Fighting (type): Difference between revisions
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===Offense=== | ===Offense=== | ||
The Fighting type hits five different types for super-effective damage, the most for any type, tied by only the {{t|Ground}} type. It is the only type that deals super effective damage against {{t|Normal}}. {{t|Ghost}}'s immunity to Fighting can be nullified by {{m|Foresight}} or {{m|Odor Sleuth}}. | The Fighting type hits five different types for super-effective damage, the most for any type, tied by only the {{t|Ground}} type. It is the only type that deals super effective damage against {{t|Normal}}. {{t|Ghost}}'s immunity to Fighting can be nullified by {{m|Foresight}} or {{m|Odor Sleuth}}. | ||
Most Fighting-type Pokémon can learn {{type|Rock}} moves to check {{type|Bug}}s and {{type|Flying}}s. Additionally, many Fighting types can also learn {{t|Poison}} type moves to deal with {{t|Fairy}} types, as well as {{t|Dark}} and sometimes {{t|Ghost}} type moves to deal with {{type|Psychic}}s. Notably, the combination of Fighting and Ghost deals at least neutral damage to all type combinations bar Normal/Ghost, which has not materialized (unless {{m|Trick-or-Treat}} is considered). | Most Fighting-type Pokémon can learn {{type|Rock}} moves to check {{type|Bug}}s and {{type|Flying}}s. Additionally, many Fighting types can also learn {{t|Poison}} type moves to deal with {{t|Fairy}} types, as well as {{t|Dark}} and sometimes {{t|Ghost}} type moves to deal with {{type|Psychic}}s. Notably, the combination of Fighting and Ghost deals at least neutral damage to all type combinations bar Normal/Ghost, which has not materialized (unless {{m|Trick-or-Treat}} is considered). | ||
On average, Fighting-type Pokémon have the highest physical {{stat|Attack}} of all types. <!--As of Gen VII--> | On average, Fighting-type Pokémon have the highest physical {{stat|Attack}} of all types. <!--As of Gen VII--> | ||
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==Pokémon== | ==Pokémon== | ||
As of Generation VIII, there are | As of [[Generation VIII]], there are {{PAGESINCATEGORY:Fighting-type Pokémon|pages}} Fighting-type Pokémon or {{#expr: ({{PAGESINCATEGORY:Fighting-type Pokémon|pages}}/{{numpkmn}}*100) round2}}% of all Pokémon (counting those that are Fighting-type in at least one of their [[List of Pokémon with form differences|forms]], including [[Mega Evolution]]s and {{rf|Galarian|Form}}s), making it the 8th or 9th rarest type, tying with {{t|Dark}}. | ||
===Pure Fighting-type Pokémon=== | ===Pure Fighting-type Pokémon=== | ||
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|- | |- | ||
|145 | |145 | ||
!{{MSP| | !{{MSP|145G|Zapdos}} | ||
|{{p|Zapdos}}<br><small>{{rf|Galarian|Form}}</small> | |{{p|Zapdos}}<br><small>{{rf|Galarian|Form}}</small> | ||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
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|} | |} | ||
== | ==[[Pokéstar Studios]] opponents== | ||
{| align="center" | {| align="center" | ||
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Black Belt|Black Belt}}|type=Fighting|image=Spr 5b2 Black Belt|ab=Huge Power|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100}} | | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Black Belt|Black Belt}}|type=Fighting|image=Spr 5b2 Black Belt|ab=Huge Power|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100}} | ||
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{{movelist/battle|1|Submission|Physical|Cool|80|80|20|anyadjacent|The user grabs the target and recklessly dives for the ground. This also damages the user a little.}} | {{movelist/battle|1|Submission|Physical|Cool|80|80|20|anyadjacent|The user grabs the target and recklessly dives for the ground. This also damages the user a little.}} | ||
{{movelist/battle|3|Superpower|Physical|Tough|120|100|5|anyadjacent|The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.}} | {{movelist/battle|3|Superpower|Physical|Tough|120|100|5|anyadjacent|The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.}} | ||
{{movelist/battle|8|Thunderous Kick|Physical||90|100|10|anyadjacent|The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.}} | |||
{{movelist/battle|2|Triple Kick|Physical|Cool|10|90|10|anyadjacent|A consecutive three-kick attack that becomes more powerful with each successive hit.}} | {{movelist/battle|2|Triple Kick|Physical|Cool|10|90|10|anyadjacent|A consecutive three-kick attack that becomes more powerful with each successive hit.}} | ||
{{movelist/battle|4|Vacuum Wave|Special|Cool|40|100|30|anyadjacent|The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.}} | {{movelist/battle|4|Vacuum Wave|Special|Cool|40|100|30|anyadjacent|The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.}} | ||
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==Items== | ==Items== | ||
