Electabuzz (Pokémon)

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Revision as of 15:50, 15 November 2012 by Eridanus (talk | contribs) (→‎In events)
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Jynx #124: Jynx
Pokémon
#126: Magmar Magmar
This article is about the species. For a specific instance of this species, see Electabuzz (disambiguation).
Electabuzz
エレブー Eleboo
#125
125Electabuzz.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Electric Unknown
Category
Electric Pokémon
Abilities
Static Vital Spirit
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#125
Johto
#157
Hoenn
#283
Sinnoh
#198
Unova
#057
Regional Browser numbers
Fiore
R-188
Almia
R-071
Oblivia
R-116
Height
3'07"
Imperial
1.1 m
Metric
Weight
66.1 lbs.
Imperial
30.0 kg
Metric
Dex color
Yellow
Catch rate
45 (5.9%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F125.png   F487O.png
Blue-Striped
Gender ratio
75% male, 25% female
Breeding
Human-Like group 26 cycles
(6630 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
2
Base Exp.: 156 Battle Exp.: 1561*

Electabuzz (Japanese: エレブー Eleboo) is an Electric-type Pokémon.

It evolves from Elekid starting at level 30 and evolves into Electivire when traded holding an Electirizer.

Biology

Physiology

Electabuzz is a slightly humanoid and partly feline creature covered in yellow fur with black stripes, one of which is shaped like a lightning bolt. It has a long, cat-like tail. The three toes on Electabuzz's feet are arranged like that of a bird's foot, but its hands have a human appearance, with five fingers on each hand.

Electabuzz has two sharp fangs and a pair of antennae. When it is dark out, Electabuzz's entire body gives off a bluish-white glow.

Gender differences

None.

Special abilities

Electabuzz specialize in using electrical attacks. Electabuzz can also be good with using physical attacks, such as the elemental punches, Brick Break and Mega Punch.

Behavior

Electabuzz tend to be drawn to electrical sources. That is why many of them can be found in power plants. This is also the reason why during thunderstorms, they compete with each other to reach heights likely to be stricken by lightning bolts.

When two Electabuzz meet, they communicate their feelings by touching and controlling the electric currents.

Also, shown in Showdown at Dark City, Electabuzz hate the color red. When they have seen the color, Electabuzz go on rampages.

Habitat

Electabuzz normally reside in power plants and can sometimes wander into cities and cause major black-outs. Kanto and Sinnoh are the best places to find such Pokémon.

Diet

Main article: Pokémon food

Electabuzz is primarily an ergovore, which means that it feeds off electric currents.

In the anime

Electabuzz in the anime

Major appearances

Paul's Electabuzz

In Smells Like Team Spirit, Paul's Elekid evolves into Electabuzz in the Tag Battle Competition. In Lost Leader Strategy! it was revealed that Paul had left his Electabuzz under the care of his brother, Reggie. It then returned to Paul's team after the events of Enter Galactic!. It was shown to have evolved into Electivire in Casting a Paul on Barry!.

Other

Electabuzz first appeared in Showdown at Dark City. It is the Kas Gym's primary Pokémon and was used in the feuds that the Kas and Yas Gyms were having.

Rudy, the Trovita Island Gym Leader, used an Electabuzz against Ash's Pikachu during their Gym Battle in Misty Meets Her Match.

In Enter The Dragonite, Drake, the leader of the Orange Crew, used his Electabuzz to fight Bulbasaur and Charizard. Drake's Electabuzz defeated Ash's Bulbasaur before being defeated by Ash's Charizard.

An Electabuzz was the head of security in a power plant. In Current Events, it attacked Ash and his Chikorita, seeing them as intruders, but was then captured by Team Rocket.

Dr. Namba owns an Electabuzz that he used in A Promise is a Promise.

Minor appearances

In Riddle Me This, Electabuzz was one of the Pokémon shown in an exercise Gym. Team Rocket tried to steal the group of Fighting-type Pokémon, but were stopped by Ash and his friends.

An Electabuzz appeared in Mewtwo Strikes Back.

An Electabuzz was among the Pokémon controlled by Cassidy and Butch in Pikachu Re-Volts.

A pink Electabuzz appeared in Team Rocket's fantasy in In the Pink.

Multiple Electabuzz also appeared in The Power of One.

An Electabuzz appeared in Pokémon Double Trouble.

An Electabuzz was seen in a fantasy in The Rivalry Revival.

Electabuzz is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.

Macy used an Electabuzz in her Silver Conference battle against Ash in Love, Pokémon Style.

Jump used an Electabuzz in the first round of the Ever Grande Conference in Saved by the Beldum but it was defeated by Morrison's newly-evolved Metang.

