Freeze Shock (move): Difference between revisions

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jtrans=Freeze Bolt |
jtrans=Freeze Bolt |
jtranslit=Furīzu Boruto|
jtranslit=Furīzu Boruto|
gameimage=Freeze Shock.png |
gameimage=Freeze Shock IX.png |
gameimage2=Freeze Shock IX 2.png |
gameimagewidth=300px |
type=Ice |
type=Ice |
damagecategory=Physical|
damagecategory=Physical|
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accuracy=90 |
accuracy=90 |
gen=V |
gen=V |
category=Beautiful |
appeal6=3 |
jam6=0 |
cdesc6=Affected by how well the previous Pokémon's move went. |
pokefordex=Freeze%20Shock|
pokefordex=Freeze%20Shock|
touches=no |
touches=no |
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magiccoat=no |
magiccoat=no |
snatch=no |
snatch=no |
brightpowder=yes |
mirrormove=yes |
kingsrock=yes |
kingsrock=yes |
flag7=no |
flag7=no |
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sound=no |
sound=no |
target=anyadjacent |
target=anyadjacent |
footnotes= }}
footnotes=  
'''Freeze Shock''' (Japanese: '''フリーズボルト''' ''Freeze Bolt'') is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation V]]. It is [[Forme differences#Kyurem|Black]] {{p|Kyurem}}'s [[signature move]].
}}
 
'''Freeze Shock''' (Japanese: '''フリーズボルト''' ''Freeze Bolt'') is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation V]]. It is one of the [[signature move]]s of [[List of Pokémon with form differences#Kyurem|Black]] {{p|Kyurem}}.


==Effect==
==Effect==
Freeze Shock deals damage and has a 30% chance of {{status|Paralysis|paralyzing}} the target.
Freeze Shock deals damage and has a 30% chance of {{status|Paralysis|paralyzing}} the target.


Freeze Shock does nothing on the turn it is selected, other than state that the user is charging. This charge turn can be skipped using a [[Power Herb]]. On the following turn, Freeze Shock will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Shock is selected, the user won't be able to switch out until it is disrupted or fully executed.
Freeze Shock does nothing on the turn it is selected, other than state that the user is being cloaked in a freezing light. This charge turn can be skipped using a [[Power Herb]]. On the following turn, Freeze Shock will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Shock is selected, the user will not be able to switch out until it is disrupted or fully executed.


If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it can't).
If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it cannot).


{{status|Sleep}}, {{status|freeze}}, partial trapping, and flinching will pause but not disrupt the duration of Freeze Shock.
{{status|Sleep}}, {{status|freeze}}, and [[flinch]]ing will pause but not disrupt the duration of Freeze Shock.
 
===Generation VIII===
====Pokémon Brilliant Diamond and Shining Pearl====
Freeze Shock cannot be selected in a battle.


==Description==
==Description==
{{movedesc|ice}}
{{movedesc|ice}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}|On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev9|SV}}|The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 44: Line 59:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Ice|5}}
{{Movehead/Games|Ice|g1=none|g2=none|g3=none|g4=none|g5g={{gameabbrev5|B2W2}}|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/Level5|646|Kyurem|2|Dragon|Ice|no|B2W2=50|'''|Black}}
{{Moveentry/5|0646|formsig=B|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=Black Kyurem|50|50|50|80|80|STAB='''}}
{{Movefooter|Ice|5}}
{{Movefoot|Ice|5}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Freeze Shock gives the user the {{DL|Status condition (Mystery Dungeon)|Freeze Shock}} status condition on the first turn, and then attacks the turn after. It may leave the target {{DL|Status condition (Mystery Dungeon)|paralyzed}}.
 