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{Fighting color}}; border:2px solid #{{ | {| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{fighting color}}; border:2px solid #{{fighting color dark}}" | ||
|- | |||
! style="background:#{{fighting color light}}; {{roundytl|8px}}" class="unsortable" | | |||
! style="background:#{{fighting color light}}" | Name | |||
! style="background:#{{fighting color light}}; {{roundytr|8px}}" class="unsortable" | Description | |||
|- style="background:#FFF" | |||
| [[File:Bag Black Belt Sprite.png|link=Black Belt (item)]] | |||
| {{i|Black Belt}} | |||
| An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves. | |||
|- style="background:#FFF" | |||
| {{bag3|Chople Berry}} | |||
| [[Chople Berry]] | |||
| If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack. | |||
|- style="background:#FFF" | |||
| {{bag3|Fighting Gem}} | |||
| [[Fighting Gem]] | |||
| A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time. | |||
|- style="background:#FFF" | |||
| {{bag3|Fighting Memory}} | |||
| [[Fighting Memory]] | |||
| A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon. | |||
|- style="background:#FFF" | |||
| {{bag3|Fightinium Z}} | |||
| [[Fightinium Z]] | |||
| It converts Z-Power into crystals that upgrade Fighting-type moves to Fighting-type Z-Moves. | |||
|- style="background:#FFF" | |||
| {{bag3|Fist Plate}} | |||
| [[Fist Plate]] | |||
| An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fighting-type moves. | |||
|- class="unsortable" | |||
! colspan=3 style="background:#{{Fighting color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual item's page.</small> | |||
|} | |||
===[[Cram-o-matic]]=== | |||
{| class="roundy" style="margin:auto; text-align:center; background:#{{fighting color}}; border:2px solid #{{fighting color dark}}" | |||
|- | |- | ||
! style="background:#{{ | ! style="background:#{{fighting color light}}; {{roundytl|8px}}" class="unsortable" | | ||
! style="background:#{{ | ! style="background:#{{fighting color light}}; {{roundytr|8px}}" | Name | ||
|- style="background:#FFF" | |||
|- | | {{bag3|Armorite Ore}} | ||
| [[Armorite Ore]] | |||
| style="background:#FFF| {{ | |- style="background:#FFF" | ||
| style="background:#FFF| | | {{bag3|Calcium}} | ||
|- | | [[Calcium]] | ||
|- style="background:#FFF" | |||
| style="background:#FFF| [[ | | {{bag3|Carbos}} | ||
| style="background:#FFF| | | [[Carbos]] | ||
|- | |- style="background:#FFF" | ||
| {{bag3|Choice Band}} | |||
| style="background:#FFF| [[ | | [[Choice Band]] | ||
| style="background:#FFF| | |- style="background:#FFF" | ||
|- | | {{bag3|Expert Belt}} | ||
| [[Expert Belt]] | |||
| style="background:#FFF| [[ | |- style="background:#FFF" | ||
| style="background:#FFF| | | {{bag3|Focus Band}} | ||
|- | | [[Focus Band]] | ||
|- style="background:#FFF" | |||
| style="background:#FFF| [[ | | {{bag3|Focus Sash}} | ||
| style="background:#FFF| | | [[Focus Sash]] | ||
|- | |- style="background:#FFF" | ||
| {{bag3|HP Up}} | |||
| style="background:#FFF| [[ | | [[HP Up]] | ||
| style="background:#FFF| | |- style="background:#FFF" | ||
| {{bag3|Iron}} | |||
| [[Iron]] | |||
|- style="background:#FFF" | |||
| {{bag3|Kelpsy Berry}} | |||
| [[Kelpsy Berry]] | |||
|- style="background:#FFF" | |||
| {{bag3|Leppa Berry}} | |||
| [[Leppa Berry]] | |||
|- style="background:#FFF" | |||
| {{bag3|Macho Brace}} | |||
| [[Macho Brace]] | |||
|- style="background:#FFF" | |||
| {{bag3|Muscle Band}} | |||
| [[Muscle Band]] | |||
|- style="background:#FFF" | |||
| {{bag3|Power Anklet}} | |||
| [[Power Anklet]] | |||
|- style="background:#FFF" | |||
| {{bag3|Power Band}} | |||
| [[Power Band]] | |||
|- style="background:#FFF" | |||
| {{bag3|Power Belt}} | |||
| [[Power Belt]] | |||
|- style="background:#FFF" | |||
| {{bag3|Power Bracer}} | |||
| [[Power Bracer]] | |||
|- style="background:#FFF" | |||
| {{bag3|Power Weight}} | |||
| [[Power Weight]] | |||
|- style="background:#FFF" | |||
| {{bag3|Protective Pads}} | |||
| [[Protective Pads]] | |||
|- style="background:#FFF" | |||
| {{bag3|Protein}} | |||
| [[Protein]] | |||
|- style="background:#FFF" | |||
| {{bag3|Salac Berry}} | |||
| [[Salac Berry]] | |||
|- style="background:#FFF" | |||
| {{bag3|Zinc}} | |||
| [[Zinc]] | |||
|- class="unsortable" | |- class="unsortable" | ||
! colspan= | ! colspan=2 style="background:#{{Fighting color light}}; {{roundybottom|8px}}" | | ||
|} | |} | ||
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{{main|:Category:Fighting-type Trainers|Category:Fighting-type Trainers}} | {{main|:Category:Fighting-type Trainers|Category:Fighting-type Trainers}} | ||
{| class="roundtable" style="margin:auto; text-align:center; background: #{{Fighting color}}; border: 3px solid #{{Fighting color dark}}" width=700px | {| class="roundtable" style="margin:auto; text-align:center; background:#{{Fighting color}}; border:3px solid #{{Fighting color dark}}" width=700px | ||
