Fall City: Difference between revisions

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==Wild Pokémon==
==Wild Pokémon==
{{fiorep}}
{{fiorep}}
{{fiorepkmn|009|Blastoise|Water|Soak|3|17|no}}
{{fiorepkmn|009|Blastoise|Water|Soak|3|17|no}}
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{{fiorepkmn|318|Carvanha|Water||None|4|yes|Mission}}
{{fiorepkmn|318|Carvanha|Water||None|4|yes|Mission}}
{{fiorepkmn/f|120|Staryu|Water|Flash|1|5|yes|Mission}}
{{fiorepkmn/f|120|Staryu|Water|Flash|1|5|yes|Mission}}
==In other languages==
{{langtable|color={{Ranger color light}}|bordercolor={{Ranger color}}
|fr=Automnelle
|de=Herbstenau
|it=Autunnia
|es=Otonia
}}


{{Fiore}}<br>
{{Fiore}}<br>

Revision as of 19:08, 30 June 2017

Fall City フォルシティ
Fall City
Fall City
Slogan
Connecting locations
North None
South None
West East Road
East Dusk Factory
Location of Fall City in Fiore

Fall City (Japanese: フォルシティ Fall City) is a large city in Fiore. It is the location of the second numbered mission in Pokémon Ranger. It is the home of the Fall City Ranger Base run by Joel.

Fall City is a port town on the coast that is known for many symbols, such as the lighthouse, Joy Clock Tower and a fountain named after the player. Amity Square can be found beyond the wooden fence near the Dusk Factory, where an invisible Kecleon runs around. The Go-Rock Quads do one last performance in front of the clock tower before leaving for far-off lands.

When news of the Go-Rock Squad first reaches Fall City, all the local rangers are sent to investigate. The player briefly takes their place patrolling the city and helping residents. One lady needs help moving into her new apartment while another has lost her five Skitty. Professor Hastings's research lab needs to be lit by a Staryu and, finally, the Joy Clock Tower must be saved from a Machoke controlled by the Go-Rock Squad.

After the credits roll, the Capture Arena opens within the city. This challenge takes place in front of an audience and is hosted by MC Arena. Unlike the capture challenges of the Kisara Plains and Safra Sea, the Ranger is always in the capture screen into which Pokémon are randomly dropped. The time limit starts at two minutes but is slightly extended each time a capture is made, depending on the points earned by it. Catching a Pichu, Pikachu or Raichu here automatically recharges the Capture Styler, with the level again dependent on the point value of the capture. The initial high score is set by Spenser at 50,000 points.

In a mission after the credits, a disturbance at the docks must be investigated. This leads to the necessity to capture a Kyogre.

Fall City Rangers

Wild Pokémon

Pokémon Assist Field Loops
Blastoise Blastoise Water Soak Soak Soak 17
Jigglypuff Jigglypuff Normal None 7
Meowth Meowth Normal Cut 5
Krabby Krabby Water Soak 6
Pichu Pichu Electric Recharge 1
Snubbull Snubbull Normal Tackle 4
Ludicolo Ludicolo Water None 8
Wingull Wingull Water None 3
Makuhita Makuhita Fighting Tackle Tackle 5
Skitty Skitty Normal None 3
Carvanha Carvanha * Water None 4
Staryu Staryu * Water Flash 5


In other languages

Language Title
France Flag.png French Automnelle
Germany Flag.png German Herbstenau
Italy Flag.png Italian Autunnia
Spain Flag.png Spanish Otonia


Fiore
230msra.png 373msra.png 330msra.png 006msra.png 243msra.png 245msra.png 244msra.png
Settlements
RingtownFall CitySummerlandWintown
Roads
East RoadNorth Road
Landmarks
Lyra ForestKrokka TunnelWaterworksSafra SeaOlive JungleJungle Relic
Kisara PlainDusk FactoryPanula CaveSekra RangeGo-Rock BaseFiore Temple


Project Locations logo.png This article is part of both Project Locations and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on every location in the Pokémon world and the Pokémon Sidegames, respectively. Project Sidegames logo.png