Evolution: Difference between revisions

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{{samename|set in the video game {{ga|Pokémon Trading Card Game}}|Evolution (GB1)}} ''For the expansion of the [[Pokémon Trading Card Game]], see [[Evolutions (TCG)]].''
{{samename|set in the video game {{vg|Pokémon Trading Card Game}}|Evolution (TCG GB1)}} ''For other uses, see [[Evolution (disambiguation)]].''
[[File:Evolution VII.png|thumb|250px|right|{{p|Pikachu}} evolving into {{p|Raichu}}, depicted in {{g|Ultra Sun and Ultra Moon}}<!--Pikachu cannot evolve into normal Raichu in Sun and Moon-->]]
[[File:Evolution SV.png|thumb|250px|right|{{p|Pikachu}} evolving into {{p|Raichu}}, depicted in {{g|Scarlet and Violet}}]]
'''Evolution''' (Japanese: '''{{tt|進化|しんか}}''' ''evolution'') is a process in which a {{OBP|Pokémon|species}} changes into a different species of Pokémon.
'''Evolution''' (Japanese: '''{{tt|進化|しんか}}''' ''evolution'') is a process in which a {{OBP|Pokémon|species}} changes into a different species of Pokémon.


==Overview==
==In the core series games==
Evolution is not a merely visual change, as Pokémon of a higher evolutionary stage have different (and usually more powerful) [[base stats]] than their predecessors, may have different [[move]]s that can be learned, and sometimes change their [[type]]s, though usually at least one of the types of the previous form is preserved. Other statistics, such as [[Nature]] and {{EV}}s, as well as {{shiny|shininess}}, are preserved. The Pokémon's [[Ability]] slot also remains the same, though depending on species, the actual Ability may change. With respect to real-world phenomena, Pokémon Evolution is more similar to {{wp|metamorphosis}} than {{wp|evolution}}. Evolution also appears to be a mostly independent phenomena from the {{wp|aging}} process for most species, though [[Baby Pokémon]] need to evolve to their next stage in order to [[Pokémon Breeding|breed]].
Evolution is not a merely visual change. When a Pokémon evolves, it becomes a new species of Pokémon. This new species has a different Pokédex number and [[base stat]]s, and may be a different [[type]] (although normally at least one of the pre-evolved form's types remains the same), learn different moves, and have a different [[Ability]]. The Pokémon's personal properties, however, such as [[Nature]] and {{Shiny|Shininess}}, remain.


[[Professor Elm]] and [[Professor Rowan]] are the leading experts in Pokémon Evolution. According to the latter's research, over 90% of all Pokémon are connected to at least one other through Evolution (this is true only if Legendary Pokémon are excluded). Rowan's research in [[Generation IV]] regards whether Evolution is a form of maturity in Pokémon, and looking at the implications of the process on Legendary Pokémon, which at that time did not evolve.
Holding an [[Everstone]] prevents a Pokémon from evolving by level up or trade. Additionally, the player can prevent a Pokémon from evolving upon leveling up by pressing the B button when it would evolve. In {{game|FireRed and LeafGreen|s}}, if the player does not have the [[National Pokédex]], if a Pokémon in the [[Kanto Pokédex]] meets its evolution conditions but its evolved form is not in the Kanto Pokédex (for example, {{p|Chansey}}'s evolution into {{p|Blissey}}), it will attempt to evolve but fail.


==Evolution families==
When a Pokémon evolves, it immediately attempts to learn all moves that the evolved form can learn at its current [[level]]. Additionally, starting in [[Generation VII]], some Pokémon have [[Evolution move]]s, which are moves that Pokémon will always attempt to learn when evolving into that species, regardless of level.
An evolution family is a group of Pokémon who will all, if bred with {{p|Ditto}} or a Pokémon in the same [[Egg Group]], make a Pokémon Egg that will hatch into the same Pokémon, excluding baby Pokémon. This also means that the most basic form has the potential to become any of the rest of the family, although it will ultimately be able to follow only one evolutionary path.


===Stages of evolution===
[[Professor Elm]] and [[Professor Rowan]] are the leading experts in Pokémon evolution. According to Rowan's research, over 90% of all Pokémon are connected to at least one other through evolution. Currently, the actual percentage is {{#expr:(1-(
{{PAGESINCAT:Pokémon that are not part of an evolutionary line}}-2)/{{numpkmn}})*100 round 0}}% of all known Pokémon.<!--subtract 2 due to Pichu and Pikachu--> Rowan's research focuses on whether evolution is a form of maturity in Pokémon, and looking at the implications of the process on [[Legendary Pokémon]] (which could not evolve in [[Generation IV]], when Rowan debuted).
 
===Evolutionary families===
[[File:Piplup family anime.png|thumb|240px|right|Piplup evolution family in the anime]]
[[File:Piplup family anime.png|thumb|240px|right|Piplup evolution family in the anime]]
Pokémon can be divided into different evolutionary stages, based on where they appear in their evolution family. All Pokémon fall into one of four groups: [[baby Pokémon]], unevolved Pokémon, first-evolution Pokémon, and second-evolution Pokémon. These groups are also the basis for the {{Trading Card Game}}'s grouping of {{TCG|Baby Pokémon}}, {{TCG|Basic Pokémon}}, {{TCG|Stage 1 Pokémon}}, and {{TCG|Stage 2 Pokémon}}, respectively.
An evolution family is a group of Pokémon who are all related by evolution. The species at the lowest evolutionary stage in an evolutionary family can ultimately evolve into any member of the evolutionary family.


Due to the fact that no evolution family contains both a baby Pokémon and a second-evolution Pokémon, many regard baby Pokémon as the most basic form, while moving their evolved counterparts one level higher. For example, originally, {{p|Pikachu}} was regarded as an unevolved Pokémon, however, with the release of {{p|Pichu}} in [[Generation II]], many now consider it to be more on par with Pokémon like {{p|Charmeleon}}, though its TCG classification remains the same.
Pokémon evolutionary families have anywhere between one and three stages. In a one-stage family, there is only a single Pokémon that cannot evolve. In a two-stage family, any member of the family can evolve at most once, from the unevolved form into one of the evolved forms. In a three-stage family, at least one of the evolved forms can evolve once again.


====One-evolution families====
====One-evolution families====
{{main|:category:Pokémon that are part of a two-stage evolutionary line|Pokémon that are part of a two-stage evolutionary line}}
:''See also: [[:Category:Pokémon that are part of a two-stage evolutionary line]]''
By far the most common type of evolution family, these families are based in a Pokémon that will only ever evolve once in its development. About one third of all Pokémon that would later get a baby form were part of this kind of evolution family before their baby form was revealed. An example of this type of evolution family is below.
These are evolutionary families in which a Pokémon can only ever evolve once. These are the most common type of evolutionary families. An example of this type of evolution family is below.


{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
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| rowspan="2" |
| rowspan="2" |
|-
|-
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:019Rattata.png|96px]]<br>{{pcolor|Rattata|000}}
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:401Kricketot.png|96px]]<br>{{pcolor|Kricketot|000}}
| <small>Trigger</small><br>→<br>{{color2|000|Level|Level 20}}
| <small>Trigger</small><br>→<br>{{color2|000|Level|Level 10}}+
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:020Raticate.png|96px]]<br>{{pcolor|Raticate|000}}
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:402Kricketune.png|96px]]<br>{{pcolor|Kricketune|000}}
|-
|-
| colspan="3" |
| colspan="3" |
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====Two-evolution families====
====Two-evolution families====
{{main|:category:Pokémon that are part of a three-stage evolutionary line|Pokémon that are part of a three-stage evolutionary line}}
:''See also: [[:Category:Pokémon that are part of a three-stage evolutionary line]]''
Perhaps the most well-known types of evolution families are those that feature two separate evolutionary events in the Pokémon's development. Indeed, this type of evolution family is what all of the [[starter Pokémon]] in the [[core series]] are a part of (excluding the starter {{p|Pikachu}} in {{game|Yellow}}, as {{p|Pichu}} did not yet exist and it could not be evolved into {{p|Raichu}}; and {{p|Eevee}}, which could only be taken by {{ga|Blue}}), as well as all [[pseudo-legendary Pokémon]]. An example of this type of evolution family is below.
These are evolutionary families in which a Pokémon can evolve twice. All regional [[first partner Pokémon]] have this type of evolutionary family. An example of this type of evolution family is below.


{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
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| rowspan="2" |
| rowspan="2" |
|-
|-
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:147Dratini.png|96px]]<br>{{pcolor|Dratini|000}}
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:137Porygon.png|96px]]<br>{{pcolor|Porygon|000}}
| <small>Trigger</small><br>→<br>{{color2|000|Level|Level 30}}
| <small>Trigger</small><br>→<br>Trade<br><small>Holding {{color2|000|Upgrade}}</small>
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:148Dragonair.png|96px]]<br>{{pcolor|Dragonair|000}}
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:233Porygon2.png|96px]]<br>{{pcolor|Porygon2|000}}
| <small>Trigger</small><br>→<br>{{color2|000|Level|Level 55}}
| <small>Trigger</small><br>→<br>Trade<br><small>Holding {{color2|000|Dubious Disc}}</small>
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:149Dragonite.png|96px]]<br>{{pcolor|Dragonite|000}}
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:474Porygon-Z.png|96px]]<br>{{pcolor|Porygon-Z|000}}
|-
|-
| colspan="5" |
| colspan="5" |
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====Pokémon that do not evolve====
====Pokémon that do not evolve====
{{main|List of Pokémon that are not part of an evolutionary line}}
{{main|List of Pokémon that are not part of an evolutionary line}}
The least common type of evolution family is that in which no evolutionary event takes place, meaning that it is made up of only one member. Many of the Pokémon that have no evolutionary relatives are {{pkmn2|Legendary}} and [[Mythical Pokémon]]. However, there are still 75 other Pokémon that do not evolve.
These are evolutionary families with a single member, which cannot evolve. Many of the Pokémon that have no evolutionary relatives are {{pkmn2|Legendary}} or [[Mythical Pokémon]], although there are some Legendary and Mythical Pokémon that can evolve.


Not belonging to an evolutionary family is not indicative of strength, or a lack thereof. Some Pokémon, such as {{p|Heracross}} and {{p|Skarmory}}, are comparable to fully evolved Pokémon while others, like {{p|Delibird}} and {{p|Luvdisc}}, are more comparable to unevolved Pokémon. Often this indicates a Pokémon's possibility to be eligible for future [[List of Pokémon with cross-generational evolutions|new evolutions]] or [[baby Pokémon|pre-evolutions]].
{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
|
{| style="margin:auto; text-align:center; background: #C4E673; {{roundy|15px}}"
|-
| rowspan="2" |
| <small>Only stage</small>
| rowspan="2" |
|-
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:0870Falinks.png|96px]]<br>{{pcolor|Falinks|000}}
|-
| colspan="5" |
|}
|}


====Branched evolution families====
====Branched evolution families====
{{main|List of Pokémon with branched evolutions}}
{{main|List of Pokémon with branched evolutions}}
Several families, while also one- and two-evolution families, are also branched evolution families. What this means is that there is a split in the evolutionary line at some point so that even though two Pokémon of the same species evolve the same amount of times, they can become one of two or more entirely different creatures. {{p|Eevee}} is the best-known example of this, evolving eight different ways depending on the method used. An example of this type of evolution family is below.
Several one- and two-evolution families are also branched evolution families. A branched evolution family has a member that can evolve into one of several different Pokémon. {{p|Eevee}} is the [[Eeveelution|most extreme example]], having eight different possible evolved forms. An example of this type of evolution family is below.


{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
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|
|
| <small>Middle</small>
| <small>Middle</small>
|  
|
| <small>Highest</small>
| <small>Highest</small>
| rowspan="3" |
| rowspan="3" |
|-
|-
| rowspan="2" style="background: #E0F2B6; {{roundy|1em}}" | [[File:060Poliwag.png|96px]]<br>{{color2|000|Poliwag (Pokémon)|Poliwag}}
| rowspan="2" style="background: #E0F2B6; {{roundy|1em}}" | [[File:043Oddish.png|96px]]<br>{{pcolor|Oddish|000}}
| rowspan="2" | <small>Trigger</small><br>→<br>{{color2|000|Level|Level 25}}
| rowspan="2" | <small>Trigger</small><br>→<br>{{color2|000|Level|Level 21}}+
| rowspan="2" style="background: #E0F2B6; {{roundy|1em}}" | [[File:061Poliwhirl.png|96px]]<br>{{color2|000|Poliwhirl (Pokémon)|Poliwhirl}}
| rowspan="2" style="background: #E0F2B6; {{roundy|1em}}" | [[File:044Gloom.png|96px]]<br>{{pcolor|Gloom|000}}
| <small>Trigger</small><br>→<br>{{color2|000|Water Stone}}
| <small>Trigger</small><br>→<br>{{color2|000|Leaf Stone}}
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:062Poliwrath.png|96px]]<br>{{color2|000|Poliwrath (Pokémon)|Poliwrath}}
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:045Vileplume.png|96px]]<br>{{pcolor|Vileplume|000}}
|-
|-
| <small>Trigger</small><br>→<br>Trade<br><small>Holding {{color2|000|King's Rock}}</small>
| <small>Trigger</small><br>→<br>{{color2|000|Sun Stone}}</small>
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:186Politoed.png|96px]]<br>{{color2|000|Politoed (Pokémon)|Politoed}}
| style="background: #E0F2B6; {{roundy|1em}}" | [[File:182Bellossom.png|96px]]<br>{{pcolor|Bellossom|000}}
|-
|-
| colspan="5" |
| colspan="5" |
|}
|}
|}
|}
Currently no non-glitch instances are known where two different Pokémon species can evolve into the same Pokémon.


==Methods of evolution==
===Methods of evolution===
{{main|Methods of evolution}}
{{main|Methods of evolution}}
The various triggers for a Pokémon's evolution are almost as varied as the Pokémon themselves, and some Pokémon have a unique evolution method. The most common of them is Evolution by leveling up at or above a certain level. Other methods include the following:
In the [[core series]] games, Pokémon normally only evolve after one of three events:
*leveling up when [[friendship]] has reached a high level (220 or greater)
*[[List of Pokémon that evolve at or above a certain level|Gaining a level]] (the most common trigger)
*leveling up while holding an item
*{{cat|Pokémon that evolve by using an item|Being exposed to an item}} (such as an [[Evolution stone]])
*leveling up while knowing a certain move or a move of a certain type
*{{cat|Pokémon that evolve through trading|Being traded}}
*leveling up in a certain location
*[[trade|trading]] the Pokémon
*trading the Pokémon while [[evolution-inducing held item|holding an item]]
*trading the {{p|Karrablast|Pokémon}} for specific {{p|Shelmet|Pokémon}}
*using an [[evolutionary stone]] on it
*leveling up with a certain Pokémon or Pokémon of a certain type in the party
*leveling up while the [[Nintendo 3DS]] is upside-down
*level up or high friendship based on [[Time|time of day]]
*level up a {{p|Sliggoo|Pokémon}} during certain types of [[weather]].
*being fed 400 Meltan [[Candy]] in [[Pokémon GO]].
 
All evolutions via leveling up take place at the end of a {{pkmn|battle}}, or when a Pokémon is given a [[Rare Candy]]. Each Pokémon may evolve only once per battle.
 
Additionally, holding an [[Everstone]] prevents a Pokémon from evolving. Surprising a Pokémon via the B Button also prevents evolution, but only for Pokémon that evolve upon gaining a [[level]]. This method is known as an "Evolution cancel".


Pokémon that [[Fainting|faint]] during a {{pkmn|battle}} will evolve at the end of that battle if its requirements have been met. However, before [[Generation VI]], losing a battle would make Pokémon not evolve even if the conditions have been met.
Before [[Generation VIII]], the above were the only triggers to evolve Pokémon. However, Generation VIII introduced several new triggers, each used either by a single Pokémon species or by two.


In [[Pokémon FireRed and LeafGreen]], Pokémon whose evolved forms are known in-game but not in its regional [[Pokédex]] will fail to evolve, even if the conditions have been met. For example, {{p|Chansey}} will fail to evolve into {{p|Blissey}}, a Pokémon that was already known, unless the [[National Pokédex]] is obtained.
In addition to the trigger, many Pokémon have one or more additional requirements for them to be able to evolve. These include:
* Having high [[friendship]]
* Holding a specific [[item]]
* The [[time]] of day
* Knowing a certain move or a move of a certain [[type]]
* Using a certain move a number of times
* The location the player is in, or the current [[weather]] in that location
* Having a certain Pokémon in the [[party]], or a certain [[type]] of Pokémon or even battling a certain Pokémon under special circumstances
* Being upside-down
* Being traded for a specific Pokémon
* Completing the main story, then heading to [[Luminous Cave]] after talking to {{p|Whiscash}}, if the Pokémon's requirements are met ([[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]])


Pokémon that can evolve into more than one Pokémon will usually have the ways in which the evolution is activated being slightly similar, such as having both being initiated by [[evolutionary stone]] or by trading while [[held item|holding an item]]. Closely-related Pokémon, such as {{p|Nidoran♀}} and {{p|Nidoran♂}}, will also have very similar, if not identical, evolution methods.
Some evolutions are dependent on the Pokémon's [[gender]]. For example, only female {{p|Combee}} can evolve into {{p|Vespiquen}}—male Combee cannot evolve at all. Similarly, all {{p|Snorunt}} can evolve into {{p|Glalie}}, but only female Snorunt can evolve into {{p|Froslass}}. On the other hand, male {{p|Burmy}} can only evolve into {{p|Mothim}}, while female Burmy can only evolve into {{p|Wormadam}}.


Some Pokémon have different evolutions depending on their gender. For example, only female {{p|Combee}} can evolve into {{p|Vespiquen}}; male Combee cannot evolve at all. Meanwhile, all {{p|Snorunt}} can evolve into {{p|Glalie}}, but female Snorunt have the option of evolving into {{p|Froslass}} instead. This instance occurs in a similar way with {{p|Kirlia}}, albeit with males having split evolution instead.
For some evolutions into Pokémon with multiple forms, the form of the evolved Pokémon depends on how it evolved. For example, {{p|Wormadam}}'s cloak depends on the cloak {{p|Burmy}} had when it evolved. Similarly, the form of {{p|Toxtricity}} which {{p|Toxel}} evolves into depends on its [[Nature]].


Also, there have been situations in which the current party must be configured in a specific manner for some Pokémon to evolve. So far, only three Pokémon need to have these special requirements. {{p|Mantyke}} will evolve into {{p|Mantine}} if leveled up with a {{p|Remoraid}} in the player's party. {{p|Nincada}} will evolve into {{p|Ninjask}} when it reaches level 20. However, if there happens to be an empty space in the player's party (and a spare {{i|Poké Ball}} in Generation IV onward), a {{p|Shedinja}} will also appear in the party. {{p|Pancham}} evolves into {{p|Pangoro}} if its level is 32 or higher and there is a Dark-type Pokémon in the player's party.
===Abilities===
Normally, a Pokémon will retain its Ability slot upon evolution - if it had its species second Ability before evolving, it will still have its species second Ability after evolving (e.g. a {{p|Poochyena}} with {{a|Quick Feet}} will still have Quick Feet after evolving into {{p|Mightyena}}, but Poochyena with {{a|Run Away}} will instead have {{a|Intimidate}} after evolving.).


