or [[Crown Tundra]] | |||
| | | colspan=3 | +1 || 0 | ||
|} | |} | ||
The following methods can only increase Pokémon's friendship up to a maximum of 179. After 179 friendship, these methods no longer boost friendship. | |||
* Leveling up. | |||
* Walking with them in the party. | |||
* Using [[battle item]]s on them. | |||
* Using [[vitamin]]s or [[feather]]s on them. (Excluding [[Rare Candy]], [[Exp. Candy]], and [[Dynamax Candy]] which have unused values and do not grant Friendship<ref>https://twitter.com/Sibuna_Switch/status/1574102961109848066</ref>) | |||
* Battling with them against [[Gym Leader]]s or other "tough" Trainers.<!--check who counts as "tough" Trainers--> | |||
{ | The following methods can increase a Pokémon's friendship regardless of their current friendship (up to the maximum of 255). | ||
|- | * Using {{cat|friendship-raising Berries}} | ||
* [[Pokémon Camp]]: | |||
** Playing with them using toys, especially toy balls. | |||
** Breaking up fights involving the Pokémon by calling it over to you. | |||
** Cooking [[curry]] with the Pokémon, especially when using lots of rare Berries. | |||
The following methods can decrease a Pokémon friendship (down to a minimum of 0). | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{ | * Letting a Pokémon faint, especially when battling a much stronger opponent. | ||
* Using [[herbal medicine]] on it. | |||
In these games, friendship has the following effects: | |||
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};" | |||
! style="background:#{{cute color light}};" | Friendship | |||
! style="background:#{{cute color light}};" | {{color2|000|Pokémon Camp|Camp}} hearts | |||
! style="background:#{{cute color light}};" | Effect | |||
|- | |||
| 0-179 | |||
| 0-2 | |||
| None | |||
|- | |||
| 180-219 | |||
| 3 | |||
| | |||
* Pokémon moves a little when sent out in battle | |||
* 10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP) | |||
|- | |||
| 220-254 | |||
| 4 | |||
| | |||
* Pokémon bounces up-and-down when sent out in battle | |||
* 15% chance of not fainting from a hit that would normally knock it out | |||
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more) | |||
* 20% chance of recovering from [[status condition]]s on its own | |||
|- | |- | ||
| 255 | | 255 | ||
| | | 5 | ||
| | | | ||
* Pokémon bounces up-and-down when sent out in battle | |||
* 20% chance of not fainting from a hit that would normally knock it out | |||
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more) | |||
| | * 20% chance of recovering from [[status condition]]s on its own | ||
* 10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however) | |||
* Increased [[critical hit]] ratio (namely, each stage's chance is doubled) | |||
| | |} | ||
|- | |||
These effects do not occur in link battles, the {{gal|Battle Tower}}, or [[Restricted Sparring]]. In addition, Pokémon with at least 1 heart may find items after cooking together at [[Pokémon Camp]]. | |||
| | |||
In these games, the friendship rater is in a house east of the southern [[Pokémon Center]] in [[Hammerlocke]]. He will comment on the friendship of the first Pokémon in the [[party]]: | |||
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};" | |||
! style="background:#{{cute color light}};" | Hammerlocke quote | |||
! style="background:#{{cute color light}};" | {{color2|000|Pokémon Camp|Camp}} hearts | |||
! style="background:#{{cute color light}};" | Battle visual effect | |||
! style="background:#{{cute color light}};" | Friendship | |||
|- | |||
| | | "You're best buddies! That Best Friends Ribbon looks really good on you!" | ||
| 5 | |||
| Hops and slightly turns | |||
|255 | |||
! | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | "You two are almost best friends! I can see you really care about each other!" | ||
| | | 4 | ||
| | | Hops | ||
|220-254 | |||
|- | |||
| "You two get along great! Together is always better—am I right?" | |||
| 3 | |||
| Wiggles | |||
|180-219 | |||
|- | |- | ||
| "Seems like you're pretty good friends! Still, I bet you could become even closer!" | |||
| 2 | |||
| rowspan=5 | ''none'' | |||
|130-179 | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | "Wow, I think you're on your way to becoming real good friends!" | ||
| | | 1 | ||
|80-129 | |||
|- | |||
| "Seems like it likes you an average amount! Don't worry—you two will get closer as time passes!" | |||
| rowspan=3 | 0 | |||
|30-79 | |||
|- | |||
| "I guess you two just met? It's still getting used to things." | |||
|1-29 | |||
|- | |||
| "Maybe you're a bit too strict? It doesn't seem like you're friends at all..." | |||
|0 | |||
|} | |} | ||
{{-}} | {{-}} | ||
====Pokémon Brilliant Diamond and Shining Pearl==== | |||
In {{g|Brilliant Diamond and Shining Pearl}}, leveling up can once again increase friendship all the way to the maximum of 255. Additionally, [[walking Pokémon]] have a chance to find Berries; this chance increases with Pokémon's friendship value. | |||
Various actions can change a Pokémon's friendship: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- style="text-align: center" | ||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | | ! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | | ! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship | ||
|- style="background:#{{ | |- style="background:#{{cute color light}}" | ||
! | ! 0 to 99 | ||
! 100 to 199 | |||
! 200 to 255 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | [[Level]] up (excluding [[Rare Candy]]) || +3 || +2 || +1 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | rowspan=2 | [[Fainting]] | ||
| | | If opponent is less than 30 levels higher | ||
| colspan=3 | -1 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | If opponent is at least 30 levels higher | ||
| | | colspan=2 | -5 || -10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +3 || 0 | ||
| | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Walking 128 steps (50%; for whole party) | ||
| | | colspan=3 | +1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Walking 128 steps (50%; for [[walking Pokémon]]) | ||
| | | colspan=3 | +1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Feeding a Pokémon a [[Poffin]] | ||
| | | colspan=3 | +1 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | colspan=2 | Using {{cat|friendship-raising Berries}}<ref name=berry/> || +10 || +5 || +1 | ||
| | |- style="background:#fff" | ||
| colspan=2 | Using a [[vitamin]]<ref name=vitamin/> || +4 || +2 || 0 | |||
|- style="background:#fff" | |||
| colspan=2 | Using a [[battle item]]<ref name=battleitem/> | |||
| colspan=2 | +1 || 0 | |||
|- style="background:#fff" | |||
| colspan=2 | Using [[Energy Powder]] or [[Heal Powder]] | |||
| colspan=2 | -5 || -10 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | colspan=2 | Using [[Energy Root]] | ||
| | | colspan=2 | -10 || -15 | ||
|- | |- | ||
| style="background:#fff; {{roundybl|5px}}" | " | | colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]] | ||
| style="background:#fff; {{roundybr|5px}}" | | | colspan=2 style="background:#fff" | -15 | ||
| style="background:#fff; {{roundybr|5px}}" | -20 | |||
|} | |} | ||
<ab>†: Berries affected include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26) | |||
††: Vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]]. | |||
†††: Battle items affected include [[X Attack]], [[X Defense]], [[X Speed]], [[X Sp. Atk]], [[X Sp. Def]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ab> | |||
{{-}} | {{-}} | ||
In these games, friendship has the following effects: | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{ | {| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};" | ||
! style="background:#{{cute color light}};" | Friendship | |||
! style="background:#{{cute color light}};" | Effect | |||
|- | |||
| 0-179 | |||
| None | |||
|- | |||
| 180-219 | |||
| | |||
* Pokémon moves a little when sent out in battle | |||
* 10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP) | |||
|- | |||
| 220-254 | |||
| | |||
* Pokémon bounces up-and-down when sent out in battle | |||
* 15% chance of not fainting from a hit that would normally knock it out | |||
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more) | |||
* 20% chance of recovering from [[status condition]]s on its own | |||
|- | |- | ||
| 255 | | 255 | ||
|- | | | ||
| | * Pokémon bounces up-and-down when sent out in battle | ||
| | * 20% chance of not fainting from a hit that would normally knock it out | ||
| | * Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more) | ||
| " | * 20% chance of recovering from [[status condition]]s on its own | ||
| | * 10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however) | ||
* Increased [[critical hit]] ratio (namely, each stage's chance is doubled) | |||
| " | |} | ||
| | |||
| | These effects are not applied in link battles or in the {{si|Battle Tower}}. | ||
