Duskull (Pokémon): Difference between revisions

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|ability1=Levitate
|ability1=Levitate
|abilityd=Frisk
|abilityd=Frisk
|abilitydcaption=Gen VI+
|egggroupn=1
|egggroupn=1
|egggroup1=Amorphous
|egggroup1=Amorphous
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'''Duskull''' ([[List of Japanese Pokémon names|Japanese]]: '''ヨマワル''' ''Yomawaru'') is a {{type|Ghost}} {{OBP|Pokémon|species}} introduced in [[Generation III]].
'''Duskull''' ([[List of Japanese Pokémon names|Japanese]]: '''ヨマワル''' ''Yomawaru'') is a {{type|Ghost}} {{OBP|Pokémon|species}} introduced in [[Generation III]].


It [[Evolution|evolves]] into {{p|Dusclops}} starting at [[level]] 37, which evolves into {{p|Dusknoir}} when {{DL|Trade|Pokémon that evolve when traded|traded}} while holding a [[Reaper Cloth]].
It [[Evolution|evolves]] into {{p|Dusclops}} starting at [[level]] 37, which evolves into {{p|Dusknoir}} when {{DL|Trade|Pokémon that evolve when traded|traded}} while holding a [[Reaper Cloth]] (from Generations {{gen|IV}} to {{gen|VII}}, {{pkmn|Sword and Shield}}, and {{pkmn|Brilliant Diamond and Shining Pearl}}) or when exposed to a Reaper Cloth ({{pkmn|Legends: Arceus}}).


==Biology==
==Biology==
Duskull isa {{OBP|Pokémon|species}} which appears to be a stylized personification of the {{wp|Grim Reaper}}. Its body is a black robe with two bones on its back. It has a mask that resembles a skull and has a single eye that floats between the eye sockets.
Duskull is a {{OBP|Pokémon|species}} which appears to be a stylized personification of the {{wp|Grim Reaper}}. Its body is a black robe with two bones on its back. It has a mask that resembles a skull and has a single eye that floats between the eye sockets.


Duskull is also able to become invisible to sneak up on its prey and go through walls. Duskull is primarily a [[nocturnal Pokémon]] and has been shown to live in {{DL|List of Pokémon by habitat|Forest Pokémon|thick forests}}. It is said that this Pokémon will spirit away disobedient children, and it has been described to enjoy the crying of children. Once Duskull chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Duskull is also able to become invisible to sneak up on its prey and go through walls. Duskull is primarily a [[nocturnal Pokémon]] and has been shown to live in {{DL|List of Pokémon by habitat|Forest Pokémon|thick forests}}. It is said that this Pokémon will spirit away disobedient children, and it has been described to enjoy the crying of children. In [[Hisui]], the story of Duskull is often told to children, in order to make them behave. Once Duskull chooses a target, it will doggedly pursue the intended victim until the break of dawn.


==In the anime==
==In the anime==
===Main series===
===Main series===
[[File:Duskull anime.png|thumb|250px|Duskull in the {{pkmn|anime}}]]
[[File:Duskull PK11.png|thumb|250px|Duskull in the {{pkmn|anime}}]]
====Major appearances====
====Major appearances====
Duskull debuted in ''[[PK11|Camp Pikachu]]'' as a friend of a {{p|Wynaut}} aiding the [[Pichu Brothers]]. It scared the Pichu Brothers, and later {{MTR}} and {{TP|Jessie|Wobbuffet}}.
Duskull debuted in ''[[PK11|Camp Pikachu]]'' as a friend of a {{p|Wynaut}} aiding the [[Pichu Brothers]]. It scared the Pichu Brothers, and later {{MTR}} and {{TP|Jessie|Wobbuffet}}.
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In ''[[SM094|A Haunted House for Everyone!]]'', a {{p|Mismagius}} created an illusion of a Duskull.
In ''[[SM094|A Haunted House for Everyone!]]'', a {{p|Mismagius}} created an illusion of a Duskull.
A Trainer's Duskull appeared in [[JN096]].