|- | |- | ||
! style="background:#{{Fighting color light}}; {{roundytl|8px}}" | Gen | ! style="background:#{{Fighting color light}}; {{roundytl|8px}}" | Gen | ||
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! style="background:#{{Fighting color light}}; {{roundytr|8px}}" | Location | ! style="background:#{{Fighting color light}}; {{roundytr|8px}}" | Location | ||
|- | |- | ||
! style="background:#{{Kanto color}}; border: 1px solid #{{Kanto color dark}}" | [[Generation I|<font style="color: black">I]] | ! style="background:#{{Kanto color}}; border:1px solid #{{Kanto color dark}}" | [[Generation I|<font style="color: black">I]] | ||
| [[File:VSBlack Belt PE.png|x64px|link=Kiyo]]<br>[[ | | [[File:VSBlack Belt PE.png|x64px|link=Kiyo]]<br>[[Koichi]]{{sup/3|FRLG}}{{sup/7|PE}}/[[Kiyo]]{{sup/2}}{{sup/4|HGSS}} | ||
| {{tc|Black Belt}}{{sup/1|RBY}}{{sup/2}}{{sup/3|FRLG}}{{sup/4|HGSS}}<br>Karate Master{{sup/7|PE}} | | {{tc|Black Belt}}{{sup/1|RBY}}{{sup/2}}{{sup/3|FRLG}}{{sup/4|HGSS}}<br>Karate Master{{sup/7|PE}} | ||
| [[Fighting Dojo]] | | [[Fighting Dojo]] | ||
|- | |- | ||
! style="background:#{{Kanto color}}; border: 1px solid #{{Kanto color dark}}" | [[Generation I|<font style="color: black">I]] | ! style="background:#{{Kanto color}}; border:1px solid #{{Kanto color dark}}" | [[Generation I|<font style="color: black">I]] | ||
| [[File:VSBruno PE.png|x64px|link=Bruno]]<br>[[Bruno]] | | [[File:VSBruno PE.png|x64px|link=Bruno]]<br>[[Bruno]] | ||
| [[Elite Four]] | | [[Elite Four]] | ||
| [[Indigo Plateau]] | | [[Indigo Plateau]] | ||
|- | |- | ||
! style="background:#{{Johto color}}; border: 1px solid #{{Johto color dark}}" | [[Generation II|<font style="color: black">II]] | ! style="background:#{{Johto color}}; border:1px solid #{{Johto color dark}}" | [[Generation II|<font style="color: black">II]] | ||
| [[File:VSChuck.png|link=Chuck]]<br>[[Chuck]] | | [[File:VSChuck.png|link=Chuck]]<br>[[Chuck]] | ||
| [[Gym Leader]] | | [[Gym Leader]] | ||
| [[Cianwood Gym]] | | [[Cianwood Gym]] | ||
|- | |- | ||
! style="background:#{{Hoenn color}}; border: 1px solid #{{Hoenn color dark}}" | [[Generation III|<font style="color: black">III]] | ! style="background:#{{Hoenn color}}; border:1px solid #{{Hoenn color dark}}" | [[Generation III|<font style="color: black">III]] | ||
| [[File:VSBrawly.png|x64px|link=Brawly]]<br>[[Brawly]] | | [[File:VSBrawly.png|x64px|link=Brawly]]<br>[[Brawly]] | ||
| [[Gym Leader]] | | [[Gym Leader]] | ||
| [[Dewford Gym]] | | [[Dewford Gym]] | ||
|- | |- | ||
! style="background:#{{Sinnoh color}}; border: 1px solid #{{Sinnoh color dark}}" | [[Generation IV|<font style="color: black">IV]] | ! style="background:#{{Sinnoh color}}; border:1px solid #{{Sinnoh color dark}}" | [[Generation IV|<font style="color: black">IV]] | ||
| [[File:VSMaylene.png|link=Maylene]]<br>[[Maylene]] | | [[File:VSMaylene.png|link=Maylene]]<br>[[Maylene]] | ||
| [[Gym Leader]] | | [[Gym Leader]] | ||
| [[Veilstone Gym]] | | [[Veilstone Gym]] | ||
|- | |- | ||
! style="background:#{{Unova color}}; border: 1px solid #{{Unova color dark}}" | [[Generation V|<font style="color: black">V]] | ! style="background:#{{Unova color}}; border:1px solid #{{Unova color dark}}" | [[Generation V|<font style="color: black">V]] | ||
| [[File:VSMarshal.png|link=Marshal]]<br>[[Marshal]] | | [[File:VSMarshal.png|link=Marshal]]<br>[[Marshal]] | ||
| [[Elite Four]] | | [[Elite Four]] | ||
| [[Pokémon League (Unova)|Unova Pokémon League]] | | [[Pokémon League (Unova)|Unova Pokémon League]] | ||
|- | |- | ||
! style="background:#{{Kalos color}}; border: 1px solid #{{Kalos color dark}}" | [[Generation VI|<font style="color: black">VI]] | ! style="background:#{{Kalos color}}; border:1px solid #{{Kalos color dark}}" | [[Generation VI|<font style="color: black">VI]] | ||
| [[File:VSKorrina.png|x64px|link=Korrina]]<br>[[Korrina]] | | [[File:VSKorrina.png|x64px|link=Korrina]]<br>[[Korrina]] | ||
| [[Gym Leader]]<br>Successor | | [[Gym Leader]]<br>Successor | ||
| [[Shalour Gym]]<br>[[Tower of Mastery]] | | [[Shalour Gym]]<br>[[Tower of Mastery]] | ||
|- | |- | ||
! style="background:#{{Alola color}}; border: 1px solid #{{Alola color dark}}" | [[Generation VII|<font style="color: black">VII]] | ! style="background:#{{Alola color}}; border:1px solid #{{Alola color dark}}" | [[Generation VII|<font style="color: black">VII]] | ||
| [[File:VSHala.png|x64px|link=Hala]]<br>[[Hala]] | | [[File:VSHala USUM.png|x64px|link=Hala]]<br>[[Hala]] | ||
| [[Island Kahuna]]<br>[[Elite Four]]{{sup/7|SM}} | | [[Island Kahuna]]<br>[[Elite Four]]{{sup/7|SM}} | ||
| [[Melemele Island]]<br>[[Pokémon League (Alola)|Alola Pokémon League]]{{sup/7|SM}} | | [[Melemele Island]]<br>[[Pokémon League (Alola)|Alola Pokémon League]]{{sup/7|SM}} | ||
|- | |- | ||