| " | |||
| | ====Pokémon Legends: Arceus==== | ||
|- | {{incomplete|section|Chart of friendship increasing/decreasing values and test/confirm thresholds, like [https://twitter.com/Sibuna_Switch/status/1571190597028876290 these examples]; friendship rater comments}} | ||
| " | |||
| 1 | Various actions can change a Pokémon's friendship: | ||
|- | * Leveling up may increase a Pokémon's friendship <!--by 1, 2 or 3?--> | ||
| " | * Any instance of gaining Experience increases friendship by 1. This includes | ||
** Breaking rocks, shaking trees, etc. for items | |||
** If multiple [[Exp. Candy|Exp. Candies]] are used on a Pokémon at once, then friendship increases by 1 for each Candy used. | |||
** Gaining Experience after a winning battle, regardless of participation | |||
The following methods can decrease a Pokémon's friendship (down to a minimum of 0) | |||
* Letting a Pokémon faint <!--by 1, 2, or 3?--> | |||
* Using [[herbal medicine]] on it <!--amount unknown--> | |||
In {{g|Legends: Arceus}}, the friendship rater, Belamy, is in [[Jubilife Village]], near the [[pastures]]. | |||
===Generation IX=== | |||
{{incomplete|section|Needs information on changes, friendship changing actions, and rater comments}} | |||
In {{g|Scarlet and Violet}}, the friendship rater is near the fountain in the upper level of [[Cascarrafa]]. She will comment on the friendship of the any of your Pokémon, either in the [[party]] or in your [[boxes]]: | |||
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};" | |||
! style="background:#{{cute color light}};" | Quote | |||
! style="background:#{{cute color light}};" | Picnic hearts | |||
! style="background:#{{cute color light}};" | Friendship | |||
|- | |||
| "Wow, you're pretty great friends! You sure mean a lot to each other." | |||
| 4 | |||
| | |||
|- | |||
| "You're good friends, all right! You definitely enjoy each other's company!" | |||
| 3 | |||
| | |||
|- | |||
| "You're getting along well...but I'm sure you could get way friendlier!" | |||
| 2 | |||
| | |||
|- | |||
| "You're starting to get friendly. I bet you'll get along better soon!" | |||
| 1 | |||
| | |||
|- | |||
| "You two seem kinda neutral—like you don't mind each other. I hope you get closer!" | |||
| 0 | | 0 | ||
| | | | ||
|- | |||
|- | | "Are you two just starting to get to know each other? I'm sensing some awkwardness here..." | ||
| " | | 0 | ||
| | | | ||
| | |- | ||
| | | "Oh my gosh! What happened between you two?! There's not even a smidge of friendship here!" | ||
| 0 | |||
| | | | ||
|} | |||
| | |||
| | ==In spin-off games== | ||
| | {{incomplete|section|Pokémon Pikachu and Pokémon Pikachu 2 GS; Check whether friendship is boosted at the met location in Colosseum}} | ||
===Pokémon Stadium 2=== | |||
| | Depositing a Pokémon in a [[Pokémon Stadium 2]] box will reset its friendship to 70. | ||
While there is no [[Non-player character|NPC]] that rates friendship, when viewing a table with {{OBP|Pokémon|species}}, its value is listed there (along other elements such as [[type]], [[Trainer ID number]] or [[item]]), in levels. Pokémon data read from a [[Generation I]] game will always be rated as ''Not quite'', even for {{ga|Red's Pikachu}} in {{game|Yellow}}, which does have its friendship tracked. | |||
| | |||
{{ | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Rating | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | ! style="background:#AAA" |<font color=FFE100>Excellent</font> <!--- the background is to make the bright text more suitable for eyes !---> | ||
| | |250-255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
! style="color:#FF9600" | Very good | |||
| | |200-249 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
! style="color:#FF826E" | Pretty good | |||
| | |||
|150-199 | |150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | ! style="color:#FF78C8" | A little bit | ||
|100-149 | |100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
! style="color:#B484FF" | Not quite | |||
|50-99 | |50-99 | ||
|- | |- | ||
! style="background:#fff; color:#6464A0; {{roundybl|5px}}" | Not at all | |||
| style="background:#fff; {{roundybr|5px}}" |0 | | style="background:#fff; {{roundybr|5px}}" |0-49 | ||
|} | |} | ||
=====Pokémon | ===Pokémon Colosseum and Pokémon XD: Gale of Darkness=== | ||
{{incomplete|section}} | |||
In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], [[purification|purifying]] a Pokémon increases its friendship by 70. | |||
===Pokémon Ranger: Shadows of Almia=== | |||
[[File:Happy Mood SoA.png|frame|Two {{OBP|Pokémon|species}} in a ''Happy Mood'']] | |||
Friendship also has an effect in the second game of the [[Pokémon Ranger]] series. {{ra|Partner Pokémon}} can have the condition of ''Fine'', ''Happy'', or ''Very Happy''. When it is in a ''Happy Mood'', black musical notes appear to come out of it. Multicolored musical notes come out when it is ''Very Happy''. This may happen whether or not it is with the {{player}}. This state of mind increases the speed the Partner Gauge fills up due to more Partner Energy being provided. | |||
=====Pokémon Box: Ruby and Sapphire===== | |||
In [[Pokémon Box: Ruby and Sapphire]], when viewing a table of Pokémon, the Pokémon's friendship rating is listed, along with other properties (e.g. [[type]], [[level]], etc.). | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
! style="background:#{{cute color light}}; {{roundytl|5px}}" | | ! style="background:#{{cute color light}}; {{roundytl|5px}}" | Rating | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | ! style="background:#AAA" |<font color=FFE100>Excellent</font> <!--- the background is to make the bright text more suitable for eyes !---> | ||
|255 | |250-255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
! style="color:#FF9600" | Very good | |||
|200- | |200-249 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
! style="color:#FF826E" | Good | |||
|150-199 | |150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
! style="color:#FF78C8" | So-so | |||
|100-149 | |100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
! style="color:#B484FF" | Not good | |||
|50-99 | |50-99 | ||
|- | |- | ||
! style="background:#fff; color:#6464A0; {{roundybl|5px}}" | Meager | |||
| style="background:#fff; {{roundybr|5px}}" | 0- | | style="background:#fff; {{roundybr|5px}}" |0-49 | ||
|} | |} | ||
=====Pokémon | ===Pokémon Pinball: Ruby & Sapphire=== | ||
{{incomplete|section|How the player obtains heart symbols}} | |||
In [[Pokémon Pinball: Ruby & Sapphire]], the player gets three friendship heart symbols ([[File:Pinball RS Friendship.png]]) to evolve any of the following Pokémon, which would normally evolve by friendship in the [[core series]] games. | |||
{| class="roundtable" style="background:#{{cute color light}}; border:5px solid #{{cute color}}" | |||
! Evolves from !! Evolves into | |||
|- | |||
| {{p|Golbat}} | |||
| {{p|Crobat}} | |||
|- | |||
| {{p|Pichu}} | |||
| {{p|Pikachu}} | |||
|- | |||
| {{p|Igglybuff}} | |||
| {{p|Jigglypuff}} | |||
|- | |||
| {{p|Azurill}} | |||
| {{p|Marill}} | |||
|} | |||
=====Pokémon XD: Gale of Darkness===== | |||
The friendship rater is located inside the [[Krabby Club]] in [[Gateon Port]]. He is upstairs, straight to the rear of the club (not the ones backstage) and standing near the bartender. He looks like a boat captain. He is present after starting the events in [[Pyrite Town]]. | |||
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | {| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}" | ||
|- | |- | ||
Line 1,577: | Line 1,729: | ||
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "It simply adores you! It couldn't possibly get to like you more. This is wonderful!" | ||
| 255 | | 255 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "It seems to like you very much. Your Pokémon seems to be very happy that it's with you." | ||
| 200-254 | |||
|- style="background:#fff" | |||
| "It likes you quite a bit. It wants to be pampered by you." | |||
| 150-199 | | 150-199 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "It's growing friendly toward you. It seems to believe in you." | ||
| 100-149 | | 100-149 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "It doesn't seem to be used to you yet. You should treat it kindly." | ||
| 50-99 | | 50-99 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| " | | "Hmm… It's not friendly toward you. The look in its eyes is frightening. You should treat it more kindly." | ||
| 1-49 | | 1-49 | ||
|- | |- | ||
| " | | style="background:#fff; {{roundybl|5px}}" | "… This is awful. It detests you to a degree I hardly ever see. Are you sure you'll be okay?" | ||
| | | style="background:#fff; {{roundybr|5px}}" | 0 | ||
| " | |||
| | |||
| | |||
|} | |} | ||
==In the anime== | ==In the anime== |
Revision as of 04:35, 28 May 2023
- If you were looking for the Friendship features in Pokémon GO, see Friends (GO).
