Flatter (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(3 intermediate revisions by 3 users not shown)
Line 50: Line 50:
{{movedescentry|{{gameabbrev3|FRLG}}|Flattery is used to confuse the foe, but its <sc>Sp. Atk</sc> also rises.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Flattery is used to confuse the foe, but its <sc>Sp. Atk</sc> also rises.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Confuses the target, but raises its <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Confuses the target, but raises its <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.}}
Line 127: Line 127:
==In other languages==
==In other languages==
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}
|zh_cmn=煽惑 ''{{tt|Shānhuò|Incite and Confuse}}''
|zh_yue=吹捧 ''{{tt|Chēuipúng|Flatter}}'' {{tt|*|Games}}<br>煽惑 ''{{tt|Sinwaahk|Incite and Confuse}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=吹捧 ''{{tt|Chuīpěng|Flatter}}'' {{tt|*|Games}}<br>煽惑 ''{{tt|Shānhuò|Incite and Confuse}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Flatterie
|fr=Flatterie
|de=Schmeichler
|de=Schmeichler
Line 134: Line 135:
|ko=부추기기 ''Buchugigi''
|ko=부추기기 ''Buchugigi''
|pt_br=Comemoração
|pt_br=Comemoração
|pt_eu=Adulação
|es_la=Halago
|es_la=Halago
|es_eu=Camelo
|es_eu=Camelo

Revision as of 06:23, 28 March 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Flatter
おだてる Flatter
Flatter VI.png
[[File:|300px|center]]
Type  Dark
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Flatter (Japanese: おだてる Flatter) is a non-damaging Dark-type move introduced in Generation III. It is similar to Swagger.

Effect

Flatter raises the target's Special Attack stat by one stage and confuses it. Even if the target is already confused, or cannot become confused due to Safeguard or Own Tempo, its Special Attack will still be raised.

Even if the target's Special Attack is already at +6 stages, it will still become confused. Even if the target has Contrary and its Special Attack is already at -6 stages, it will still become confused.

If powered up by a Darkinium Z into Z-Flatter, the user's Special Defense stat raises one stage.

Flatter can also be used as part of a Pokémon Contest combination, with the user gaining extra two appeal points if the move Charm was used in the prior turn.

Description

Games Description
RSE Confuses the foe, but raises its Sp. Atk.
FRLG Flattery is used to confuse the foe, but its Sp. Atk also rises.
Colo.XD Confuses the target, but raises its Sp. Atk.
DPPtHGSSPBR Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.
BWB2W2 Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
XYORAS
SM
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0029 Nidoran♀ PoisonIC Big.png Monster Field 38 33 33 33 33
0030 Nidorina PoisonIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 43 38 38 38 38
0032 Nidoran♂ PoisonIC Big.png Monster Field 38 33 33 33 33
0033 Nidorino PoisonIC Big.png Monster Field 43 38 38 38 38
0314 Illumise BugIC Big.png Bug Human-Like 29 29 29 29 29
0453 Croagunk PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like 45 50 50 50
0454 Toxicroak PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like 54 62 62 62
0574 Gothita PsychicIC Big.png Human-Like Human-Like 28 28 28
0575 Gothorita PsychicIC Big.png Human-Like Human-Like 28 28 28
0576 Gothitelle PsychicIC Big.png Human-Like Human-Like 28 28 28
0629 Vullaby DarkIC Big.png
FlyingIC Big.png
Flying Flying 19 19 19
0630 Mandibuzz DarkIC Big.png
FlyingIC Big.png
Flying Flying 19 19 19
0786 Tapu Lele PsychicIC Big.png
FairyIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 53
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
052A Meowth
Meowth
Alola Form
DarkIC Big.png Field Field
0096 Drowzee PsychicIC Big.png Human-Like Human-Like
0158 Totodile WaterIC Big.png Monster Water 1
0179 Mareep ElectricIC Big.png Monster Field
0198 Murkrow DarkIC Big.png
FlyingIC Big.png
Flying Flying
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like
0417 Pachirisu ElectricIC Big.png Field Fairy
0527 Woobat PsychicIC Big.png
FlyingIC Big.png
Field Flying
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts the Confused status on the target, but also raises its Special Attack by one level.


In the anime

Caitlin Gothitelle Flatter.png
Gothitelle


The user creates red waves that confuse the opponent.
Pokémon Method
User First Used In Notes
Gothitelle Gothitelle waves its arms creating red waves that confuse the opponent.
Caitlin's Gothitelle Jostling for the Junior Cup! Debut


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 吹捧 Chēuipúng *
煽惑 Sinwaahk *
Mandarin 吹捧 Chuīpěng *
煽惑 Shānhuò *
France Flag.png French Flatterie
Germany Flag.png German Schmeichler
Greece Flag.png Greek Κολακεία
Italy Flag.png Italian Adulazione
South Korea Flag.png Korean 부추기기 Buchugigi
Poland Flag.png Polish Pochlebstwo
Portuguese Brazil Flag.png Brazil Comemoração
Portugal Flag.png Portugal Adulação
Serbia Flag.png Serbian Laskanje
Spanish CELAC Flag.png Latin America Halago
Spain Flag.png Spain Camelo
Vietnam Flag.png Vietnamese Tâng Bốc

Template:Swagger

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.