! style="background:#{{Galar color}}; border: 1px solid #{{Galar color dark}}" | [[Generation VIII|<font style="color: black">VIII]] | ! style="background:#{{Galar color}}; border:1px solid #{{Galar color dark}}" | [[Generation VIII|<font style="color: black">VIII]] | ||
| [[File:VSBea.png|x64px|link=Bea]]<br>[[Bea]] | | [[File:VSBea.png|x64px|link=Bea]]<br>[[Bea]]{{sup/8|Sw}} | ||
| [[Gym Leader]] | | [[Gym Leader]] | ||
| [[Stow-on-Side Stadium]] | | [[Stow-on-Side Stadium]] | ||
|} | |} | ||
{{-}} | {{-}} | ||
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| Icon from<br>{{color2|000|Pokémon Ruby and Sapphire|Pokémon Ruby, Sapphire}}, {{color2|000|Pokémon Emerald|Emerald}}, {{color2|000|Pokémon HeartGold and SoulSilver|HeartGold and SoulSilver}} | | Icon from<br>{{color2|000|Pokémon Ruby and Sapphire|Pokémon Ruby, Sapphire}}, {{color2|000|Pokémon Emerald|Emerald}}, {{color2|000|Pokémon HeartGold and SoulSilver|HeartGold and SoulSilver}} | ||
| Icon from<br>{{color2|000|Pokémon FireRed and LeafGreen}} | | Icon from<br>{{color2|000|Pokémon FireRed and LeafGreen}} | ||
| Icon from<br>{{color2|000| | | Icon from<br>{{color2|000|Generation IV}} | ||
| Icon from<br>{{color2|000|Generation V}} | | Icon from<br>{{color2|000|Generation V}} | ||
| Icon from<br>{{color2|000|Generation VI}} | | Icon from<br>{{color2|000|Generation VI}} | ||
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| Icon from<br>{{color2|000|Generation VIII}} | | Icon from<br>{{color2|000|Generation VIII}} | ||
| Symbol icon from<br>{{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!}} onward | | Symbol icon from<br>{{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!}} onward | ||
|} | |||
===[[Side series]]=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#{{Fighting color}}; font-size:80%" | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC Stad.png]] | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC Stad2.png]] | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC Colo.png|48px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC XD.png|48px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:Fighting Assist.png|48px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC PBR.png|48px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC NPSnap.png|48px]] | |||
|- | |||
| Icon from<br>{{color2|000|Pokémon Stadium}} | |||
| Icon from<br>{{color2|000|Pokémon Stadium 2}} | |||
| Icon from<br>{{color2|000|Pokémon Colosseum}} | |||
| Icon from<br>{{color2|000|Pokémon XD: Gale of Darkness}} | |||
| Icon from<br>{{color2|000|Pokémon Ranger}} | |||
| Icon from<br>{{color2|000|Pokémon Battle Revolution}} | |||
| Icon from<br>{{color2|000|New Pokémon Snap}} | |||
|} | |} | ||
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{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#{{Fighting color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#{{Fighting color}}; font-size:80%" | ||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:Battrio Fighting type.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:Battrio Fighting type.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:Tretta Fighting type.png|64px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:PMD DX Fighting type.png]] | |||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:GO Fighting.png]] | |style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:GO Fighting.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC Masters.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC Masters.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC RR.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:FightingIC RR.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Fighting color dark}}; background:#eee; width:80px; height:80px" | [[File:Mezastar Fighting type.png|64px]] | |||
|- | |- | ||
| Symbol icon from<br>{{color2|000|Pokémon Battrio}} | | Symbol icon from<br>{{color2|000|Pokémon Battrio}} | ||
| Symbol icon from<br>{{color2|000|Pokémon Tretta}} | |||
| Symbol icon from<br>{{color2|000|Pokémon Mystery Dungeon: Rescue Team DX}} | |||
| Symbol icon from<br>{{color2|000|Pokémon GO}} | | Symbol icon from<br>{{color2|000|Pokémon GO}} | ||
| Symbol icon from<br>{{color2|000|Pokémon Masters}} | | Symbol icon from<br>{{color2|000|Pokémon Masters EX}} | ||
| Symbol icon from<br>{{color2|000|Pokémon Rumble Rush}} | | Symbol icon from<br>{{color2|000|Pokémon Rumble Rush}} | ||
| Symbol icon from<br>{{color2|000|Pokémon Mezastar}} | |||
|} | |} | ||
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==Trivia== | ==Trivia== | ||
* [[Generation V]] introduced the most Fighting-type Pokémon of any | * [[Generation V]] introduced the most Fighting-type Pokémon of any [[generation]], with {{tt|16|including Meloetta's Pirouette Forme}}, and [[Generation II]] introduced the fewest, with three. | ||