- Happiness redirects here. For the "Happiness Pokémon" category, see Blissey (Pokémon).
This page is in need of spading. See its section on the spading page for more information, and how you can help. Still needs research overall, especially regarding values. |
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Manga section |
In the core series games, friendship (Japanese: なつき度 degree of emotional attachment) is a measurement of how much a Pokémon is attached to its Trainer and enjoys being in their care. Friendship was also referred to as loyalty in Generation II core games, tame in Pokémon Stadium 2, and friendliness in Pokémon XD: Gale of Darkness; it is also referred to by fans as happiness. Friendship was introduced in Pokémon Yellow, though only for the starter Pikachu; it was expanded to apply to all Pokémon in Generation II.
Friendship affects the evolution of certain Pokémon, the power of certain moves, and the availability of a few in-game items and ribbons. Certain activities/events can increase a Pokémon's friendship (such as gaining a level and walking a certain amount of steps), while others decrease their friendship (such as fainting, using herbal medicine).
Friendship is distinct from affection, a separate mechanic used in Generation VI and some Generation VII games. However, beginning with Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, friendship effectively replaced affection, and friendship took on the effects of affection.
General mechanics
A Pokémon's friendship value ranges from 0 to 255 (stored as a single byte), and since Generation III, each Pokémon has a base friendship value. This base value applies when a wild Pokémon is caught with most kinds of Poké Balls and in most cases when a Pokémon is traded. As of Generation IX, there are two exceptions for caught or traded Pokémon:
- A wild Pokémon caught in a Friend Ball starts with 200 friendship, regardless of its base friendship; and
- A Pokémon traded back to its original Trainer regains the friendship it had before being traded away (Generation VI or later).
Additionally, a Pokémon hatched from an Egg starts with 120 friendship.
Evaluating friendship
In Pokémon Yellow, the starter Pikachu's friendship can be evaluated directly by talking to it, and similar direct evaluation mechanics exist in many recent core series games.
Friendship rater locations
Certain NPCs in the core games will also evaluate the friendship of the first Pokémon in the player's party, as will certain game features in some generations:
Region | City | Location | Rater |
---|---|---|---|
Kanto | Celadon CityY | Celadon Mansion, first floor | A woman in the Manager's Suite |
Pallet Town | Blue's houseFRLG | Daisy | |
Trace's housePE | Trace's sister | ||
Johto | Goldenrod City | House east of the Department Store | A woman |
Goldenrod Department Store, fifth floorSu | A woman | ||
Hoenn | Verdanturf Town | Southwestern-most house | A woman |
Pacifidlog Town | Southwestern-most house | A Gentleman | |
Orre | Gateon PortXD | Krabby Club, upper floor | The captain |
Sinnoh | Hearthome City | Pokémon Fan Club (east of the Poké Mart) | A Beauty |
Route 213 | House south of the Pastoria City gate | Dr. Footstep | |
Eterna City | Pokémon Center | An Aroma Lady | |
Across Sinnoh | Pokétch: Friendship Checker app | ||
Unova | Icirrus City | Pokémon Fan Club (south of Gym) | A woman |
Nacrene CityBW | Building east of the Pokémon Center | A woman with a Pokémon | |
Across UnovaB2W2 | Xtransceiver: Call Bianca | ||
Kalos | Santalune City | House west of the Pokémon Center | A Beauty |
Laverre City | Pokémon Fan Club (in the northwest) | A Pokémon Breeder | |
Alola | Konikoni City | Next to the TM Shop's street sign | A female Veteran |
Galar | Hammerlocke | House east of the Pokémon Center | A young boy |
Hisui | Jubilife Village | Near the pastures | Belamy |
Paldea | Cascarrafa | Near the fountain at the upper level | A woman with a Marill |
Raising & lowering friendship
Friendship is generally increased by taking good care of a Pokémon. Keeping a Pokémon in the player's party, raising it, using items on it, and getting it groomed will typically increase a Pokémon's friendship. Letting a Pokémon faint and using bitter herbal medicines on it will decrease a Pokémon's friendship.
Certain items and conditions (described below) apply additional bonuses to friendship increases. These bonuses do not apply to when friendship is not increased (e.g., using an X Attack on a Pokémon with high friendship).
Luxury Ball
From Generation III onward, if a Pokémon was caught in a Luxury Ball, any increase to its friendship is boosted by 1.
Met location
Activities and events that increase a Pokémon's friendship are more effective in the location where that Pokémon was first encountered (e.g., where it was caught). This effect varied in Generation II and III, and it didn't exist in Generation IV. Since Generation V, the met location bonus boosts any increase to a Pokémon's friendship by 1.
Soothe Bell
If a Pokémon is holding a Soothe Bell, increases to its friendship are boosted by 50% of the change. In Generation III, the increase is applied to the original change in friendship; in subsequent generations, it applies to the friendship change after including Luxury Ball and met location bonuses.
Effects of friendship
Starting in Generation II, there are Pokémon that evolve by friendship. Additionally, certain moves vary in power depending on the user's friendship.
In Generation IV and since Generation VIII, certain ribbons are awarded to Pokémon with the maximum (255) friendship value.
Some NPCs also only give gifts or teach moves when the player's Pokémon has a certain amount of friendship. Specifically, a Pokémon must have maximized friendship to learn Draco Meteor, Frenzy Plant, Blast Burn, Hydro Cannon, Grass Pledge, Fire Pledge, or Water Pledge in any generation.
Affected moves
Friendship affects the base power of the following moves.
Move | Type | Category | Power | Accuracy | Notes |
---|---|---|---|---|---|
Frustration | Normal | Physical | Varies | 100% | The base power increases as the user's friendship decreases |
Pika PapowP | Electric | Special | Varies | —% | The base power increases as the user's friendship increases |
Return | Normal | Physical | Varies | 100% | The base power increases as the user's friendship increases |
Veevee VolleyE | Normal | Physical | Varies | —% | The base power increases as the user's friendship increases |
In-battle bonuses
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Needs more detailed information, dialogue, etc. |
Beginning in Generation VII, friendship can have in-battle effects that used to depend on affection. These effects, which vary by game, include surviving a hit that would normally knock it out, boosted experience, and recovering from status conditions.
Evolutions based on friendship
Beginning in Generation II, several Pokémon evolve after being leveled up with high friendship: at least 220 (before Generation VIII); or at least 160 (Generation VIII onward).
