Follow Me (move): Difference between revisions

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|jtrans=Stay With This Finger
|jtrans=Stay With This Finger
|jtranslit=Konoyubitomare
|jtranslit=Konoyubitomare
|gameimage=Follow Me VII.png
|gameimage=Follow Me IX.png
|gameimage2=Follow Me IX 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Normal
|type=Normal
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===Generations III and IV===
===Generations III and IV===
Follow Me has a [[priority]] of +3 and makes the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as {{m|Acupressure}} or {{m|Helping Hand}}) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.
Follow Me has a [[priority]] of +3 and makes the user the [[center of attention]], forcing opposing Pokémon to use their moves on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as {{m|Acupressure}} or {{m|Helping Hand}}) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.


If the center of attention [[Fainting|faints]] or [[Recall|switches out]], it no longer draws moves.
If the center of attention [[Fainting|faints]] or [[Recall|switches out]], it no longer draws moves.
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Follow Me can draw {{cat|moves with a charging turn}} (such as {{m|Fly}} and {{m|Solar Beam}}) if it is used on the turn the move would hit. Follow Me will draw the moves {{m|Future Sight}} and {{m|Doom Desire}} only if it used on the turn these moves are selected.
Follow Me can draw {{cat|moves with a charging turn}} (such as {{m|Fly}} and {{m|Solar Beam}}) if it is used on the turn the move would hit. Follow Me will draw the moves {{m|Future Sight}} and {{m|Doom Desire}} only if it used on the turn these moves are selected.


Follow Me draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightningrod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.
Follow Me draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightning Rod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.


Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.
Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.
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Follow Me cannot redirect {{m|Sky Drop}}. If the center of attention is taken into the air by {{m|Sky Drop}}, it no longer draws moves.
Follow Me cannot redirect {{m|Sky Drop}}. If the center of attention is taken into the air by {{m|Sky Drop}}, it no longer draws moves.


===Generation VI onward===
===Generation VI onwards===
Follow Me now has +2 priority.
Follow Me now has +2 priority.


Follow Me does not redirect {{m|Future Sight}} or {{m|Doom Desire}}.
Follow Me does not redirect {{m|Future Sight}} or {{m|Doom Desire}}.
{{m|Snipe Shot}} and the [[Ability|Abilities]] {{a|Stalwart}} and {{a|Propeller Tail}} ignore Follow Me and hit the intended target.


If powered up by a [[Normalium Z]] into Z-Follow Me, all of the user's lowered stats are reset.
If powered up by a [[Normalium Z]] into Z-Follow Me, all of the user's lowered stats are reset.
From [[Pokémon Brilliant Diamond and Shining Pearl]] onwards, Follow Me fails in Single Battles.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|FRLG}}|The user draws attention to itself, making foes attack only the user.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user draws attention to itself, making foes attack only the user.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user draws attention to itself, making all foes take aim only at the user.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user draws attention to itself, making all foes take aim only at the user.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user draws attention to itself, making all targets take aim only at the user.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user draws attention to itself, making all targets take aim only at the user.}}
{{movedescentry|{{gameabbrev9|SV}}|The user draws attention to itself, making all opposing Pokémon take aim only at the user.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|3}}
{{Movehead/Level|Normal|3}}
{{Moveentry/6|035|Clefairy|type=Fairy|1|Fairy|Fairy|17|16|16|16|16|16|36}}
{{Moveentry/7|035|Clefairy|type=Fairy|1|Fairy|Fairy|17|16|16|16|16{{sup/7|SMUSUM}}|36{{sup/8|SwShBDSP}}}}
{{Moveentry/6|036|Clefable|type=Fairy|1|Fairy|Fairy||||||1}}
{{Moveentry/7|036|Clefable|type=Fairy|1|Fairy|Fairy||||||1{{sup/8|SwShBDSP}}}}
{{Moveentry/6|161|Sentret|type=Normal|1|Field|Field|31|19|19|19|19|}}
{{Moveentry/7|161|Sentret|type=Normal|1|Field|Field|31|19|19|19|19|19{{sup/8|BDSP}}}}
{{Moveentry/6|162|Furret|type=Normal|1|Field|Field|37|21|21|21|21|}}
{{Moveentry/7|162|Furret|type=Normal|1|Field|Field|37|21|21|21|21|21{{sup/8|BDSP}}}}
{{Moveentry/6|175|Togepi|type=Fairy|1|Undiscovered|Undiscovered|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21|40}}
{{Moveentry/7|175|Togepi|type=Fairy|2|Flying|Fairy|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21|40{{sup/8|SwShBDSP}}}}
{{Moveentry/6|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21|40}}
{{Moveentry/7|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21|40{{sup/8|SwShBDSP}}}}
{{Moveentry/6|468|Togekiss|type=Fairy|type2=Flying|2|Flying|Fairy||||||1}}
{{Moveentry/7|468|Togekiss|type=Fairy|type2=Flying|2|Flying|Fairy||||||1{{sup/8|SwShBDSP}}}}
{{Moveentry/6|876F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy||||||25|form=Female}}
{{Moveentry/7|876F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy||||||25|25|form=Female}}
{{Movefoot|Normal|6}}
{{Moveentry/7|925|Maushold|type=Normal|2|Field|Fairy|||||||1}}
{{Movefoot|Normal|7}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|3}}
{{Movehead/Breed|Normal|3}}
{{Moveentry/6|417|Pachirisu|type=Electric|2|Field|Fairy|||✔|✔|✔}}
{{Moveentry/7|417|Pachirisu|type=Electric|2|Field|Fairy|||✔|✔|✔|✔{{sup/8|BDSP}}|✔}}
{{Moveentry/6|447|Riolu|type=Fighting|2|Field|Human-Like||✔{{sup/4|HGSS}}|✔|✔|✔}}
{{Moveentry/7|447|Riolu|type=Fighting|2|Field|Human-Like||✔{{sup/4|HGSS}}|✔|✔|✔|✔{{sup/8|BDSP}}}}
{{Movefoot|Normal|6}}
{{Movefoot|Normal|7}}