An Electabuzz appeared in the opening of Lucario and the Mystery of Mew.

Another Electabuzz appeared in Dawn of a Royal Day!.

An Electabuzz appeared in Zoroark: Master of Illusions under the ownership of a Pokémon Baccer.

Pokédex entries

Episode Pokémon Source Entry
EP042 Scyther and Electabuzz Ash's Pokédex Scyther and Electabuzz are both rare Pokémon. They are able to distinguish colors and become enraged by the color red.
Original series entries continue below.
Episode Pokémon Source Entry
EP199 Electabuzz Ash's Pokédex Electabuzz, the Electric Pokémon. Electabuzz is the evolved form of Elekid. With powerful electric currents running through its body, Electabuzz appears to glow.
Episode Pokémon Source Entry
DP052 Electabuzz Dawn's Pokédex Electabuzz, the Electric Pokémon. An evolved form of Elekid. It appears near power generators, and because it eats electricity it can cause blackouts.

In the manga

Electabuzz in Pokémon Adventures

In the Pokémon Adventures manga

Electabuzz debuts in its own round, Buzz Off, Electabuzz!, as the main Pokémon of Lt. Surge. It is so vicious that even the Trainer himself can't keep it in its Ball, and its ThunderPunch attack tears through ground floors like wheat. However, though the most that Poli could do against it was freezing its feet to flee, when it evolved into a Poliwrath, the tables turned, and a Seismic Toss threw them both off the ship.

The same Electabuzz later appears to fight Morty's Misdreavus, but while its continuous Thunder attacks did a number, the ghost's Pain Split and Spite left it unable to attack.

In the Pokémon Zensho manga

Electabuzz is Lt. Surge's only known Pokémon. It went up against Satoshi's Charmeleon and lost.

In the Pokémon Pocket Monsters manga

Giovanni sent out an Electabuzz when he was about to destroy Pallet Town with a missile in PM047.

In The Electric Tale of Pikachu manga

Rudy's Electabuzz was his first choice of Pokémon in his Gym battle against Ash.

In the TCG

Main article: Electabuzz (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Normally found near power plants, they can wander away and cause major blackouts in cities.
Blue
Yellow If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.
Stadium Appear in power plants in search of electricity. They are said to cause major blackouts if they disappear.
Generation II
Gold Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
Silver Its body constantly discharges electricity. Getting close to it will make your hair stand on end.
Crystal When two Electabuzz touch, they control the electric currents to communicate their feelings.
Stadium 2 Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
Generation III
Ruby When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.
Sapphire
Emerald When a storm approaches, it competes with others to scale heights that are likely to be stricken by lightning. Some towns use Electabuzz in place of lightning rods.
FireRed It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
LeafGreen Normally found near power plants, they can wander away and cause major blackouts in cities.
Generation IV
Diamond Half of all blackouts occur when this Pokémon appears at power plants and eats electricity.
Pearl
Platinum It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.
HeartGold Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
SoulSilver Its body constantly discharges electricity. Getting close to it will make your hair stand on end.
Generation V
Black It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.
White
Black 2 Research is progressing on storing lightning in Electabuzz so this energy can be used at any time.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Rare Power Plant (Red only)
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Few Route 10
Crystal
Rare Route 10
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Rare Power Plant (FireRed only)
Colosseum
None Trade
XD
One Citadark Isle (Shadow)
Generation IV
Diamond Pearl
None Evolve Elekid
Platinum
Common Route 222
HeartGold SoulSilver
Rare Route 10, Safari Zone
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Evolve Elekid (White only)
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Tunnel
Pokémon Pinball Lavender Town
Pokémon Trozei! Secret Storage 7
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve Elekid
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Amp Plains (10F)
Far Amp Plains (1F-9F)
Pokémon Ranger Go-Rock Squad Base
Pokémon Ranger:
Shadows of Almia
Cargo Ship
Chroma Ruins
Altru Building
Pokémon Ranger:
Guardian Signs
Layuda Island
Pokémon Rumble Eternal Tower
Pokémon Rumble Blast Factory: Firebreathing Mountain, World Axle - B2F
PokéPark Wii: Pikachu's Adventure Haunted Zone, Meeting Place *