Prior evolution | Friendship evolution | Later evolution | ||||
---|---|---|---|---|---|---|
Introduced in Generation II | ||||||
Zubat Poison Flying |
Level 22+ → |
Golbat Poison Flying |
+ Level Up → |
Crobat Poison Flying |
Crobat does not evolve | |
Nothing evolves into Pichu | Pichu Electric |
+ Level Up → |
Pikachu Electric |
Thunder Stone → |
Raichu Electric | |
+ Thunder Stone (in Alola) → |
AlolanRaichu Electric Psychic | |||||
Nothing evolves into Cleffa | Cleffa Fairy |
+ Level Up → |
Clefairy Fairy |
Moon Stone → |
Clefable Fairy | |
Nothing evolves into Igglybuff | Igglybuff Normal Fairy |
+ Level Up → |
Jigglypuff Normal Fairy |
Moon Stone → |
Wigglytuff Normal Fairy | |
Nothing evolves into Togepi | Togepi Fairy |
+ Level Up → |
Togetic Fairy Flying |
Togetic does not evolveGen. II–III | ||
Shiny Stone → |
Togekiss Fairy Flying | |||||
Nothing evolves into Eevee | Eevee Normal |
+ + File:Day Icon.png Level Up (day) → |
Espeon Psychic |
Espeon does not evolve | ||
+ + File:Night Icon.png Level Up (night) → |
Umbreon Dark |
Umbreon does not evolve | ||||
Nothing evolves into ChanseyGen. II–III | Chansey Normal |
+ Level Up → |
Blissey Normal |
Blissey does not evolve | ||
Happiny Normal |
+ + File:Day Icon.png Level Up (day, holding an Oval Stone) → | |||||
Introduced in Generation III | ||||||
Nothing evolves into Azurill | Azurill Normal Fairy |
+ Level Up → |
Marill Water Fairy |
Level 18+ → |
Azumarill Water Fairy | |
Introduced in Generation IV | ||||||
Nothing evolves into Budew | Budew Grass Poison |
+ + File:Day Icon.png Level Up (morning or day) → |
Roselia Grass Poison |
Shiny Stone → |
Roserade Grass Poison | |
Nothing evolves into Buneary | Buneary Normal |
+ Level Up → |
Lopunny Normal |
Lopunny does not evolve | ||
Nothing evolves into Chingling | Chingling Psychic |
+ + File:Night Icon.png Level Up (night) → |
Chimecho Psychic |
Chimecho does not evolve | ||
Nothing evolves into Munchlax | Munchlax Normal |
+ Level Up → |
Snorlax Normal |
Snorlax does not evolve | ||
Nothing evolves into Riolu | Riolu Fighting |
+ + File:Day Icon.png Level Up (day) → |
Lucario Fighting Steel |
Lucario does not evolve | ||
Introduced in Generation V | ||||||
Nothing evolves into Woobat | Woobat Psychic Flying |
+ Level Up → |
Swoobat Psychic Flying |
Swoobat does not evolve | ||
Sewaddle Bug Grass |
Level 20+ → |
Swadloon Bug Grass |
+ Level Up → |
Leavanny Bug Grass |
Leavanny does not evolve | |
Introduced in Generation VI | ||||||
Nothing evolves into Eevee | Eevee Normal |
+ + + Level Up (knows a Fairy move, 2+ affection levels)Gen. VI–VII →[1] |
Sylveon Fairy |
Sylveon does not evolve | ||
+ Level Up (knows a Fairy move) →[1] | ||||||
Introduced in Generation VII | ||||||
Nothing evolves into Alolan Meowth | AlolanMeowth Dark |
+ Level Up[2] → |
AlolanPersian Dark |
Alolan Persian does not evolve | ||
Nothing evolves into Type: Null | Type: Null Normal |
+ Level Up → |
Silvally Normal |
Silvally does not evolve | ||
Introduced in Generation VIII | ||||||
Nothing evolves into Snom | Snom Ice Bug |
+ + File:Night Icon.png Level Up (night) → |
Frosmoth Ice Bug |
Frosmoth does not evolve |
Misconceptions
Though often thought otherwise, the following factors do not affect friendship:
- Trying to release the starter Pikachu or evolve it with a Thunder StoneY
- Battling against an Elite Four member or the ChampionY
- Depositing a Pokémon in the Pokémon Storage System (except it loses some friendship in Pokémon Yellow, and the friendship resets in the Stadium games)
- Letting a Pokémon's HP fall to critical status
- Letting a Pokémon get a status condition, or walking with a Pokémon with a status condition
- Healing a Pokémon with low HP or with a status condition
- Giving a Pokémon an item to hold, except the Soothe Bell
- Evolving a Pokémon, except via trade evolution
- Using a Pokémon in battle or winning a battle with a Pokémon
- Increasing affection
Generation- and game-specific mechanics
Generation I
Friendship was introduced in Pokémon Yellow as a mechanic exclusively for the starter Pikachu. Outsider Pikachu are not affected, nor are any Raichu (even if, through trade, the Raichu is an evolved starter Pikachu). However, any Pikachu whose Original Trainer is the player is treated as their starter Pikachu, and all starter Pikachu share the same friendship value. This value persists if the starter Pikachu is traded, and any change in this value applies to all starter Pikachu.
When in the party and not fainted, the starter Pikachu (or first starter Pikachu in the party) follows the player in the overworld, and interacting with Pikachu brings up a pop-up window showing Pikachu's face. Apart from certain special events that cause special reactions, Pikachu's expression changes based on its current friendship. At maximum friendship, Pikachu jumps up and down before the window appears.
In Cerulean City, Melanie gives the player a Bulbasaur if the starter Pikachu's friendship at least 147. Melanie will give the player this Bulbasaur even if the starter Pikachu is not in the party or even in the game. Additionally, a father on the upper floor of the Pewter Museum will acknowledge Pikachu's friendship.
Various actions can change Pikachu's friendship level:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Starter Pikachu levels up while in the party | +5 | +3 | +2 | |
Use medicine on starter Pikachu (even if unsuccessful), other than PP Up, Full Heal, Revive, Max Revive, Ether, Max Ether, Elixer, Max Elixer | ||||
Challenge a Gym Leader with non-fainted starter Pikachu in the party (if the player has multiple starter Pikachu, the first must not be fainted) |
+3 | +2 | +1 | |
Walk 255 steps with Pikachu following (50% chance) | +2 | +1 | ||
Teach Pikachu a TM or HM move | +1 | 0 | ||
Use a battle item on starter Pikachu (even if unsuccessful), other than X Accuracy | ||||
Starter Pikachu faints (including during link battles) |
If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher, or outside of battle | -5 | -10 | ||
Deposit starter Pikachu in the Pokémon Storage System from the party | -3 | -5 | ||
Trade Pikachu away | -10 | -20 |
Vitamins, battle items, and HP-restoring items increase Pikachu's friendship even if they have no effect (e.g., attempting to use a Potion on a Pikachu that is fainted or has full health). Using an item in this way does not consume it, so the same item can repeatedly increase Pikachu's friendship.
Waking Pikachu with the Poké Flute (either in or out of battle) does not change its friendship.
In Pokémon Yellow, the friendship rater is a woman in Celadon Mansion. She will comment on the starter Pikachu's friendship if it is following the player:
Statement | Friendship |
---|---|
"You look like a fantastic duo. You're making me jealous!" | 201-255 |
"Your Pikachu looks happy with you." | 161-200 |
"Your Pikachu seems tamed." | 131-160 |
"You must be happy to have a Pokémon that cute." | 101-130 |
"Why don't you take more care with Pikachu?" | 51-100 |
"It seems like it hasn't been tamed at all." | 0-50 |
Generation II
In Generation II, friendship was expanded to apply to all Pokémon. All Pokémon have a base friendship of 70, but any Pokémon caught in a Friend Ball starts with 200 friendship, and any Pokémon hatched from an Egg starts with 120 friendship.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Grooming (haircut brothers) "<Pokémon> looks [...]" |
"delighted!" (younger brother: 10%) | +10 | +4 | |
"delighted!" (older brother: 20%) | +5 | +2 | ||
"happy." (older brother: 50%, younger: 30%) | +3 | +1 | ||
"a little happier." (older brother: 30%, younger: 60%) | +1 | |||
Level up | AlwaysGS/Anywhere except met locationC | +5 | +3 | +2 |
At met locationC | +10 | +6 | +4 | |
Using a vitamin[3] | +5 | +3 | +2 | |
Battling against a Gym Leader, Elite Four member, the Champion, or Red (whole party) | +3 | +2 | +1 | |
Grooming (Daisy) | +3 | +1 | ||
Walking 512 steps (whole party) | +1 | |||
Learn a TM | +1 | 0 | ||
Using a battle item[4] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher, or outside of battle | -5 | -10 | ||
Using EnergyPowder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
In Pokémon Gold, Silver, and Crystal, the friendship rater can be found in Goldenrod City, in a house near the Goldenrod Department Store. Additionally, on Sundays, a friendship rater can be found in the Department Store itself. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Goldenrod City | |
"It looks really happy! It must love you a lot." | 250-255 |
"I get the feeling that it really trusts you." | 200-249 |
"It's friendly toward you. It looks sort of happy." | 150-199 |
"It's quite cute." | 100-149 |
"You should treat it better. It's not used to you." | 50-99 |
"It doesn't seem to like you at all. It looks mean." | 0-49 |
Goldenrod Department Store (Sunday only) | |
"It's very attached to you. This move should be perfect for a pair like you." | 150-255 |
"It's adorable! You should teach it good TM moves." | 50-149 |
"It looks evil. How about this TM for it?" | 0-49 |
The friendship rater in the Department Store will give out TM21 (Frustration) for Pokémon with low friendship and TM27 (Return) for high friendship.