===Pokémon: Twilight Wings===
===Pokémon: Twilight Wings===
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|}
|}
|}
|}
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=135}}
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=135|reg2=Sinnoh|reg3=Hisui|num3=158}}
{{Dex/Entry1|v=Sword|entry=If it finds bad children who won't listen to their parents, it will spirit them away—or so it's said.}}
{{Dex/Entry1|v=Sword|entry=If it finds bad children who won't listen to their parents, it will spirit them away—or so it's said.}}
{{Dex/Entry1|v=Shield|entry=Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.}}
{{Dex/Entry1|v=Shield|entry=Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.}}
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=It doggedly pursues its prey wherever the prey goes. However, the chase is abandoned at sunrise.}}
{{Dex/Entry1|v=Legends: Arceus|entry=I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.}}
|}
|}
|}
|}
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{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|224|Sinnoh}} ([[Poké Radar]])}}
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|224|Sinnoh}} ([[Poké Radar]])}}
{{Availability/Entry1|v=Platinum|area={{rt|209|Sinnoh}}, [[Lost Tower]], [[Turnback Cave]]}}
{{Availability/Entry1|v=Platinum|area={{rt|209|Sinnoh}}, [[Lost Tower]], [[Turnback Cave]]}}
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{safari|Johto}}}}
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{safari|Johto}} (tall grass in Swamp with 28 Peak points; {{m|Surf}}ing in Swamp with 35 Waterside points)}}
{{Availability/Entry1|v=Pal Park|color=71AD64|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}
{{Availability/Entry1|v=Pal Park|color=71AD64|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}
{{Availability/Entry1|v=Pokéwalker|color=F33|link=Pokéwalker|area={{pw|Winner's Path}}}}
{{Availability/Entry1|v=Pokéwalker|color=F33|link=Pokéwalker|area={{pw|Winner's Path}}}}
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====In events====
====In events====
{{eventAvail/h|type=Ghost}}
{{eventAvail/h|type=Ghost}}
{{eventAvail|{{gameabbrev3|RS}}|Pokémon Center New York Monster Week 1 Duskull|English|United States|25|October 18 to 24, 2003|link=List of PCNY event Pokémon distributions in Generation III#Duskull}}
{{eventAvail|{{gameabbrev3|RS}}|Pokémon Center New York Monster Week 1 Duskull|English|United States|25|October 18 to 24, 2003|link=List of PCNY event Pokémon distributions (Generation III)#Duskull}}
|}
|}


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===Learnset===
===Learnset===
Duskull is available in {{pkmn|Sword and Shield}}, {{pkmn|Brilliant Diamond and Shining Pearl}}, and [[Pokémon Legends: Arceus]].
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}
{{learnlist/levelh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/levelh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/level8|1|Astonish|Ghost|Physical|30|100|15||'''}}
{{learnlist/level8|1|Astonish|Ghost|Physical|30|100|15||'''}}
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{{learnlist/level8|40|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/level8|40|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/level8|44|Future Sight|Psychic|Special|120|100|10}}
{{learnlist/level8|44|Future Sight|Psychic|Special|120|100|10}}
{{learnlist/levelf/8|Duskull|Ghost|Ghost|3}}
{{gameabbrev8|LA}}
{{learnlist/levelh/PLA|Duskull|Ghost|Ghost|3}}
{{learnlist/levelPLA|1|10|Absorb|Grass|Special|30|100|20||}}
{{learnlist/levelPLA|6|15|Shadow Sneak|Ghost|Physical|40|100|20||'''}}
{{learnlist/levelPLA|11|20|Hex|Ghost|Special|65|100|15||'''}}
{{learnlist/levelPLA|18|28|Leech Life|Bug|Physical|75|100|10||}}
{{learnlist/levelPLA|25|35|Dark Pulse|Dark|Special|80|—|10||}}
{{learnlist/levelPLA|34|45|Shadow Ball|Ghost|Special|80|100|10||'''}}
{{learnlist/levelPLA|43|54|Psychic|Psychic|Special|80|100|10||}}
{{learnlist/levelf/8|Duskull|Ghost|Ghost|3}}
{{learnlist/levelf/8|Duskull|Ghost|Ghost|3}}