* [[Generation I|Generations I]], II, and {{gen|IV}} introduced the most Fighting-type moves of any Generation, with eight, and [[Generation VII]] introduced the fewest, with only one: {{m|All-Out Pummeling}}. | * [[Generation I|Generations I]], II, and {{gen|IV}} introduced the most Fighting-type moves of any Generation, with eight, and [[Generation VII]] introduced the fewest, with only one: {{m|All-Out Pummeling}}. | ||
* All Fighting-type moves that do damage only target one foe, and all [[physical]] Fighting-type moves make [[contact]]. | * All Fighting-type moves that do damage only target one foe, and all [[physical]] Fighting-type moves make [[contact]] except for one, {{m|Meteor Assault}}. | ||
* Fighting was the last type to receive a Pokémon with {{t|Flying}} as the other type, only receiving one with {{p|Hawlucha}} in [[Generation VI]]. | * The Fighting type was the last type to receive a Pokémon with {{t|Flying}} as the other type, only receiving one with {{p|Hawlucha}} in [[Generation VI]]. | ||
* Every region has a Fighting-type [[Type expert|specialist]]. | * Every region has a Fighting-type [[Type expert|specialist]]. | ||
** The Fighting type is the only type to have at least one [[Gym Leader]] or [[Elite Four]] member in every [[generation]]. | ** The Fighting type is the only type to have at least one [[Gym Leader]] or [[Elite Four]] member in every [[generation]]. | ||
* Color representations for the Fighting type have generally been inconsistent in various Pokémon media. While the Fighting type has been associated with the color red in the main Pokémon games since [[Generation III]], it is associated with orange in the {{g|Stadium series}} and the [[Pokémon Mystery Dungeon series]], and brown in the {{g|Trading Card Game}}. | * Color representations for the Fighting type have generally been inconsistent in various Pokémon media. While the Fighting type has been associated with the color red in the main Pokémon games since [[Generation III]], it is associated with orange in the {{g|Stadium series}} and the [[Pokémon Mystery Dungeon series]], and brown in the {{g|Trading Card Game}}. | ||
* Fighting is the most common secondary type for evolutions of [[starter Pokémon]], with four starter lines being paired with it, three of them being {{type|Fire}}. | * The Fighting type is the most common secondary type for evolutions of [[starter Pokémon]], with four starter lines being paired with it, three of them being {{type|Fire}}. | ||
* The Fighting type could be considered a physical counterpart to the {{t|Psychic}} type: | * The Fighting type could be considered a physical counterpart to the {{t|Psychic}} type: | ||
** The highest average stat among all Fighting types is {{stat|Attack}}, while for Psychic types it is {{stat|Special Attack}}. | ** The highest average stat among all Fighting types is {{stat|Attack}}, while for Psychic types it is {{stat|Special Attack}}. | ||
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** {{m|Counter}} and {{m|Mirror Coat}}, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves. | ** {{m|Counter}} and {{m|Mirror Coat}}, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves. | ||
** {{m|Bulk Up}} and {{m|Calm Mind}}, moves raising physical and special stats are, respectively, Fighting- and Psychic-type moves. | ** {{m|Bulk Up}} and {{m|Calm Mind}}, moves raising physical and special stats are, respectively, Fighting- and Psychic-type moves. | ||
** The [[Cram-o-matic]] considers [[Choice Band]] and [[Muscle Band]] Fighting-type inputs and [[Choice Specs]] and [[Wise | ** The [[Cram-o-matic]] considers [[Choice Band]] and [[Muscle Band]] Fighting-type inputs and [[Choice Specs]] and [[Wise Glasses]] Psychic-type inputs. | ||
* The Fighting and {{t|Bug}} types are the only two separate types that | * The Fighting and {{t|Bug}} types are the only two separate types that resist each other. | ||
* Every Fighting type Gym Leader and Elite Four member uses either a {{p|Machamp}} or a {{p|Lucario}} in at least one of their teams. | |||
* The Fighting type is the only type that hasn't been paired with the {{t|Electric}} type. | |||
==In other languages== | ==In other languages== | ||
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|el=Μαχητής ''Machitís'' | |el=Μαχητής ''Machitís'' | ||
|he=לחימה ''Lekhima'' | |he=לחימה ''Lekhima'' | ||
|hi=लड़ाई ''Ladaee'' | |||
|hu=Harcos | |hu=Harcos | ||
|id= | |id=Petarung{{tt|*|Pokémon Smile, official site (October 2020 - present)}}<br>Tanding{{tt|*|Official site (September 2018 - October 2020)}} | ||
|it=Lotta | |it=Lotta | ||
|ko=격투 ''Gyeoktu'' | |ko=격투 ''Gyeoktu'' |
Revision as of 13:23, 26 July 2021
The Fighting type (Japanese: かくとうタイプ Fighting type) is one of the eighteen types. Prior to changes in Generation IV, all damaging Fighting-type moves were physical, but they may now also be special depending on the attack.