{{MDMoveheader|type=ice}}
{{MDMoveRow|game=GTI|pow=40|powmax=99|pp=20|ppmax=50|acc=100%|range=Others|target=All}}
{{MDMoveRow|game=SMD|pow=37|powmax=99|pp=10|ppmax=30|acc=100%|range=10 tiles away (piercing)|target=Enemy|cuts=No}}
{{MDMovefoot|type=ice|GTI=yes|SMD=yes}}
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center; width:80%"
|- style="background: #{{ice color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! <small>Cost in move-gauge slots</small>
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|Freeze Shock
{{statustable|Physical}}
|4
|—
|300
|360
|90%
|An opponent
|—
|The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while ready to attack.
|{{sync|N|Kyurem|sygna=y}}
|- style="background:#{{ice color dark}}"
! colspan=12 |{{color2|fff|Sync move|Sync move}}
|- style="background: #{{ice color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
| style="{{roundybl|5px}}" | World-Changing Freeze Shock
{{statustable|Physical}}
| colspan=2 | Default<hr>'''6★ EX'''
| 200<hr>'''300'''
| 240<hr>'''360'''
| colspan=2 | An opponent
| —
| The more the target's Attack is lowered, the greater the power of this attack.
| style="{{roundybr|5px}}" | {{sync|N|Kyurem|sygna=y}}
|}
 
===Description===
{{movedesc|Ice}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages even a faraway Pokémon. It could also cause the Paralysis status condition. With the Paralysis status, the Pokémon's Travel Speed goes down and it can't attack or use moves.<br>It damages even faraway Pokémon. It could also cause the Paralysis status condition. With the Paralysis status, their Travel Speed goes down and they can't attack or use moves.{{tt|*|Description for Gigantic Pokémon}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Freeze Shock status condition, which lets you charge power to try a powerful attack on the next turn. It could also cause paralysis.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=ice|exp=yes|gen=The user creates a ball of electrically-charged ice and hurls it at the opponent|image1=Black Kyurem Freeze Shock.png|image1p=Kyurem}}
{{moveanime|type=ice|exp=yes|gen=The user creates a ball of electrically-charged ice and hurls it at the opponent|image1=M18 Black Kyurem Freeze Shock 1.png|image1p=Charging the move|image2=M18 Black Kyurem Freeze Shock 2.png|image2p=Firing the move|image3=Black Kyurem Freeze Shock.png|image3p=Black Kyurem}}
{{movep|type=ice|ms=646B|pkmn=Kyurem|method=Kyurem puts its claws together, and a light bluish-white ball of energy surrounded by electricity is formed and becomes larger. Kyurem then separates its claws, and the ball is fired at the opponent. When the ball hits the opponent, it freezes it.}}
{{movep|type=ice|ms=646B|pkmn=Kyurem|method=Black Kyurem puts its claws together, and a light bluish-white ball of energy surrounded by electricity is formed and becomes larger. Black Kyurem then separates its claws, and the ball is fired at the opponent. When the ball hits the opponent, it freezes it.}}
{{movebtm|type=ice|user=Kyurem (M15)|startcode=M15|startname=Kyurem VS. The Sword of Justice|notes=Debut}}
{{movemid|type=ice|user=Kyurem (M15)|startcode=M15|startname=Kyurem VS. The Sword of Justice|notes=Debut}}
{{movebtm|type=ice|user=Hoopa (anime)|user1=A Kyurem summoned by Hoopa|startcode=M18|startname=Hoopa and the Clash of Ages}}


==In other games==
==In the manga==
===Movie adaptations===
{{movemanga|type=ice|exp=yes|gen=The user releases electrical waves.|image1=Black Kyurem Freeze Shock M18 manga.png|image1p=Black Kyurem}}
{{movep|type=ice|ms=646B|pkmn=Kyurem|method=Black Kyurem surrounds itself into a ball and releases electrical waves.}}
{{movebtmManga|type=ice|user=Kyurem (Pokémon)|user1=A wild Kyurem|startcode=Hoopa and the Clash of Ages (manga)|startname=Hoopa and the Clash of Ages|notes=Debut}}
 
===Pokémon Adventures===
{{movemanga|type=ice|exp=yes|gen=The user stores electricity, then releases it in a powerful blast of energy.|image1=Black Kyurem Freeze Shock Adventures.png|image1p=Black Kyurem}}
{{movep|type=ice|ms=646B|pkmn=Kyurem|method=Black Kyurem fires a bright ray of electricity from its body at the opponent, freezing them solid.}}
{{movebtmManga|type=ice|user=Tao trio (Adventures)#Kyurem|user1=Zinzolin's Kyurem|startcode=PS544|startname=Dream World|notes=Debut}}
 