In events

Games Event Language Location Level Distribution period
List of Japanese Nintendo event Pokémon in 2006#Electabuzz Gotta Catch 'Em All #3 Japan 2006 10 Never
List of Japanese Nintendo event Pokémon in 2006#Festa Electabuzz [[List of local Japan (Pearl only) event Pokémon distributions in Generation List of Japanese Nintendo event Pokémon in 2006#Festa Electabuzz#Pokémon Festival|Pokémon Festival]] Japan (Pearl only) 2006 30 Never
List of Japanese Nintendo event Pokémon in 2007#Festa Electabuzz [[List of local Japan (Pearl only) event Pokémon distributions in Generation List of Japanese Nintendo event Pokémon in 2007#Festa Electabuzz#Pokémon Festival|Pokémon Festival]] Japan (Pearl only) 2007 30 Never
List of Japanese Nintendo event Pokémon in 2010#Electabuzz Trade for Evolution! Japan 2010 30 Never

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Platinum Electirizer Electirizer (5%)
Events* Electirizer Electirizer (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
65
125 - 172 240 - 334
83
79 - 148 153 - 291
57
55 - 119 107 - 234
95
90 - 161 175 - 317
85
81 - 150 157 - 295
105
99 - 172 193 - 339
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 85.

Pokéathlon stats

Speed
3/4 ★★★
Power
3/4 ★★★
Skill
3/4 ★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
15/19 ★★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
000Start 000Start Quick Attack Normal Physical 04040 100}}100% 30
000Start 000Start Leer Normal Status 0000 100}}100% 30
000Start 000Start ThunderShock Electric Special 04040 100}}100% 30
0066 0055 ThunderShock Electric Special 04040 100}}100% 30
01111 0088 Low Kick Fighting Physical 0000 100}}100% 20
01616 01212 Swift Normal Special 06060 —}}—% 20
02121 01515 Shock Wave Electric Special 06060 —}}—% 20
N/AN/A 01919 Thunder Wave Electric Status 0000 100}}100% 20
03232 02222 Electro Ball Electric Special 0000 100}}100% 10
02626 02626 Light Screen Psychic Status 0000 —}}—% 30
03838 02929 ThunderPunch Electric Physical 07575 100}}100% 15
04444 03636 Discharge Electric Special 08080 100}}100% 15
05656 04242 Screech Normal Status 0000 085}}85% 40
05050 04949 Thunderbolt Electric Special 09595 100}}100% 15
06262 05555 Thunder Electric Special 120120 070}}70% 10
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Electric Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Mr. Mime
Barrier Psychic Status —% 30
MachopMachokeMachamp
Cross Chop Fighting Physical 100 80% 5
MachopMachokeMachampTimburrGurdurrConkeldurr
DynamicPunch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
HitmonchanElectivireMagmarMagmortarMedicham
Fire Punch Fire Physical 75 100% 15
HitmonchanTimburrGurdurrConkeldurr
Focus Punch Fighting Physical 150 100% 20
TimburrGurdurrConkeldurr
Hammer Arm Fighting Physical 100 90% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampSawk
Karate Chop Fighting Physical 50 100% 25
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
HitmonleeHitmontop
Rolling Kick Fighting Physical 60 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Electabuzz in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Electabuzz in that game.
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Dual Chop Dragon Physical 40 90% 15
B W B2 W2 Electroweb Electric Special 55 95% 15
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Magnet Rise Electric Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Electabuzz can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Electabuzz cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Elekid (Pokémon)/Generation V learnset* UproarB2W2 Normal Special 90 100% 10
Elekid (Pokémon)/Generation V learnset Magnet RiseBW Electric Status —% 10
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 43+ Purified moves
Shadow Break File:Box xd 125.png Follow Me Normal
Shadow Half Cross Chop Fighting
Shadow Mist Thunder Wave Electric
Shadow Storm Thunderbolt Electric

TCG-only moves

Move Card
Charge Lt. Surge's Electabuzz (Gym Heroes 6)
Lt. Surge's Electabuzz (Gym Heroes 27)