===Special move===
===Special move===
====[[Generation III]]====
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|126|Magmar|type=Fire|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|126|Magmar|type=Fire|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
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====[[Generation III]]====
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|172|Pichu|type=Electric|1|Undiscovered|Undiscovered|[[List of Japanese event Pokémon distributions in Generation III#Pichu|PokéPark Eggs]]}}
{{Moveentry/1|172|Pichu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|[[List of Japanese event Pokémon distributions (Generation III)#Pichu|PokéPark Eggs]]}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


====[[Generation V]]====
====[[Generation V]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|007|Squirtle|type=Water|2|Monster|Water 1|[[List of local Japanese event Pokémon distributions in Generation V#Squirtle|Sticker Promotional Egg Squirtle]]<br>[[List of local Korean event Pokémon distributions in Generation V#Squirtle|Kanto Starter Egg Squirtle]]}}
{{Moveentry/1|007|Squirtle|type=Water|2|Monster|Water 1|[[List of local Japanese event Pokémon distributions (Generation V)#Squirtle|Sticker Promotional Egg Squirtle]]<br>[[List of local Korean event Pokémon distributions (Generation V)#Squirtle|Kanto Starter Egg Squirtle]]}}
{{Moveentry/1|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|2013 Tanabata Jirachi}}}}
{{Moveentry/1|385|Jirachi|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of local Japanese event Pokémon distributions (Generation V)|2013 Tanabata Jirachi}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


====[[Generation VI]]====
====[[Generation VI]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|417|Pachirisu|type=Electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions in Generation VI|Se Jun Park's Pachirisu}}}}
{{Moveentry/1|417|Pachirisu|type=Electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions (Generation VI)|Se Jun Park's Pachirisu}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
 
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Follow Me is a move with 15PP. The user gains {{DL|Status condition (Mystery Dungeon)|Decoy}} status condition for 21-50 turns, making them more likely to be targeted by the AI. This move is affected by {{m|Taunt}}.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]<!--and Sky?-->, Follow Me turns the user into a [[Status conditions in the Mystery Dungeon series#Other status condition categories|decoy]].