Pokémon Crystal
The met location boost was first introduced in Pokémon Crystal. In Pokémon Crystal, if a Pokémon is leveled up at its met location, it will gain twice as much friendship from that level up as usual. Since only Pokémon caught in Pokémon Crystal have a defined met location, Pokémon caught in the Generation I games, Pokémon Gold and Silver, and Pokémon from in-game trades will not receive this bonus. If a Pokémon that has a defined met location is traded to a Generation I game, this data is permanently erased, so it can no longer receive this bonus.
Generation III
In Generation III, each Pokémon was assigned a specific base friendship value. The Luxury Ball and Soothe Bell boosts were also introduced.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Using friendship-raising BerriesE[5] | +10 | +5 | +2 | |
Level up | +5 | +3 | +2 | |
Using a vitamin[6] | +5 | +3 | +2 | |
Grooming (Daisy)FRLG | +3 | +1 | ||
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +3 | +2 | +1 | |
Walking 128 steps (50% chance to occur, affects whole party) | +1 | |||
Learn a TM or HM | +1 | 0 | ||
Using a battle item[7] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher, or outside of battle | -5 | -10 | ||
Using EnergyPowder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
Fainting in battle will not alter a Pokémon's friendship if it fainted from poison at the end of a turn. In the Generation III core games, if a Pokémon is currently at its met location, any increase to its friendship is boosted by 1.
Pokémon Ruby, Sapphire, & Emerald
In Pokémon Ruby, Sapphire, and Emerald, there are two friendship raters; one is in a house in Verdanturf Town, and the other is in Pacifidlog Town. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Verdanturf Town | |
"It adores you. It can't possibly love you any more. I even feel happy seeing it." | 255 |
"It seems to be very happy. It obviously likes you a whole lot." | 200-254 |
"It likes you quite a lot. It seems to want to be babied a little." | 150-199 |
"It's getting used to you. It seems to believe in you." | 100-149 |
"It's not very used to you yet. It neither loves nor hates you." | 50-99 |
"It's very wary. It has scary viciousness in its eyes. It doesn't like you much at all." | 1-49 |
"This is a little hard for me to say… Your Pokémon simply detests you. Doesn't that make you uncomfortable?" | 0 |
Pacifidlog Town | |
"It clearly likes you very much. A Pokémon that adoring and adorable deserves a TM like this, no?" | 151-255 |
"Hmm… It's not bad, but it's also not good. You, as the Trainer, need to put in some more effort." | 100-150 |
"It has a vicious look to it. A frightening Pokémon like that deserves a TM like this." | 0-99 |
The friendship rater in Pacifidlog Town will give out TM21 (Frustration) for Pokémon with low friendship and TM27 (Return) for high friendship.
Pokémon FireRed & LeafGreen
- Main article: Daisy Oak
In Pokémon FireRed and LeafGreen, the friendship rater is Daisy Oak in Pallet Town. She will also offer grooming to increase a Pokémon's friendship once for every 512 steps the player takes. She will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
"It couldn't possibly love you any more than it does now. Your Pokémon is happy beyond words." | 255 |
"It looks very happy. I wish <rival> could see this and learn something from it." | 200-254 |
"It's quite friendly with you. Keep being good to it!" | 150-199 |
"It's warming up to you. Trust must be growing between you." | 100-149 |
"It's not quite familiar with you yet. Pokémon are all quite wary when you first get them." | 50-99 |
"<Player>, I don't like the way it glares at you. Could you try being a little nicer to it?" | 1-49 |
"…Um, it's not easy for me to say this, but… Is there some reason why your Pokémon would hate you so much?" | 0 |
In addition, how much a Pokémon moves towards the screen after an item is used on it also indicates its friendship.
In the Water Labyrinth on the Sevii Islands, a Gentlemen will give the player a Togepi Egg if the first Pokémon in their party has maximum friendship.
Generation IV
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Figure out the probabilities for the variable massage/grooming events |
Unlike the previous generation, a Pokémon's met location does not affect the amount of friendship it gains.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Massage (Ribbon Syndicate)DPPt "Our treatment has made your pampered baby [...] friendly to you." |
"much more" | +30 | ||
"more" | +10 | |||
"a little more" | +5 | |||
Grooming (haircut brothers)HGSS "<Pokémon> looks [...]" |
"delighted!" | +10 | ||
"happy." | +5 | |||
"a little happier." | +1 | |||
Grooming (Daisy)HGSS | +10 | |||
Using friendship-raising Berries[5] | +10 | +5 | +2 | |
Level up | +5 | +3 | +2 | |
Using a vitamin[6] | +5 | +3 | +2 | |
Massage (Veilstone City Massage Girl)DPPt | +3 | |||
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +3 | +2 | +1 | |
Winning a Contest | +3 | +2 | +1 | |
Walking 128 steps (50% chance, whole party) | +1 | |||
Learn a TM or HM | +1 | 0 | ||
Using a battle item[8] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Surviving poison with 1 HP outside of battle | -5 | -10 | ||
Using EnergyPowder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
Pokémon Diamond, Pearl, & Platinum
In Pokémon Diamond, Pearl, and Platinum, the massage at the Ribbon Syndicate is not affected by any friendship boosts, and the Soothe Bell does not affect friendship gained when using a battle item.
In these games, there are three friendship raters: One is found at the Pokémon Fan Club in Hearthome City, one (Dr. Footstep) on Route 213 near the Pastoria City gate, and one in the Pokémon Center in Eterna City. They will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Dr. Footstep | |
Refer to Dr. Footstep → Friendship levels. | |
Friendship Checker (Pokétch app) | |
Two large hearts | 255 |
Two small hearts | 200-254 |
One small heart | 150-199 |
No hearts (moves towards stylus) | 70-149 |
No hearts (moves away from stylus) | 0-69 |
Eterna City | |
"It seems to like you. It must be happy being with you." | 120-255 |
"It's becoming comfortable around you, I think." | 70-119 |
"Hmm… It needs to get used to you more." | 0-69 |
Hearthome City | |
"It simply adores you! Why, I feel like I am intruding!" | 255 |
"It's very friendly toward you. I can tell you treat it kindly." | 200-254 |
"It's quite friendly to you. It must be happy being with you." | 150-199 |
"It's warming up to you. That's my impression." | 100-149 |
"It's feeling neutral toward you. It's up to you to change that." | 50-99 |
"Hmm… It seems to dislike you a little." | 1-49 |
"Oh, my… I think this one really hasn't taken too kindly to you." | 0 |
The Eterna City friendship rater also gives the player the Friendship Checker app for the Pokétch.
Due to a glitch in Diamond and Pearl, using herbal medicine on a Pokémon with low friendship while in battle can cause its friendship to underflow to a value near the 255 maximum.[9]
Pokémon HeartGold & SoulSilver
In Pokémon HeartGold and SoulSilver, the friendship rater can be found in Goldenrod City, in a house near the Goldenrod Department Store. Additionally, on Sundays, a friendship rater can be found in the Department Store itself. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Goldenrod City | |
"It looks really happy! It must love you a lot." | 250-255 |
"I get the feeling that it really trusts you." | 200-249 |
"It's friendly toward you. It looks sort of happy." | 150-199 |
"It's quite cute." | 100-149 |
"You should treat it better. It's not used to you." | 50-99 |
"It doesn't seem to like you at all. It looks mean." | 0-49 |
Goldenrod Department Store (Sunday only) | |
"It's very attached to you. This move should be perfect for a pair like you." | 149-255 |
"It's adorable! You should teach it good TM moves." | 51-148 |
"It looks evil. How about this TM for it?" | 0-50 |
Additionally, a walking Pokémon's reaction changes depending on its friendship.
