Focus Energy (move)

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Revision as of 17:41, 25 June 2017 by Pumpkinking0192 (talk | contribs) (Undo revision 2660246 by BlastGJ (talk) Critical hit ratio =/= accuracy.)
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Focus Energy
きあいだめ Fighting Spirit Improvement
[[File:|300px|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals earlier in the same turn.
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Cool
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Focus Energy (Japanese: きあいだめ Fighting Spirit Improvement) is a non-damaging Normal-type move introduced in Generation I.

Effect

Generation I

Focus Energy worked incorrectly in Generation I. While it was intended to multiply the user's critical hit ratio by four, it instead divides the critical hit ratio by four. Focus Energy will be removed by switching or Haze. The effect of Focus Energy cannot stack, and it will fail if the user is already under its effect.

In Stadium, Focus Energy was fixed to increase the user's critical hit ratio with this formula: (BaseSpeed + 236) / 512*

Generation II

Focus Energy increases the user's critical hit ratio by one stage. This effect can be transferred by Baton Pass.

Haze no longer affects Focus Energy.

Focus Energy can also be used as part of a Pokémon Contest combination, causing certain moves (Arm Thrust, Brick Break, Cross Chop, Double-Edge, DynamicPunch, Focus Punch, Headbutt, Karate Chop, Sky Uppercut and Take Down) to have their base appeal points doubled if used in the next turn.

Generation III onwards

Focus Energy now increases the user's critical hit ratio by two stages instead of one.

Focus Energy can also be used as part of a Contest Spectacular combination, causing certain moves (Aeroblast, Attack Order, Blaze Kick, Cross Poison, Drill Run, Karate Chop, Leaf Blade, Night Slash, Poison Tail, Psycho Cut, Shadow Claw, Spacial Rend and Stone Edge) to gain extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Focus Energy, the user's accuracy raises one stage.