Some Pokémon evolve in other unique ways. If one trades a {{p|Karrablast}} for a {{p|Shelmet}}, they will evolve into {{p|Escavalier}} and {{p|Accelgor}}, respectively, though neither will evolve if one of them holds an [[Everstone]]. When {{p|Inkay}} reaches level 30, the player must hold the [[Nintendo 3DS|3DS]] upside-down for it to evolve into {{p|Malamar}}. Also introduced was a weather-based evolution: {{p|Sliggoo}} will evolve into {{p|Goodra}} beginning at level 50 only if it is [[rain]]ing in the area that the player is in. Finally, {{p|Sylveon}} can only be obtained by leveling up an {{p|Eevee}} that knows any {{type|Fairy}} moves and has at least two hearts of [[Affection]].
However, some Pokémon originally from the [[Generation III]] games can change Ability slot upon evolution. When Abilities were introduced in Generation III, some Pokémon only had one possible Ability but were given a second Ability in Generation IV. If a Pokémon whose species gained an Ability after Generation III is transferred to a Generation IV or {{gen|V}} game, it will initially retain its original Ability; upon evolving, however, its Ability slot will be recalculated and its Ability may change. When a Pokémon is transferred to Generation VI or [[Generation VII]], however, it will be locked into the appropriate slot for its current Ability.


In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], [[regional variant|Alolan Pokémon]] and Pokémon that evolve into Alolan Pokémon have a different theme and a different colored background during evolution.
===Animations===
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], evolution into an [[Alolan form]] has a different theme and a different colored background during evolution. In [[Pokémon Scarlet and Violet]], if there is enough space around the player when a Pokémon evolves, the area that the player is in will be used as the background and the camera can be moved, but if there is not enough space, or the player is currently in [[Area Zero]], the game will cut to an abstract colored background with a fixed camera for the evolution like in previous games.


==Evolution moves==
Uniquely, if {{p|Tandemaus}} [[level]]s up to level 25 or higher in a battle it was not sent out in, it will evolve into {{p|Maushold}} immediately after the battle ends with no animation.
Since [[Generation VII]] some Pokémon can try to learn a move after they evolved regardless of their level. Thanks to this feature Pokémon will know move that is characteristic to its species without using [[Move Reminder]] even if it missed that move evolving at too high level. However due to presumably a glitch, when Pokemon is trying to learn its evolution move, it won't try to learn standard moves for its species at its particular level.