Statistical averages
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Fully evolved
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Battle properties
Generation I
Offensive | Defensive | |||
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Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | 0× | None |
Generations II to V
Offensive | Defensive | |||
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Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | 0× | None |
Generation VI onwards
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | 0× | None |
Characteristics
Defense
While the Fighting type has three different weaknesses, Fighting-type Pokémon with a secondary Steel typing have the advantage of having those three weaknesses neutralized, leaving them only with Steel's weaknesses. Fighting-type Pokémon with a secondary Dark typing have their Psychic weakness completely immunized.
Offense
The Fighting type hits five different types for super-effective damage, the most for any type, tied by only the Ground type. It is the only type that deals super effective damage against Normal. Ghost's immunity to Fighting can be nullified by Foresight or Odor Sleuth.
Most Fighting-type Pokémon can learn Rock-type moves to check Bug-types and Flying-types. Additionally, many Fighting types can also learn Poison type moves to deal with Fairy types, as well as Dark and sometimes Ghost type moves to deal with Psychic-types. Notably, the combination of Fighting and Ghost deals at least neutral damage to all type combinations bar Normal/Ghost, which has not materialized (unless Trick-or-Treat is considered).
On average, Fighting-type Pokémon have the highest physical Attack of all types.
Contest properties
In Contests, Fighting-type moves are typically Cool or Tough moves. None of them are considered Cute.
Pokémon
As of Generation VIII, there are 82 Fighting-type Pokémon or 8% of all Pokémon (counting those that are Fighting-type in at least one of their forms, including Mega Evolutions and Galarian Forms), making it the 8th or 9th rarest type, tying with Dark.
Pure Fighting-type Pokémon
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Half Fighting-type Pokémon
Primary Fighting-type Pokémon
Secondary Fighting-type Pokémon
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Pokéstar Studios opponents
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Moves
Gen | Move | Category | Contest | Power | Accuracy | PP | Target | Description | |||||||||
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VII | All-Out Pummeling | Physical | — | —% | 1 (max 1) |
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The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||||||||
VII | All-Out Pummeling | Special | — | —% | 1 (max 1) |
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The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||||||||
III | Arm Thrust | Physical | Tough | 15 | 100% | 20 (max 32) |
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The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. | |||||||||
IV | Aura Sphere | Special | Beautiful | 80 | —% | 20 (max 32) |
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The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | |||||||||
VIII | Body Press | Physical | 80 | 100% | 10 (max 16) |
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The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. | ||||||||||
III | Brick Break | Physical | Cool | 75 | 100% | 15 (max 24) |
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
III | Bulk Up | Status | Cool | — | —% | 20 (max 32) |
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The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
V | Circle Throw | Physical | Cool | 60 | 90% | 10 (max 16) |
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The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
IV | Close Combat | Physical | Tough | 120 | 100% | 5 (max 8) |
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The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
VIII | Coaching | Status | — | —% | 10 (max 16) |
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The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | ||||||||||
I | Counter | Physical | Tough | — | 100% | 20 (max 32) |
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A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
II | Cross Chop | Physical | Cool | 100 | 80% | 5 (max 8) |
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The user delivers a double chop with its forearms crossed. Critical hits land more easily. | |||||||||
II | Detect | Status | Cool | — | —% | 5 (max 8) |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
I | Double Kick | Physical | Cool | 30 | 100% | 30 (max 48) |
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The target is quickly kicked twice in succession using both feet. | |||||||||
IV | Drain Punch | Physical | Tough | 75 | 100% | 10 (max 16) |
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An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
II | Dynamic Punch | Physical | Cool | 100 | 50% | 5 (max 8) |
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The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||||
V | Final Gambit | Special | Tough | — | 100% | 5 (max 8) |
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The user risks everything to attack its target. The user faints but does damage equal to its HP. | |||||||||
VI | Flying Press | Physical | Tough | 100 | 95% | 10 (max 16) |
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The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. | |||||||||
IV | Focus Blast | Special | Cool | 120 | 70% | 5 (max 8) |
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
III | Focus Punch | Physical | Tough | 150 | 100% | 20 (max 32) |
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
IV | Force Palm | Physical | Cool | 60 | 100% | 10 (max 16) |
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The target is attacked with a shock wave. This may also leave the target with paralysis. | |||||||||
VIII | G-Max Chi Strike | Physical | — | —% | 3 (max 4) |
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A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits. | ||||||||||
VIII | G-Max Chi Strike | Special | — | —% | 3 (max 4) |
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A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits. | ||||||||||
IV | Hammer Arm | Physical | Tough | 100 | 90% | 10 (max 16) |
