Escape Rope

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The Escape Rope (Japanese: あなぬけのヒモ Hole-Escape Rope) is an item available in all of the handheld Pokémon games to date. They originally cost PokémonDollar.png550 each at Poké Marts, but this was changed to PokémonDollar.png250 in Pokémon Platinum (although this was reverted to the original PokémonDollar.png550 in HeartGold and SoulSilver Versions). It can also be found lying around on the ground within the game, or held by Pokémon with the Ability Pickup.

Escape Ropes are used, in places such as caves, to warp back to the last Pokémon Center player healed at (or home if player never healed in Pokémon Center) in Generation I, and the entrance from which the player entered since Generation II. This effect alleviates the necessity to have a Pokémon with Dig in the party, when a player wants to exit a cave or similar location quickly.

To date, Pokémon Colosseum and Pokémon XD: Gale of Darkness are the only games that have no use for the Escape Rope; because of this, trading is required to obtain the Escape Rope in these games. Due to the different map system used in those games, the Escape Rope's only use in those games is to either sell it for money or trade it back to a handheld game.

The Escape Rope cannot be used to escape from the Spear Pillar, the Distortion World, or the Hall of Origin, as they are all considered to be outside of Mt. Coronet by the games' programming. It also cannot be used in Turnback Cave.

The Escape Rope is required for an Unown puzzle in Crystal, HeartGold and SoulSilver. Using it opens up a room containing four healing items.

In the manga

In the Pokémon Adventures manga

Escape Rope in Pokémon Adventures

In the Gold, Silver & Crystal chapter, Bugsy discovered a puzzle while in the Ruins of Alph that read: "ESCAPE," prompting him to use an Escape Rope. As a result, the wall collapsed, revealing Suicune.

Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.