When fishing, the walking Pokémon's friendship affects the odds of getting a bite. Walking Pokémon with a friendship of at least 150 guarantee getting a bite; otherwise, there is a chance of not getting a bite.[10]
Generation V
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Effects of Makeups at the Beauty Salon; check whether boosts like Luxury Ball apply to Join Avenue events |
The met location friendship boost introduced in Generation III returned. Additionally, Generation V introduced Befriending Power as a Pass Power; it boosts any increase to friendship by one to three points depending on the strength of the power used. However, friendship boosts do not apply to the massage in Castelia City.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Beauty Salon: getting a Royal CutW2 | +50 | |||
Beauty Salon: getting a Beauty CutB2 | +40 | |||
Beauty Salon: getting a Smile CutB2W2 | +30 | |||
Massage (Castelia StreetBW/Medal OfficeB2W2) "The massage has made your Pokémon [...] friendly to you!" |
"much more" (6%) | +30 | ||
"more" (20%) | +10 | |||
"a little bit more" (74%) | +5 | |||
Beauty Salon: getting a ShampooB2W2 | +20 | |||
Café: getting a Friendly ComboB2W2 | +20 | |||
Beauty Salon: getting a BrushingB2W2 | +10 | |||
Café: getting a Friendly LunchB2W2 | +10 | |||
Using friendship-raising Berries[5] | +10 | +5 | +2 | |
Café: getting a Friendly DrinkB2W2 | +5 | |||
Level up in battle | +5 | +4 | +3 | |
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +5 | +4 | +3 | |
Using a vitamin[6] | +5 | +3 | +2 | |
Using a wing | +3 | +2 | +1 | |
Walking 255 steps (50% chance, whole party) | +2 | +1 | ||
Learn a TM or HM | +1 | 0 | ||
Using a battle item[8] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Using EnergyPowder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
In all Generation V games, a friendship rater is at the Pokémon Fan Club in Icirrus City. In Pokémon Black and White, a second friendship rater is in a building east of the Pokémon Center in Nacrene City. In Pokémon Black 2 and White 2, Bianca acts as a friendship rater when called on the Xtransceiver. Each of them will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Icirrus City | |
"It is super friendly to you! I'm a bit jealous!" | 255 |
"It is quite friendly to you! You must be a kind person!" | 200-254 |
"It is friendly to you. It must be happy with you." | 150-199 |
"It is a little friendly to you… That's what I'm getting." | 100-149 |
"The relationship is neither good nor bad… It looks neutral." | 50-99 |
"Hmmm… It may not like you very much." | 1-49 |
"By any chance, you… Are you a very strict person? I feel that it really doesn't like you…" | 0 |
Nacrene CityBW | |
"It's very friendly toward you! It must be happy with you." | 120-255 |
"It's a little bit friendly to you… Something like that." | 70-119 |
"Hmmm… It may still take some time." | 0-69 |
BiancaB2W2 | |
"What great friends you are! It's so nice how you trust each other! It makes me kinda jealous!" | 255 |
"You two sure get along great! It looks like you are having fun together! You seem bright and cheerful!" | 200-254 |
"You seem really close! You look so, so happy! It's enough to make me happy too!" | 150-199 |
"You're starting to get to be friends. Just maybe, walking along the same path has made you understand one another." | 100-149 |
"You still have room for improvement. How nice! I mean, you can become even better friends!" | 50-99 |
"You aren't getting along, are you? It's glaring at you with a look that's kinda scary." | 1-49 |
"You aren't getting along, are you? It doesn't look like it's having fun even when you're together." | 0 |
Generation VI
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Check if Pokéblocks add friendship and chance of increasing friendship every 128 steps |
In Generation VI, Befriending Power became an O-Power. Friendship boosts do not apply to massages, drinks from the Juice Shoppe, or the Soothing Bag in Super Training.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Massage (Secret Pals)ORAS | +30 | |||
Massage (Cyllage CityXY/Mauville CityORAS) "The massage made your Pokémon [...] friendly toward you" |
"much more" (6%) | +30 | ||
"more" (20%) | +10 | |||
"a little bit more" (74%) | +5 | |||
Super Training: Soothing Bag | +20 | |||
Juice ShoppeXY: Colorful Shake | Custom-made | +12 to 32 (depending on Berries used) | ||
Pre-made | +1 per $100 | |||
Using friendship-raising Berries[5] | +10 | +5 | +2 | |
Level up in battle | +5 | +4 | +3 | |
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +5 | +4 | +3 | |
Using a vitamin[6] | +5 | +3 | +2 | |
Juice ShoppeXY: Rare Soda, Ultra Rare Soda, Perilous Soup, or EV Juices | +4 | |||
Using a wing | +3 | +2 | +1 | |
Walking 128 steps (sometimes; for whole party) | +2 | +1 | ||
Using a battle item[8] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Using Energy Powder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
Pokémon X & Y
In Pokémon X and Y, there are two friendship raters: One in the house west of the Pokémon Center in Santalune City, and the other at the Pokémon Fan Club in Laverre City. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Santalune City | |
"Let's see, you and <Pokémon> are… Very connected to each other! That's what it looks like to me!" | 120-255 |
"Let's see, you and <Pokémon> are… Just getting to know each other… Yes, I think that's how I'd put it." | 70-119 |
"Let's see, you and <Pokémon> are… Capable of understanding each other much more than now. Look forward to that, OK?" | 0-69 |
Laverre City | |
"It's amazingly friendly toward you! It must be so happy spending every day with you!" | 255 |
"You must really like your <Pokémon> and always keep it by your side!" | 200-254 |
"Well, I think you and <Pokémon> will be an even greater combo someday!" | 150-199 |
"It's a little bit friendly to you… Something like that." | 100-149 |
"Hmm…I think you have a lot of time ahead of you to get to know one another better." | 50-99 |
"Don't tell me! Are you just letting it get knocked out in Pokémon battles?!" | 1-49 |
"What's this? Are you a disciplinarian? Or do you plan to use the move Frustration?" | 0 |
Pokémon Omega Ruby & Alpha Sapphire
In Pokémon Omega Ruby and Alpha Sapphire, Nameless Cavern becomes unlocked once the player has three Pokémon with maximum friendship on their team.
In these games, there are two friendship raters; one is in a house in Verdanturf Town, and the other is in Pacifidlog Town. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Verdanturf Town | |
"It's extremely friendly toward you. It couldn't possibly love you more. It's a pleasure to see!" | 255 |
"It seems to be very happy. It's obviously friendly toward you." | 200-254 |
"It's quite friendly toward you. It seems to want to be babied a little." | 150-199 |
"It's getting used to you. It seems to believe in you." | 100-149 |
"It's not very used to you yet. It neither loves nor hates you." | 50-99 |
"It's very wary. It has a scary look in its eyes. It doesn't like you much at all." | 1-49 |
"This is a little hard for me to say… Your Pokémon simply detests you. Doesn't that make you uncomfortable?" | 0 |
Pacifidlog Town | |
"It's clearly very friendly toward you. A Pokémon that adoring and adorable deserves a TM like this, no?" | 151-255 |
"Hmm… It's not bad, but it’s also not good. You, as the Trainer, need to put in some more effort." | 100-150 |
"It has a vicious look to it. A frightening Pokémon like that deserves a TM like this." | 0-99 |
The friendship rater in Pacifidlog Town will give out TM21 (Frustration) for Pokémon with low friendship and TM27 (Return) for high friendship.