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The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | |||||||||
I | High Jump Kick | Physical | Cool | 130 | 90% | 10 (max 16) |
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The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||||||
I | Jump Kick | Physical | Cool | 100 | 95% | 10 (max 16) |
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The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||||||
I | Karate Chop | Physical | Tough | 50 | 100% | 25 (max 40) |
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The target is attacked with a sharp chop. Critical hits land more easily. | |||||||||
I | Low Kick | Physical | Tough | — | 100% | 20 (max 32) |
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A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
V | Low Sweep | Physical | Clever | 65 | 100% | 20 (max 32) |
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The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
II | Mach Punch | Physical | Cool | 40 | 100% | 30 (max 48) |
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The user throws a punch at blinding speed. This move always goes first. | |||||||||
VI | Mat Block | Status | Cool | — | —% | 10 (max 16) |
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Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. | |||||||||
VIII | Max Knuckle | Physical | — | —% | 3 (max 4) |
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This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | ||||||||||
VIII | Max Knuckle | Special | — | —% | 3 (max 4) |
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This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | ||||||||||
VIII | Meteor Assault | Physical | 150 | 100% | 5 (max 8) |
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The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger. | ||||||||||
VIII | No Retreat | Status | — | —% | 5 (max 8) |
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This move raises all the user's stats but prevents the user from switching out or fleeing. | ||||||||||
VIII | Octolock | Status | — | 100% | 15 (max 24) |
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The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn. | ||||||||||
VI | Power-Up Punch | Physical | Tough | 40 | 100% | 20 (max 32) |
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Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
V | Quick Guard | Status | Cool | — | —% | 15 (max 24) |
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The user protects itself and its allies from priority moves. | |||||||||
III | Revenge | Physical | Tough | 60 | 100% | 10 (max 16) |
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This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | |||||||||
II | Reversal | Physical | Cool | — | 100% | 15 (max 24) |
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An all-out attack that becomes more powerful the less HP the user has. | |||||||||
II | Rock Smash | Physical | Tough | 40 | 100% | 15 (max 24) |
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The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
I | Rolling Kick | Physical | Cool | 60 | 85% | 15 (max 24) |
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The user lashes out with a quick, spinning kick. This may also make the target flinch. | |||||||||
V | Sacred Sword | Physical | Cool | 90 | 100% | 15 (max 24) |
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The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage. | |||||||||
V | Secret Sword | Special | Beautiful | 85 | 100% | 10 (max 16) |
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The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. | |||||||||
I | Seismic Toss | Physical | Tough | — | 100% | 20 (max 32) |
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The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
III | Sky Uppercut | Physical | Cool | 85 | 90% | 15 (max 24) |
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The user attacks the target with an uppercut thrown skyward with force. | |||||||||
V | Storm Throw | Physical | Cool | 60 | 100% | 10 (max 16) |
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The user strikes the target with a fierce blow. This attack always results in a critical hit. | |||||||||
I | Submission | Physical | Cool | 80 | 80% | 20 (max 32) |
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The user grabs the target and recklessly dives for the ground. This also damages the user a little. | |||||||||
III | Superpower | Physical | Tough | 120 | 100% | 5 (max 8) |
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The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | |||||||||
VIII | Thunderous Kick | Physical | 90 | 100% | 10 (max 16) |
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The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. | ||||||||||
II | Triple Kick | Physical | Cool | 10 | 90% | 10 (max 16) |
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A consecutive three-kick attack that becomes more powerful with each successive hit. | |||||||||
IV | Vacuum Wave | Special | Cool | 40 | 100% | 30 (max 48) |
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The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |||||||||
II | Vital Throw | Physical | Cool | 70 | —% | 10 (max 16) |
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The user attacks last. In return, this throw move never misses. | |||||||||
IV | Wake-Up Slap | Physical | Tough | 70 | 100% | 10 (max 16) |
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This attack inflicts big damage on a sleeping target. This also wakes the target up, however. | |||||||||
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left. |
Abilities
Interacting with the Fighting type
A Pokémon with Color Change, Protean, Imposter, RKS System, or Multitype will become a Fighting-type Pokémon if (respectively) it is hit with a Fighting-type move, uses a Fighting-type move, is sent out against a Fighting-type opponent, is holding a Fighting Memory, or is holding a Fist Plate or Fightinium Z.
Gen | Ability | Description |
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IV | Scrappy | Enables Normal- and Fighting-type moves to hit Ghost-type Pokémon. |
All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual Ability's page. |
Exclusive Abilities
Currently, no Abilities are exclusive to Fighting types. This does not include signature Abilities.