==In other generations==
===Core series games===
{{-}}
{{-}}
{{Movegen|
{{Movegen|
type=ice|
type=ice|
BW=Freeze Shock BW|
BW=Freeze Shock BW|
B2W2=Freeze Shock B2W2|
genVI=Freeze Shock VI|
genVI2=Freeze Shock VI 2|
genVII=Freeze Shock VII|
genVII2=Freeze Shock VII 2|
genVIII=Freeze Shock VIII|
genVIII2=Freeze Shock VIII 2
}}
===Spin-off series games===
{{Movegen
|type=Ice
|PMDGTI=Freeze Shock PMD GTI
|PSMD=Freeze Shock PSMD
}}
}}
==Trivia==
==Trivia==
* This move seems to draw reference to both {{p|Zekrom}} and {{p|Kyurem}}, as it is Ice-type and its name and side-effect are related to the {{t|Electric}} type.  
* This move seems to draw reference to both {{p|Zekrom}} and {{p|Kyurem}}, as it is {{type|Ice}} and its name and side-effect are related to the {{t|Electric}} type. Furthermore, in {{game|Black and White|s}}, the animation for the actual attacking part resembles that of {{m|Bolt Strike}}, one of Zekrom's signature moves.
** Also, a move that is believed to be its polar opposite, {{m|Ice Burn}}, seems to also draw reference to Kyurem's typing and Zekrom's polar opposite, {{p|Reshiram}}.
** {{m|Ice Burn}}, a move variation of Freeze Shock, likewise references Kyurem and Reshiram.
*** Furthermore, the animation for the actual attacking part is very similar to that of {{m|Bolt Strike}}.
* Freeze Shock is tied with Ice Burn for the highest base power of all Ice-type moves, excluding [[Z-Move]]s, [[Max Move]]s, and [[G-Max Move]]s.
* Along with {{m|Ice Burn}}, Freeze Shock has the highest base power of all Ice-type moves.
** A {{m|Subzero Slammer}} based on either of them has the highest base power of all Ice-type moves.
* Freeze Shock is the only Ice-type move able to cause {{status|paralysis}}.
* Freeze Shock is the only Ice-type move able to cause {{status|paralysis}} (excluding {{m|Body Slam}}, {{m|Tri Attack}}, and {{m|Secret Power}} under the effect of {{a|Refrigerate}}).
<!--Do not add anything about the third version speculation.-->
* Freeze Shock and Ice Burn are programmed into {{game|Black and White|s}}, but were not legitimately usable prior to the release of Black 2 and White 2, in which a {{p|Smeargle}} that has {{m|Sketch}}ed the moves can be traded back to Black and White.


==In other languages==
==In other languages==
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}
|zh_yue=冰凍伏特 ''{{tt|Bīngdung Fuhkdahk|Freeze Volt}}''
|zh_cmn=冰凍伏特 / 冰冻伏特 ''{{tt|Bīngdòng Fútè|Freeze Volt}}''
|fr=Éclair Gelé
|fr=Éclair Gelé
|de=Frostvolt
|de=Frostvolt
|it=Elettrogelo
|it=Elettrogelo
|ko=프리즈볼트 {{tt|''Peurijeubolteu''|Freeze Volt}}
|pt_br=Choque Congelante
|es=Rayo Gélido
|es=Rayo Gélido
|ko=프리즈볼트 ''Freeze Volt''}}
}}


{{-}}
{{-}}
{{Sky Attack|Ice}}
{{Sky Attack|Ice}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Moves that can inflict paralysis]]
[[Category:Moves that can inflict paralysis]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Frostvolt]]
[[de:Frostvolt]]
[[es:Rayo gélido]]
[[fr:Éclair Gelé]]
[[fr:Éclair Gelé]]
[[it:Elettrogelo (mossa)]]
[[it:Elettrogelo]]
[[ja:フリーズボルト]]
[[ja:フリーズボルト]]
[[zh:冰冻伏特(招式)]]

Latest revision as of 22:09, 11 April 2024

Freeze Shock
フリーズボルト Freeze Bolt
Freeze Shock IX.png
Freeze Shock IX 2.png
Type  Ice
Category  Physical
PP  5 (max. 8)
Power  140
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  Beautiful
Appeal  0  
Jam  0  
Condition  Beautiful
Appeal  0  
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Affected by how well the previous Pokémon's move went.

