Endeavor (move): Difference between revisions
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'''Endeavor''' is a {{t|Normal}}-type move introduced in [[Generation III]] that deals a varying amount of damage. | '''Endeavor''' is a {{t|Normal}}-type move introduced in [[Generation III]] that deals a varying amount of damage. It makes the foe's HP equal to the user's current HP. For example, if the user is close to being KO'd and has 12 HP, the opponent will have 12 HP left also after the move is used. | ||
=Learnset= | =Learnset= |
Revision as of 03:16, 23 July 2008
Endeavor がむしゃら Daredevil | ||||||||||||
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Endeavor is a Normal-type move introduced in Generation III that deals a varying amount of damage. It makes the foe's HP equal to the user's current HP. For example, if the user is close to being KO'd and has 12 HP, the opponent will have 12 HP left also after the move is used.
Learnset
Generation III
By leveling up
Generation IV
By leveling up
- Beedrill at Lv.40
- Rattata at Lv.34
- Raticate at Lv.44
- Doduo at Lv.46
- Dodrio at Lv.54
- Cubone at Lv.41
- Marowak at Lv.49
- Sunkern at Lv.21
- Dunsparce at Lv.49
- Hitmontop at Lv.55
- Mudkip at Lv.46
- Marshtomp at Lv.53
- Swampert at Lv.61
- Taillow at Lv.26
- Swellow at Lv.28
- Starly at Lv.17
- Staravia at Lv.18
- Staraptor at Lv.18
- Rampardos at Lv.30
In other languages
Spanish: Esfuerzo, Italian: Rimonta.