Items
Name | Description | |
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Black Belt | An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves. | |
Chople Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack. | |
Fighting Gem | A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time. | |
Fighting Memory | A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon. | |
Fightinium Z | It converts Z-Power into crystals that upgrade Fighting-type moves to Fighting-type Z-Moves. | |
Fist Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fighting-type moves. | |
All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual item's page. |
Cram-o-matic
Name | |
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Armorite Ore | |
Calcium | |
Carbos | |
Choice Band | |
Expert Belt | |
Focus Band | |
Focus Sash | |
HP Up | |
Iron | |
Kelpsy Berry | |
Leppa Berry | |
Macho Brace | |
Muscle Band | |
Power Anklet | |
Power Band | |
Power Belt | |
Power Bracer | |
Power Weight | |
Protective Pads | |
Protein | |
Salac Berry | |
Zinc | |
Notable Fighting-type Trainers
- Main article: Category:Fighting-type Trainers
Gen | Trainer | Title | Location |
---|---|---|---|
I | KoichiFRLGPE/KiyoGSCHGSS |
Black BeltRBYGSCFRLGHGSS Karate MasterPE |
Fighting Dojo |
I | Bruno |
Elite Four | Indigo Plateau |
II | Chuck |
Gym Leader | Cianwood Gym |
III | Brawly |
Gym Leader | Dewford Gym |
IV | Maylene |
Gym Leader | Veilstone Gym |
V | Marshal |
Elite Four | Unova Pokémon League |
VI | Korrina |
Gym Leader Successor |
Shalour Gym Tower of Mastery |
VII | Hala |
Island Kahuna Elite FourSM |
Melemele Island Alola Pokémon LeagueSM |
VIII | BeaSw |
Gym Leader | Stow-on-Side Stadium |
Additionally, Mustard used to be a Fighting-type expert when he was a Gym Leader.
Icons
Core series
File:FightingIC.gif | File:Picross FightingIC.png | ||||||
Icon from Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver |
Icon from Pokémon FireRed and LeafGreen |
Icon from Generation IV |
Icon from Generation V |
Icon from Generation VI |
Icon from Pokémon Sun, Moon, Ultra Sun and Ultra Moon |
Icon from Generation VIII |
Symbol icon from Let's Go, Pikachu! and Let's Go, Eevee! onward |
Side series
Icon from Pokémon Stadium |
Icon from Pokémon Stadium 2 |
Icon from Pokémon Colosseum |
Icon from Pokémon XD: Gale of Darkness |
Icon from Pokémon Ranger |
Icon from Pokémon Battle Revolution |
Icon from New Pokémon Snap |
Spin-off games
Symbol icon from Pokémon Battrio |
Symbol icon from Pokémon Tretta |
Symbol icon from Pokémon Mystery Dungeon: Rescue Team DX |
Symbol icon from Pokémon GO |
Symbol icon from Pokémon Masters EX |
Symbol icon from Pokémon Rumble Rush |
Symbol icon from Pokémon Mezastar |
In the TCG
- Main article: Fighting (TCG)
Due to the decreased amount of types in the TCG, Fighting generally adopts all Rock- and Ground-type Pokémon under its typing.
Fighting-type Pokémon in the TCG are generally weak to Psychic with no resistances. Fighting-type Pokémon are strong against Colorless, Darkness and Lightning Pokémon, whilst some Colorless and Psychic Pokémon can resist the Fighting type.
Trivia
- Generation V introduced the most Fighting-type Pokémon of any generation, with 16, and Generation II introduced the fewest, with three.
- Generations I, II, and IV introduced the most Fighting-type moves of any Generation, with eight, and Generation VII introduced the fewest, with only one: All-Out Pummeling.
- All Fighting-type moves that do damage only target one foe, and all physical Fighting-type moves make contact except for one, Meteor Assault.
- The Fighting type was the last type to receive a Pokémon with Flying as the other type, only receiving one with Hawlucha in Generation VI.
- Every region has a Fighting-type specialist.
- The Fighting type is the only type to have at least one Gym Leader or Elite Four member in every generation.
- Color representations for the Fighting type have generally been inconsistent in various Pokémon media. While the Fighting type has been associated with the color red in the main Pokémon games since Generation III, it is associated with orange in the Pokémon Stadium series and the Pokémon Mystery Dungeon series, and brown in the Pokémon Trading Card Game.
- The Fighting type is the most common secondary type for evolutions of starter Pokémon, with four starter lines being paired with it, three of them being Fire-type.
- The Fighting type could be considered a physical counterpart to the Psychic type:
- The highest average stat among all Fighting types is Attack, while for Psychic types it is Special Attack.
- While the Fighting type is the only formerly physical type to not have any old moves changed into special moves, the Psychic type is the only formerly special type to not have any old moves changed into physical moves.
- Counter and Mirror Coat, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves.
- Bulk Up and Calm Mind, moves raising physical and special stats are, respectively, Fighting- and Psychic-type moves.
- The Cram-o-matic considers Choice Band and Muscle Band Fighting-type inputs and Choice Specs and Wise Glasses Psychic-type inputs.
- The Fighting and Bug types are the only two separate types that resist each other.
- Every Fighting type Gym Leader and Elite Four member uses either a Machamp or a Lucario in at least one of their teams.
- The Fighting type is the only type that hasn't been paired with the Electric type.
In other languages
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