Eevee (Pokémon)/Generation I learnset: Difference between revisions

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{{pokelinkback|133|Eevee}}
{{pokelinkback|133|Eevee|1}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|normal|normal|1|1|Eevee}}
{{learnlist/levelh/1|Eevee|Normal|Normal|RGB|Y}}
{{mlentry1|Start|Tackle|Normal|35|95|35||'''}}
{{learnlist/levelI|1|1|Tackle|Normal|35|95|35|'''}}
{{mlentry1|Start|Sand-Attack|Normal|—|100|15}}
{{learnlist/levelI|31|1|Tail Whip|Normal|—|100|30}}
{{mlentry1|Start|Growl|Normal|—|100|40|||Y}}
{{learnlist/levelI|1|8|Sand-Attack|Normal|—|100|15}}
{{mlentry1|Start|Quick Attack|Normal|40|100|30||'''|Y}}
{{learnlist/levelI|N/A|16|Growl|Normal|—|100|40}}
{{mlentry1|27|Quick Attack|Normal|40|100|30||'''|RB}}
{{learnlist/levelI|27|23|Quick Attack|Normal|40|100|30|'''}}
{{mlentry1|31|Tail Whip|Normal|—|100|30}}
{{learnlist/levelI|37|30|Bite|Normal|60|100|25|'''}}
{{mlentry1|36|Focus Energy|Normal|—|—|30|||Y}}
{{learnlist/levelI|N/A|36|Focus Energy|Normal|—|—|30}}
{{mlentry1|37|Bite|Normal|60|100|25||'''}}
{{learnlist/levelI|45|42|Take Down|Normal|90|85|20|'''}}
{{mlentry1|45|Take Down|Normal|90|85|20||'''}}
{{learnlist/levelf|Eevee|Normal|Normal|1|1}}
{{movelist/note|1|normal}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|normal|normal|1|1|Eevee}}
{{learnlist/tmh|Eevee|Normal|Normal|1|1}}
{{mlentry1|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{mlentry1|[[TM08]]|Body Slam|Normal|85|100|15||'''}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}}
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20||'''}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}}
{{mlentry1|[[TM10]]|Double-Edge|Normal|100|100|15||'''}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||'''}}
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20||'''}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||'''}}
{{mlentry1|[[TM31]]|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{mlentry1|[[TM33]]|Reflect|Psychic|—|—|20}}
{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}}
{{mlentry1|[[TM34]]|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{mlentry1|[[TM39]]|Swift|Normal|60|—|20||'''}}
{{learnlist/tm1|TM39|Swift|Normal|60|—|20||'''}}
{{mlentry1|[[TM40]]|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{mlentry1|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{mlentry1|[[TM50]]|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{movelist/note|1|normal}}
{{learnlist/tmf|Eevee|Normal|Normal|1|1}}
 
[[zh:伊布/第一世代招式表]]

Revision as of 14:13, 9 December 2016

← Eevee Eevee

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 RGB   Y   Move   Type   Pwr.   Acc.   PP 
1 1 Tackle Normal 35 95% 35
31 1 Tail Whip Normal 100% 30
1 8 Sand-Attack Normal 100% 15
N/A 16 Growl Normal 100% 40
27 23 Quick Attack Normal 40 100% 30
37 30 Bite Normal 60 100% 25
N/A 36 Focus Energy Normal 101—% 30
45 42 Take Down Normal 90 85% 20
  • Bold indicates a move that gets STAB when used by Eevee
  • Italic indicates a move that gets STAB only when used by an evolution of Eevee
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
  • Bold indicates a move that gets STAB when used by Eevee
  • Italic indicates a move that gets STAB only when used by an evolution of Eevee
  • Click on the generation numbers at the top to see TM moves from other generations