{| style="margin:auto; background: #{{bulba color light}}; {{roundy|15px}}"
{{incomplete|section|Missing BDSP, Gen V should not be a crop}}
|
{| style="margin:auto; text-align:center; background: #{{bulba color light}}; {{roundy|15px}}" width=500px
|-style="background-color: {{bulba color}}"
! style="{{roundytl|10px}}" | #
! colspan=2 | [[Pokémon]]
! colspan=2 | [[Type]]
! style="{{roundytr|10px}}" | [[Move]]
|-style="background-color: white"
| 003
| {{MSP|003|Venusaur}}
| {{p|Venusaur}} |{{typetable|Grass}}{{typetable|Poison}}
| {{m|Petal Dance}}
|-style="background-color: white"
| 006
| {{MSP|006|Charizard}}
| {{p|Charizard}} |{{typetable|Fire}}{{typetable|Flying}}
| {{m|Wing Attack}}
|-style="background-color: white"
| 011
| {{MSP|011|Metapod}}
| {{p|Metapod}} |{{typetable2|Bug}}
| {{m|Harden}}
|-style="background-color: white"
| 012
| {{MSP|012|Butterfree}}
| {{p|Butterfree}} |{{typetable|Bug}}{{typetable|Flying}}
| {{m|Gust}}
|-style="background-color: white"
| 014
| {{MSP|014|Kakuna}}
| {{p|Kakuna}} |{{typetable|Bug}}{{typetable|Poison}}
| {{m|Harden}}
|-style="background-color: white"
| 015
| {{MSP|015|Beedrill}}
| {{p|Beedrill}} |{{typetable|Bug}}{{typetable|Poison}}
| {{m|Twineedle}}
|-style="background-color: white"
| 020
| {{MSP|020|Raticate}}
| {{p|Raticate}} |{{typetable2|Normal}}
| {{m|Scary Face}}
|-style="background-color: white"
| 020
| {{MSP|020A|Raticate}}
| {{p|Raticate}} |{{typetable|Dark}}{{typetable|Normal}}
| {{m|Scary Face}}
|-style="background-color: white"
| 024
| {{MSP|024|Arbok}}
| {{p|Arbok}} |{{typetable2|Poison}}
| {{m|Crunch}}
|-style="background-color: white"
| 026
| {{MSP|026A|Raichu}}
| {{p|Raichu}} |{{typetable|Electric}}{{typetable|Psychic}}
| {{m|Psychic}}
|-style="background-color: white"
| 028
| {{MSP|028A|Sandslash}}
| {{p|Sandslash}} |{{typetable|Ice}}{{typetable|Steel}}
| {{m|Icicle Spear}}
|-style="background-color: white"
| 038
| {{MSP|038A|Ninetales}}
| {{p|Ninetales}} |{{typetable|Ice}}{{typetable|Fairy}}
| {{m|Dazzling Gleam}}
|-style="background-color: white"
| 049
| {{MSP|049|Venomoth}}
| {{p|Venomoth}} |{{typetable|Bug}}{{typetable|Poison}}
| {{m|Gust}}
|-style="background-color: white"
| 051
| {{MSP|051|Dugtrio}}
| {{p|Dugtrio}} |{{typetable2|Ground}}
| {{m|Sand Tomb}}
|-style="background-color: white"
| 051
| {{MSP|051A|Dugtrio}}
| {{p|Dugtrio}} |{{typetable|Ground}}{{typetable|Steel}}
| {{m|Sand Tomb}}
|-style="background-color: white"
| 053
| {{MSP|053|Persian}}
| {{p|Persian}} |{{typetable2|Normal}}
| {{m|Swift}}
|-style="background-color: white"
| 053
| {{MSP|053A|Persian}}
| {{p|Persian}} |{{typetable2|Dark}}
| {{m|Swift}}
|-style="background-color: white"
| 057
| {{MSP|057|Primeape}}
| {{p|Primeape}} |{{typetable2|Fighting}}
| {{m|Rage}}
|-style="background-color: white"
| 062
| {{MSP|062|Poliwrath}}
| {{p|Poliwrath}} |{{typetable|Water}}{{typetable|Fighting}}
| {{m|Submission}}
|-style="background-color: white"
| 064
| {{MSP|064|Kadabra}}
| {{p|Kadabra}} |{{typetable2|Psychic}}
| {{m|Kinesis}}
|-style="background-color: white"
| 065
| {{MSP|065|Alakazam}}
| {{p|Alakazam}} |{{typetable2|Psychic}}
| {{m|Kinesis}}
|-style="background-color: white"
| 068
| {{MSP|068|Machamp}}
| {{p|Machamp}} |{{typetable2|Fighting}}
| {{m|Strength}}
|-style="background-color: white"
| 071
| {{MSP|071|Victreebel}}
| {{p|Victreebel}} |{{typetable|Grass}}{{typetable|Poison}}
| {{m|Leaf Tornado}}
|-style="background-color: white"
| 078
| {{MSP|078|Rapidash}}
| {{p|Rapidash}} |{{typetable2|Fire}}
| {{m|Fury Attack}}
|-style="background-color: white"
| 080
| {{MSP|080|Slowbro}}
| {{p|Slowbro}} |{{typetable|Water}}{{typetable|Psychic}}
| {{m|Withdraw}}
|-style="background-color: white"
| 082
| {{MSP|082|Magneton}}
| {{p|Magneton}} |{{typetable|Electric}}{{typetable|Steel}}
| {{m|Tri Attack}}
|-style="background-color: white"
| 085
| {{MSP|085|Dodrio}}
| {{p|Dodrio}} |{{typetable|Normal}}{{typetable|Flying}}
| {{m|Tri Attack}}
|-style="background-color: white"
| 087
| {{MSP|087|Dewgong}}
| {{p|Dewgong}} |{{typetable|Water}}{{typetable|Ice}}
| {{m|Sheer Cold}}
|-style="background-color: white"
| 089
| {{MSP|089|Muk}}
| {{p|Muk}} |{{typetable2|Poison}}
| {{m|Venom Drench}}
|-style="background-color: white"
| 089
| {{MSP|089A|Muk}}
| {{p|Muk}} |{{typetable|Poison}}{{typetable|Dark}}
| {{m|Venom Drench}}
|-style="background-color: white"
| 093
| {{MSP|093|Haunter}}
| {{p|Haunter}} |{{typetable|Ghost}}{{typetable|Poison}}
| {{m|Shadow Punch}}
|-style="background-color: white"
| 094
| {{MSP|094|Gengar}}
| {{p|Gengar}} |{{typetable|Ghost}}{{typetable|Poison}}
| {{m|Shadow Punch}}
|-style="background-color: white"
| 103
| {{MSP|103|Exeggutor}}
| {{p|Exeggutor}} |{{typetable|Grass}}{{typetable|Psychic}}
| {{m|Stomp}}
|-style="background-color: white"
| 103
| {{MSP|103A|Exeggutor}}
| {{p|Exeggutor}} |{{typetable|Grass}}{{typetable|Dragon}}
| {{m|Dragon Hammer}}
|-style="background-color: white"
| 106
| {{MSP|106|Hitmonlee}}
| {{p|Hitmonlee}} |{{typetable2|Fighting}}
| {{m|Double Kick}}
|-style="background-color: white"
| 107
| {{MSP|107|Hitmonchan}}
| {{p|Hitmonchan}} |{{typetable2|Fighting}}
| {{m|Comet Punch}}
|-style="background-color: white"
| 110
| {{MSP|110|Weezing}}
| {{p|Weezing}} |{{typetable2|Poison}}
| {{m|Double Hit}}
|-style="background-color: white"
| 112
| {{MSP|112|Rhydon}}
| {{p|Rhydon}} |{{typetable|Ground}}{{typetable|Rock}}
| {{m|Hammer Arm}}
|-style="background-color: white"
| 130
| {{MSP|130|Gyarados}}
| {{p|Gyarados}} |{{typetable|Water}}{{typetable|Flying}}
| {{m|Bite}}
|-style="background-color: white"
| 134
| {{MSP|134|Vaporeon}}
| {{p|Vaporeon}} |{{typetable2|Water}}
| {{m|Water Gun}}
|-style="background-color: white"
| 135
| {{MSP|135|Jolteon}}
| {{p|Jolteon}} |{{typetable2|Electric}}
| {{m|Thunder Shock}}
|-style="background-color: white"
| 136
| {{MSP|136|Flareon}}
| {{p|Flareon}} |{{typetable2|Fire}}
| {{m|Ember}}
|-style="background-color: white"
| 139
| {{MSP|139|Omastar}}
| {{p|Omastar}} |{{typetable|Rock}}{{typetable|Water}}
| {{m|Spike Cannon}}
|-style="background-color: white"
| 141
| {{MSP|141|Kabutops}}
| {{p|Kabutops}} |{{typetable|Rock}}{{typetable|Water}}
| {{m|Slash}}
|-style="background-color: white"
| 149
| {{MSP|149|Dragonite}}
| {{p|Dragonite}} |{{typetable|Dragon}}{{typetable|Flying}}
| {{m|Wing Attack}}
|-style="background-color: white"
| 154
| {{MSP|154|Meganium}}
| {{p|Meganium}} |{{typetable2|Grass}}
| {{m|Petal Dance}}
|-style="background-color: white"
| 162
| {{MSP|162|Furret}}
| {{p|Furret}} |{{typetable2|Normal}}
| {{m|Agility}}
|-style="background-color: white"
| 168
| {{MSP|168|Ariados}}
| {{p|Ariados}} |{{typetable|Bug}}{{typetable|Poison}}
| {{m|Swords Dance}}
|-style="background-color: white"
| 169
| {{MSP|169|Crobat}}
| {{p|Crobat}} |{{typetable|Poison}}{{typetable|Flying}}
| {{m|Cross Poison}}
|-style="background-color: white"
| 171
| {{MSP|171|Lanturn}}
| {{p|Lanturn}} |{{typetable|Water}}{{typetable|Electric}}
| {{m|Stockpile}}<br>{{m|Swallow}}<br>{{m|Spit Up}}
|-style="background-color: white"
| 178
| {{MSP|178|Xatu}}
| {{p|Xatu}} |{{typetable|Psychic}}{{typetable|Flying}}
| {{m|Air Slash}}
|-style="background-color: white"
| 181
| {{MSP|181|Ampharos}}
| {{p|Ampharos}} |{{typetable2|Electric}}
| {{m|Thunder Punch}}
|-style="background-color: white"
| 182
| {{MSP|182|Bellossom}}
| {{p|Bellossom}} |{{typetable2|Grass}}
| {{m|Magical Leaf}}
|-style="background-color: white"
| 185
| {{MSP|185|Sudowoodo}}
| {{p|Sudowoodo}} |{{typetable2|Rock}}
| {{m|Slam}}
|-style="background-color: white"
| 196
| {{MSP|196|Espeon}}
| {{p|Espeon}} |{{typetable2|Psychic}}
| {{m|Confusion}}
|-style="background-color: white"
| 197
| {{MSP|197|Umbreon}}
| {{p|Umbreon}} |{{typetable2|Dark}}
| {{m|Pursuit}}
|-style="background-color: white"
| 205
| {{MSP|205|Forretress}}
| {{p|Forretress}} |{{typetable|Bug}}{{typetable|Steel}}
| {{m|Mirror Shot}}<br>{{m|Autotomize}}
|-style="background-color: white"
| 219
| {{MSP|219|Magcargo}}
| {{p|Magcargo}} |{{typetable|Fire}}{{typetable|Rock}}
| {{m|Shell Smash}}
|-style="background-color: white"
| 221
| {{MSP|221|Piloswine}}
| {{p|Piloswine}} |{{typetable|Ice}}{{typetable|Ground}}
| {{m|Fury Attack}}
|-style="background-color: white"
| 224
| {{MSP|224|Octillery}}
| {{p|Octillery}} |{{typetable2|Water}}
| {{m|Octazooka}}
|-style="background-color: white"
| 232
| {{MSP|232|Donphan}}
| {{p|Donphan}} |{{typetable2|Ground}}
| {{m|Fury Attack}}
|-style="background-color: white"
| 237
| {{MSP|237|Hitmontop}}
| {{p|Hitmontop}} |{{typetable2|Fighting}}
| {{m|Rolling Kick}}
|-style="background-color: white"
| 253
| {{MSP|253|Grovyle}}
| {{p|Grovyle}} |{{typetable2|Grass}}
| {{m|Fury Cutter}}
|-style="background-color: white"
| 254
| {{MSP|254|Sceptile}}
| {{p|Sceptile}} |{{typetable2|Grass}}
| {{m|Dual Chop}}
|-style="background-color: white"
| 256
| {{MSP|256|Combusken}}
| {{p|Combusken}} |{{typetable|Fire}}{{typetable|Fighting}}
| {{m|Double Kick}}
|-style="background-color: white"
| 257
| {{MSP|257|Blaziken}}
| {{p|Blaziken}} |{{typetable|Fire}}{{typetable|Fighting}}
| {{m|Blaze Kick}}
|-style="background-color: white"
| 259
| {{MSP|259|Marshtomp}}
| {{p|Marshtomp}} |{{typetable|Water}}{{typetable|Ground}}
| {{m|Mud Shot}}
|-style="background-color: white"
| 262
| {{MSP|262|Mightyena}}
| {{p|Mightyena}} |{{typetable2|Dark}}
| {{m|Snarl}}
|-style="background-color: white"
| 266
| {{MSP|266|Silcoon}}
| {{p|Silcoon}} |{{typetable2|Bug}}
| {{m|Harden}}
|-style="background-color: white"
| 267
| {{MSP|267|Beautifly}}
| {{p|Beautifly}} |{{typetable|Bug}}{{typetable|Flying}}
| {{m|Gust}}
|-style="background-color: white"
| 268
| {{MSP|268|Cascoon}}
| {{p|Cascoon}} |{{typetable2|Bug}}
| {{m|Harden}}
|-style="background-color: white"
| 269
| {{MSP|269|Dustox}}
| {{p|Dustox}} |{{typetable|Bug}}{{typetable|Poison}}
| {{m|Gust}}
|-style="background-color: white"
| 271
| {{MSP|271|Lombre}}
| {{p|Lombre}} |{{typetable|Water}}{{typetable|Grass}}
| {{m|Razor Leaf}}
|-style="background-color: white"
| 279
| {{MSP|279|Pelipper}}
| {{p|Pelipper}} |{{typetable|Water}}{{typetable|Flying}}
| {{m|Protect}}
|-style="background-color: white"
| 286
| {{MSP|286|Breloom}}
| {{p|Breloom}} |{{typetable|Grass}}{{typetable|Fighting}}
| {{m|Mach Punch}}
|-style="background-color: white"
| 289
| {{MSP|289|Slaking}}
| {{p|Slaking}} |{{typetable2|Normal}}
| {{m|Swagger}}
|-style="background-color: white"
| 291
| {{MSP|291|Ninjask}}
| {{p|Ninjask}} |{{typetable|Bug}}{{typetable|Flying}}
| {{m|Double Team}}<br>{{m|Screech}}<br>{{m|Fury Cutter}}
|-style="background-color: white"
| 294
| {{MSP|294|Loudred}}
| {{p|Loudred}} |{{typetable2|Normal}}
| {{m|Bite}}
|-style="background-color: white"
| 295
| {{MSP|295|Exploud}}
| {{p|Exploud}} |{{typetable2|Normal}}
| {{m|Crunch}}
|-style="background-color: white"
| 317
| {{MSP|317|Swalot}}
| {{p|Swalot}} |{{typetable2|Poison}}
| {{m|Body Slam}}
|-style="background-color: white"
| 319
| {{MSP|319|Sharpedo}}
| {{p|Sharpedo}} |{{typetable|Water}}{{typetable|Dark}}
| {{m|Slash}}
|-style="background-color: white"
| 323
| {{MSP|323|Camerupt}}
| {{p|Camerupt}} |{{typetable|Fire}}{{typetable|Ground}}
| {{m|Rock Slide}}
|-style="background-color: white"
| 326
| {{MSP|326|Grumpig}}
| {{p|Grumpig}} |{{typetable2|Psychic}}
| {{m|Teeter Dance}}
|-style="background-color: white"
| 329
| {{MSP|329|Vibrava}}
| {{p|Vibrava}} |{{typetable|Ground}}{{typetable|Dragon}}
| {{m|Dragon Breath}}
|-style="background-color: white"
| 330
| {{MSP|330|Flygon}}
| {{p|Flygon}} |{{typetable|Ground}}{{typetable|Dragon}}
| {{m|Dragon Claw}}
|-style="background-color: white"
| 332
| {{MSP|332|Cacturne}}
| {{p|Cacturne}} |{{typetable|Grass}}{{typetable|Dark}}
| {{m|Spiky Shield}}
|-style="background-color: white"
| 334
| {{MSP|334|Altaria}}
| {{p|Altaria}} |{{typetable|Dragon}}{{typetable|Flying}}
| {{m|Dragon Breath}}
|-style="background-color: white"
| 340
| {{MSP|340|Whiscash}}
| {{p|Whiscash}} |{{typetable|Water}}{{typetable|Ground}}
| {{m|Thrash}}
|-style="background-color: white"
| 342
| {{MSP|342|Crawdaunt}}
| {{p|Crawdaunt}} |{{typetable|Water}}{{typetable|Dark}}
| {{m|Swift}}
|-style="background-color: white"
| 344
| {{MSP|344|Claydol}}
| {{p|Claydol}} |{{typetable|Ground}}{{typetable|Psychic}}
| {{m|Hyper Beam}}
|-style="background-color: white"
| 350
| {{MSP|350|Milotic}}
| {{p|Milotic}} |{{typetable2|Water}}
| {{m|Water Pulse}}
|-style="background-color: white"
| 356
| {{MSP|356|Dusclops}}
| {{p|Dusclops}} |{{typetable2|Ghost}}
| {{m|Shadow Punch}}
|-style="background-color: white"
| 362
| {{MSP|362|Glalie}}
| {{p|Glalie}} |{{typetable2|Ice}}
| {{m|Freeze-Dry}}
|-style="background-color: white"
| 364
| {{MSP|364|Sealeo}}
| {{p|Sealeo}} |{{typetable|Ice}}{{typetable|Water}}
| {{m|Swagger}}
|-style="background-color: white"
| 365
| {{MSP|365|Walrein}}
| {{p|Walrein}} |{{typetable|Ice}}{{typetable|Water}}
| {{m|Ice Fang}}
|-style="background-color: white"
| 372
| {{MSP|372|Shelgon}}
| {{p|Shelgon}} |{{typetable2|Dragon}}
| {{m|Protect}}
|-style="background-color: white"
| 373
| {{MSP|373|Salamence}}
| {{p|Salamence}} |{{typetable|Dragon}}{{typetable|Flying}}
| {{m|Fly}}
|-style="background-color: white"
| 375
| {{MSP|375|Metang}}
| {{p|Metang}} |{{typetable|Steel}}{{typetable|Psychic}}
| {{m|Confusion}}<br>{{m|Metal Claw}}
|-style="background-color: white"
| 376
| {{MSP|376|Metagross}}
| {{p|Metagross}} |{{typetable|Steel}}{{typetable|Psychic}}
| {{m|Hammer Arm}}
|-style="background-color: white"
| 389
| {{MSP|389|Torterra}}
| {{p|Torterra}} |{{typetable|Grass}}{{typetable|Ground}}
| {{m|Earthquake}}
|-style="background-color: white"
| 391
| {{MSP|391|Monferno}}
| {{p|Monferno}} |{{typetable|Fire}}{{typetable|Fighting}}
| {{m|Mach Punch}}
|-style="background-color: white"
| 392
| {{MSP|392|Infernape}}
| {{p|Infernape}} |{{typetable|Fire}}{{typetable|Fighting}}
| {{m|Close Combat}}
|-style="background-color: white"
| 394
| {{MSP|394|Prinplup}}
| {{p|Prinplup}} |{{typetable2|Water}}
| {{m|Metal Claw}}
|-style="background-color: white"
| 395
| {{MSP|395|Empoleon}}
| {{p|Empoleon}} |{{typetable|Water}}{{typetable|Steel}}
| {{m|Aqua Jet}}
|-style="background-color: white"
| 398
| {{MSP|398|Staraptor}}
| {{p|Staraptor}} |{{typetable|Normal}}{{typetable|Flying}}
| {{m|Close Combat}}
|-style="background-color: white"
| 400
| {{MSP|400|Bibarel}}
| {{p|Bibarel}} |{{typetable|Normal}}{{typetable|Water}}
| {{m|Water Gun}}
|-style="background-color: white"
| 402
| {{MSP|402|Kricketune}}
| {{p|Kricketune}} |{{typetable2|Bug}}
| {{m|Fury Cutter}}
|-style="background-color: white"
| 409
| {{MSP|409|Rampardos}}
| {{p|Rampardos}} |{{typetable2|Rock}}
| {{m|Endeavor}}
|-style="background-color: white"
| 411
| {{MSP|411|Bastiodon}}
| {{p|Bastiodon}} |{{typetable|Rock}}{{typetable|Steel}}
| {{m|Block}}
|-style="background-color: white"
| rowspan=3 | 413
| {{MSP|413|Wormadam}}
| {{p|Wormadam}} |{{typetable|Bug}}{{typetable|Grass}}
| rowspan=3 | {{m|Quiver Dance}}
|-style="background-color: white"
| {{MSP|413G|Wormadam}}
| {{p|Wormadam}} |{{typetable|Bug}}{{typetable|Ground}}
|-style="background-color: white"
| {{MSP|413S|Wormadam}}
| {{p|Wormadam}} |{{typetable|Bug}}{{typetable|Steel}}
|-style="background-color: white"
| 414
| {{MSP|414|Mothim}}
| {{p|Mothim}} |{{typetable|Bug}}{{typetable|Flying}}
| {{m|Quiver Dance}}
|-style="background-color: white"
| 416
| {{MSP|416|Vespiquen}}
| {{p|Vespiquen}} |{{typetable|Bug}}{{typetable|Flying}}
| {{m|Slash}}
|-style="background-color: white"
| 421
| {{MSP|421|Cherrim}}
| {{p|Cherrim}} |{{typetable2|Grass}}
| {{m|Petal Dance}}
|-style="background-color: white"
| 428
| {{MSP|428|Lopunny}}
| {{p|Lopunny}} |{{typetable2|Normal}}
| {{m|Return}}
|-style="background-color: white"
| 432
| {{MSP|432|Purugly}}
| {{p|Purugly}} |{{typetable2|Normal}}
| {{m|Swagger}}
|-style="background-color: white"
| 435
| {{MSP|435|Skuntank}}
| {{p|Skuntank}} |{{typetable|Poison}}{{typetable|Dark}}
| {{m|Flamethrower}}
|-style="background-color: white"
| 437
| {{MSP|437|Bronzong}}
| {{p|Bronzong}} |{{typetable|Steel}}{{typetable|Psychic}}
| {{m|Block}}
|-style="background-color: white"
| 444
| {{MSP|444|Gabite}}
| {{p|Gabite}} |{{typetable|Dragon}}{{typetable|Ground}}
| {{m|Dual Chop}}
|-style="background-color: white"
| 445
| {{MSP|445|Garchomp}}
| {{p|Garchomp}} |{{typetable|Dragon}}{{typetable|Ground}}
| {{m|Crunch}}
|-style="background-color: white"
| 448
| {{MSP|448|Lucario}}
| {{p|Lucario}} |{{typetable|Fighting}}{{typetable|Steel}}
| {{m|Aura Sphere}}
|-style="background-color: white"
| 462
| {{MSP|462|Magnezone}}
| {{p|Magnezone}} |{{typetable|Electric}}{{typetable|Steel}}
| {{m|Tri Attack}}
|-style="background-color: white"
| 470
| {{MSP|470|Leafeon}}
| {{p|Leafeon}} |{{typetable2|Grass}}
| {{m|Razor Leaf}}
|-style="background-color: white"
| 471
| {{MSP|471|Glaceon}}
| {{p|Glaceon}} |{{typetable2|Ice}}
| {{m|Icy Wind}}
|-style="background-color: white"
| 475
| {{MSP|475|Gallade}}
| {{p|Gallade}} |{{typetable|Psychic}}{{typetable|Fighting}}
| {{m|Slash}}
|-style="background-color: white"
| 478
| {{MSP|478|Froslass}}
| {{p|Froslass}} |{{typetable|Ice}}{{typetable|Ghost}}
| {{m|Ominous Wind}}
|-style="background-color: white"
| 499
| {{MSP|499|Pignite}}
| {{p|Pignite}} |{{typetable|Fire}}{{typetable|Fighting}}
| {{m|Arm Thrust}}
|-style="background-color: white"
| 503
| {{MSP|503|Samurott}}
| {{p|Samurott}} |{{typetable2|Water}}
| {{m|Slash}}
|-style="background-color: white"
| 505
| {{MSP|505|Watchog}}
| {{p|Watchog}} |{{typetable2|Normal}}
| {{m|Confuse Ray}}
|-style="background-color: white"
| 526
| {{MSP|526|Gigalith}}
| {{p|Gigalith}} |{{typetable2|Rock}}
| {{m|Power Gem}}
|-style="background-color: white"
| 530
| {{MSP|530|Excadrill}}
| {{p|Excadrill}} |{{typetable|Ground}}{{typetable|Steel}}
| {{m|Horn Drill}}
|-style="background-color: white"
| 537
| {{MSP|537|Seismitoad}}
| {{p|Seismitoad}} |{{typetable|Water}}{{typetable|Ground}}
| {{m|Acid}}
|-style="background-color: white"
| 541
| {{MSP|541|Swadloon}}
| {{p|Swadloon}} |{{typetable|Bug}}{{typetable|Grass}}
| {{m|Protect}}
|-style="background-color: white"
| 542
| {{MSP|542|Leavanny}}
| {{p|Leavanny}} |{{typetable|Bug}}{{typetable|Grass}}
| {{m|Slash}}
|-style="background-color: white"
| 544
| {{MSP|544|Whirlipede}}
| {{p|Whirlipede}} |{{typetable|Bug}}{{typetable|Poison}}
| {{m|Iron Defense}}
|-style="background-color: white"
| 545
| {{MSP|545|Scolipede}}
| {{p|Scolipede}} |{{typetable|Bug}}{{typetable|Poison}}
| {{m|Baton Pass}}
|-style="background-color: white"
| rowspan=2 | 555
| {{MSP|555|Darmanitan}}
| {{p|Darmanitan}} |{{typetable2|Fire}}
| rowspan=2 | {{m|Hammer Arm}}
|-style="background-color: white"
| {{MSP|555Z|Darmanitan}}
| {{p|Darmanitan}} |{{typetable|Fire}}{{typetable|Psychic}}
|-style="background-color: white"
| 563
| {{MSP|563|Cofagrigus}}
| {{p|Cofagrigus}} |{{typetable2|Ghost}}
| {{m|Scary Face}}
|-style="background-color: white"
| 571
| {{MSP|571|Zoroark}}
| {{p|Zoroark}} |{{typetable2|Dark}}
| {{m|Night Slash}}
|-style="background-color: white"
| 579
| {{MSP|579|Reuniclus}}
| {{p|Reuniclus}} |{{typetable2|Psychic}}
| {{m|Dizzy Punch}}
|-style="background-color: white"
| 586
| {{MSP|586|Sawsbuck}}
| {{p|Sawsbuck}} |{{typetable|Normal}}{{typetable|Grass}}
| {{m|Horn Leech}}
|-style="background-color: white"
| 596
| {{MSP|596|Galvantula}}
| {{p|Galvantula}} |{{typetable|Bug}}{{typetable|Electric}}
| {{m|Sticky Web}}
|-style="background-color: white"
| 598
| {{MSP|598|Ferrothorn}}
| {{p|Ferrothorn}} |{{typetable|Grass}}{{typetable|Steel}}
| {{m|Power Whip}}
|-style="background-color: white"
| 601
| {{MSP|601|Klinklang}}
| {{p|Klinklang}} |{{typetable2|Steel}}
| {{m|Magnetic Flux}}
|-style="background-color: white"
| 604
| {{MSP|604|Eelektross}}
| {{p|Eelektross}} |{{typetable2|Electric}}
| {{m|Crunch}}
|-style="background-color: white"
| 614
| {{MSP|614|Beartic}}
| {{p|Beartic}} |{{typetable2|Ice}}
| {{m|Icicle Crash}}
|-style="background-color: white"
| 623
| {{MSP|623|Golurk}}
| {{p|Golurk}} |{{typetable|Ground}}{{typetable|Ghost}}
| {{m|Heavy Slam}}
|-style="background-color: white"
| 628
| {{MSP|628|Braviary}}
| {{p|Braviary}} |{{typetable|Normal}}{{typetable|Flying}}
| {{m|Superpower}}
|-style="background-color: white"
| 630
| {{MSP|630|Mandibuzz}}
| {{p|Mandibuzz}} |{{typetable|Dark}}{{typetable|Flying}}
| {{m|Bone Rush}}
|-style="background-color: white"
| 637
| {{MSP|637|Volcarona}}
| {{p|Volcarona}} |{{typetable|Bug}}{{typetable|Fire}}
| {{m|Quiver Dance}}
|-style="background-color: white"
| 651
| {{MSP|651|Quilladin}}
| {{p|Quilladin}} |{{typetable2|Grass}}
| {{m|Needle Arm}}
|-style="background-color: white"
| 652
| {{MSP|652|Chesnaught}}
| {{p|Chesnaught}} |{{typetable|Grass}}{{typetable|Fighting}}
| {{m|Spiky Shield}}
|-style="background-color: white"
| 655
| {{MSP|655|Delphox}}
| {{p|Delphox}} |{{typetable|Fire}}{{typetable|Psychic}}
| {{m|Mystical Fire}}
|-style="background-color: white"
| 658
| {{MSP|658|Greninja}}
| {{p|Greninja}} |{{typetable|Water}}{{typetable|Dark}}
| {{m|Water Shuriken}}
|-style="background-color: white"
| 662
| {{MSP|662|Fletchinder}}
| {{p|Fletchinder}} |{{typetable|Fire}}{{typetable|Flying}}
| {{m|Ember}}
|-style="background-color: white"
| 665
| {{MSP|665|Spewpa}}
| {{p|Spewpa}} |{{typetable2|Bug}}
| {{m|Protect}}
|-style="background-color: white"
| 666
| {{MSP|666|Vivillon}}
| {{p|Vivillon}} |{{typetable|Bug}}{{typetable|Flying}}
| {{m|Gust}}
|-style="background-color: white"
| 673
| {{MSP|673|Gogoat}}
| {{p|Gogoat}} |{{typetable2|Grass}}
| {{m|Aerial Ace}}
|-style="background-color: white"
| 675
| {{MSP|675|Pangoro}}
| {{p|Pangoro}} |{{typetable|Fighting}}{{typetable|Dark}}
| {{m|Bullet Punch}}
|-style="background-color: white"
| 691
| {{MSP|691|Dragalge}}
| {{p|Dragalge}} |{{typetable|Poison}}{{typetable|Dragon}}
| {{m|Twister}}
|-style="background-color: white"
| 693
| {{MSP|693|Clawitzer}}
| {{p|Clawitzer}} |{{typetable2|Water}}
| {{m|Aura Sphere}}
|-style="background-color: white"
| 697
| {{MSP|697|Tyrantrum}}
| {{p|Tyrantrum}} |{{typetable|Rock}}{{typetable|Dragon}}
| {{m|Rock Slide}}
|-style="background-color: white"
| 699
| {{MSP|699|Aurorus}}
| {{p|Aurorus}} |{{typetable|Rock}}{{typetable|Ice}}
| {{m|Freeze-Dry}}
|-style="background-color: white"
| 700
| {{MSP|700|Sylveon}}
| {{p|Sylveon}} |{{typetable2|Fairy}}
| {{m|Fairy Wind}}
|-style="background-color: white"
| 706
| {{MSP|706|Goodra}}
| {{p|Goodra}} |{{typetable2|Dragon}}
| {{m|Aqua Tail}}
|-style="background-color: white"
| 709
| {{MSP|709|Trevenant}}
| {{p|Trevenant}} |{{typetable|Grass}}{{typetable|Ghost}}
| {{m|Shadow Claw}}
|-style="background-color: white"
| 713
| {{MSP|713|Avalugg}}
| {{p|Avalugg}} |{{typetable2|Ice}}
| {{m|Body Slam}}
|-style="background-color: white"
| 724
| {{MSP|724|Decidueye}}
| {{p|Decidueye}} |{{typetable|Grass}}{{typetable|Ghost}}
| {{m|Spirit Shackle}}
|-style="background-color: white"
| 727
| {{MSP|727|Incineroar}}
| {{p|Incineroar}} |{{typetable|Fire}}{{typetable|Dark}}
| {{m|Darkest Lariat}}
|-style="background-color: white"
| 730
| {{MSP|730|Primarina}}
| {{p|Primarina}} |{{typetable|Water}}{{typetable|Fairy}}
| {{m|Sparkling Aria}}
|-style="background-color: white"
| 733
| {{MSP|733|Toucannon}}
| {{p|Toucannon}} |{{typetable|Normal}}{{typetable|Flying}}
| {{m|Beak Blast}}
|-style="background-color: white"
| 737
| {{MSP|737|Charjabug}}
| {{p|Charjabug}} |{{typetable|Bug}}{{typetable|Electric}}
| {{m|Charge}}
|-style="background-color: white"
| 738
| {{MSP|738|Vikavolt}}
| {{p|Vikavolt}} |{{typetable|Bug}}{{typetable|Electric}}
| {{m|Thunderbolt}}
|-style="background-color: white"
| 740
| {{MSP|740|Crabominable}}
| {{p|Crabominable}} |{{typetable|Ice}}{{typetable|Fighting}}
| {{m|Ice Punch}}
|-style="background-color: white"
| 743
| {{MSP|743|Ribombee}}
| {{p|Ribombee}} |{{typetable|Bug}}{{typetable|Fairy}}
| {{m|Pollen Puff}}
|-style="background-color: white"
| rowspan=3 | 745
| {{MSP|745|Lycanroc}}
| {{p|Lycanroc}} |{{typetable2|Rock}}
| {{m|Accelerock}}
|-style="background-color: white"
| {{MSP|745Mn|Lycanroc}}
| {{p|Lycanroc}} |{{typetable2|Rock}}
| {{m|Counter}}
|-style="background-color: white"
| {{MSP|745D|Lycanroc}}
| {{p|Lycanroc}} |{{typetable2|Rock}}
| {{m|Thrash}}
|-style="background-color: white"
| 748
| {{MSP|748|Toxapex}}
| {{p|Toxapex}} |{{typetable|Water}}{{typetable|Poison}}
| {{m|Baneful Bunker}}
|-style="background-color: white"
| 754
| {{MSP|754|Lurantis}}
| {{p|Lurantis}} |{{typetable2|Grass}}
| {{m|Petal Blizzard}}
|-style="background-color: white"
| 758
| {{MSP|758|Salazzle}}
| {{p|Salazzle}} |{{typetable|Poison}}{{typetable|Fire}}
| {{m|Captivate}}
|-style="background-color: white"
| 760
| {{MSP|760|Bewear}}
| {{p|Bewear}} |{{typetable|Normal}}{{typetable|Fighting}}
| {{m|Bind}}
|-style="background-color: white"
| 762
| {{MSP|762|Steenee}}
| {{p|Steenee}} |{{typetable2|Grass}}
| {{m|Double Slap}}
|-style="background-color: white"
| 763
| {{MSP|763|Tsareena}}
| {{p|Tsareena}} |{{typetable2|Grass}}
| {{m|Trop Kick}}
|-style="background-color: white"
| 768
| {{MSP|768|Golisopod}}
| {{p|Golisopod}} |{{typetable|Bug}}{{typetable|Water}}
| {{m|First Impression}}
|-style="background-color: white"
| 773
| {{MSP|773|Silvally}}
| {{p|Silvally}} |{{typetable2|Normal}}
| {{m|Multi-Attack}}
|-style="background-color: white"
| 783
| {{MSP|783|Hakamo-o}}
| {{p|Hakamo-o}} |{{typetable|Dragon}}{{typetable|Fighting}}
| {{m|Sky Uppercut}}
|-style="background-color: white"
| 784
| {{MSP|784|Kommo-o}}
| {{p|Kommo-o}} |{{typetable|Dragon}}{{typetable|Fighting}}
| {{m|Clanging Scales}}
|-style="background-color: white"
| 790
| {{MSP|790|Cosmoem}}
| {{p|Cosmoem}} |{{typetable2|Psychic}}
| {{m|Cosmic Power}}
|-style="background-color: white"
| 791
| {{MSP|791|Solgaleo}}
| {{p|Solgaleo}} |{{typetable|Psychic}}{{typetable|Steel}}
| {{m|Sunsteel Strike}}
|-style="background-color: white"
| 792
| {{MSP|792|Lunala}}
| {{p|Lunala}} |{{typetable|Psychic}}{{typetable|Ghost}}
| {{m|Moongeist Beam}}
|-style="background-color: white"
| 804
| {{MSP|804|Naganadel}}
| {{p|Naganadel}} |{{typetable|Poison}}{{typetable|Dragon}}
| {{m|Air Cutter}}
|-style="background-color: white"
| style="{{roundybl|10px}}" | 809
| {{MSP|809|Melmetal}}
| {{p|Melmetal}} |{{typetable2|Steel}}
| style="{{roundybr|10px}}" | {{m|Thunder Punch}}
|}
|}
 