====By [[TM]]/[[TR]]====
====By [[TM]]/[[TR]]====
{{gameabbrev8|SwSh}}
{{learnlist/tmh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/tmh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}
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{{learnlist/tr|TR58|Dark Pulse|Dark|Special|80|100|15}}
{{learnlist/tr|TR58|Dark Pulse|Dark|Special|80|100|15}}
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}
{{learnlist/tmf/8|Duskull|Ghost|Ghost|3}}
{{gameabbrev8|BDSP}}
{{learnlist/tmh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/tm8|TM04|Calm Mind|Psychic|Status|—|—|20||}}
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm8|TM12|Taunt|Dark|Status|—|100|20||}}
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}
{{learnlist/tm8|TM14|Blizzard|Ice|Special|110|70|5||}}
{{learnlist/tm8|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm8|TM29|Psychic|Psychic|Special|90|100|10||}}
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm8|TM41|Torment|Dark|Status|—|100|15||}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm8|TM46|Thief|Dark|Physical|60|100|25||}}
{{learnlist/tm8|TM48|Skill Swap|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM56|Fling|Dark|Physical|—|100|10||}}
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm8|TM58|Endure|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM61|Will-O-Wisp|Fire|Status|—|85|15||}}
{{learnlist/tm8|TM66|Payback|Dark|Physical|50|100|10||}}
{{learnlist/tm8|TM70|Flash|Normal|Status|—|100|20||}}
{{learnlist/tm8|TM77|Psych Up|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM79|Dark Pulse|Dark|Special|80|100|15||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM85|Dream Eater|Psychic|Special|100|100|15||}}
{{learnlist/tm8|TM87|Swagger|Normal|Status|—|85|15||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM92|Trick Room|Psychic|Status|—|—|5||}}
{{learnlist/tmf/8|Duskull|Ghost|Ghost|3}}
{{learnlist/tmf/8|Duskull|Ghost|Ghost|3}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{gameabbrev8|SwSh}}
{{learnlist/breedh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/breedh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/breed8|{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Grudge|Ghost|Status|—|—|5}}
{{learnlist/breed8|{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Grudge|Ghost|Status|—|—|5}}
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{{learnlist/breed8|{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|110G|Weezing}}{{MSP|422|Shellos}}{{MSP|423|Gastrodon}}{{MSP|442|Spiritomb}}<br>{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}|Memento|Dark|Status|—|100|10}}
{{learnlist/breed8|{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|110G|Weezing}}{{MSP|422|Shellos}}{{MSP|423|Gastrodon}}{{MSP|442|Spiritomb}}<br>{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}|Memento|Dark|Status|—|100|10}}
{{learnlist/breed8|{{MSP|577|Solosis}}{{MSP|578|Duosion}}{{MSP|579|Reuniclus}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}<br>{{MSP|710|Pumpkaboo}}{{MSP|711|Gourgeist}}{{MSP|778|Mimikyu}}|Pain Split|Normal|Status|—|—|20}}
{{learnlist/breed8|{{MSP|577|Solosis}}{{MSP|578|Duosion}}{{MSP|579|Reuniclus}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}<br>{{MSP|710|Pumpkaboo}}{{MSP|711|Gourgeist}}{{MSP|778|Mimikyu}}|Pain Split|Normal|Status|—|—|20}}
{{learnlist/breedf/8|Duskull|Ghost|Ghost|3}}
{{gameabbrev8|BDSP}}
{{learnlist/breedh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/breed8|{{MSP/BDSP|092|Gastly}}{{MSP/BDSP|093|Haunter}}{{MSP/BDSP|094|Gengar}}{{MSP/BDSP|109|Koffing}}{{MSP/BDSP|110|Weezing}}{{MSP/BDSP|202|Wobbuffet}}<br>{{MSP/BDSP|425|Drifloon}}{{MSP/BDSP|426|Drifblim}}{{MSP/BDSP|477|Dusknoir}}|Destiny Bond|Ghost|Status|&mdash;|&mdash;|5||}}
{{learnlist/breed8|{{MSP/BDSP|200|Misdreavus}}{{MSP/BDSP|429|Mismagius}}{{MSP/BDSP|353|Shuppet}}{{MSP/BDSP|354|Banette}}|Grudge|Ghost|Status|&mdash;|&mdash;|5||}}
{{learnlist/breed8|{{MSP/BDSP|109|Koffing}}{{MSP/BDSP|110|Weezing}}|Haze|Ice|Status|&mdash;|&mdash;|30||}}
{{learnlist/breed8|{{MSP/BDSP|280|Ralts}}{{MSP/BDSP|281|Kirlia}}{{MSP/BDSP|282|Gardevoir}}{{MSP/BDSP|475|Gallade}}|Imprison|Psychic|Status|&mdash;|&mdash;|10||}}
{{learnlist/breed8|{{MSP/BDSP|088|Grimer}}{{MSP/BDSP|089|Muk}}{{MSP/BDSP|109|Koffing}}{{MSP/BDSP|110|Weezing}}{{MSP/BDSP|422|Shellos}}{{MSP/BDSP|423|Gastrodon}}<br>{{MSP/BDSP|442|Spiritomb}}|Memento|Dark|Status|&mdash;|100|10||}}
{{learnlist/breed8|{{MSP/BDSP|200|Misdreavus}}{{MSP/BDSP|429|Mismagius}}{{MSP/BDSP|316|Gulpin}}{{MSP/BDSP|317|Swalot}}{{MSP/BDSP|353|Shuppet}}{{MSP/BDSP|354|Banette}}|Pain Split|Normal|Status|&mdash;|&mdash;|20||}}
{{learnlist/breedf/8|Duskull|Ghost|Ghost|3}}
{{learnlist/breedf/8|Duskull|Ghost|Ghost|3}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}
{{learnlist/tutorh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/tutorh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/tutor8|Poltergeist|Ghost|Physical|110|90|5||'''|no|yes}}
{{learnlist/tutor8|Poltergeist|Ghost|Physical|110|90|5||'''|no|yes}}
{{learnlist/tutor8|Skitter Smack|Bug|Physical|70|90|10|||no|yes}}
{{learnlist/tutor8|Skitter Smack|Bug|Physical|70|90|10|||no|yes}}
{{learnlist/tutorf/8|Duskull|Ghost|Ghost|3}}
{{gameabbrev8|LA}}
{{learnlist/tutorh/8|Duskull|Ghost|Ghost|3}}
{{learnlist/tutor8|Ominous Wind|Ghost|Special|60|100|15||'''}}
{{learnlist/tutor8|Calm Mind|Psychic|Status|&mdash;|&mdash;|10||}}
{{learnlist/tutor8|Rest|Psychic|Status|&mdash;|&mdash;|10||}}
{{learnlist/tutor8|Leech Life|Bug|Physical|75|100|10||}}
{{learnlist/tutor8|Charge Beam|Electric|Special|50|90|15||}}
{{learnlist/tutor8|Icy Wind|Ice|Special|60|95|20||}}
{{learnlist/tutor8|Shadow Ball|Ghost|Special|80|100|10||'''}}
{{learnlist/tutor8|Ice Beam|Ice|Special|80|100|10||}}
{{learnlist/tutor8|Psychic|Psychic|Special|80|100|10||}}
{{learnlist/tutor8|Dark Pulse|Dark|Special|80|&mdash;|10||}}
{{learnlist/tutorf/8|Duskull|Ghost|Ghost|3}}
{{learnlist/tutorf/8|Duskull|Ghost|Ghost|3}}