Side game data

Pokémon Pinball
 Pin125.png Pinani125.png 
Acquisition: Catch
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani125.png 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 125.png Body size: 1
Recruit rate: Evolve
Friend Area: Power Plant
Phrases
51%-100% HP All I need is electricity! Nothing else!
26%-50% HP Urk! My health's halved! There's not enough electricity.
1%-25% HP Shoot, I'm done... There's not even a volt of electricity left.
Level up I leveled up! I'm buzzing with electricity!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up! I'm buzzing with electricity!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 125.png Body size: 1
Recruit rate: 0.5%
IQ group: C
Pokémon Ranger
Group:  Electric  Poké Assist: Electric PA.png
( Electric )
Field move: Recharge fm.pngRecharge fm.pngRecharge fm.png
(Recharge ×3)
Loops: 6 Min. exp.: 13 Max. exp.: 13
Browser entry  
Electabuzz attacks by widely discharging power. It can also recharge the Styler.
Pokémon Ranger: Shadows of Almia
Group:  Electric  Poké Assist: Electric PA.png
( Electric )
Field move: Flash - field move.png
(Flash ×-)
Browser entry  
It discharges electricity from its body. It attacks by shooting bolts of electricity.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Electric  Electric Assist.png
( Electric )
Past
Electric Assist.png
( Normal )
Electrify 2 field move.png
(Electrify ×2)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It creates waves of electricity around it that make Pokémon Stopped.
Attack ●●●
Defense ●●●
Speed ●●●●
Attack Not
Available
Defense
Speed
Attack ●●●
Defense ●●●
Speed ●●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW125.png PokéPark Pad entry:
Electabuzz are the brothers of Elekid, who is in the Haunted Zone. Their favorite Attractions are Tangrowth's Swing-Along and Rotom's Spooky Shoot-'em-Up.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Elekid
Baby form
Elekid
 Electric 
Rare Candy
Level 30


Egg
Breed

Electabuzz
First evolution
Electabuzz
 Electric 
Electirizer
Trade
holding Electirizer


Electivire
Second evolution
Electivire
 Electric 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 125.png Spr 1y 125.png Spr 1g 125.png Spr b g1 125.png
II Gold Silver Crystal   Back
Spr 2g 125.png Spr 2s 125.png Spr 2c 125.png Spr b 2g 125.png
Spr 2g 125 s.png Spr 2s 125 s.png Spr 2c 125 s.png Spr b 2g 125 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 125.png Spr 3e 125.png Spr 3f 125.png Spr b 3r 125.png
Spr 3r 125 s.png Spr 3e 125 s.png Spr 3f 125 s.png Spr b 3r 125 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 125.png Spr 4p 125.png Spr 4h 125.png Spr b 4d 125.png
Spr 4d 125 s.png Spr 4p 125 s.png Spr 4h 125 s.png Spr b 4d 125 s.png
V Black White Black 2 White 2 Back
Spr 5b 125.png Spr 5b2 125.png Spr b 5b 125.png
Spr 5b 125 s.png Spr 5b2 125 s.png Spr b 5b 125 s.png
Electabuzz For other sprites and images, please see Electabuzz images on Bulbagarden Archives.

Trivia

Note its fingers
  • Electabuzz is one of five Pokémon that initially did not evolve into or from another Pokémon, but now is part of a three-stage evolutionary line (the other four being Chansey, Magmar, Porygon, and Roselia).
  • Electabuzz and Elekid share the same species name with Zapdos. They are all known as Electric Pokémon.
  • Magmar and Electabuzz seem to be counterparts; both evolve in a very similar way (first at level 30, then after being traded holding an item which has a name that ends with the suffix "-izer"), and both are typically exclusive to one version of a pair of games. They also learn all their moves at the same levels, such as Fire Punch and ThunderPunch at Level 28. They even have the same special moves when purified from Pokémon XD: Follow Me and Cross Chop.Their pre-evolutions and evolutions were released in the same generation (Generation II and IV). Additionally, their Japanese names are essentially phonetic reversals of each other.
  • Electabuzz is the only member of its family not to have some physical relation to an AC power unit. Elekid's head is shaped like a power plug while Electivire's back pattern looks like a power socket.
  • Electabuzz imitates hanging itself before being recalled to its Poké Ball when fainting in Pokémon Battle Revolution.
  • Electabuzz is depicted with six fingers on both of its hands in Pokémon Stadium.

Origin

Electabuzz is likely based on one of the Japanese oni who was a horned ogre who wore tiger-stripes and was sometimes depicted as a god of lightning and thunder. Its tail looks like that of a tiger.

Name origin

Electabuzz is a combination of electric and buzz (possibly referring to the humming sound of electricity).

Eleboo may be a combination of electric and ブンブン bunbun (buzz).

In other languages

Language Title Meaning
Japan Flag.png Japanese エレブー Eleboo From electric and possibly ブンブン bunbun
France Flag.png French Electek From Electric and tek
Spain Flag.png Spanish Electabuzz Same as English name
Germany Flag.png German Elektek From Elektrotechnik
Italy Flag.png Italian Electabuzz Same as English name
South Korea Flag.png Korean 에레브 Erebeu Transliteration of Japanese name
China and Taiwan Flags.png Mandarin Chinese 電擊獸 / 电击兽 Diànjíshòu Literally "Electric shock beast"
Hong Kong Flag.png Cantonese Chinese 電擊獸 Dihngīksau Literally "Electric shock beast"



Related articles

External links

Jynx #124: Jynx
Pokémon
#126: Magmar Magmar


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