==Animations==
{{incomplete|section|Needs Let's Go Pikachu/Eevee, Console games<!--Stadium from using items in Oak's Lab, Colo and XD-->, Gen V should not be a crop}}
{| class="roundy" style="margin:auto; text-align:center; background:#{{bulba color light}}; border: 3px solid #{{bulba color dark}}" cellpadding="5" cellspacing="3"
{| class="roundy" style="margin:auto; text-align:center; background:#{{bulba color light}}; border: 3px solid #{{bulba color dark}}" cellpadding="5" cellspacing="3"
|-
|-
Line 1,129: Line 160:
! style="background:#{{Johto color}}; {{roundybottom|10px}}" | {{color2|fff|Generation II}}
! style="background:#{{Johto color}}; {{roundybottom|10px}}" | {{color2|fff|Generation II}}
! style="background:#{{hoenn color}}; {{roundybottom|10px}}" | {{color2|fff|Pokémon Ruby and Sapphire Versions|RS}}
! style="background:#{{hoenn color}}; {{roundybottom|10px}}" | {{color2|fff|Pokémon Ruby and Sapphire Versions|RS}}
! style="background:#{{Kanto color}}; {{roundybottom|10px}}" | {{color2|fff|Pokémon FireRed and LeafGreen Versions|FRLG}}{{color2|fff|Pokémon Emerald Versions|E}}
! style="background:#{{Kanto color}}; {{roundybottom|10px}}" | {{color2|fff|Pokémon FireRed and LeafGreen Versions|FRLG}}{{color2|fff|Pokémon Emerald Version|E}}
|-
|-
| style="background:#FFF; {{roundytop|10px}}" | [[File:Evolution IV.png]]
| style="background:#FFF; {{roundytop|10px}}" | [[File:Evolution IV.png]]
Line 1,141: Line 172:
! style="background:#{{hoenn color}}; {{roundybottom|10px}}" | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|ORAS}}
! style="background:#{{hoenn color}}; {{roundybottom|10px}}" | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|ORAS}}
|-
|-
|
| style="background:#FFF; {{roundytop|10px}}" | [[File:Evolution VII.png|x200px]]
| style="background:#FFF; {{roundytop|10px}}" | [[File:Evolution VII.png|x200px]]
| style="background:#FFF; {{roundytop|10px}}" |  [[File:Alolan Evolution VII.png|x200px]]
| style="background:#FFF; {{roundytop|10px}}" |  [[File:Alolan Evolution VII.png|x200px]]
| style="background:#FFF; {{roundytop|10px}}" |  [[File:Evolution PE.png|x200px]]
| style="background:#FFF; {{roundytop|10px}}" |  [[File:Evolution VIII.png|x200px]]
|-
! style="background:#{{alola color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Sun and Moon|SM}}{{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}
! style="background:#{{alola color}}; color:#fff; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Sun and Moon|SM}}{{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}<br><small>({{color2|fff|Regional form|Alolan Forms}})</small>
! style="background:#{{kanto color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|PE}}
! style="background:#{{galar color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Sword and Shield|SwSh}}
|-
| style="background:#FFF; {{roundytop|10px}}" |  [[File:Evolution LA.png|x200px]]
| style="background:#FFF; {{roundytop|10px}}" |  [[File:Evolution SV.png|x200px]]
! style="background:#FFF; {{roundytop|10px}}" |  [[File:Evolution Stadium.png|x200px]]
! style="background:#FFF; {{roundytop|10px}}" |  [[File:Evolution Stadium 2.png|x200px]]
|-
! style="background:#{{Hisui color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Legends: Arceus|LA}}
! style="background:#{{Paldea color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Scarlet and Violet|SV}}
! style="background:#{{Kanto color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Stadium|Stadium}}
! style="background:#{{Johto color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Stadium 2|Stadium 2}}
|-
|
! style="background:#FFF; {{roundytop|10px}}" |  [[File:Evolution Colosseum.png|x200px]]
! style="background:#FFF; {{roundytop|10px}}" |  [[File:Evolution XD.png|x200px]]
|-
|-
|
|
! style="background:#{{alola color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Sun and Moon|SM}}{{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}
! style="background:#{{Orre color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Colosseum|Colosseum}}
! style="background:#{{alola color}}; color:#fff; {{roundybottom|10px}}" | {{color2|FFF|Pokémon Sun and Moon|SM}}{{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}<br><small>({{color2|fff|Regional variant|Alolan Pokémon}})</small>
! style="background:#{{Orre color}}; {{roundybottom|10px}}" | {{color2|FFF|Pokémon XD: Gale of Darkness|XD}}
|}
|}


==In the side games==
==In the side series games==
===Pokémon Stadium series===
In [[Pokémon Stadium (English)|Pokémon Stadium]] and {{pkmn|Stadium 2}}, a Pokémon on a Game Boy or Game Boy Color game connected via [[Transfer Pak]] can evolve by fulfilling the conditions required for evolution, such as using an Evolution stone, trading a Pokémon, or using [[Rare Candy]] to level up a Pokémon to the required evolution, as in the main series.
 
Using items on a Pokémon or trading Pokémon are features available in devices from the {{OBP|Pokémon Lab|Stadium}}. In Pokémon Stadium 2, the Pokémon Lab is located in [[White City]].
 
These evolution features were not available in the original Japanese [[Pokémon Stadium (Japanese)|Pokémon Stadium]]. In particular, the evolution stones are not visible in the item list when selecting an item to use on a Pokémon. In this game, there is no Pokémon trade feature either.
 
===Pokémon Colosseum and XD: Gale of Darkness===
In {{g|Colosseum}} and {{pkmn|XD: Gale of Darkness}}, while evolution typically works as normal in the main series, [[Shadow Pokémon]] are incapable of evolving until they are [[Purification|purified]] and return to normal. Although Colosseum does not prevent Shadow Pokémon from evolving through evolution stone, no Pokémon evolve using one.
 
In Pokémon XD: Gale of Darkness, because the game does not have a [[time]] mechanic, the player's {{p|Eevee}} cannot evolve into {{p|Espeon}} or {{p|Umbreon}} through the same means as the core series games. Early in the game, the player can choose one of five [[Evolution item]]s, each of which will cause Eevee to evolve into a different Pokémon. Among these items are the exclusive [[Sun Shard]] and [[Moon Shard]], [[Key Item]]s that allow Eevee to evolve into Espeon or Umbreon, respectively, after it levels up with high [[friendship]].
 
==In the spin-off games==
===Hey You, Pikachu!===
===Hey You, Pikachu!===
Some missions in [[Hey You, Pikachu!]] involve {{p|Pikachu}} interacting with other Pokémon in certain ways to cause their evolution. In ''Caring for {{p|Caterpie}}'', the player and Pikachu supervise a group of Caterpie, who will evolve into {{p|Metapod}} and then {{p|Butterfree}} if treated well. In ''Field Trip'', Pikachu can water wild {{p|Oddish}} and {{p|Gloom}}, causing them to evolve into Gloom and {{p|Vileplume}}, respectively.
Some missions in [[Hey You, Pikachu!]] involve {{p|Pikachu}} interacting with other Pokémon in certain ways to cause their evolution. In ''Caring for {{p|Caterpie}}'', the player and Pikachu supervise a group of Caterpie, who will evolve into {{p|Metapod}} and then {{p|Butterfree}} if treated well. In ''Field Trip'', Pikachu can water wild {{p|Oddish}} and {{p|Gloom}}, causing them to evolve into Gloom and {{p|Vileplume}}, respectively.
===Pokémon Colosseum and XD: Gale of Darkness===
In {{g|Colosseum}} and {{pkmn|XD: Gale of Darkness}}, while evolution typically works as normal in the main series, [[Shadow Pokémon]] are incapable of evolving until they are [[Purification|purified]] and return to normal. In Pokémon XD: Gale of Dakrness, the player's {{p|Eevee}} is incapable of evolving into {{p|Espeon}} or {{p|Umbreon}} through normal methods, because the game does not have a [[Time]] mechanic. However, early in the game, the player is given their choice of evolution item to evolve it, including the [[Sun Shard|Sun]] and [[Moon Shard]]s, [[Key Item]]s that will evolve Eevee into Espeon or Umbreon respectively after it levels up.


===Pokémon Conquest===
===Pokémon Conquest===
In {{g|Conquest}}, because the mechanics of [[level]]s, [[experience]], and [[friendship]] do not exist, Pokémon typically evolve once they reach a certain [[link]] threshold with their partnered [[Warrior]] or [[Warlord]]. Pokémon that normally evolve via high [[friendship]] in the main series games, such as {{p|Golbat}}, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve at a set level instead evolve when a certain [[statistic]] reaches a specific value. For example, {{p|Spheal}} evolves when its HP has reached a value of 138, which is partially determined by the link with its Warrior. Warriors with Pokémon that require an [[evolutionary stone]] to evolve must equip themselves with that item and then perform an action that causes their link to improve, such as completing a battle.
In {{g|Conquest}}, because the mechanics of [[level]]s, [[experience]], and [[friendship]] do not exist, Pokémon typically evolve once they reach a certain [[link]] threshold with their partnered [[Warrior]] or [[Warlord]]. Pokémon that normally evolve via high [[friendship]] in the main series games, such as {{p|Golbat}}, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve starting at a specific level instead evolve when a certain [[statistic]] reaches a specific value. For example, {{p|Spheal}} evolves when its HP has reached a value of 138, which is partially determined by the link with its Warrior. Warriors with Pokémon that require an [[Evolution stone]] to evolve must equip themselves with that item and then perform an action that causes their link to improve, such as completing a battle.


===Pokémon Pinball series===
===Pokémon Pinball series===
In {{g|Pinball}} and {{g|Pinball: Ruby & Sapphire}}, the player can evolve Pokémon they caught in Catch 'Em Mode in a separate mode called Evolution Mode (EVO Mode in Pinball RS). In this mode the player selects an evolution-capable Pokémon in their possession, then guide their ball towards three symbols representative of their method of evolution in the main games, such as EX for [[Level]] evolution, or a [[Link Cable]] for Trade evolution. If the player collects the three symbols in time, they can bring their ball to the Center Hole to evolve their Pokémon, awarding them with their [[Pokédex]] entry and points.
In [[Pokémon Pinball]] and [[Pokémon Pinball: Ruby & Sapphire]], once the Evolution Mode or Evo Mode starts and the player chooses a Pokémon to evolve, then three instances of the same {{pin|Evolution Item}} appear somewhere on the table, one at a time. The player is required to get the three repeated Evolution Items before the time runs up to evolve the chosen Pokémon. For instance, if the player attempts to evolve a {{p|Vulpix}} into {{p|Ninetales}}, they will be required to find three [[Fire Stone]]s on the table. Most available Pokémon evolve by [[experience]], which requires getting three "Ex" Evolution Items. If the Pokémon evolves by [[trade]] in the core series, then the player needs to get three [[Game Link Cable|Link Cable]] Evolution Items.
 
Additionally, the manual of Pokémon Pinball refers to the act of {{pin|upgrade|upgrading}} a Poké Ball (for instance, changing a [[Great Ball]] into an [[Ultra Ball]]) as "evolving" the Ball.


===Pokémon Mystery Dungeon series===
===Pokémon Mystery Dungeon series===
In the {{pkmn|Mystery Dungeon series}}, evolution is usually restricted until reaching the location where evolution is taking place. Evolution is typically done in a ritual held in several locations across the {{OBP|Pokémon world|Mystery Dungeon}}. Pokémon who evolve through unusual methods require an [[Mystery Dungeon evolutionary items|additional item]] to act as a catalyst.
{{incomplete|section|Add a short summary of evolution in the Mystery Dungeon (the details in the main article)}}
 
{{main|Evolution (Mystery Dungeon)}}
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], evolution is held in [[Luminous Cave]].
 
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], evolution is held in [[Luminous Spring]]. The player character and their partner may not evolve until they complete an additional scenario.
 
In [[Pokémon Mystery Dungeon (WiiWare)]] and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Pokémon can evolve as soon as they met the conditions. Due to the fact there is no special location to trigger evolution, evolution not based on items will happen similarly to core series, one attempt per level-up. Enemy Pokémon may evolve after defeating a member of the player's party.
 
In {{pkmn|Super Mystery Dungeon}}, evolution is held in [[Tree of Life]], with all but level requirements being removed (with the player being given choice for split evolutions). The player and their partner evolve into their final forms several times throughout the story. In addition, connectable Pokémon that exist as NPCs in this game and previous games will refuse evolution. However, because all Pokémon can be recruited separately through the [[Connection Orb]], the player can still access their respective evolved forms in alternate ways. Certain enemies may evolve in specific conditions.


===Pokémon Snap===
===Pokémon Snap===
In {{g|Snap}}, the player can interact with Pokémon in certain ways that will make them evolve.
In {{g|Snap}}, the player can interact with Pokémon in certain ways that will make them evolve.
* At the end of [[Pokémon Island]]'s [[Pokémon Island Tunnel|Tunnel]] stage, if the player lures the three {{p|Magnemite}} together, they will fuse and become a {{p|Magneton}}.
* At the end of [[Pokémon Island]]'s [[Pokémon Island Tunnel|Tunnel]] stage, if the player lures the three {{p|Magnemite}} together, they will fuse and become a {{p|Magneton}}.
* At the end of [[Pokémon Island Volcano|Volcano]] stage, if the player knocks a {{p|Charmeleon}} into the crater of magma it is circling around, it will evolve and come out as a {{p|Charizard}}.
* At the end of [[Pokémon Island Volcano|Volcano]] stage, if the player knocks a {{p|Charmeleon}} into the crater of magma it is circling, it will evolve and come out as a {{p|Charizard}}.
* Luring a {{p|Slowpoke}} to a fishing area along the [[Pokémon Island River|River]] will prompt it to fish with its tail, hooking a {{p|Shellder}}, causing it to evolve into {{p|Slowbro}}.
* Luring a {{p|Slowpoke}} to a fishing area along the [[Pokémon Island River|River]] will prompt it to fish with its tail, hooking a {{p|Shellder}}, causing it to evolve into {{p|Slowbro}}.
* Hitting the {{p|Grimer}} in the [[Pokémon Island Cave|Cave]] three times with [[Pester Ball]]s will cause it to evolve into {{p|Muk}}.
* Hitting the {{p|Grimer}} in the [[Pokémon Island Cave|Cave]] three times with [[Pester Ball]]s will cause it to evolve into {{p|Muk}}.
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===Pokémon GO===
===Pokémon GO===
[[File:Pokémon GO evolution.png|thumb|150px|Zubat evolving in Pokémon GO]]
[[File:Pokémon GO evolution.PNG|thumb|150px|Caterpie evolving in Pokémon GO]]
In [[Pokémon GO]], the player can evolve Pokémon by spending [[Candy]]. The Candy cost for evolution varies between Pokémon species, ranging from 12 (to evolve {{p|Caterpie}} into {{p|Metapod}}) to 400 (to evolve {{p|Magikarp}} into {{p|Gyarados}} or {{p|Meltan}} into {{p|Melmetal}}).
In [[Pokémon GO]], the player can evolve Pokémon by spending {{OBP|Candy|GO}}. The Candy cost for evolution varies between Pokémon species, ranging from 12 (to evolve {{p|Caterpie}} into {{p|Metapod}}) to 400 (to evolve {{p|Magikarp}} into {{p|Gyarados}} or {{p|Meltan}} into {{p|Melmetal}}).
:''See also: [[List of Pokémon by evolution family (GO)]]''