Description

Games Description
StadStad2 Raises the likelihood of nailing the opponent's weak spot for a critical hit.
GSC Raises the critical hit ratio.
RSEColo.XD Focuses power to raise the critical-hit ratio.
FRLG The user takes a deep breath and focuses to raise its critical-hit ratio.
DPPtHGSSPBR The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
BWB2W2
XYORAS
SM
The user takes a deep breath and focuses so that critical hits land more easily.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0015 Beedrill BugIC Big.png
PoisonIC Big.png
Bug Bug 16 15 15 13 13 13 20
0019 Rattata NormalIC Big.png Field Field 23 20 20 7 7 7 7
019A Rattata
Rattata
Alola Form
DarkIC Big.png
NormalIC Big.png
Field Field 7
0020 Raticate NormalIC Big.png Field Field 27 1, 7 1, 7 1, 7 1, 7
020A Raticate
Raticate
Alola Form
DarkIC Big.png
NormalIC Big.png
Field Field 1, 7
0021 Spearow NormalIC Big.png
FlyingIC Big.png
Flying Flying 29
0022 Fearow NormalIC Big.png
FlyingIC Big.png
Flying Flying 32
0032 Nidoran♂ PoisonIC Big.png Monster Field 21RGB
23Y
23 8 7 7 7 7
0033 Nidorino PoisonIC Big.png Monster Field 23RGB
27Y
27 8 7 7 7 7
0034 Nidoking PoisonIC Big.png
GroundIC Big.png
Monster Field 1 1 1 1 1
0056 Mankey FightingIC Big.png Field Field 27 27 27RSE
21FRLG
1 1 1 1
0057 Primeape FightingIC Big.png Field Field 27 27 27RSE
21FRLG
1 1 1 1
0066 Machop FightingIC Big.png Human-Like Human-Like 32 7 7 7 7 7XY
3ORAS
3
0067 Machoke FightingIC Big.png Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3
0068 Machamp FightingIC Big.png Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3
0104 Cubone GroundIC Big.png Monster Monster 31 21 21 17 17 17 17
0105 Marowak GroundIC Big.png Monster Monster 1, 33RGB
33Y
21 21 17 17 17 17
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like 43 21 21 21 21 21 21
0116 Horsea WaterIC Big.png Water 1 Dragon 14 14 14XY
26ORAS
26
0117 Seadra WaterIC Big.png Water 1 Dragon 14 14 14XY
26ORAS
26
0123 Scyther BugIC Big.png
FlyingIC Big.png
Bug Bug 20 6 6 5 5 5 5
0127 Pinsir BugIC Big.png Bug Bug 36 7 1 1 1 1 1
0133 Eevee NormalIC Big.png Field Field 36Y 36GS
0168 Ariados BugIC Big.png
PoisonIC Big.png
Bug Bug 1
0212 Scizor BugIC Big.png
SteelIC Big.png
Bug Bug 6 6 5 5 5 5
0223 Remoraid WaterIC Big.png Water 1 Water 2 33 33 23 23BW
22B2W2
22 22
0224 Octillery WaterIC Big.png Water 1 Water 2 38 38 23 23BW
22B2W2
22 22
0230 Kingdra WaterIC Big.png
DragonIC Big.png
Water 1 Dragon 14 14 14XY
26ORAS
26
0237 Hitmontop FightingIC Big.png Human-Like Human-Like 7 7 6 6 6 1, 6
0255 Torchic FireIC Big.png Field Field 7 7 7 7XY
32ORAS
32
0256 Combusken FireIC Big.png
FightingIC Big.png
Field Field 1, 7 1, 7 1, 7 1, 7XY
36ORAS
36
0257 Blaziken FireIC Big.png
FightingIC Big.png
Field Field 1, 7 1, 7 1, 7 1, 7XY
37ORAS
37
0276 Taillow NormalIC Big.png
FlyingIC Big.png
Flying Flying 4 4 4 4XY
5ORAS
5
0277 Swellow NormalIC Big.png
FlyingIC Big.png
Flying Flying 1, 4 1, 4 1, 4 1, 4XY
1, 5ORAS
1, 5
0288 Vigoroth NormalIC Big.png Field Field 1 1 1 1 1
0296 Makuhita FightingIC Big.png Human-Like Human-Like 1 1 1 1 1
0297 Hariyama FightingIC Big.png Human-Like Human-Like 1 1 1 1 1
0318 Carvanha WaterIC Big.png
DarkIC Big.png
Water 2 Water 2 13 8 8 8 8
0319 Sharpedo WaterIC Big.png
DarkIC Big.png
Water 2 Water 2 1, 13 1, 8 1, 8 1, 8 1, 8
0322 Numel FireIC Big.png
GroundIC Big.png
Field Field 25 15 15BW
12B2W2
12XY
8ORAS
8
0323 Camerupt FireIC Big.png
GroundIC Big.png
Field Field 25 15 15BW
12B2W2
12XY
1, 8ORAS
1, 8
0371 Bagon DragonIC Big.png Dragon Dragon 21 20 20 20XY
21ORAS
21
0372 Shelgon DragonIC Big.png Dragon Dragon 21 20 20 20XY
21ORAS
21
0373 Salamence DragonIC Big.png
FlyingIC Big.png
Dragon Dragon 21 20 20 20XY
21ORAS
21
0402 Kricketune BugIC Big.png Bug Bug 22 22 22 22
0408 Cranidos RockIC Big.png Monster Monster 6 6 6 6
0409 Rampardos RockIC Big.png Monster Monster 6 6 6 1, 6
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 14 14BW
13B2W2
13 13
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 14 14BW
13B2W2
13 13
0434 Stunky PoisonIC Big.png
DarkIC Big.png
Field Field 1 1 1 1
0435 Skuntank PoisonIC Big.png
DarkIC Big.png
Field Field 1 1 1 1
0494 Victini PsychicIC Big.png
FireIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1
0501 Oshawott WaterIC Big.png Field Field 13 13 13
0502 Dewott WaterIC Big.png Field Field 13 13 13
0503 Samurott WaterIC Big.png Field Field 13 13 13
0504 Patrat NormalIC Big.png Field Field 26
0505 Watchog NormalIC Big.png Field Field 29
0532 Timburr FightingIC Big.png Human-Like Human-Like 4 4 4
0533 Gurdurr FightingIC Big.png Human-Like Human-Like 1, 4 1, 4 1, 4
0534 Conkeldurr FightingIC Big.png Human-Like Human-Like 1, 4 1, 4 1, 4
0538 Throh FightingIC Big.png Human-Like Human-Like 9 9 1
0539 Sawk FightingIC Big.png Human-Like Human-Like 9 9 1
0626 Bouffalant NormalIC Big.png Field Field 36 36 36
0633 Deino DarkIC Big.png
DragonIC Big.png
Dragon Dragon 4 4 4
0634 Zweilous DarkIC Big.png
DragonIC Big.png
Dragon Dragon 1, 4 1, 4 1, 4
0635 Hydreigon DarkIC Big.png
DragonIC Big.png
Dragon Dragon 1, 4 1, 4 1, 4
0766 Passimian FightingIC Big.png Field Field 11
0794 Buzzwole BugIC Big.png
FightingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0029 Nidoran♀ PoisonIC Big.png Monster Field
0115 Kangaskhan NormalIC Big.png Monster Monster
0161 Sentret NormalIC Big.png Field Field
0216 Teddiursa NormalIC Big.png Field Field
0231 Phanpy GroundIC Big.png Field Field
0240 Magby FireIC Big.png Human-Like Human-Like
0246 Larvitar RockIC Big.png
GroundIC Big.png
Monster Monster
0328 Trapinch GroundIC Big.png Bug Bug
0390 Chimchar FireIC Big.png Field Human-Like
0410 Shieldon RockIC Big.png
SteelIC Big.png
Monster Monster
0551 Sandile GroundIC Big.png
DarkIC Big.png
Field Field
0554 Darumaka FireIC Big.png Field Field
0610 Axew DragonIC Big.png Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB The user gains the Focus Energy status, raising its critical-hit rate.


