Entrainment (move)

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なかまづくり Befriend
Entrainment VI.png
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Entrainment (Japanese: なかまづくり Befriend) is a non-damaging Normal-type move introduced in Generation V. It is the inverse of Role Play.


Entrainment temporarily changes the target's Ability to match the user's. It does not work on targets with the Truant, Zen Mode or Multitype Abilities.


Games Description
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.


By leveling up

# Pokémon Type Level
311 Plusle Plusle Electric Electric 63 '
312 Minun Minun Electric Electric 63 '
427 Buneary Buneary Normal Normal 53 '
428 Lopunny Lopunny Normal Normal 53 '
433 Chingling Chingling Psychic Normal 25 '
531 Audino Audino Normal Normal 25 '
542 Leavanny Leavanny Bug Grass 43 '
548 Petilil Petilil Grass Grass 37 '
632 Durant Durant Bug Steel 46 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other languages

Language Title
France Flag.png French Ten-danse
Germany Flag.png German Zwango
Italy Flag.png Italian Saltamicizia
South Korea Flag.png Korean 동료만들기 Dongryo Mandulgi
Spain Flag.png Spanish Danza Amiga

Template:Gastro Acid

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