Generation VII
Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Check Festival Plaza events and walking mechanics |
Friendship boosts do not apply to massages.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Massage (Konikoni City) | "I think you'll notice a lot of friendly feelings!" | +40 | ||
"[It] helped inspire some good, friendly feelings toward you." | +20 | |||
"It's feeling a bit more friendly toward you already, I'd say." | +10 | |||
Food stalls: getting a Friendly Combo | +20 | |||
Food stalls: getting a Friendly Lunch | +10 | |||
Food stalls: getting a Friendly Drink | +5 | |||
Using friendship-raising Berries[5] | +10 | +5 | +2 | |
Isle Avue hot springs | +5 | |||
Level up in battle | +5 | +4 | +3 | |
Battling against an island kahuna, Elite Four member, or the Champion (whole party) | +5 | +4 | +3 | |
Using a vitamin[6] | +5 | +3 | +2 | |
Using a wing | +3 | +2 | +1 | |
Walking 128 steps (sometimes; for whole party) | +2 | +1 | ||
Using a battle item[8] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Using Energy Powder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
†: Berries affected include Pomeg Berry, Kelpsy Berry, Qualot Berry, Hondew Berry, Grepa Berry, and Tamato Berry (No. 21-26)
††: Vitamins affected include HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max, and Rare Candy
†††: Battle items affected include X Attack, X Defense, X Speed, X Sp. Atk, X Sp. Def, X Accuracy, Dire Hit, and Guard Spec.
In both Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon, the friendship rater is next to the TM Shop in Konikoni City. She will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
"My! It feels incredibly close to you! Nothing makes it happier than being with you!" | 255 |
"You clearly love your <Pokémon>, and you must spend a lot of time together." | 200-254 |
"Hm. I'd say that you and <Pokémon> have the potential to be an even greater combo." | 150-199 |
"Hmmm. I think…it feels friendly toward you. At least a little…" | 100-149 |
"Hmmm… I'd say that you and your Pokémon still have a long way to go." | 50-99 |
"What is going on here? Do you let it get knocked out a lot in battles or something? This is bad." | 1-49 |
"Oh dear. You must be a merciless Trainer… Do you use Frustration or just not know better?" | 0 |
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Add friendship rater comments |
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, friendship is factored into all of a Pokémon's stats, except HP. At maximum friendship, a Pokémon will receive a 10% boost to its stats, before AVs are added in. The friendship multiplier scales directly with the level of friendship, starting from a 0% boost at 0 friendship to receiving the full 10% at 255.
Friendship | Effect |
---|---|
0-99 | None |
100-149 |
|
150-199 |
|
200-254 |
|
255 |
|
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Level up | +2 | +1 | +1 | |
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +4 | +3 | +2 | |
Throwing $500 into the fountain in Cerulean City | +20 (whole party) | |||
Throwing $50 into the fountain in Cerulean City | +2 (whole party) | |||
Walking 255 steps (50%; for Partner Pokémon and walking Pokémon) | +2 | +1 | ||
Using a vitamin[6] | +5 | +3 | +2 | |
Using a battle item[8] | +1 | 0 |
†: Vitamins affected include PP Up, PP Max, and Rare Candy
††: Battle items affected include X Attack, X Defense, X Speed, X Sp. Atk, X Sp. Def, X Accuracy, Dire Hit, and Guard Spec.
In these games, the friendship rater is Trace's sister, found in Trace's house in Pallet Town.
Generation VIII
Beginning in Generation VIII, the threshold for friendship evolutions was reduced to 160.
Pokémon Sword and Shield
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Test and update chart with thresholds and values for all friendship increasing/decreasing factors like vitamins, battle items, herbs, etc., confirm untested thresholds for camp/berries, do they actually cap at 179? Examples |
In Pokémon Sword and Shield, friendship can only be increased to a certain cap without using Pokémon Camp or Berries. While this is enough to evolve Pokémon that evolve with high friendship, it is not enough to receive any in-battle friendship bonuses. Pokémon Camp and friendship-raising Berries are the only ways to reach the maximum friendship value of 255.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | ||||||
---|---|---|---|---|---|---|---|
0 to 99 | 100 to 159 | 160 to 179 | 180+ | ||||
Level up | +3 | +2 | 0 | ||||
Using friendship-raising Berries[5] | +10 | +5 | +1 | ||||
Battling against a Gym Leader or the Champion | +5 | +3 | 0 | ||||
Fainting | If opponent is less than 30 levels higher | -1 | |||||
If opponent is at least 30 levels higher | -5 | -10 | |||||
Walking 128 steps (for whole party, 50% chance to occur) | +1 | 0 | |||||
Walking 255 steps with walking Pokémon in Isle of Armor or Crown Tundra | +1 | 0 |
The following methods can only increase Pokémon's friendship up to a maximum of 179. After 179 friendship, these methods no longer boost friendship.
- Leveling up.
- Walking with them in the party.
- Using battle items on them.
- Using vitamins or feathers on them. (Excluding Rare Candy, Exp. Candy, and Dynamax Candy which have unused values and do not grant Friendship[11])
- Battling with them against Gym Leaders or other "tough" Trainers.
The following methods can increase a Pokémon's friendship regardless of their current friendship (up to the maximum of 255).
- Using friendship-raising Berries
- Pokémon Camp:
- Playing with them using toys, especially toy balls.
- Breaking up fights involving the Pokémon by calling it over to you.
- Cooking curry with the Pokémon, especially when using lots of rare Berries.
The following methods can decrease a Pokémon friendship (down to a minimum of 0).
- Letting a Pokémon faint, especially when battling a much stronger opponent.
- Using herbal medicine on it.
In these games, friendship has the following effects:
Friendship | Camp hearts | Effect |
---|---|---|
0-179 | 0-2 | None |
180-219 | 3 |
|
220-254 | 4 |
|
255 | 5 |
|
These effects do not occur in link battles, the Battle Tower, or Restricted Sparring. In addition, Pokémon with at least 1 heart may find items after cooking together at Pokémon Camp.
In these games, the friendship rater is in a house east of the southern Pokémon Center in Hammerlocke. He will comment on the friendship of the first Pokémon in the party:
Hammerlocke quote | Camp hearts | Battle visual effect | Friendship |
---|---|---|---|
"You're best buddies! That Best Friends Ribbon looks really good on you!" | 5 | Hops and slightly turns | 255 |
"You two are almost best friends! I can see you really care about each other!" | 4 | Hops | 220-254 |
"You two get along great! Together is always better—am I right?" | 3 | Wiggles | 180-219 |
"Seems like you're pretty good friends! Still, I bet you could become even closer!" | 2 | none | 130-179 |
"Wow, I think you're on your way to becoming real good friends!" | 1 | 80-129 | |
"Seems like it likes you an average amount! Don't worry—you two will get closer as time passes!" | 0 | 30-79 | |
"I guess you two just met? It's still getting used to things." | 1-29 | ||
"Maybe you're a bit too strict? It doesn't seem like you're friends at all..." | 0 |
Pokémon Brilliant Diamond and Shining Pearl
In Pokémon Brilliant Diamond and Shining Pearl, leveling up can once again increase friendship all the way to the maximum of 255. Additionally, walking Pokémon have a chance to find Berries; this chance increases with Pokémon's friendship value.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Level up (excluding Rare Candy) | +3 | +2 | +1 | |
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +5 | +3 | 0 | |
Walking 128 steps (50%; for whole party) | +1 | |||
Walking 128 steps (50%; for walking Pokémon) | +1 | |||
Feeding a Pokémon a Poffin | +1 | |||
Using friendship-raising Berries[5] | +10 | +5 | +1 | |
Using a vitamin[6] | +4 | +2 | 0 | |
Using a battle item[8] | +1 | 0 | ||
Using Energy Powder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
†: Berries affected include Pomeg Berry, Kelpsy Berry, Qualot Berry, Hondew Berry, Grepa Berry, and Tamato Berry (No. 21-26)
††: Vitamins affected include HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max, and Rare Candy.
†††: Battle items affected include X Attack, X Defense, X Speed, X Sp. Atk, X Sp. Def, X Accuracy, Dire Hit, and Guard Spec.
In these games, friendship has the following effects:
Friendship | Effect |
---|---|
0-179 | None |
180-219 |
|
220-254 |
|
255 |
|
These effects are not applied in link battles or in the Battle Tower.
Pokémon Legends: Arceus
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Chart of friendship increasing/decreasing values and test/confirm thresholds, like these examples; friendship rater comments |
Various actions can change a Pokémon's friendship:
- Leveling up may increase a Pokémon's friendship
- Any instance of gaining Experience increases friendship by 1. This includes
- Breaking rocks, shaking trees, etc. for items
- If multiple Exp. Candies are used on a Pokémon at once, then friendship increases by 1 for each Candy used.