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{{Spritebox/6|ndex=355}}
{{Spritebox/6|ndex=355}}
{{Spritebox/7|ndex=355}}
{{Spritebox/7|ndex=355}}
{{Spritebox/8|ndex=355}}
{{Spritebox/Footer|355|Duskull}}
{{Spritebox/Footer|355|Duskull}}


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Duskull is a combination of ''dusk'' and ''skull''.
Duskull is a combination of ''dusk'' and ''skull''.


Yomawaru is a combination of 妖魔 ''yōma'' ({{wp|ghost}}) and 悪 ''waru'' (bad thing/person). It may also derive from 夜回り ''yomawari'' (night watch[man]) or 夜回る ''yomawaru'' (night wanderer). It is also similar to {{jwp|山童|Yamawarawa}} (a hairy, one-eyed spirit, sometimes considered a kappa), present in ''{{wp|Gazu Hyakki Yagyō|The Illustrated Night Parade of a Hundred Demons}}''.
Yomawaru is a combination of 妖魔 ''yōma'' ({{wp|ghost}}), 悪 ''waru'' (bad thing), and 夜回り ''yomawari'' (night watch). It is also similar to 山童''{{wp|Yamawaro}}'', a hairy, one-eyed spirit that appeared in ''{{wp|Gazu Hyakki Yagyō|The Illustrated Night Parade of a Hundred Demons}}''.