Each evolutionary family has their own kind of Candy. Candy can be obtained by catching or hatching Pokémon of that evolutionary family, or by walking with a Pokémon of that evolutionary family as a [[Buddy Pokémon]]. The player can also obtain 1 Candy for its evolutionary family by permanently transferring it to [[Professor Willow]].
In addition to Candy, some Pokémon have additional requirements to evolve. These additional requirements include:
* Random evolution — For some Pokémon with multiple evolutions, the one it will evolve into is determined at random. These include:
** {{p|Eevee}} → {{p|Vaporeon}}, {{p|Jolteon}}, or {{p|Flareon}}
** {{p|Wurmple}} → {{p|Silcoon}} or {{p|Cascoon}}
** {{p|Clamperl}} → {{p|Huntail}} or {{p|Gorebyss}}
** {{p|Cherubi}} → Overcast Form or Sunshine Form {{p|Cherrim}}
* Item requirements
** Introduced with Generation II: {{bag/GO|Sun Stone}} [[Sun Stone]], {{bag/GO|Metal Coat}} [[Metal Coat]], {{bag/GO|King's Rock}} [[King's Rock]], {{bag/GO|Upgrade}} [[Upgrade]], {{bag/GO|Dragon Scale}} [[Dragon Scale]]
** Introduced with Generation IV: {{bag/GO|Sinnoh Stone}} Sinnoh Stone
** Introduced with Generation V: {{bag/GO|Unova Stone}} Unova Stone
* {{IV}} requirements
** {{p|Tyrogue}} evolves into {{p|Hitmonlee}}, {{p|Hitmonchan}}, or {{p|Hitmontop}} if its highest IV is for Attack, Defense, or HP, respectively.
* [[Buddy Pokémon]] requirements — Some Pokémon require players to complete {{OBP|Research|GO}}-like tasks with it as their Buddy Pokémon to evolve.
** Only {{p|Espeon}} and {{p|Umbreon}} must be set as the player's current buddy to evolve
* [[Gender]] requirements — Some evolution paths are only possible if the Pokémon is of a specific gender. These requirements are the same in Pokémon GO as they are in the core series.
* [[Lure Module]] requirements — Some Pokémon require players to be in range of a special type of lure to evolve. These include:
** {{bag/GO|Mossy Lure Module}} [[Mossy Lure Module]]
** {{bag/GO|Glacial Lure Module}} [[Glacial Lure Module]]
** {{bag/GO|Magnetic Lure Module}} [[Magnetic Lure Module]]
** {{bag/GO|Rainy Lure Module}} [[Rainy Lure Module]]
* [[Weather#GO|Weather]] requirements — {{p|Sliggoo}} can only evolve into {{p|Goodra}} when it's raining (unless a [[Rainy Lure Module]] is present)
* [[Time]] requirements — Some Pokémon can only evolve, or evolve into different Pokémon or forms depending on time, depending on whether it is day or night. {{p|Ursaring}} can only evolve into {{p|Ursaluna}} during a full moon.
* [[Trade (GO)#Trade Evolution|Trade Evolution]] — Some Pokémon will cost zero Candy to evolve if it has been traded.
* Nicknames — If {{p|Eevee}} has a particular [[nickname]], then once per nickname, it is guaranteed to evolve into the following, regardless of other conditions:
**'''[[Eevee brothers#Rainer|Rainer]]''' → Vaporeon
**'''[[Eevee brothers#Sparky|Sparky]]''' → Jolteon
**'''[[Eevee brothers#Pyro|Pyro]]''' → Flareon
**'''[[Sakura]]''' → Espeon
**'''[[Kimono Girl#In the anime|Tamao]]''' → Umbreon
**'''[[Eevee users#Leafeon User Linnea|Linnea]]''' → Leafeon
**'''[[Eevee users#Glaceon User Rea|Rea]]''' → Glaceon
**'''[[Eevee users#Sylveon User Kira|Kira]]''' → Sylveon


In Pokémon GO, species that require a [[evolution-inducing held item|held item]] (except {{p|Feebas}}) or a [[Sun Stone|Sun]], [[Shiny Stone|Shiny]] or [[Dusk Stone]] to evolve in the core series also require an item to be spent in addition to Candy. For evolutions introduced in Generation II, the item required is the same as in the core series; for evolutions introduced in Generation IV, a [[Sinnoh Stone]] is required instead.
===Pokémon Duel===
[[File:Pokémon Duel evolution.png|thumb|150px|Evolution in Pokémon Duel]]
In [[Pokémon Duel]], before a figure can evolve, the player must own both the pre-evolved figure and the evolved figure. The pre-evolved Pokémon must be set in the deck, and the evolved Pokémon must be set as that figure's evolution. During a duel, the pre-evolved Pokémon will be able to evolve when it wins a battle and either knocks out or displaces its battle opponent. Pokémon can also be evolved by the effects of Attacks, Abilities, and Plates. An evolved figure (including Mega Evolution) will receive +10 to its White and Gold Attacks and +1 ★ to its Purple Attacks. This boost stacks for a Pokémon that has evolved more than once.


Normally, {{p|Eevee}} evolves into {{p|Vaporeon}}, {{p|Jolteon}}, or {{p|Flareon}} at random. If Eevee is the current [[Buddy Pokémon]], and has walked at least 10&nbsp;km with the player and obtained at least two Candies, it will evolve into {{p|Espeon}} in day mode or {{p|Umbreon}} in night mode. However, if Eevee is [[nickname]]d after one of the [[Eevee brothers]] (for Vaporeon, Jolteon, or Flareon) or the [[Kimono Girl]]s in the anime (for Espeon and Umbreon), it will be guaranteed to evolve into the corresponding evolution, although this can only be performed once for each nickname.
===Pokémon Masters EX===
In [[Pokémon Masters EX]], Pokémon from certain [[sync pair]]s are allowed to evolve through sync pair stories, where they must win a 1-on-1 battle. These sync pair stories become available once the sync pair reaches a specific level, and can be played at the cost of evolutionary items. Evolution requires Evolution Shard ×5 and the sync pair to be at least level 30; if the Pokémon can evolve again, another evolution requires Evolution Crystal ×3 and the sync pair to be at least level 45. Evolved Pokémon will have increased stats, and in some cases their moves will change. If a Pokémon reaches its final evolutionary stage, then it also receives a new [[sync move]].
 
:''See also: [[Pokémon Masters EX#Sync Pair Stories|Pokémon Masters EX → Sync Pair Stories]]''
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|-
! style="background-color:#{{gold color light}}; {{roundytl}}" | Evolution
! style="background: #{{gold color light}}" | Items required
! style="background: #{{gold color light}}; {{roundytr}}" | Level required
|- style="text-align:center; background: #FFF"
| First stage
| [[File:Masters Evolution Shard.png|32px|link=]] Evolution Shard ×5
| Level 30
|- style="text-align:center; background: #FFF"
| style="{{roundybl}}" | Second stage
| [[File:Masters Evolution Crystal.png|32px|link=]] Evolution Crystal ×3
| style="{{roundybr}}" | Level 45
|}


{{p|Tyrogue}} evolves into {{p|Hitmonlee}} if {{stat|Attack}} is its highest {{IV}}, {{p|Hitmonchan}} if {{stat|Defense}} is its highest, and {{p|Hitmontop}} if {{stat|HP}} is its highest. If there is a tie, it randomly evolves into one of the evolutions corresponding to its highest stat.
Pokémon that are hatched from [[Pokémon Egg]]s can be evolved using Evolution Shards and Evolution Crystals through the Affinity menu. Their level requirements are the same as standard sync pairs, but their item costs are lower, at just Evolution Shard ×1 or Evolution Crystal ×1. However, egg sync pairs do not receive sync pair stories, and do not receive a new sync move once fully evolved.


{{p|Feebas}} requires walking with it as a buddy Pokémon for 20&nbsp;km as a further requirement for its evolution to {{p|Milotic}}.
:''See also: [[Egg Pokémon (Masters)]]''
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|-
! style="background-color:#{{gold color light}}; {{roundytl}}" | Evolution
! style="background: #{{gold color light}}" | Items required
! style="background: #{{gold color light}}; {{roundytr}}" | Level required
|- style="text-align:center; background: #FFF"
| First stage
| [[File:Masters Evolution Shard.png|32px|link=]] Evolution Shard ×1
| Level 30
|- style="text-align:center; background: #FFF"
| style="{{roundybl}}" | Second stage
| [[File:Masters Evolution Crystal.png|32px|link=]] Evolution Crystal ×1
| style="{{roundybr}}" | Level 45
|}


{{p|Wurmple}} has an equally random chance to evolve into either {{p|Silcoon}} or {{p|Cascoon}}.
{{-}}
{{-}}


===Pokémon Duel===
===Pokémon UNITE===
[[File:Pokémon Duel evolution.png|thumb|150px|Evolution in Pokémon Duel]]
In {{g|UNITE}}, evolution is a major game mechanic. [[List of Pokémon in Pokémon UNITE|Unite Licenses]] featuring Pokémon that can evolve start each game at their lowest evolutionary stage that is not a [[Baby Pokémon]].({{p|Pikachu}} does not evolve, {{p|Duraludon}} does not evolve as its evolution did not exist when it was added to UNITE.) When Pokémon reach certain [[level]]s, they evolve after either [[goal zone|scoring at a goal zone]] or defeating another Pokémon in battle. "Defeating another Pokémon" can be done either through directly [[Knock out (verb)|Knocking Out]] a Pokemon or getting an [[Knock out (verb)|Assist]] for contributing to Knocking Out a Pokémon on the opposing team. The level requirement varies by the species, and a Pokémon which can evolve at a certain level but has not evolved yet is unable to gain additional levels until it evolves. (Any [[experience|Exp. Points]] gained before evolving at that level are applied after evolution.) While evolving, Pokémon are briefly [[Condition (UNITE)|invincible]].
In [[Pokémon Duel]], before a figure can evolve, the player must own both the pre-evolved figure and the evolved figure. The pre-evolved Pokémon must be set in the deck, and the evolved Pokémon must be set as that figure's evolution. During a duel, the pre-evolved Pokémon will be able to evolve when it wins a battle and either knocks out or displaces its battle opponent. Pokémon can also be evolved by the effects of Attacks, Abilities, and Plates. An evolved figure (including Mega Evolution) will receive +10 to its White and Gold Attacks and +1 ★ to its Purple Attacks. This boost stacks for a Pokémon that has evolved more than once.
 
{{-}}
Evolving increases the Pokémon's stats, and Pokémon usually learn a new [[move]] when they evolve. Most [[Holowear]] only applies to a Pokémon's final evolution, but some Holowear modifies the appearance of prior evolutionary stages. Some Pokémon, such as {{p|Kubfu}} and {{p|Scyther}}, choose their evolutionary line by choosing to learn specific moves. As a result of this, these Pokémon only evolve after learning the relevant move.
 
[[Wild Pokémon]] which do not appear as part of groups with their evolved form evolve during the Final Stretch portion of each Unite Battle. After evolving, they hold more [[Aeos energy]] than their unevolved forms. (However, wild Pokémon that do not evolve do still hold more Aeos energy during the Final Stretch, so this may not be linked to evolution.)
 
===Eevee × Tamagotchi===
{{incomplete|section|How is the evolution outcome selected? Is the outcome randomly selected or can it be affected by the player? If random, are there different evolution chances for each outcome?}}
In [[Eevee × Tamagotchi]], the player's virtual pet {{p|Eevee}} evolves 72 hours after it has hatched. There are eleven possible outcomes, including its eight standard evolutions ({{p|Sylveon}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}, {{p|Leafeon}}, {{p|Glaceon}}, {{p|Espeon}}, and {{p|Umbreon}}) and three additional forms ([[Serena's Sylveon|Costume Eevee]], Team Rocket Eevee, and {{p|Ditto}}).
 
===e-Reader games===
Some [[e-Reader]] applications feature Pokémon evolution:
 
In [[Machop At Work]], if the player character {{p|Machop}} smashes 50-99 rocks, it evolves into {{p|Machoke}} at the end. If the player manages to smash all 100 rocks, the Machop evolves into Machoke, and then again into {{p|Machamp}}.
 
In {{OBP|Metronome|e-Reader}}, one of the short animations features {{p|Clefairy}} evolving into {{p|Clefable}}.
 
===Pokémon Zany Cards===
In [[Pokémon Zany Cards]], if the player matches all three cards of a [[Johto]] [[first partner Pokémon]] and its evolutions, the game dialogue indicates that this Pokémon has evolved.
 
Specifically, it is possible to match:
* {{p|Chikorita}}, {{p|Bayleef}}, and {{p|Meganium}} cards
* {{p|Cyndaquil}}, {{p|Quilava}}, and {{p|Typhlosion}} cards
* {{p|Totodile}}, {{p|Croconaw}}, and {{p|Feraligatr}} cards
 
This is seen as the text "Evolved" appears during the card matching animation. At the end of the current card game, "Chikorita evolved", "Cyndaquil evolved", and/or "Totodile evolved" appear if applicable when counting the player scores.
 
===Pokémon Masters Arena===
In [[Pokémon Masters Arena]], the [[Mudkip's Bingo]] minigame includes 36 possible questions about the Pokémon evolutions available as of [[Generation III]]. In these questions, "2nd evolution" and "3rd evolution" refer to the second and third stages, respectively. Some examples:
 
* "What is the 3rd evolution of {{p|Aron}}?" (Answer: {{p|Aggron}})
* "What is the 2nd evolution of {{p|Magikarp}}?" (Answer: {{p|Gyarados}})
 
===Pokémon Team Turbo===
In [[Pokémon Team Turbo]], the [[Charizard's Crossword Challenge]] is a crossword minigame about the Pokémon evolutions available as of [[Generation III]], except the evolutionary lines of {{p|Nidoran♀}} and {{p|Nidoran♂}} and some branched evolutions are missing from this game.
 
In this game, "2nd Evolution" and "3rd Evolution" refer to the second and third evolutionary stages, respectively. Some possible in-game examples:
 
* "{{p|Whiscash}} evolves from ... ?" (Answer: {{p|Barboach}})
* "2nd Evolution of {{p|Ponyta}} ?" (Answer: {{p|Rapidash}})
* "3rd Evolution of {{p|Whismur}} ?" (Anser: {{p|Golem}})
 
If a Pokémon has [[List of Pokémon with branched evolutions|branched evolutions]], only the first evolution in the [[List of Pokémon by National Pokédex number|National Pokédex order]] is accepted as the correct answer. For instance:
 
* "3rd Evolution of {{p|Oddish}} ?" (Answer: {{p|Vileplume}})
* "2nd Evolution of {{p|Eevee}} ?" (Answer: {{p|Vaporeon}})


==In the anime==
==In the anime==
[[File:Slowking evolution anime.png|thumb|{{p|Slowpoke}} and {{p|Shellder}} evolving into {{p|Slowking}} in ''[[EP260|A Crowning Achievement]]'']]
[[File:Slowking evolution anime.png|thumb|220px|{{p|Slowpoke}} and {{p|Shellder}} evolving into {{p|Slowking}} in ''[[EP260|A Crowning Achievement]]'']]
[[File:Kakuna evolution anime.png|thumb|200px|left|{{p|Kakuna}} evolving into {{p|Beedrill}} in ''[[EP004|Challenge of the Samurai]]'']]
[[File:Kakuna evolution anime.png|thumb|left|220px|{{p|Kakuna}} evolving into {{p|Beedrill}} in ''[[EP004|Challenge of the Samurai]]'']]
[[File:Shelmet evolution Best Wishes.png|thumb|200px|Evolution in the {{series|Best Wishes}}]]
[[File:Shelmet evolution Best Wishes.png|thumb|220px|Evolution in ''[[Pokémon the Series: Black & White]]'']]
In the {{pkmn|anime}}, Evolution happens in much the same way as it does in the {{pkmn|games}}; though [[level]]-based evolutions and [[trade]]-based evolutions do not occur using those methods, there are similarities in the way they come about. For example, {{an|Misty}}'s {{p|Poliwhirl}} evolved into {{TP|Misty|Politoed}} because it found {{Ash}}'s [[King's Rock]] and was holding it when Misty sent it out, while in the games it is required that Poliwhirl be traded while holding the King's Rock for the evolution to take place (it should be noted that Poliwhirl had been through a machine in connection with it being healed at the Pokémon Center, while holding the item). When a {{p|Beedrill}} attacked Ash's {{p|Metapod}}, it caused a crack to appear on its shell, which {{AP|Butterfree}} came out of (although later examples of Metapod evolving into Butterfree were treated as the more familiar form of evolution used in the anime).
In the {{pkmn|anime}}, Evolution happens in much the same way as it does in the {{pkmn|games}}; though [[level]]-based evolutions and [[trade]]-based evolutions do not occur using those methods, there are similarities in the way they come about. For example, {{an|Misty}}'s {{p|Poliwhirl}} evolved into {{TP|Misty|Politoed}} because it found {{Ash}}'s [[King's Rock]] and was holding it when Misty sent it out, while in the games it is required that Poliwhirl be traded while holding the King's Rock for the evolution to take place (it should be noted that Poliwhirl had been through a machine in connection with it being healed at the Pokémon Center while holding the item). When a {{p|Beedrill}} attacked Ash's {{p|Metapod}}, it caused a crack to appear on its shell, which {{AP|Butterfree}} came out of (although later examples of Metapod evolving into Butterfree were treated as the more familiar form of evolution used in the anime).


Additionally, a difference can be seen in the fact that Pokémon evolve ''during'' a battle, as opposed to after it. Pokémon may also evolve when they are needed to, for an extra boost of power or gaining new abilities, instead of after a set amount of training, such as when Ash's {{p|Charmeleon}} evolved into {{AP|Charizard}} to battle an Aerodactyl just three episodes after it evolved from Charmander, where the game requires Charmeleon to grow twenty levels to reach that stage. In addition, Pokémon can sometimes choose not to evolve, even if they evolve by a 'natural' method such as leveling up. This was shown when [[Ash's Bulbasaur]] refused to evolve during an evolution festival for all Bulbasaur to evolve in ''[[EP051|Bulbasaur's Mysterious Garden]]''. It appears that Evolution has emotional implications for Pokémon - some Pokémon, such as Team Rocket's {{MTR}}, dislike their evolved forms, while others such as [[Ash's Pikachu]] simply want to prove they can be powerful without evolving. Conversely, when Pokémon do evolve, this can often be linked with an experience that causes them to mature emotionally or deal with an emotional issue, such as when the {{p|Poochyena}} in ''[[AG011|A Bite to Remember]]'' evolved, or the {{p|Paras}} in ''[[EP044|The Problem With Paras]]''. Poochyena, for some reason, had an aversion to using the move {{m|Bite}}, while Paras was extremely timid and weak in battle. Both of them evolved shortly after overcoming these issues.
Additionally, a difference can be seen in the fact that Pokémon evolve ''during'' a battle, as opposed to after it. Pokémon may also evolve when they are needed to, for an extra boost of power or gaining new abilities, instead of after a set amount of training, such as when Ash's {{p|Charmeleon}} evolved into {{AP|Charizard}} to battle an Aerodactyl just three episodes after it evolved from Charmander, where the game requires Charmeleon to grow twenty levels to reach that stage. In addition, Pokémon can sometimes choose not to evolve, even if they evolve by a 'natural' method such as leveling up. This was shown when [[Ash's Bulbasaur]] refused to evolve during an evolution festival for all Bulbasaur to evolve in ''[[EP051|Bulbasaur's Mysterious Garden]]''. It appears that Evolution has emotional implications for Pokémon - some Pokémon, such as Team Rocket's {{MTR}}, dislike their evolved forms, while others such as [[Ash's Pikachu]] simply want to prove they can be powerful without evolving. Conversely, when Pokémon do evolve, this can often be linked with an experience that causes them to mature emotionally or deal with an emotional issue, such as when the {{p|Poochyena}} in ''[[AG011|A Bite to Remember]]'' evolved, or the {{p|Paras}} in ''[[EP044|The Problem With Paras]]''. Poochyena, for some reason, had an aversion to using the move {{m|Bite}}, while Paras was extremely timid and weak in battle. Both of them evolved shortly after overcoming these issues. In ''[[JN001|Enter Pikachu!]]'', it was revealed that Ash's Pikachu evolved from a {{p|Pichu}} in the wild during a silent, tearful parting with a pack of {{p|Kangaskhan}} that had acted as his surrogate family. On the other hand, evolution is not always linked with maturity or the age of a Pokémon where the episode ''[[AG007|Tree's a Crowd]]'' features an elderly {{p|Treecko}}. Another example is in ''[[AG161|Odd Pokémon Out!]]'' where even after evolution, Ash's {{AP|Donphan}} still acted quite playful as it did when it was a {{p|Phanpy}}.


