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Foul Play (Japanese: イカサマ Trickery) is a damage-dealing Dark-type move introduced in Generation V.
Foul Play inflicts damage. It uses the target's Attack stat to calculate damage, as opposed to the user's Attack stat. The target's stat boosts (anything that changes the stat stage, such as Swords Dance or Growl) are incorporated into the damage calculations. Any remaining boosts (such as Huge Power or Guts) are calculated with the user of Foul Play's items, Abilities, and status.
|| The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
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