In the anime

Otoshi Marowak Focus Energy.png
Marowak
Roark Cranidos Focus Energy.png
Cranidos
Kenny Machoke Focus Energy.png
Machoke
Marcel Vigoroth Focus Energy.png
Vigoroth
The user focuses to raise the critical-hit ratio of its attacks.
Pokémon Method
User First Used In Notes
Marowak A light blue aura surrounds Marowak. When it uses the next attack, the point that will hit the opponent turns light blue.
Otoshi's Marowak Bad to the Bone Debut
Vigoroth Vigoroth's body becomes outlined in a red aura.
Marcel's Vigoroth The Garden of Eatin' None
Cranidos Cranidos's body glows white, and the glow rises up to Cranidos's skull, making the blue part glow blue.
Roark's Cranidos Shapes of Things to Come! None
Machoke Machoke flexes its muscles and its arm and back muscles grow larger.
Kenny's Machoke Old Rivals, New Tricks! None


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 聚氣 Jeuihhei *
集氣 Jaahphei *
集中力量 Jaahpjūng Lihkleuhng *
Mandarin 聚氣 / 聚气 Jùqì *
集氣 Jíqì
Denmark Flag.png Danish Energifokus
The Netherlands Flag.png Dutch Focus energie
Finland Flag.png Finnish Voimankeskitys (EP073)
Energialataus (AG088)
France Flag.png French Puissance
Germany Flag.png German Energiefokus
Greece Flag.png Greek Εστίαση Δύναμης Estíasi Dúnamis
Italy Flag.png Italian Focalenergia*
Energy Conc.*
South Korea Flag.png Korean 기충전 Gichungjeon
Poland Flag.png Polish Skupienie Energii
Portuguese Brazil Flag.png Brazil Energia Focalizada
Focalizar Energia (TCG)
Energia Concentrada (The Official Pokémon Handbook)
Concentração de Energia (The Official Pokémon Handbook)
Portugal Flag.png Portugal Energia Focalizada
Focar Energia
Romania Flag.png Romanian Energie Concentrată
Serbia Flag.png Serbian Fokusiranje energije
Spain Flag.png Spanish Foco Energía
Vietnam Flag.png Vietnamese Gồng Năng Lượng


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