From [[Pokémon Mystery Dungeon: Gates to Infinity]] onwards, Follow Me warps 1 random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.
From [[Pokémon Mystery Dungeon: Gates to Infinity]] onwards, Follow Me warps 1 random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.
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==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user raises one of their arms in the air.|image1=Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|image1p=Clefairy}}
{{movemanga|type=normal|exp=yes|gen=The user raises one of their arms in the air.|image1=Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|image1p=Clefairy}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy raises one of its arms in the air and points one of its fingers above. It then waves its finger around.}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy raises one of its arms in the air and points one of its fingers above. It then waves its finger around.}}
{{movebtmManga|type=normal|user=Daisy Oak|user1=Daisy's Clefairy|startcode=PS262|startname=It All Ends Now III|notes=Debut}}
{{movebtmManga|type=normal|user=Daisy Oak|user1=Daisy's Clefairy|startcode=PS262|startname=It All Ends Now III|notes=Debut}}


===In the Pokémon Pocket Monsters manga===
===Pokémon Pocket Monsters===
{{movemanga|type=normal|exp=yes|gen=The user wiggles it finger to get attention.|image1=Red Clefairy Follow Me PMHGSS.png|image1p=Clefairy}}
{{movemanga|type=normal|exp=yes|gen=The user wiggles it finger to get attention.|image1=Red Clefairy Follow Me PMHGSS.png|image1p=Clefairy}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy wiggles its finger and gets attention from anyone around it.}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy wiggles its finger and gets attention from anyone around it.}}
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|genVI=Follow Me VI
|genVI=Follow Me VI
|genVI2=Follow Me VI 2
|genVI2=Follow Me VI 2
}}
{{Movegen
|type=Normal
|genVII=Follow Me VII
|genVIII=Follow Me VIII
|genVIII2=Follow Me VIII 2
}}
}}
===Side series games===
===Side series games===
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|type=Normal
|type=Normal
|PMDRB=Follow Me PMD RB
|PMDRB=Follow Me PMD RB
|PSMD=Follow Me PSMD
}}
}}


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* [[Stay with This Finger|A song under the same Japanese name]] uses this move as the title, as well as Pokémon and move puns.
* [[Stay with This Finger|A song under the same Japanese name]] uses this move as the title, as well as Pokémon and move puns.
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
* Despite being introduced in Generation III, no Pokémon from this Generation can learn the move.
** A {{p|Jirachi}} distributed through an [[event]] was later released during [[Generation V]], being the only exception.


==In other languages==
==In other languages==
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|el=Επίκεντρο
|el=Επίκεντρο
|it=Sonoqui
|it=Sonoqui
|ko=날따름 ''Nalttareum''
|ko=날따름 ''{{tt|Nalttareum|Follow Me}}''
|pt_br=Isca-viva ({{TCG|Guardians Rising}}-present)<br>Isca-Viva ({{TCG|Furious Fists}})
|pt_br=Isca-viva ({{pkmn|UNITE}}, {{TCG|Guardians Rising}}–present)<br>Isca-Viva ({{TCG|Furious Fists}})
|sr=Traženje Pažnje
|sr=Traženje Pažnje
|es=Señuelo
|es=Señuelo
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[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Moves learned by purification]]
[[Category:Moves learned by purification]]
[[Category:Moves that make the target the center of attention]]
[[Category:Move-drawing moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]


[[de:Spotlight]]
[[de:Spotlight]]

Revision as of 00:36, 15 January 2023

Follow Me
このゆびとまれ Stay With This Finger
Follow Me IX.png
Follow Me IX 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  +2*
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Follow Me (Japanese: このゆびとまれ Stay With This Finger) is a non-damaging Normal-type move introduced in Generation III.

Effect

Generations III and IV

Follow Me has a priority of +3 and makes the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as Acupressure or Helping Hand) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.

If the center of attention faints or switches out, it no longer draws moves.

Follow Me can draw moves with a charging turn (such as Fly and Solar Beam) if it is used on the turn the move would hit. Follow Me will draw the moves Future Sight and Doom Desire only if it used on the turn these moves are selected.

Follow Me draws Electric- and Water-type moves even if a Pokémon with Lightning Rod or Storm Drain is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.

Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.

Generation V

In Triple Battles, Follow Me will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a move which is able to strike non-adjacent targets.

Follow Me cannot redirect Sky Drop. If the center of attention is taken into the air by Sky Drop, it no longer draws moves.

Generation VI onwards

Follow Me now has +2 priority.

Follow Me does not redirect Future Sight or Doom Desire.

Snipe Shot and the Abilities Stalwart and Propeller Tail ignore Follow Me and hit the intended target.

If powered up by a Normalium Z into Z-Follow Me, all of the user's lowered stats are reset.

From Pokémon Brilliant Diamond and Shining Pearl onwards, Follow Me fails in Single Battles.

Description

Games Description
RSEColoXD Draws attention to make foes attack only the user.
FRLG The user draws attention to itself, making foes attack only the user.
DPPtHGSSPBR The user draws attention to itself, making all foes take aim only at the user.
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
The user draws attention to itself, making all targets take aim only at the user.
SV The user draws attention to itself, making all opposing Pokémon take aim only at the user.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy FairyIC Big.png Fairy Fairy 17 16 16 16 16SMUSUM 36SwShBDSP
0036 Clefable FairyIC Big.png Fairy Fairy 1SwShBDSP
0161 Sentret NormalIC Big.png Field Field 31 19 19 19 19 19BDSP
0162 Furret NormalIC Big.png Field Field 37 21 21 21 21 21BDSP
0175 Togepi FairyIC Big.png Flying Fairy 26RSE
25FRLG
24 21 21 21 40SwShBDSP
0176 Togetic FairyIC Big.png
FlyingIC Big.png
Flying Fairy 26RSE
25FRLG
24 21 21 21 40SwShBDSP
0468 Togekiss FairyIC Big.png
FlyingIC Big.png
Flying Fairy 1SwShBDSP
876F Indeedee
Indeedee
Female
PsychicIC Big.png
NormalIC Big.png
Fairy Fairy 25 25
0925 Maushold NormalIC Big.png Field Fairy 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0417 Pachirisu ElectricIC Big.png Field Fairy BDSP
0447 Riolu FightingIC Big.png Field Human-Like HGSS BDSP
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like Purified Shadow PokémonXD
0125 Electabuzz ElectricIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
0126 Magmar FireIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0172 Pichu ElectricIC Big.png No Eggs Discovered No Eggs Discovered PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0007 Squirtle WaterIC Big.png Monster Water 1 Sticker Promotional Egg Squirtle
Kanto Starter Egg Squirtle
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 2013 Tanabata Jirachi
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0417 Pachirisu ElectricIC Big.png Field Fairy Se Jun Park's Pachirisu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team, Blue Rescue Team, Explorers of Time, Explorers of Darkness and Explorers of Sky, Follow Me is a move with 15PP. The user gains Decoy status condition for 21-50 turns, making them more likely to be targeted by the AI. This move is affected by Taunt.

From Pokémon Mystery Dungeon: Gates to Infinity onwards, Follow Me warps 1 random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.

Description

Games Description
MDRB The user gains the Decoy status, making it the primary target of foes.
MDTDS Gives the user a Decoy status. A Pokémon with the Decoy status is the primary target of enemies.
BSL じぶんを みがわりじょうたいにかえる みがわりじょうたいになると てきポケモンから ゆうせんてきに こうげきされる
MDGtI IconKanji2MD.pngUNUSED
SMD It warps 1 random enemy in the same room to the tile in front of you. Then it warps your teammates near you to surround the enemy.


In the manga

Pokémon Adventures


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • A song under the same Japanese name uses this move as the title, as well as Pokémon and move puns.
  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
  • Despite being introduced in Generation III, no Pokémon from this Generation can learn the move.

In other languages

Language Title
Chinese Cantonese 看我嘛 Hon Ngóh Ma *
跟我來 Gān Ngóh Lòih *
Mandarin 看我嘛 Kàn Wǒ Ma *
跟我來 Gēn Wǒ Lái *
France Flag.png French Par Ici
Germany Flag.png German Spotlight
Greece Flag.png Greek Επίκεντρο
Italy Flag.png Italian Sonoqui
South Korea Flag.png Korean 날따름 Nalttareum
Brazil Flag.png Brazilian Portuguese Isca-viva (UNITE, Guardians Rising–present)
Isca-Viva (Furious Fists)
Serbia Flag.png Serbian Traženje Pažnje
Spain Flag.png Spanish Señuelo
Vietnam Flag.png Vietnamese Dẫn Dụ


Variations of the move Follow Me
StatusIC HOME.png Follow MeRage Powder


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.