Freeze Shock (Japanese: フリーズボルト Freeze Bolt) is a damage-dealing Ice-type move introduced in Generation V. It is one of the signature moves of Black Kyurem.

Effect

Freeze Shock deals damage and has a 30% chance of paralyzing the target.

Freeze Shock does nothing on the turn it is selected, other than state that the user is being cloaked in a freezing light. This charge turn can be skipped using a Power Herb. On the following turn, Freeze Shock will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Shock is selected, the user will not be able to switch out until it is disrupted or fully executed.

If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it cannot).

Sleep, freeze, and flinching will pause but not disrupt the duration of Freeze Shock.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Freeze Shock cannot be selected in a battle.

Description

Games Description
BWB2W2 On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.
XYORAS
SMUSUM
SwShLA
On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0646 Kyurem
Kyurem
Black Kyurem
DragonIC Big.png
IceIC Big.png
No Eggs Discovered No Eggs Discovered 50 50 50 80 80
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Freeze Shock gives the user the Freeze Shock status condition on the first turn, and then attacks the turn after. It may leave the target paralyzed.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDGtI 40 99 20 50 100% - Others All -
SMD 37 99 10 30 100% - 10 tiles away (piercing) Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:


Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Freeze Shock Physical 4 300 360 90% An opponent The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while ready to attack. Sygna Suit N & Kyurem
Sync move
Name Category State Base power Max power Target Effect tag Description Playable sync pair
World-Changing Freeze Shock Physical Default
6★ EX
200
300
240
360
An opponent The more the target's Attack is lowered, the greater the power of this attack. Sygna Suit N & Kyurem

Description

Games Description
MDGtI It damages even a faraway Pokémon. It could also cause the Paralysis status condition. With the Paralysis status, the Pokémon's Travel Speed goes down and it can't attack or use moves.
It damages even faraway Pokémon. It could also cause the Paralysis status condition. With the Paralysis status, their Travel Speed goes down and they can't attack or use moves.*
SMD You'll get the Freeze Shock status condition, which lets you charge power to try a powerful attack on the next turn. It could also cause paralysis.


In the anime

Black Kyurem Freeze Shock.png
Black Kyurem
M18 Black Kyurem Freeze Shock 1.png
Charging the move
M18 Black Kyurem Freeze Shock 2.png
Firing the move
The user creates a ball of electrically-charged ice and hurls it at the opponent
Pokémon Method
User First Used In Notes
Kyurem Black Kyurem puts its claws together, and a light bluish-white ball of energy surrounded by electricity is formed and becomes larger. Black Kyurem then separates its claws, and the ball is fired at the opponent. When the ball hits the opponent, it freezes it.
Kyurem (M15) Kyurem VS. The Sword of Justice Debut
A Kyurem summoned by Hoopa Hoopa and the Clash of Ages None


In the manga

Movie adaptations


Pokémon Adventures


In other generations

Core series games


Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 冰凍伏特 Bīngdung Fuhkdahk
Mandarin 冰凍伏特 / 冰冻伏特 Bīngdòng Fútè
France Flag.png French Éclair Gelé
Germany Flag.png German Frostvolt
Italy Flag.png Italian Elettrogelo
South Korea Flag.png Korean 프리즈볼트 Peurijeubolteu
Brazil Flag.png Brazilian Portuguese Choque Congelante
Spain Flag.png Spanish Rayo Gélido


Variations of the move Sky Attack
PhysicalIC HOME.png Sky AttackFreeze Shock
SpecialIC HOME.png Ice Burn


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.