Difference between revisions of "False Swipe (move)"

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appeal=1 |
appeal=1 |
jam=3 |
jam=3 |
cdesc=??? |
cdesc=Badly startles those that have made appeals. |
appealsc=0 |
appealsc=0 |
scdesc=Raises the score if the Voltage is low. |
scdesc=Raises the score if the Voltage is low. |

Revision as of 00:00, 7 October 2007

False Swipe
みねうち Blunt Strike
Type  Normal
Category  Physical
PP  40 (max. 64)
Power  40
Accuracy  100%
Priority  {{{priority}}}
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cool
Appeal  0  
Jamming  0  

False Swipe is a Normal-type move introduced in Generation II that deals a small amount of damage. Its Japanese name refers to striking someone with the blunt side of a sword.


If False Swipe does more damage than the opponent's remaining HP, the opponent will always end up with 1 HP left. If the opponent has 1 HP remaining, False Swipe will miss.


Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

Template:Project MoveDex notice

Generation IV TMs
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708