When a Pokémon begins to evolve, it will be enveloped by a brightly-colored light while slowly changing form; in the {{series2|original}}, {{series2|Advanced Generation}}, and {{series|Diamond & Pearl}}, the light is simply white in color while in the {{series2|Best Wishes}} and {{series|XY}}, the light is blue in color. In the {{series|Sun & Moon}}, different evolution effects were introduced depending on which Pokémon is evolving; for instance, when {{an|Mallow}}'s {{p|Bounsweet}} evolved into {{TP|Mallow|Steenee}}, it shined pink and the physical changes that came with the evolution could be seen happening. Although some Pokémon returned to the old-style evolution effect (for instance, {{p|Sandygast}} into {{p|Palossand}} and {{p|Mareanie}} into {{p|Toxapex}}), others have been seen with completely new effects (notably {{AP|Rockruff}} and {{AP|Litten}}).
When a Pokémon begins to evolve, it will be enveloped by a brightly colored light while slowly changing form; in the [[original series]], ''[[Pokémon the Series: Ruby and Sapphire]]'', and ''[[Pokémon the Series: Diamond and Pearl]]'', the light is simply white in color while in ''[[Pokémon the Series: Black & White]]'' and ''[[Pokémon the Series: XY]]'', the light is blue in color. In ''[[Pokémon the Series: Sun & Moon]]'', different evolution effects were introduced depending on which Pokémon is evolving; for instance, when {{an|Mallow}}'s {{p|Bounsweet}} evolved into {{TP|Mallow|Steenee}}, it shined pink and the physical changes that came with the evolution could be seen happening. Although some Pokémon returned to the old-style evolution effect (for instance, {{p|Sandygast}} into {{p|Palossand}} and {{p|Mareanie}} into {{p|Toxapex}}), others have been seen with completely new effects (notably {{AP|Rockruff}} and {{AP|Litten}}).


For a list of all evolutions that Pokémon belonging to the main cast have undergone, see [[List of anime Pokémon by evolution]].
For a list of all evolutions that Pokémon belonging to the main cast have undergone, see the [[list of anime Pokémon by evolution]].


==In the manga==
==In the manga==
{{incomplete|section|Shouldn't this go through evolution in each major manga adaption and mention any minor ones?}}


Evolution is portrayed differently across manga adaptations. For example, in [[Pokémon Pocket Monsters]], Pokémon are capable to evolve whenever they wish, and they revert to previous evolution stages. It seems that Pokémon can skip evolution stages as well, as is the case with [[Green's Charizard|Green's Charmander]] when it skips its {{p|Charmeleon}} stage and evolves directly into {{p|Charizard}}.
Evolution is portrayed differently across manga adaptations. For example, in [[Pokémon Pocket Monsters]], Pokémon are capable to evolve whenever they wish, and they revert to previous evolution stages. It seems that Pokémon can skip evolution stages as well, as is the case with [[Green's Charizard|Green's Charmander]] when it skips its {{p|Charmeleon}} stage and evolves directly into {{p|Charizard}}.


==In the TCG==
==In the TCG==
'''Evolution''' in the [[Pokémon Trading Card Game]] is very similar in some aspects to its counterpart in the [[core series]]. However, it differs mostly in the fact that there are no different methods needed to evolve a Pokémon, but instead, all Pokémon evolve simply by placing the next stage on top of a Pokémon in play that it evolves into.
'''Evolution''' in the [[Pokémon Trading Card Game]] is the process of playing an '''Evolution Pokémon''' (also known as an '''Evolution card'''). Evolution Pokémon cards, which include but are not limited to {{TCG|Stage 1 Pokémon}} and {{TCG|Stage 2 Pokémon}}, have sections listing which {{TCG|Pokémon}} they evolve from. Normally, Evolution Pokémon cards depict Pokémon that evolve from other Pokémon in the [[core series]]. They typically cannot be played without evolving a Pokémon that is already in play.
 
To evolve a Pokémon, a player puts an Evolution Pokémon on top of a Pokémon that is in play that has the name of the card that the Evolution Pokémon "evolves from". In most cases, the name being checked for is the name of the prior evolution of the Pokémon depicted on the Evolution card. However, this is not always the case, especially for variations on standard Pokémon card classifications. After a Pokémon evolves, the new card is considered to be an '''evolved Pokémon''', meaning that it has one or more Pokémon placed underneath it that it evolved from.
 
When a Pokémon evolves, any [[Appendix:Glossary (TCG)#Damage|damage counters]] that were on the prior evolved form remain on the evolved Pokémon, and so are any attached cards like {{TCG|Energy}} and {{TCG|Pokémon Tool}}s. However, all {{TCG|Special Conditions}} are removed, and any other assorted effects are also cleared off the Pokémon. The characteristics of the prior evolution, such as {{TCG|type}}, {{TCG|weakness}}, {{TCG|HP}}, and {{TCG|Retreat Cost}},  no longer have any effect on the evolved Pokémon. They are overridden by the characteristics of the evolution card, which generally increases a Pokemon's HP and Retreat Cost and allows for its typing to change through evolution. This also means that evolved Pokémon cannot use any of the {{TCG|attack}}s, {{TCG|Ability|Abilities}}, and other capabilities that the prior evolution had, but also means evolved Pokémon benefit from usually having stronger attacks and more useful Abilities compared to their prior evolutions. Certain effects can care about if a Pokémon has evolved, if a Pokémon has evolved on a specific turn, what Pokémon it evolved from, or a combination of these criteria. Some effects can allow an evolved Pokémon to use attacks from its prior evolutions.  


Pokémon cannot be evolved on the first turn of the game or on the first turn they come into play. They also cannot be evolved if on the same turn they were previously evolved or devolved.
During each player's turn, that player can play any number of Evolution cards from their hand to evolve their Pokémon. Certain other effects can cause an Evolution card to be played and evolve a Pokémon, such as that of {{TCG ID|XY|Evosoda|116}}. However, Pokémon cannot be evolved on the first turn that each player takes in a game or on the first turn they come into play. As evolution counts as entering play, Pokémon cannot evolve on the same turn they have previously evolved or [[Devolution|devolved]]. However, some effects exist which can circumvent these rules. The most common of them are the Adaptive Evolution and Evolutionary Advantage [[Ability (TCG)|Abilities]]. The Ancient Trait [[Ancient Trait|Δ Evolution]] is a mechanic from [[Roaring Skies]] which allows this as well.


===Stages of evolution===
===Stages of evolution===
There are four different stages of evolution in the TCG, Baby Pokémon, Basic Pokémon, Stage 1 Pokémon, and Stage 2 Pokémon. Of these, only Baby and Basic Pokémon may be placed onto the Bench during the setup phase and during play; Stage 1 and Stage 2 Pokémon are considered to be evolution cards and therefore unable to be played except on top of their corresponding pre-evolved forms. The stage of evolution is indicated in a conspicuous place on each and every Pokémon card, though the placement differs among the four generations of cards.
There are three main stages of evolution in the TCG along with its [[Pokémon (TCG)#Evolutionary stages|variants]]:
*{{TCG|Basic Pokémon}}, which represent the most basic evolutionary stage. Pokémon that evolve from a Pokémon released in a later generation, such as {{p|Electabuzz}} or {{p|Pikachu}}, are usually Basic Pokémon, despite being the second Pokémon in their evolutionary lines. Their pre-evolutions, like {{p|Elekid}} and {{p|Pichu}}, are also usually Basic Pokémon
*{{TCG|Stage 1 Pokémon}}, which represent the middle or final evolutionary forms of certain Pokémon and is the basic stage of [[Fossil]] Pokémon in some sets. They usually evolve from Basic Pokémon.
*{{TCG|Stage 2 Pokémon}}, which represent the final evolutionary forms of certain Pokémon. They usually evolve from Stage 1 Pokémon.


Within the deck and discard pile, only Stage 1 and Stage 2 cards are considered to be "evolution cards" for the purpose of a Trainer card or Pokémon Power which allows them to be searched for. In play, a Basic Pokémon card can be considered an evolution card if it is evolved from its Baby stage.
In the [[Pokémon Trading Card Game#Neo Series|Neo Series]] and the [[Pokémon Trading Card Game#e-Card Series|e-Card series]], {{TCG|Baby Pokémon}} was a stage that [[Baby Pokemon]], excluding {{TCG|Togepi}}, used. Current sets designate Pokémon that used to have the Baby stage as Basic Pokémon.


====Baby Pokémon====
In the [[Pokémon Trading Card Game#Black & White Series|Black & White Series]] and the [[Pokémon Trading Card Game#XY Series|XY Series]], {{TCG|Restored Pokémon}} was a stage that [[Fossil Pokémon|Pokémon which are restored from Fossils]] used. Prior sets and later sets designate Pokémon that have had this stage as Stage 1 Pokémon.
{{main|Baby Pokémon#In the TCG|Baby Pokémon}}
A Baby Pokémon is much the same in the TCG as it is in the core series of games. In fact, as with baby Pokémon released beyond [[Generation II]], it is not even necessary for a Pokémon to even go through this stage of their evolutionary line, as the Pokémon can just start from their basic form. Baby Pokémon are among the weakest in the TCG, most often having 30 HP, as well as one of two special {{TCG|Poké-Body}}s: one prevents all damage done to the Baby Pokémon while it is Asleep (Baby Pokémon with this Poké-Body also usually have an attack that changes their status to Asleep), and the other forces a Pokémon attempting to attack the Baby Pokémon to flip a coin, the attack doing nothing if that coin ends up tails.


====Basic Pokémon====
Only {{TCG|Baby Pokémon}} and Basic Pokémon may be placed onto the Bench when setting up to play and during a game. Additionally, {{TCG|Pokémon LEGEND}}, when their requirements are met, can be played from hand to the Bench during a game but not when setting up. Other stages of Pokémon have a restriction preventing them from being played directly onto the Bench, usually because they are considered to be Evolution cards or Evolution Pokémon and cannot enter play without evolving from a Pokémon that is in play.
A Basic Pokémon is the most basic of Pokémon cards, as can be deduced from its name. Commonly basic Pokémon will have low HP, a common rarity, and low damage and {{TCG|Energy card|Energy}} costs. These cards can be placed directly into play without another Pokémon card needing to be in play first. Pokémon that evolve from a Pokémon released in a later generation, such as {{p|Electabuzz}} or {{p|Pikachu}}, always are basic Pokémon, despite being the second Pokémon in their own evolutionary lines. [[Baby Pokémon]], {{TCG|Shining Pokémon}}, {{TCG|Pokémon ☆|Pokémon}} {{Star}}, {{TCG|Pokémon SP}}, and {{TCG|Pokémon-EX}} are always Basic, and the latter four cannot evolve.


====Stage 1 Pokémon====
The stage of evolution of a Pokémon is placed conspicuously on every Pokémon card, though this placement differs among the generations of cards.
A Stage 1 Pokémon are the first kind of evolution card, being able to be evolved from a Basic Pokémon. Stage 1 cards are most commonly uncommon in rarity. Stage 1 Pokémon are also able to be {{TCG|Dark Pokémon}} and {{TCG|Light Pokémon}}.


====Stage 2 Pokémon====
===Ability to evolve===
A Stage 2 Pokémon is the highest of evolution cards, commonly rare or holographic in rarity, and can only, in normal conditions, be evolved from a Stage 1 Pokémon. Stage 2 Pokémon are also able to be {{TCG|Dark Pokémon}} and {{TCG|Light Pokémon}}.
A Pokémon card in a player's hand must specifically state that it evolves from a card in play on the player's bench. For example, {{TCG ID|Team Rocket|Dark Blastoise|3}} states on the card "'''Evolves from Dark Wartortle'''". This means that any card named Dark Wartortle may be evolved into Dark Blastoise. However, a card simply named Wartortle cannot. Likewise, Pokémon such as {{TCG ID|EX Emerald|Rhyhorn|62}} cannot be evolved into a Pokémon that says on it "'''Evolves from Team Magma's Rhyhorn'''". Some effects are designed to circumvent this, allowing a Pokémon to evolve into a second Pokémon even though the second Pokémon does not evolve from the first Pokémon. Examples of this include the additional text on [[Buried Fossil (Skyridge 47)|Buried Fossil]] and the Baby Evolution [[Poke-Power]] found on some {{TCG|Baby Pokémon}}. The [[Ditto Marker]] used in the alternate formats of Pack Battle and Ditto Draft allows any Basic Pokemon without a [[Rule Box]] to evolve into any {{TCG|Stage 1 Pokémon}} or {{TCG|Stage 2 Pokémon}}.


====Mega Evolution====
Pokémon cards from different sets may evolve into one another. For example, {{TCG ID|Neo Destiny|Dark Crobat|2}} can evolve from either {{TCG ID|Team Rocket|Dark Golbat|7}} from {{TCG|Team Rocket}} or {{TCG ID|EX Team Rocket Returns|Dark Golbat|34}} from {{TCG|EX Team Rocket Returns}}.
{{main|Mega Evolution#In the TCG|Mega Evolution}}
M Pokémon-EX cards were introduced in {{TCG|XY}} [[#Expansion|expansion]] and introduce the '''Mega Evolution''' mechanic featured in [[Pokémon X and Y]]. They are identified by a stylized {{Mega}} graphic on the card name. M Pokémon-EX can only be played by Mega Evolving from basic {{TCG|Pokémon-EX}}. Doing so ends a players {{DL|Appendix:Glossary (TCG)|Turn}} immediately. Other than this, M Pokémon-EX share the same rules and design as regular Pokémon-EX and evolving Pokémon, with the addition of boosted {{DL|Appendix:Glossary (TCG)|Hit Points}} and more powerful {{DL|Appendix:Glossary (TCG)|Attack}}s.


===Ability to evolve===
===Unevolved Pokémon===
A Pokémon card that is in the player's hand must say specifically that it evolves from a Pokémon card that is in play on the player's side. For example, {{TCG ID|Team Rocket|Dark Blastoise|3}} states on the card "'''Evolves from Dark Wartortle'''". This means that any card named Dark Wartortle may be evolved into Dark Blastoise. However, a card simply named Wartortle cannot. Likewise, Pokémon such as {{TCG ID|EX Emerald|Rhyhorn|62}} cannot be evolved into a Pokémon that says on it "'''Evolves from Team Magma's Rhyhorn'''".
An '''unevolved Pokémon''' is a {{TCG|Pokémon}} that has not evolved. In most cases, {{TCG|Basic Pokémon}} are the only entities that are unevolved Pokémon, and {{TCG|Stage 1 Pokémon}} and {{TCG|Stage 2 Pokémon}} are evolved Pokémon, but there are exceptions that go both ways. Some variations on Pokémon cards are unevolved non-Basic Pokémon. Examples of these include {{TCG|Pokémon V-UNION}} and {{TCG|Restored Pokémon}}. More critically, there are methods by which an Evolution cards can enter play without evolving from another Pokémon, such as through the effects of {{TCG|Maxie}} or {{TCG ID|Battle Styles|Orbeetle|65}}'s Evomancy attack. An Evolution card entering play in such a manner has no previous evolutions, therefore making it a unevolved Pokémon while still being an Evolution card. The main effect this affects is devolution effects. Evolved Pokémon can be devolved, but unevolved Pokémon cannot even if they are Evolutuon cards.
 
===Devolution===
{{main|Devolution#In the TCG|Devolution}}
'''Devolution''' is essentially evolution in reverse. One or more of the Evolution cards on top of a devolving Pokémon are removed from that Pokémon and put in another zone. This leaves one of the lower stages of that Pokémon visible, and that prior card is now in play. As with evolution, damage and attached cards are retained, while Special Conditions and effects are removed. After devolving, a Pokémon cannot evolve on the same turn. Notably, only evolved Pokémon can be devolved. Unevolved Pokémon, even ones that are Evolution cards, are unable to be devolved.


However, Pokémon cards from different sets may evolve into one another. For example, {{TCG ID|Neo Destiny|Dark Crobat|2}} can evolve from either {{TCG ID|Team Rocket|Dark Golbat|7}} of the {{TCG|Team Rocket}} set or {{TCG ID|EX Team Rocket Returns|Dark Golbat|34}} of the {{TCG|EX Team Rocket Returns}} set. So long as the card names match precisely both to (here Dark Crobat) and from (here Dark Golbat), the evolution is legal. This rule, of course, can be circumvented by certain means, such as {{TCG|Pokémon Power}}s and {{TCG|Trainer card}}s, however, this is not common.
Devolution can not be done normally as part of a turn. It can only be performed by following the effects of certain cards.


==In relation to the real world==
==In relation to the real world==
Evolution in Pokémon is closer to the real-life phenomenon of {{wp|metamorphosis}} rather than {{wp|evolution|actual evolution}}, as real-life evolution happens to populations over a long period of time, not to individuals. In the Pokémon Adventures manga, it is mentioned that Pokémon Evolution is an entirely separate phenomenon from the normal process of evolution, and is a mysterious ability exclusive to Pokémon that is still not fully understood. In [[Pokémon Super Mystery Dungeon]], it is described in the health class at the school in [[Serene Village]] as when a Pokémon's body rapidly grows larger with many other changes bringing a Pokémon closer to being an adult, being described akin to {{wp|puberty}}.
Evolution in Pokémon is closer to the real-life phenomenon of {{wp|metamorphosis}} rather than {{wp|evolution|actual evolution}}, as real-life evolution happens to populations over a long period of time, not to individuals. In the Pokémon Adventures manga, it is mentioned that Pokémon Evolution is an entirely separate phenomenon from the normal process of evolution, and is a mysterious ability exclusive to Pokémon that is still not fully understood. In [[Pokémon Super Mystery Dungeon]], it is described in the health class at the school in [[Serene Village]] as being akin to {{wp|puberty}}, where a Pokémon's body rapidly grows larger along with other changes that bring it closer to adulthood.
 
Real life evolution still appears to have happened in the Pokémon universe and is mentioned or referenced in multiple media. Different Pokémon lines are related to each other evolutionarily, but not necessarily all of them, as some are man-made or alien in origin. There is also [[Sinnoh myths#Sinnoh Folk Tales|Sinnoh Folk Story 3]] which claims there was a time there was no difference between Pokémon and humans. Many Pokémon can interbreed based on their [[Egg groups|egg group]] pointing to a potential relation. [[Pocket Monsters Encyclopedia]] describes how Pokémon adapt to different environments and uses [[Cinnabar Island]] and its unique ecosphere as an example which is thought to have strongly influenced its native Pokémon, like {{p|Growlithe}}, and now is famous as a home to many {{t|Fire}}-type Pokémon. Starting with the [[Generation VII]] games, each new region features new forms of previously known Pokémon called [[regional form]]s which look different, most of the time have different types, and sometimes evolve into different species.
 
Other mentions:
* {{p|Drowzee}} is said to be descended from the legendary beast Baku, and is also thought to share common ancestry with {{p|Munna}} and {{p|Musharna}}.
* {{p|Omastar}}'s heavy shell is thought to be the reason this ancient Pokémon died out. It's apparently a distant ancestor of {{p|Octillery}}.
* {{p|Shellos}} and {{p|Gastrodon}}'s cells indicate that they had shells covering their backs in the ancient past, and they are related to {{p|Shellder}} and {{p|Cloyster}}.
* {{p|Seismitoad}} is a related species to {{p|Croagunk}} and {{p|Toxicroak}}.
* {{p|Skorupi}} shares a common ancestor with {{p|Sizzlipede}}.
* {{p|Archen}} is believed to be a progenitor of bird Pokémon, although some of the latest research suggests this may not be the case.
* {{p|Tirtouga}} is reputed to be the ancestor of most turtle Pokémon, it lived in warm seas approximately 100 million years ago.
* {{p|Anorith}} is said to be an ancestor of modern bug Pokémon.
* {{p|Zubat}}'s eyes and vision have atrophied over time in favor of echolocation.
* {{p|Relicanth}} has remained unchanged for 100 million years. Similarly, {{p|Kabuto}} has not changed for 300 million years.
* In the distant past, {{p|Kabutops}} began transitioning to a terrestrial lifestyle, but it was not able to fully adapt before it became extinct.
* {{p|Bagon}}'s belief that it will be able to fly one day is apparently the influence of information carried in its genes. Some theories suggest that its behavior affected its evolution.
* {{p|Wailmer}} is descended from a land-dwelling ancestor. It also appears to be related to {{p|Cetoddle}}, whose ancestors at some point transitioned from the ocean back to land.


==Trivia==
==Trivia==
* {{p|Eevee}} and {{p|Feebas}} are the only two Pokémon that reach their next evolutionary forms in multiple ways. Whereas in the handheld games, Eevee becomes {{p|Espeon}} or {{p|Umbreon}} when leveled up with high [[friendship]] depending on the [[time]] of day, in {{Pokémon XD}} it evolves when leveled up with high friendship and the [[Sun Shard]] or [[Moon Shard]] in the [[Bag]]. This is because Pokémon XD, like {{g|Colosseum}} and {{game|FireRed and LeafGreen|s}}, lacks a time function. Feebas, meanwhile, evolves into {{p|Milotic}} when its [[Beautiful (condition)|Beauty condition]] is high, which cannot be done in the [[Generation V]] or [[Generation VII]] games or {{g|X and Y}} unless the Feebas had its Beauty condition raised in [[Generation III]], [[Generation IV]], or [[Pokémon Omega Ruby and Alpha Sapphire]] previously. Due to this, the [[Prism Scale]] was introduced, so that Feebas caught in the wild or bred in Generation V onward would be able to evolve freely.
* Of all non-{{pkmn2|Legendary}} and non-[[Mythical Pokémon]], 90.87%<!--607 / (721 - 53)--> are part of an evolutionary line.
* Of all non-{{pkmn2|Legendary}} and non-[[Mythical Pokémon]], 90.87%<!--607 / (721 - 53)--> are part of an evolutionary line.
** Counting Legendary and Mythical Pokémon, 84.19%<!--607 / 721--> of all Pokémon are part of an evolutionary line.
** Counting Legendary and Mythical Pokémon, 84.19%<!--607 / 721--> of all Pokémon are part of an evolutionary line.
* Out of all Pokémon that evolve by a set level, {{p|Larvesta}} evolves later than any other unevolved Pokémon, at level 59.
* Out of all Pokémon that evolve by leveling up, {{p|Larvesta}} evolves later than any other unevolved Pokémon, starting at level 59.
* Of all the Pokémon that evolve by leveling up, {{p|Hydreigon}} evolves from its {{p|Zweilous|pre-evolution}} later than any other Pokémon, at level 64.
* Of all the Pokémon that evolve by leveling up, {{p|Hydreigon}} evolves from its {{p|Zweilous|pre-evolution}} later than any other Pokémon, starting at level 64.
* Since no leveling up is required to evolve either {{p|Porygon}} or {{p|Porygon2}}, {{p|Porygon-Z}} is the only Pokémon to be evolved twice that can still be level 1.
* [[Generation III]] introduced the most non-Legendary and non-Mythical Pokémon that do not evolve, with 18.
* [[Generation III]] introduced the most Pokémon that do not evolve, with 18.
** Generations {{gen|IV}} and {{gen|VI}} are tied for the fewest, with just five each.
** Generations {{gen|IV}} and {{gen|VI}} are tied for the fewest, with just five each.
* All species of Pokémon in {{g|Legends: Arceus}} can be caught without using evolution, since the Daybreak update. Only the {{rf|Alolan| Form}} of {{p|Ninetales}} cannot be caught and must be evolved from the {{pkmn2|gift}} Alolan {{p|Vulpix}}.


==In other languages==
==In other languages==
Line 1,297: Line 483:
* [[Methods of evolution]]
* [[Methods of evolution]]
* [[List of Pokémon by evolution family]]
* [[List of Pokémon by evolution family]]
* [[List of Pokémon with cross-generational evolutions]]
* [[List of cross-generational evolution families]]
* [[List of Pokémon with form differences]]
* [[List of Pokémon with form differences]]
| style="vertical-align:top" width=50% |
| style="vertical-align:top" width=50% |
* [[Evolution-inducing held item]]
* [[Evolution item]]
* [[Mystery Dungeon evolutionary items]]
* [[Mystery Dungeon evolutionary items]]
* {{cat|Episodes in which a main character's Pokémon evolves}}
* {{cat|Episodes in which a main character's Pokémon evolves}}
* {{cat|Episodes in which a main character's Pokémon refuses to evolve}}
* {{cat|Episodes in which a main character's Pokémon refuses to evolve}}
|}{{-}}
|}
 
==References==
<references/>
 
{{-}}
{{training}}
{{training}}



Latest revision as of 06:41, 26 March 2024

If you were looking for the set in the video game Pokémon Trading Card Game, see Evolution (TCG GB1). For other uses, see Evolution (disambiguation).
Pikachu evolving into Raichu, depicted in Pokémon Scarlet and Violet

Evolution (Japanese: 進化 evolution) is a process in which a Pokémon changes into a different species of Pokémon.

In the core series games

Evolution is not a merely visual change. When a Pokémon evolves, it becomes a new species of Pokémon. This new species has a different Pokédex number and base stats, and may be a different type (although normally at least one of the pre-evolved form's types remains the same), learn different moves, and have a different Ability. The Pokémon's personal properties, however, such as Nature and Shininess, remain.

Holding an Everstone prevents a Pokémon from evolving by level up or trade. Additionally, the player can prevent a Pokémon from evolving upon leveling up by pressing the B button when it would evolve. In Pokémon FireRed and LeafGreen, if the player does not have the National Pokédex, if a Pokémon in the Kanto Pokédex meets its evolution conditions but its evolved form is not in the Kanto Pokédex (for example, Chansey's evolution into Blissey), it will attempt to evolve but fail.

When a Pokémon evolves, it immediately attempts to learn all moves that the evolved form can learn at its current level. Additionally, starting in Generation VII, some Pokémon have Evolution moves, which are moves that Pokémon will always attempt to learn when evolving into that species, regardless of level.

Professor Elm and Professor Rowan are the leading experts in Pokémon evolution. According to Rowan's research, over 90% of all Pokémon are connected to at least one other through evolution. Currently, the actual percentage is 80% of all known Pokémon. Rowan's research focuses on whether evolution is a form of maturity in Pokémon, and looking at the implications of the process on Legendary Pokémon (which could not evolve in Generation IV, when Rowan debuted).

Evolutionary families

Piplup evolution family in the anime

An evolution family is a group of Pokémon who are all related by evolution. The species at the lowest evolutionary stage in an evolutionary family can ultimately evolve into any member of the evolutionary family.

Pokémon evolutionary families have anywhere between one and three stages. In a one-stage family, there is only a single Pokémon that cannot evolve. In a two-stage family, any member of the family can evolve at most once, from the unevolved form into one of the evolved forms. In a three-stage family, at least one of the evolved forms can evolve once again.

One-evolution families

See also: Category:Pokémon that are part of a two-stage evolutionary line

These are evolutionary families in which a Pokémon can only ever evolve once. These are the most common type of evolutionary families. An example of this type of evolution family is below.

Lowest Highest
401Kricketot.png
Kricketot
Trigger

Level 10+
402Kricketune.png
Kricketune

Two-evolution families

See also: Category:Pokémon that are part of a three-stage evolutionary line

These are evolutionary families in which a Pokémon can evolve twice. All regional first partner Pokémon have this type of evolutionary family. An example of this type of evolution family is below.

Lowest Middle Highest
137Porygon.png
Porygon
Trigger

Trade
Holding Upgrade
233Porygon2.png
Porygon2
Trigger

Trade
Holding Dubious Disc
474Porygon-Z.png
Porygon-Z

Pokémon that do not evolve

Main article: List of Pokémon that are not part of an evolutionary line

These are evolutionary families with a single member, which cannot evolve. Many of the Pokémon that have no evolutionary relatives are Legendary or Mythical Pokémon, although there are some Legendary and Mythical Pokémon that can evolve.

Only stage
0870Falinks.png
Falinks

Branched evolution families

Main article: List of Pokémon with branched evolutions

Several one- and two-evolution families are also branched evolution families. A branched evolution family has a member that can evolve into one of several different Pokémon. Eevee is the most extreme example, having eight different possible evolved forms. An example of this type of evolution family is below.

Lowest Middle Highest
043Oddish.png
Oddish
Trigger

Level 21+
044Gloom.png
Gloom
Trigger

Leaf Stone
045Vileplume.png
Vileplume
Trigger

Sun Stone
182Bellossom.png
Bellossom

Methods of evolution

Main article: Methods of evolution

In the core series games, Pokémon normally only evolve after one of three events:

Before Generation VIII, the above were the only triggers to evolve Pokémon. However, Generation VIII introduced several new triggers, each used either by a single Pokémon species or by two.

In addition to the trigger, many Pokémon have one or more additional requirements for them to be able to evolve. These include:

Some evolutions are dependent on the Pokémon's gender. For example, only female Combee can evolve into Vespiquen—male Combee cannot evolve at all. Similarly, all Snorunt can evolve into Glalie, but only female Snorunt can evolve into Froslass. On the other hand, male Burmy can only evolve into Mothim, while female Burmy can only evolve into Wormadam.

For some evolutions into Pokémon with multiple forms, the form of the evolved Pokémon depends on how it evolved. For example, Wormadam's cloak depends on the cloak Burmy had when it evolved. Similarly, the form of Toxtricity which Toxel evolves into depends on its Nature.

Abilities

Normally, a Pokémon will retain its Ability slot upon evolution - if it had its species second Ability before evolving, it will still have its species second Ability after evolving (e.g. a Poochyena with Quick Feet will still have Quick Feet after evolving into Mightyena, but Poochyena with Run Away will instead have Intimidate after evolving.).

However, some Pokémon originally from the Generation III games can change Ability slot upon evolution. When Abilities were introduced in Generation III, some Pokémon only had one possible Ability but were given a second Ability in Generation IV. If a Pokémon whose species gained an Ability after Generation III is transferred to a Generation IV or V game, it will initially retain its original Ability; upon evolving, however, its Ability slot will be recalculated and its Ability may change. When a Pokémon is transferred to Generation VI or Generation VII, however, it will be locked into the appropriate slot for its current Ability.

Animations

In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, evolution into an Alolan form has a different theme and a different colored background during evolution. In Pokémon Scarlet and Violet, if there is enough space around the player when a Pokémon evolves, the area that the player is in will be used as the background and the camera can be moved, but if there is not enough space, or the player is currently in Area Zero, the game will cut to an abstract colored background with a fixed camera for the evolution like in previous games.

Uniquely, if Tandemaus levels up to level 25 or higher in a battle it was not sent out in, it will evolve into Maushold immediately after the battle ends with no animation.

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Missing BDSP, Gen V should not be a crop
Evolution I.png Evolution II.png Evolution RS.png Evolution FRLGE.png
Generation I Generation II RS FRLGE
Evolution IV.png Evotag.png Evolution XY.png Evolution ORAS.png
Generation IV Generation V XY ORAS
Evolution VII.png Alolan Evolution VII.png Evolution PE.png Evolution VIII.png
SMUSUM SMUSUM
(Alolan Forms)
PE SwSh
Evolution LA.png Evolution SV.png Evolution Stadium.png Evolution Stadium 2.png
LA SV Stadium Stadium 2
Evolution Colosseum.png Evolution XD.png
Colosseum XD

In the side series games

Pokémon Stadium series

In Pokémon Stadium and Stadium 2, a Pokémon on a Game Boy or Game Boy Color game connected via Transfer Pak can evolve by fulfilling the conditions required for evolution, such as using an Evolution stone, trading a Pokémon, or using Rare Candy to level up a Pokémon to the required evolution, as in the main series.

Using items on a Pokémon or trading Pokémon are features available in devices from the Pokémon Lab. In Pokémon Stadium 2, the Pokémon Lab is located in White City.

These evolution features were not available in the original Japanese Pokémon Stadium. In particular, the evolution stones are not visible in the item list when selecting an item to use on a Pokémon. In this game, there is no Pokémon trade feature either.

Pokémon Colosseum and XD: Gale of Darkness

In Pokémon Colosseum and XD: Gale of Darkness, while evolution typically works as normal in the main series, Shadow Pokémon are incapable of evolving until they are purified and return to normal. Although Colosseum does not prevent Shadow Pokémon from evolving through evolution stone, no Pokémon evolve using one.

In Pokémon XD: Gale of Darkness, because the game does not have a time mechanic, the player's Eevee cannot evolve into Espeon or Umbreon through the same means as the core series games. Early in the game, the player can choose one of five Evolution items, each of which will cause Eevee to evolve into a different Pokémon. Among these items are the exclusive Sun Shard and Moon Shard, Key Items that allow Eevee to evolve into Espeon or Umbreon, respectively, after it levels up with high friendship.

In the spin-off games

Hey You, Pikachu!

Some missions in Hey You, Pikachu! involve Pikachu interacting with other Pokémon in certain ways to cause their evolution. In Caring for Caterpie, the player and Pikachu supervise a group of Caterpie, who will evolve into Metapod and then Butterfree if treated well. In Field Trip, Pikachu can water wild Oddish and Gloom, causing them to evolve into Gloom and Vileplume, respectively.

Pokémon Conquest

In Pokémon Conquest, because the mechanics of levels, experience, and friendship do not exist, Pokémon typically evolve once they reach a certain link threshold with their partnered Warrior or Warlord. Pokémon that normally evolve via high friendship in the main series games, such as Golbat, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve starting at a specific level instead evolve when a certain statistic reaches a specific value. For example, Spheal evolves when its HP has reached a value of 138, which is partially determined by the link with its Warrior. Warriors with Pokémon that require an Evolution stone to evolve must equip themselves with that item and then perform an action that causes their link to improve, such as completing a battle.

Pokémon Pinball series

In Pokémon Pinball and Pokémon Pinball: Ruby & Sapphire, once the Evolution Mode or Evo Mode starts and the player chooses a Pokémon to evolve, then three instances of the same Evolution Item appear somewhere on the table, one at a time. The player is required to get the three repeated Evolution Items before the time runs up to evolve the chosen Pokémon. For instance, if the player attempts to evolve a Vulpix into Ninetales, they will be required to find three Fire Stones on the table. Most available Pokémon evolve by experience, which requires getting three "Ex" Evolution Items. If the Pokémon evolves by trade in the core series, then the player needs to get three Link Cable Evolution Items.

Additionally, the manual of Pokémon Pinball refers to the act of upgrading a Poké Ball (for instance, changing a Great Ball into an Ultra Ball) as "evolving" the Ball.

Pokémon Mystery Dungeon series

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Add a short summary of evolution in the Mystery Dungeon (the details in the main article)
Main article: Evolution (Mystery Dungeon)

Pokémon Snap

In Pokémon Snap, the player can interact with Pokémon in certain ways that will make them evolve.

Pokémon GO

Caterpie evolving in Pokémon GO

In Pokémon GO, the player can evolve Pokémon by spending Candy. The Candy cost for evolution varies between Pokémon species, ranging from 12 (to evolve Caterpie into Metapod) to 400 (to evolve Magikarp into Gyarados or Meltan into Melmetal).

See also: List of Pokémon by evolution family (GO)

In addition to Candy, some Pokémon have additional requirements to evolve. These additional requirements include:

Pokémon Duel

Evolution in Pokémon Duel

In Pokémon Duel, before a figure can evolve, the player must own both the pre-evolved figure and the evolved figure. The pre-evolved Pokémon must be set in the deck, and the evolved Pokémon must be set as that figure's evolution. During a duel, the pre-evolved Pokémon will be able to evolve when it wins a battle and either knocks out or displaces its battle opponent. Pokémon can also be evolved by the effects of Attacks, Abilities, and Plates. An evolved figure (including Mega Evolution) will receive +10 to its White and Gold Attacks and +1 ★ to its Purple Attacks. This boost stacks for a Pokémon that has evolved more than once.

Pokémon Masters EX

In Pokémon Masters EX, Pokémon from certain sync pairs are allowed to evolve through sync pair stories, where they must win a 1-on-1 battle. These sync pair stories become available once the sync pair reaches a specific level, and can be played at the cost of evolutionary items. Evolution requires Evolution Shard ×5 and the sync pair to be at least level 30; if the Pokémon can evolve again, another evolution requires Evolution Crystal ×3 and the sync pair to be at least level 45. Evolved Pokémon will have increased stats, and in some cases their moves will change. If a Pokémon reaches its final evolutionary stage, then it also receives a new sync move.

See also: Pokémon Masters EX → Sync Pair Stories
Evolution Items required Level required
First stage Masters Evolution Shard.png Evolution Shard ×5 Level 30
Second stage Masters Evolution Crystal.png Evolution Crystal ×3 Level 45

Pokémon that are hatched from Pokémon Eggs can be evolved using Evolution Shards and Evolution Crystals through the Affinity menu. Their level requirements are the same as standard sync pairs, but their item costs are lower, at just Evolution Shard ×1 or Evolution Crystal ×1. However, egg sync pairs do not receive sync pair stories, and do not receive a new sync move once fully evolved.

See also: Egg Pokémon (Masters)
Evolution Items required Level required
First stage Masters Evolution Shard.png Evolution Shard ×1 Level 30
Second stage Masters Evolution Crystal.png Evolution Crystal ×1 Level 45


Pokémon UNITE

In Pokémon UNITE, evolution is a major game mechanic. Unite Licenses featuring Pokémon that can evolve start each game at their lowest evolutionary stage that is not a Baby Pokémon.(Pikachu does not evolve, Duraludon does not evolve as its evolution did not exist when it was added to UNITE.) When Pokémon reach certain levels, they evolve after either scoring at a goal zone or defeating another Pokémon in battle. "Defeating another Pokémon" can be done either through directly Knocking Out a Pokemon or getting an Assist for contributing to Knocking Out a Pokémon on the opposing team. The level requirement varies by the species, and a Pokémon which can evolve at a certain level but has not evolved yet is unable to gain additional levels until it evolves. (Any Exp. Points gained before evolving at that level are applied after evolution.) While evolving, Pokémon are briefly invincible.

Evolving increases the Pokémon's stats, and Pokémon usually learn a new move when they evolve. Most Holowear only applies to a Pokémon's final evolution, but some Holowear modifies the appearance of prior evolutionary stages. Some Pokémon, such as Kubfu and Scyther, choose their evolutionary line by choosing to learn specific moves. As a result of this, these Pokémon only evolve after learning the relevant move.

Wild Pokémon which do not appear as part of groups with their evolved form evolve during the Final Stretch portion of each Unite Battle. After evolving, they hold more Aeos energy than their unevolved forms. (However, wild Pokémon that do not evolve do still hold more Aeos energy during the Final Stretch, so this may not be linked to evolution.)

Eevee × Tamagotchi

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: How is the evolution outcome selected? Is the outcome randomly selected or can it be affected by the player? If random, are there different evolution chances for each outcome?

In Eevee × Tamagotchi, the player's virtual pet Eevee evolves 72 hours after it has hatched. There are eleven possible outcomes, including its eight standard evolutions (Sylveon, Vaporeon, Jolteon, Flareon, Leafeon, Glaceon, Espeon, and Umbreon) and three additional forms (Costume Eevee, Team Rocket Eevee, and Ditto).

e-Reader games

Some e-Reader applications feature Pokémon evolution:

In Machop At Work, if the player character Machop smashes 50-99 rocks, it evolves into Machoke at the end. If the player manages to smash all 100 rocks, the Machop evolves into Machoke, and then again into Machamp.

In Metronome, one of the short animations features Clefairy evolving into Clefable.

Pokémon Zany Cards

In Pokémon Zany Cards, if the player matches all three cards of a Johto first partner Pokémon and its evolutions, the game dialogue indicates that this Pokémon has evolved.

Specifically, it is possible to match:

This is seen as the text "Evolved" appears during the card matching animation. At the end of the current card game, "Chikorita evolved", "Cyndaquil evolved", and/or "Totodile evolved" appear if applicable when counting the player scores.

Pokémon Masters Arena

In Pokémon Masters Arena, the Mudkip's Bingo minigame includes 36 possible questions about the Pokémon evolutions available as of Generation III. In these questions, "2nd evolution" and "3rd evolution" refer to the second and third stages, respectively. Some examples:

Pokémon Team Turbo

In Pokémon Team Turbo, the Charizard's Crossword Challenge is a crossword minigame about the Pokémon evolutions available as of Generation III, except the evolutionary lines of Nidoran♀ and Nidoran♂ and some branched evolutions are missing from this game.

In this game, "2nd Evolution" and "3rd Evolution" refer to the second and third evolutionary stages, respectively. Some possible in-game examples:

If a Pokémon has branched evolutions, only the first evolution in the National Pokédex order is accepted as the correct answer. For instance:

In the anime

In the anime, Evolution happens in much the same way as it does in the games; though level-based evolutions and trade-based evolutions do not occur using those methods, there are similarities in the way they come about. For example, Misty's Poliwhirl evolved into Politoed because it found Ash's King's Rock and was holding it when Misty sent it out, while in the games it is required that Poliwhirl be traded while holding the King's Rock for the evolution to take place (it should be noted that Poliwhirl had been through a machine in connection with it being healed at the Pokémon Center while holding the item). When a Beedrill attacked Ash's Metapod, it caused a crack to appear on its shell, which Butterfree came out of (although later examples of Metapod evolving into Butterfree were treated as the more familiar form of evolution used in the anime).

Additionally, a difference can be seen in the fact that Pokémon evolve during a battle, as opposed to after it. Pokémon may also evolve when they are needed to, for an extra boost of power or gaining new abilities, instead of after a set amount of training, such as when Ash's Charmeleon evolved into Charizard to battle an Aerodactyl just three episodes after it evolved from Charmander, where the game requires Charmeleon to grow twenty levels to reach that stage. In addition, Pokémon can sometimes choose not to evolve, even if they evolve by a 'natural' method such as leveling up. This was shown when Ash's Bulbasaur refused to evolve during an evolution festival for all Bulbasaur to evolve in Bulbasaur's Mysterious Garden. It appears that Evolution has emotional implications for Pokémon - some Pokémon, such as Team Rocket's Meowth, dislike their evolved forms, while others such as Ash's Pikachu simply want to prove they can be powerful without evolving. Conversely, when Pokémon do evolve, this can often be linked with an experience that causes them to mature emotionally or deal with an emotional issue, such as when the Poochyena in A Bite to Remember evolved, or the Paras in The Problem With Paras. Poochyena, for some reason, had an aversion to using the move Bite, while Paras was extremely timid and weak in battle. Both of them evolved shortly after overcoming these issues. In Enter Pikachu!, it was revealed that Ash's Pikachu evolved from a Pichu in the wild during a silent, tearful parting with a pack of Kangaskhan that had acted as his surrogate family. On the other hand, evolution is not always linked with maturity or the age of a Pokémon where the episode Tree's a Crowd features an elderly Treecko. Another example is in Odd Pokémon Out! where even after evolution, Ash's Donphan still acted quite playful as it did when it was a Phanpy.

When a Pokémon begins to evolve, it will be enveloped by a brightly colored light while slowly changing form; in the original series, Pokémon the Series: Ruby and Sapphire, and Pokémon the Series: Diamond and Pearl, the light is simply white in color while in Pokémon the Series: Black & White and Pokémon the Series: XY, the light is blue in color. In Pokémon the Series: Sun & Moon, different evolution effects were introduced depending on which Pokémon is evolving; for instance, when Mallow's Bounsweet evolved into Steenee, it shined pink and the physical changes that came with the evolution could be seen happening. Although some Pokémon returned to the old-style evolution effect (for instance, Sandygast into Palossand and Mareanie into Toxapex), others have been seen with completely new effects (notably Rockruff and Litten).

For a list of all evolutions that Pokémon belonging to the main cast have undergone, see the list of anime Pokémon by evolution.

In the manga

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Shouldn't this go through evolution in each major manga adaption and mention any minor ones?

Evolution is portrayed differently across manga adaptations. For example, in Pokémon Pocket Monsters, Pokémon are capable to evolve whenever they wish, and they revert to previous evolution stages. It seems that Pokémon can skip evolution stages as well, as is the case with Green's Charmander when it skips its Charmeleon stage and evolves directly into Charizard.

In the TCG

Evolution in the Pokémon Trading Card Game is the process of playing an Evolution Pokémon (also known as an Evolution card). Evolution Pokémon cards, which include but are not limited to Stage 1 Pokémon and Stage 2 Pokémon, have sections listing which Pokémon they evolve from. Normally, Evolution Pokémon cards depict Pokémon that evolve from other Pokémon in the core series. They typically cannot be played without evolving a Pokémon that is already in play.

To evolve a Pokémon, a player puts an Evolution Pokémon on top of a Pokémon that is in play that has the name of the card that the Evolution Pokémon "evolves from". In most cases, the name being checked for is the name of the prior evolution of the Pokémon depicted on the Evolution card. However, this is not always the case, especially for variations on standard Pokémon card classifications. After a Pokémon evolves, the new card is considered to be an evolved Pokémon, meaning that it has one or more Pokémon placed underneath it that it evolved from.

When a Pokémon evolves, any damage counters that were on the prior evolved form remain on the evolved Pokémon, and so are any attached cards like Energy and Pokémon Tools. However, all Special Conditions are removed, and any other assorted effects are also cleared off the Pokémon. The characteristics of the prior evolution, such as type, weakness, HP, and Retreat Cost, no longer have any effect on the evolved Pokémon. They are overridden by the characteristics of the evolution card, which generally increases a Pokemon's HP and Retreat Cost and allows for its typing to change through evolution. This also means that evolved Pokémon cannot use any of the attacks, Abilities, and other capabilities that the prior evolution had, but also means evolved Pokémon benefit from usually having stronger attacks and more useful Abilities compared to their prior evolutions. Certain effects can care about if a Pokémon has evolved, if a Pokémon has evolved on a specific turn, what Pokémon it evolved from, or a combination of these criteria. Some effects can allow an evolved Pokémon to use attacks from its prior evolutions.

During each player's turn, that player can play any number of Evolution cards from their hand to evolve their Pokémon. Certain other effects can cause an Evolution card to be played and evolve a Pokémon, such as that of Evosoda. However, Pokémon cannot be evolved on the first turn that each player takes in a game or on the first turn they come into play. As evolution counts as entering play, Pokémon cannot evolve on the same turn they have previously evolved or devolved. However, some effects exist which can circumvent these rules. The most common of them are the Adaptive Evolution and Evolutionary Advantage Abilities. The Ancient Trait Δ Evolution is a mechanic from Roaring Skies which allows this as well.

Stages of evolution

There are three main stages of evolution in the TCG along with its variants:

  • Basic Pokémon, which represent the most basic evolutionary stage. Pokémon that evolve from a Pokémon released in a later generation, such as Electabuzz or Pikachu, are usually Basic Pokémon, despite being the second Pokémon in their evolutionary lines. Their pre-evolutions, like Elekid and Pichu, are also usually Basic Pokémon.
  • Stage 1 Pokémon, which represent the middle or final evolutionary forms of certain Pokémon and is the basic stage of Fossil Pokémon in some sets. They usually evolve from Basic Pokémon.
  • Stage 2 Pokémon, which represent the final evolutionary forms of certain Pokémon. They usually evolve from Stage 1 Pokémon.

In the Neo Series and the e-Card series, Baby Pokémon was a stage that Baby Pokemon, excluding Togepi, used. Current sets designate Pokémon that used to have the Baby stage as Basic Pokémon.

In the Black & White Series and the XY Series, Restored Pokémon was a stage that Pokémon which are restored from Fossils used. Prior sets and later sets designate Pokémon that have had this stage as Stage 1 Pokémon.

Only Baby Pokémon and Basic Pokémon may be placed onto the Bench when setting up to play and during a game. Additionally, Pokémon LEGEND, when their requirements are met, can be played from hand to the Bench during a game but not when setting up. Other stages of Pokémon have a restriction preventing them from being played directly onto the Bench, usually because they are considered to be Evolution cards or Evolution Pokémon and cannot enter play without evolving from a Pokémon that is in play.

The stage of evolution of a Pokémon is placed conspicuously on every Pokémon card, though this placement differs among the generations of cards.

Ability to evolve

A Pokémon card in a player's hand must specifically state that it evolves from a card in play on the player's bench. For example, Dark Blastoise states on the card "Evolves from Dark Wartortle". This means that any card named Dark Wartortle may be evolved into Dark Blastoise. However, a card simply named Wartortle cannot. Likewise, Pokémon such as Rhyhorn cannot be evolved into a Pokémon that says on it "Evolves from Team Magma's Rhyhorn". Some effects are designed to circumvent this, allowing a Pokémon to evolve into a second Pokémon even though the second Pokémon does not evolve from the first Pokémon. Examples of this include the additional text on Buried Fossil and the Baby Evolution Poke-Power found on some Baby Pokémon. The Ditto Marker used in the alternate formats of Pack Battle and Ditto Draft allows any Basic Pokemon without a Rule Box to evolve into any Stage 1 Pokémon or Stage 2 Pokémon.

Pokémon cards from different sets may evolve into one another. For example, Dark Crobat can evolve from either Dark Golbat from Team Rocket or Dark Golbat from EX Team Rocket Returns.

Unevolved Pokémon

An unevolved Pokémon is a Pokémon that has not evolved. In most cases, Basic Pokémon are the only entities that are unevolved Pokémon, and Stage 1 Pokémon and Stage 2 Pokémon are evolved Pokémon, but there are exceptions that go both ways. Some variations on Pokémon cards are unevolved non-Basic Pokémon. Examples of these include Pokémon V-UNION and Restored Pokémon. More critically, there are methods by which an Evolution cards can enter play without evolving from another Pokémon, such as through the effects of Maxie or Orbeetle's Evomancy attack. An Evolution card entering play in such a manner has no previous evolutions, therefore making it a unevolved Pokémon while still being an Evolution card. The main effect this affects is devolution effects. Evolved Pokémon can be devolved, but unevolved Pokémon cannot even if they are Evolutuon cards.

Devolution

Main article: Devolution

Devolution is essentially evolution in reverse. One or more of the Evolution cards on top of a devolving Pokémon are removed from that Pokémon and put in another zone. This leaves one of the lower stages of that Pokémon visible, and that prior card is now in play. As with evolution, damage and attached cards are retained, while Special Conditions and effects are removed. After devolving, a Pokémon cannot evolve on the same turn. Notably, only evolved Pokémon can be devolved. Unevolved Pokémon, even ones that are Evolution cards, are unable to be devolved.

Devolution can not be done normally as part of a turn. It can only be performed by following the effects of certain cards.

In relation to the real world

Evolution in Pokémon is closer to the real-life phenomenon of metamorphosis rather than actual evolution, as real-life evolution happens to populations over a long period of time, not to individuals. In the Pokémon Adventures manga, it is mentioned that Pokémon Evolution is an entirely separate phenomenon from the normal process of evolution, and is a mysterious ability exclusive to Pokémon that is still not fully understood. In Pokémon Super Mystery Dungeon, it is described in the health class at the school in Serene Village as being akin to puberty, where a Pokémon's body rapidly grows larger along with other changes that bring it closer to adulthood.

Real life evolution still appears to have happened in the Pokémon universe and is mentioned or referenced in multiple media. Different Pokémon lines are related to each other evolutionarily, but not necessarily all of them, as some are man-made or alien in origin. There is also Sinnoh Folk Story 3 which claims there was a time there was no difference between Pokémon and humans. Many Pokémon can interbreed based on their egg group pointing to a potential relation. Pocket Monsters Encyclopedia describes how Pokémon adapt to different environments and uses Cinnabar Island and its unique ecosphere as an example which is thought to have strongly influenced its native Pokémon, like Growlithe, and now is famous as a home to many Fire-type Pokémon. Starting with the Generation VII games, each new region features new forms of previously known Pokémon called regional forms which look different, most of the time have different types, and sometimes evolve into different species.

Other mentions:

  • Drowzee is said to be descended from the legendary beast Baku, and is also thought to share common ancestry with Munna and Musharna.
  • Omastar's heavy shell is thought to be the reason this ancient Pokémon died out. It's apparently a distant ancestor of Octillery.
  • Shellos and Gastrodon's cells indicate that they had shells covering their backs in the ancient past, and they are related to Shellder and Cloyster.
  • Seismitoad is a related species to Croagunk and Toxicroak.
  • Skorupi shares a common ancestor with Sizzlipede.
  • Archen is believed to be a progenitor of bird Pokémon, although some of the latest research suggests this may not be the case.
  • Tirtouga is reputed to be the ancestor of most turtle Pokémon, it lived in warm seas approximately 100 million years ago.
  • Anorith is said to be an ancestor of modern bug Pokémon.
  • Zubat's eyes and vision have atrophied over time in favor of echolocation.
  • Relicanth has remained unchanged for 100 million years. Similarly, Kabuto has not changed for 300 million years.
  • In the distant past, Kabutops began transitioning to a terrestrial lifestyle, but it was not able to fully adapt before it became extinct.
  • Bagon's belief that it will be able to fly one day is apparently the influence of information carried in its genes. Some theories suggest that its behavior affected its evolution.
  • Wailmer is descended from a land-dwelling ancestor. It also appears to be related to Cetoddle, whose ancestors at some point transitioned from the ocean back to land.

Trivia

  • Of all non-Legendary and non-Mythical Pokémon, 90.87% are part of an evolutionary line.
    • Counting Legendary and Mythical Pokémon, 84.19% of all Pokémon are part of an evolutionary line.
  • Out of all Pokémon that evolve by leveling up, Larvesta evolves later than any other unevolved Pokémon, starting at level 59.
  • Of all the Pokémon that evolve by leveling up, Hydreigon evolves from its pre-evolution later than any other Pokémon, starting at level 64.
  • Generation III introduced the most non-Legendary and non-Mythical Pokémon that do not evolve, with 18.
    • Generations IV and VI are tied for the fewest, with just five each.
  • All species of Pokémon in Pokémon Legends: Arceus can be caught without using evolution, since the Daybreak update. Only the Alolan Form of Ninetales cannot be caught and must be evolved from the gift Alolan Vulpix.

In other languages

Language Title
Chinese Cantonese 進化 Jeunfa
Mandarin 進化 / 进化 Jìnhuà
The Czech Republic Flag.png Czech Evoluce
Vývin
Denmark Flag.png Danish Udvikling
Finland Flag.png Finnish Evoluutio
Muodonmuutos
Kehitys
French Canada Flag.png Canada Développement*
France Flag.png Europe Évolution
Germany Flag.png German Entwicklung
Greece Flag.png Greek Εξέλιξη Exélixe
India Flag.png Hindi विकास Vikaas
Hungary Flag.png Hungarian Evolúció
Indonesia Flag.png Indonesian Evolusi
Italy Flag.png Italian Evoluzione
South Korea Flag.png Korean 진화 Jinhwa
Malaysia Flag.png Malaysian Evolusi
Poland Flag.png Polish Ewolucja*
Przemiana*
Transformacja*
Przekształcenie*
Portugal Flag.png Portuguese Evolução
Russia Flag.png Russian Эволюция Evolyutsiya
Spain Flag.png Spanish Evolución
Sweden Flag.png Swedish Utveckling
Förvandling*
Thailand Flag.png Thai พัฒนาร่าง Phatnarang
วิวัฒนาการ Wiwatthanakan
Turkey Flag.png Turkish Evrim
Vietnam Flag.png Vietnamese Tiến hóa

See also

References



Pokémon training
CatchingNicknamingBattlingEvolvingTradingBreedingReleasing