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Flutes are a type of item in Generations III and IV.


Although each of the flutes has a different effect, they have one thing in common: they don't go away after they are used. The Red, Yellow, and Blue Flutes, heal, respectively, Attraction, Confusion, and Sleep. The Black Flute makes wild Pokémon encounters less common, while the White Flute makes wild Pokémon encounters more common.


In Pokémon Ruby, Sapphire and Emerald

To obtain the flutes in Pokémon Ruby, Sapphire and Emerald, the player must first receive the Soot Sack from the man in the glass-blowing shop. Then, a specific number of steps must be taken in the ash-covered grass on the route. Once the player has enough ash, he/she can exchange it for one of the flutes.

Flute Amount of Ash
Red Flute 250 steps
Yellow Flute 250 steps
Blue Flute 250 steps
Black Flute 1000 steps
White Flute 1000 steps

In Pokémon FireRed and LeafGreen

In Pokémon FireRed and LeafGreen, only one flute, the Yellow Flute, is obtainable without trading a Pokémon over from Pokémon Ruby, Sapphire and Emerald versions holding one. Means of obtaining it are that the player must have at least 1600 coins in their Coin Case and then the player must go to the Prize Corner of the Rocket Game Corner and trade their 1600 Coins for a Yellow Flute with the woman on the left.

Generation IV

The flutes can't be obtained in Generation IV. Therefore, the player can only get one of the flutes by attaching it to a Pokémon in Generation III and transferring it over via Pal Park.


The flutes, along with the Poké Flute, are the only items that can be used in-battle and can be used multiple times.