Entrainment (move)

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Entrainment
なかまづくり Befriend
Entrainment V.png
[[File:|center]]
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Entrainment (Japanese: なかまづくり Befriend) is a non-damaging Normal-type move introduced in Generation V. It is the inverse of Role Play.

Effect

Entrainment temporarily changes the target's Ability to match the user's. It does not work on targets with the Truant, Zen Mode, Multitype, or Stance Change Abilities.

Description

Games Description

The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
311 Plusle Plusle Electric Electric 63 63
312 Minun Minun Electric Electric 63 63
427 Buneary Buneary Normal Normal 53 '
428 Lopunny Lopunny Normal Normal 53 '
433 Chingling Chingling Psychic Normal 25 25
531 Audino Audino Normal Normal 25 25
542 Leavanny Leavanny Bug Grass 43 43
548 Petilil Petilil Grass Grass 37 '
632 Durant Durant Bug Steel 46 46
674 Pancham Pancham Fighting Fighting   42
675 Pangoro Pangoro Fighting Dark   45
702 Dedenne Dedenne Electric Fairy   39
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
086 Seel Seel Water Water   BunearyLopunnyPanchamPangoro
223 Remoraid Remoraid* Water Water   Seel
370 Luvdisc Luvdisc* Water Water   Remoraid
667 Litleo Litleo Fire Normal   BunearyLopunnyPanchamPangoro
692 Clauncher Clauncher* Water Water   Seel
701 Hawlucha Hawlucha Fighting Flying   BunearyLopunnyPanchamPangoro
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
France Flag.png French Ten-danse
Germany Flag.png German Zwango
Italy Flag.png Italian Saltamicizia
South Korea Flag.png Korean 동료만들기 Dongryo Mandulgi
Brazil Flag.png Brazilian Portuguese Arrastamento
Spain Flag.png Spanish Danza Amiga



Variations of the move Worry Seed
StatusIC HOME.png Worry SeedEntrainmentSimple Beam


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.