- Gaining Experience after a winning battle, regardless of participation
The following methods can decrease a Pokémon's friendship (down to a minimum of 0)
- Letting a Pokémon faint
- Using herbal medicine on it
In Pokémon Legends: Arceus, the friendship rater, Belamy, is in Jubilife Village, near the pastures.
Generation IX
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Needs information on changes, friendship changing actions, and rater comments |
In Pokémon Scarlet and Violet, the friendship rater is near the fountain in the upper level of Cascarrafa. She will comment on the friendship of the any of your Pokémon, either in the party or in your boxes:
Quote | Picnic hearts | Friendship |
---|---|---|
"Wow, you're pretty great friends! You sure mean a lot to each other." | 4 | |
"You're good friends, all right! You definitely enjoy each other's company!" | 3 | |
"You're getting along well...but I'm sure you could get way friendlier!" | 2 | |
"You're starting to get friendly. I bet you'll get along better soon!" | 1 | |
"You two seem kinda neutral—like you don't mind each other. I hope you get closer!" | 0 | |
"Are you two just starting to get to know each other? I'm sensing some awkwardness here..." | 0 | |
"Oh my gosh! What happened between you two?! There's not even a smidge of friendship here!" | 0 |
In spin-off games
Pokémon Stadium 2
Depositing a Pokémon in a Pokémon Stadium 2 box will reset its friendship to 70.
While there is no NPC that rates friendship, when viewing a table with Pokémon, its value is listed there (along other elements such as type, Trainer ID number or item), in levels. Pokémon data read from a Generation I game will always be rated as Not quite, even for Red's Pikachu in Pokémon Yellow, which does have its friendship tracked.
Rating | Friendship |
---|---|
Excellent | 250-255 |
Very good | 200-249 |
Pretty good | 150-199 |
A little bit | 100-149 |
Not quite | 50-99 |
Not at all | 0-49 |
Pokémon Colosseum and Pokémon XD: Gale of Darkness
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
In Pokémon Colosseum and Pokémon XD: Gale of Darkness, purifying a Pokémon increases its friendship by 70.
Pokémon Ranger: Shadows of Almia
Friendship also has an effect in the second game of the Pokémon Ranger series. Partner Pokémon can have the condition of Fine, Happy, or Very Happy. When it is in a Happy Mood, black musical notes appear to come out of it. Multicolored musical notes come out when it is Very Happy. This may happen whether or not it is with the player. This state of mind increases the speed the Partner Gauge fills up due to more Partner Energy being provided.
Pokémon Box: Ruby and Sapphire
In Pokémon Box: Ruby and Sapphire, when viewing a table of Pokémon, the Pokémon's friendship rating is listed, along with other properties (e.g. type, level, etc.).
Rating | Friendship |
---|---|
Excellent | 250-255 |
Very good | 200-249 |
Good | 150-199 |
So-so | 100-149 |
Not good | 50-99 |
Meager | 0-49 |
Pokémon Pinball: Ruby & Sapphire
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: How the player obtains heart symbols |
In Pokémon Pinball: Ruby & Sapphire, the player gets three friendship heart symbols () to evolve any of the following Pokémon, which would normally evolve by friendship in the core series games.
Evolves from | Evolves into |
---|---|
Golbat | Crobat |
Pichu | Pikachu |
Igglybuff | Jigglypuff |
Azurill | Marill |
Pokémon XD: Gale of Darkness
The friendship rater is located inside the Krabby Club in Gateon Port. He is upstairs, straight to the rear of the club (not the ones backstage) and standing near the bartender. He looks like a boat captain. He is present after starting the events in Pyrite Town.
Statement | Friendship |
---|---|
"It simply adores you! It couldn't possibly get to like you more. This is wonderful!" | 255 |
"It seems to like you very much. Your Pokémon seems to be very happy that it's with you." | 200-254 |
"It likes you quite a bit. It wants to be pampered by you." | 150-199 |
"It's growing friendly toward you. It seems to believe in you." | 100-149 |
"It doesn't seem to be used to you yet. You should treat it kindly." | 50-99 |
"Hmm… It's not friendly toward you. The look in its eyes is frightening. You should treat it more kindly." | 1-49 |
"… This is awful. It detests you to a degree I hardly ever see. Are you sure you'll be okay?" | 0 |
In the anime
In the anime, the bond between Trainers and their Pokémon has been a theme since the first episode, in which Ash had trouble to form a friendship with his newly obtained Pikachu. After risking his safety to protect his starter Pokémon from a flock of angry Spearow, Ash earned Pikachu's trust, and the two have been inseparable ever since.
Pokémon that have friendly relationships with their Trainers are said to perform better in battles. Ash believes that befriending a Pokémon will make it grow stronger, and he treats all his Pokémon with utmost care and respect. However, throughout the series, some Trainers have been shown to focus on raw strength alone, disregarding their Pokémon's feelings and well being. Examples include Paul and Cross.
Aside from regular battles, friendship is valued in Pokémon Contests, since the level of cooperation between Coordinator and Pokémon is observed by the panel of judges during the Performance Stage. Additionally, in the Battle Stage, Coordinators are expected to be in synchronicity with their Pokémon the entire time. In Cruisin' for a Losin', the Director of the Contest Committee, Mr. Contesta, stated that a Pokémon's well being must be the number one priority of a Coordinator.
In Our Cup Runneth Over!, Contest Master Wallace stressed the importance of kinship. He also said that playing with Pokémon can help Trainers and Coordinators in learning how to bring out the potential of their Pokémon. In addition to enhancing a Pokémon's appearance, Pokémon grooming is said to make them happier. Trainers who devote themselves to the development of techniques that improve a Pokémon's health and happiness are known as Pokémon Breeders. Some people study to become Pokémon Connoisseurs to be able to identify the compatibility between Trainers and Pokémon and then offer advice on how to strengthen their friendship.
Just like in the games, friendship affects the power of Frustration. This was shown in Going for Choke!, in which Harley's Banette received a boost while using the move under the command of Jessie, a Trainer it does not like. Although the concept of Evolution by friendship has not been addressed directly, the Soothe Bell has appeared in the anime. In Pokémon the Series: XY, the friendship between Ash and his Greninja triggered a temporary transformation known as Bond Phenomenon.
In contrast with the games, where a Pokémon of a certain level will only obey its Trainer if the Trainer possesses specific achievements, disobedient Pokémon in the anime will gain respect for their Trainers after realizing how far the Trainer is willing to go to befriend, protect, and care for the Pokémon.
Trivia
- In all core series games from Generation III to Generation VII, every non-playable Trainer's Pokémon that knows Frustration or is in Emerald's Battle Factory has 0 friendship, and all other NPCs' Pokémon in those generations have 255 friendship.
In other languages
|
See also
References
- ↑ 1.0 1.1 A Moss Rock or Ice Rock will override Sylveon's evolution.
- ↑ In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, AlolanMeowth evolves at level 28 regardless of friendship.
- ↑ In Generation II, vitamins affected include HP Up, Protein, Iron, Calcium, and Carbos
- ↑ In Generation II, battle items affected include X Attack, X Defend, X Speed, and X Special
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Berries affected include Pomeg Berry, Kelpsy Berry, Qualot Berry, Hondew Berry, Grepa Berry, and Tamato Berry (No. 21-26)
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Generation III onwards, vitamins affected include HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max, and Rare Candy
- ↑ In Generation III, battle items affected include X Attack, X Defend, X Speed, X Special, X Accuracy, Dire Hit, and Guard Spec.
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 Generation IV onwards, battle items affected include X Attack, X Defense (known as X Defend prior to Generation VI), X Speed, X Sp. Atk (known as X Special prior to Generation VI), X Sp. Def, X Accuracy, Dire Hit, and Guard Spec.
- ↑ https://youtu.be/YXhSU09weII
- ↑ https://twitter.com/JCBLPs/status/1588585025959665666
- ↑ https://twitter.com/Sibuna_Switch/status/1574102961109848066
External links
- GameFAQs: Pokemon Gold Version (GBC) Happiness Points FAQ by IDeLucas
- Generation IV Friendship FAQ by Ruimound
- Pokemon Gold, Silver and Crystal :: Happiness Guide
Pokémon individuality | ||
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |