Follow Me (move): Difference between revisions

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Follow Me now has +2 priority.
Follow Me now has +2 priority.


If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Follow Me, all of the user's lowered stats are reset.
If powered up by a [[Normalium Z]] into Z-Follow Me, all of the user's lowered stats are reset.


==Description==
==Description==
Line 113: Line 113:
==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
====Generation IV====
Follow Me turns the user into a [[Status ailments in Mystery Dungeon#Other status condition categories|decoy]].


====Generation VI====
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], Follow Me turns the user into a [[Status ailments in Mystery Dungeon#Other status condition categories|decoy]].
Follow me warps 1 random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.
 
From [[Pokémon Mystery Dungeon: Gates to Infinity]] onwards, Follow Me warps 1 random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.


===Description===
===Description===

Revision as of 04:27, 20 October 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Follow Me
このゆびとまれ Stay With This Finger
Follow Me VI.png
Follow Me VI 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  +2*
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Follow Me (Japanese: このゆびとまれ Stay With This Finger) is a non-damaging Normal-type move introduced in Generation III.

Effect

151Mew.png This move effect may be in need of research.
Reason: Can it draw Future Sight/Doom Desire (on their using turn; on their execution turn)?
You can discuss this on the talk page.

Generations III and IV

Follow Me has a priority of +3 and makes the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as Acupressure or Helping Hand) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.

If the center of attention faints or switches out, it no longer draws moves.

Follow Me can draw moves with a charging turn (such as Fly and Solar Beam) if it is used on the turn the move would hit.

Follow Me draws Electric- and Water-type moves even if a Pokémon with Lightningrod or Storm Drain is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.

Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.

Generation V

In Triple Battles, Follow Me will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a move which is able to strike non-adjacent targets.

Follow Me cannot redirect Sky Drop. If the center of attention is taken into the air by Sky Drop, it no longer draws moves.

Generation VI onward

Follow Me now has +2 priority.

If powered up by a Normalium Z into Z-Follow Me, all of the user's lowered stats are reset.

Description

Games Description
RSE Draws attention to make foes attack only the user.
FRLG The user draws attention to itself, making foes attack only the user.
Colo.XD Draws attention to make foes attack only the user.
DPPtHGSSPBR The user draws attention to itself, making all foes take aim only at the user.
BWB2W2
XYORAS
SM
The user draws attention to itself, making all targets take aim only at the user.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy FairyIC Big.png Fairy Fairy 17 16 16 16 16
0161 Sentret NormalIC Big.png Field Field 31 19 19 19 19
0162 Furret NormalIC Big.png Field Field 37 21 21 21 21
0175 Togepi FairyIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 26RSE
25FRLG
24 21 21 21
0176 Togetic FairyIC Big.png
FlyingIC Big.png
Flying Fairy 26RSE
25FRLG
24 21 21 21
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0417 Pachirisu ElectricIC Big.png Field Fairy
0447 Riolu FightingIC Big.png Field Human-Like HGSS
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0122 Mr. Mime PsychicIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
0125 Electabuzz ElectricIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
0126 Magmar FireIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0172 Pichu ElectricIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0007 Squirtle WaterIC Big.png Monster Water 1 Sticker Promotional Egg Squirtle
Kanto Starter Egg Squirtle
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 2013 Tanabata Jirachi
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0417 Pachirisu ElectricIC Big.png Field Fairy Se Jun Park's Pachirisu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness, Follow Me turns the user into a decoy.

From Pokémon Mystery Dungeon: Gates to Infinity onwards, Follow Me warps 1 random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.

Description

Games Description
SMD It attracts an enemy to your front. It also rallies your teammates to surround the enemy.*
It warps 1 random enemy in the same room to the tile in front of you. Then it warps your teammates near you to surround the enemy.*


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

Trivia

  • A song under the same Japanese name uses this move as the title, as well as Pokémon and move puns.
  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).

In other languages

Language Title
Chinese Cantonese 看我嘛 Hon Ngóh Ma *
跟我來 Gān Ngóh Lòih *
Mandarin 看我嘛 Kàn Wǒ Ma *
跟我來 Gēn Wǒ Lái *
France Flag.png French Par Ici
Germany Flag.png German Spotlight
Greece Flag.png Greek Επίκεντρο
Italy Flag.png Italian Sonoqui
South Korea Flag.png Korean 날따름 Nalttareum
Brazil Flag.png Brazilian Portuguese Isca-viva (Guardians Rising-present)
Isca-Viva (Furious Fists)
Serbia Flag.png Serbian Traženje Pažnje
Spain Flag.png Spanish Señuelo
Vietnam Flag.png Vietnamese Dẫn Dụ


Variations of the move Follow Me
StatusIC HOME.png Follow MeRage Powder


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.