Difference between revisions of "Fairy Lock (move)"

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(Effect: In other words... "Period"; no loopholes, just what the first part already says.)
 
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jtrans=Fairy Lock |
 
jtrans=Fairy Lock |
 
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jtranslit=Fearī Rokku |
gameimage=Fairy Lock.png |
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gameimage=Fairy Lock VII.png |
gameimage2=Fairy Lock 2.png |
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gameimage2=Fairy Lock VII 2.png |
 
gameimagewidth=300 |
 
gameimagewidth=300 |
 
type=Fairy |
 
type=Fairy |
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magiccoat=no |
 
magiccoat=no |
 
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snatch=no |
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}}
 
}}
   
'''Fairy Lock''' (Japanese: '''フェアリーロック''' ''Fairy Lock'') is a non-damaging {{type|Fairy}} [[move]] introduced in [[Generation VI]]. It is one of the [[signature move]]s of {{p|Klefki}}.
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'''Fairy Lock''' (Japanese: '''フェアリーロック''' ''Fairy Lock'') is a non-damaging {{type|Fairy}} [[move]] introduced in [[Generation VI]]. It is the [[signature move]] of {{p|Klefki}}.
   
 
==Effect==
 
==Effect==
 
Fairy Lock prevents all Pokémon on the field from switching out or fleeing during their next turn. {{type|Ghost}} Pokémon are unaffected.
 
Fairy Lock prevents all Pokémon on the field from switching out or fleeing during their next turn. {{type|Ghost}} Pokémon are unaffected.
  +
  +
Fairy Lock does not prevent the effects of moves or items that force the target to switch, such as {{m|Dragon Tail}}, {{m|Whirlwind}}, [[Eject Button]], or [[Red Card]]. If the target of Fairy Lock faints in the turn the move is executed, the Pokémon that replaces it will still be unable to switch out in the following turn.
  +
  +
If powered up by a [[Fairium Z]] into Z-Fairy Lock, the user's {{stat|Defense}} stat rises by one stage.
   
 
==Description==
 
==Description==
 
{{movedesc|Fairy}}
 
{{movedesc|Fairy}}
{{movedescentry|{{gameabbrev6|XYORAS}}|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.}}
+
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.}}
 
|}
 
|}
 
|}{{left clear}}
 
|}{{left clear}}
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==Learnset==
 
==Learnset==
 
===By [[Level|leveling up]]===
 
===By [[Level|leveling up]]===
{{Moveheader/Level|Fairy|6}}
+
{{Movehead/Level|Fairy|6}}
{{Moveentry/Level6|707|Klefki|2|Steel|Fairy|1}}
+
{{Moveentry/2|707|Klefki|type=Steel|type2=Fairy|1|Mineral|Mineral|1|1}}
{{Movefooter|Fairy|6}}
+
{{Movefoot|Fairy|2}}
  +
  +
==In other games==
  +
===In Pokémon Mystery Dungeon series===
  +
Fairy Lock inflicts the {{DL|Status conditions in the Mystery Dungeon series|Stuck}} status on the enemy Pokémon nearby.
  +
===Description===
  +
{{movedesc|fairy}}
  +
{{movedescentry|{{gameabbrevmd|SMD}}|It makes enemies unable to move for a while.{{tt|*|Move Summary}}<br>It makes nearby enemies get stuck.{{tt|*|Move Description}}}}
  +
|}
  +
|}{{left clear}}
  +
  +
==In other generations==
  +
{{Movegen|
  +
type=Fairy|
  +
genVI=Fairy Lock|
  +
genVI2=Fairy Lock 2|
  +
}}
   
 
==In other languages==
 
==In other languages==
 
{{Langtable|color={{fairy color}}|bordercolor={{fairy color light}}
 
{{Langtable|color={{fairy color}}|bordercolor={{fairy color light}}
  +
|zh_yue=妖精之鎖 ''{{tt|Yīujīng-jī Só|Fairy Lock}}''
  +
|zh_cmn=妖精之鎖 / 妖精之锁 ''{{tt|Yāojing-zhī Suǒ|Fairy Lock}}''
 
|fr=Verrou Enchanté
 
|fr=Verrou Enchanté
 
|de=Feenschloss
 
|de=Feenschloss
 
|it=Blocco Fatato
 
|it=Blocco Fatato
 
|ko=페어리록 ''Fairy Lock''
 
|ko=페어리록 ''Fairy Lock''
  +
|pt_br=Aprisionamento de Fada
 
|es=Cerrojo Feérico
 
|es=Cerrojo Feérico
 
}}
 
}}
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[[de:Feenschloss]]
 
[[de:Feenschloss]]
  +
[[es:Cerrojo feérico]]
 
[[fr:Verrou Enchanté]]
 
[[fr:Verrou Enchanté]]
[[it:Blocco Fatato (mossa)]]
+
[[it:Blocco Fatato]]
 
[[ja:フェアリーロック]]
 
[[ja:フェアリーロック]]
 
[[zh:妖精之锁(招式)]]
 
[[zh:妖精之锁(招式)]]

Latest revision as of 01:36, 22 April 2019

Fairy Lock
フェアリーロック Fairy Lock
Fairy Lock VII.png
Fairy Lock VII 2.png
Type  Fairy
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Fairy Lock (Japanese: フェアリーロック Fairy Lock) is a non-damaging Fairy-type move introduced in Generation VI. It is the signature move of Klefki.

Effect

Fairy Lock prevents all Pokémon on the field from switching out or fleeing during their next turn. Ghost-type Pokémon are unaffected.

Fairy Lock does not prevent the effects of moves or items that force the target to switch, such as Dragon Tail, Whirlwind, Eject Button, or Red Card. If the target of Fairy Lock faints in the turn the move is executed, the Pokémon that replaces it will still be unable to switch out in the following turn.

If powered up by a Fairium Z into Z-Fairy Lock, the user's Defense stat rises by one stage.

Description

Games Description
XYORAS
SMUSUM
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII
707 Klefki Klefki
SteelIC Big.png
FairyIC Big.png
Mineral Mineral 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

In Pokémon Mystery Dungeon series

Fairy Lock inflicts the Stuck status on the enemy Pokémon nearby.

Description

Games Description
SMD It makes enemies unable to move for a while.*
It makes nearby enemies get stuck.*

In other generations

Fairy Lock.png
Fairy Lock 2.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Generation VII Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
Chinese Cantonese 妖精之鎖 Yīujīng-jī Só
Mandarin 妖精之鎖 / 妖精之锁 Yāojing-zhī Suǒ
France Flag.png French Verrou Enchanté
Germany Flag.png German Feenschloss
Italy Flag.png Italian Blocco Fatato
South Korea Flag.png Korean 페어리록 Fairy Lock
Brazil Flag.png Brazilian Portuguese Aprisionamento de Fada
Spain Flag.png Spanish Cerrojo Feérico


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.