==In other languages==
==In other languages==
{{Other languages|type=Ghost|type2=Ghost
{{Other languages|type=Ghost|type2=Ghost
|ja=ヨマワル ''Yomawaru''|jameaning=From {{tt|妖魔 ''yōma''|ghost}}, {{tt|悪 ''waru''|bad thing/person}}, {{tt|夜回り ''yomawari''|night watchman}}, {{tt|夜回る ''yomawaru''|night wanderer}}, or {{tt|山童 ''yamawaro''|a hairy, one-eyed spirit, sometimes considered a kappa}}
|ja=ヨマワル ''Yomawaru''|jameaning=From {{tt|妖魔 ''yōma''|ghost}}, {{tt|悪 ''waru''|bad thing}}, {{tt|夜回り ''yomawari''|night watchman}}, or {{tt|山童 ''yamawaro''|a hairy, one-eyed spirit, sometimes considered a kappa}}
|fr=Skelénox|frmeaning=From a deformation of ''{{tt|squelette|skeleton}}'' and ''{{wp|Nyx (mythology)|Nox}}''
|fr=Skelénox|frmeaning=From ''{{tt|squelette|skeleton}}'' or ''skeleton'' and ''{{tt|nox|Latin for night}}''
|es=Duskull|esmeaning=Same as English name
|es=Duskull|esmeaning=Same as English name
|de=Zwirrlicht|demeaning=From ''{{tt|Zwielicht|twilight}}'' and ''{{tt|Irrlicht|will-o'-the-wisp}}''
|de=Zwirrlicht|demeaning=From ''{{tt|Zwielicht|twilight}}'' and ''{{tt|Irrlicht|will-o'-the-wisp}}''
|it=Duskull|itmeaning=Same as English name
|it=Duskull|itmeaning=Same as English name
|ko=해골몽 ''Haegolmong''|komeaning=From {{tt|해골 (骸骨) ''haegol''|skull}} and {{tt|몽 (夢) ''mong''|dream}} or ''monster''
|ko=해골몽 ''Haegolmong''|komeaning=From {{tt|해골 (骸骨) ''haegol''|skull}} and {{tt|몽 (夢) ''mong''|dream}} or ''monster''
|zh_cmn=夜骷顱 / 夜骷颅 ''Yèkūlú''|zh_cmnmeaning=Means "Night skull"
|zh_cmn=夜巡靈 / 夜巡灵 ''Yèxúnlíng''{{tt|*|Games}}<br>夜骷顱 / 夜骷颅 ''Yèkūlú''{{tt|*|Pre-Gen VII Media}}|zh_cmnmeaning=From {{tt|夜巡 ''yèxún''|night watch}} and {{tt|靈 / 灵 ''líng''|spirit}}<br>From {{tt|夜 ''yè''|night}}, {{tt|骷髏 / 骷髅 ''kūlóu''|skeleton}}, and {{tt|顱 / 颅 ''lú''|skull}}
|hi=डास्काल ''Duskull''|himeaning=Transliteration of English name
|zh_yue=夜巡靈 ''Yehchèuhnlìhng''{{tt|*|Games}}<br>夜骷顱 ''Yehfūlòuh''{{tt|*|Pre-Gen VII Media}}|zh_yuemeaning=From {{tt|夜巡 ''yehchèuhn''|night watch}} and {{tt|靈 ''lìhng''|spirit}}<br>From {{tt|夜 ''yeh''|night}}, {{tt|骷髏 ''fūlòuh''|skeleton}}, and {{tt|顱 ''lòuh''|skull}}
|hi=डास्काल ''Duskull''|himeaning=Transcription of English name
|ru=Даскалл ''Daskall''|rumeaning=Transcription of English name
|th=โยมาวารุ ''Yomawaru''|thmeaning=Transcription of Japanese name
|th=โยมาวารุ ''Yomawaru''|thmeaning=Transcription of Japanese name
}}
}}

Revision as of 20:00, 30 April 2022

For Pokémon GO information on this species, see the game's section.
354MS.png #354: Banette
Pokémon
#356: Dusclops 356MS.png
Duskull
Requiem Pokémon
ヨマワル
Yomawaru
#355
Duskull



Images on the Bulbagarden Archives
Type
Ghost Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Levitate Cacophony
Cacophony
Frisk
Gen VI+ Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Group
Amorphous
Hatch time
25 cycles
Height
2'07" 0.8 m
Duskull
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
33.1 lbs. 15.0 kg
Duskull
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
97
Gen. III-IV
Unknown
IV
59
V+
Leveling rate
Fast
EV yield
Total: 1
Duskull
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.png
Footprint
F355.png F000.png
{{{form2}}}
Pokédex color
Black
Base friendship
35
External Links

Duskull (Japanese: ヨマワル Yomawaru) is a Ghost-type Pokémon introduced in Generation III.

It evolves into Dusclops starting at level 37, which evolves into Dusknoir when traded while holding a Reaper Cloth (from Generations IV to VII, Sword and Shield, and Brilliant Diamond and Shining Pearl) or when exposed to a Reaper Cloth (Legends: Arceus).

Biology

Duskull is a Pokémon which appears to be a stylized personification of the Grim Reaper. Its body is a black robe with two bones on its back. It has a mask that resembles a skull and has a single eye that floats between the eye sockets.

Duskull is also able to become invisible to sneak up on its prey and go through walls. Duskull is primarily a nocturnal Pokémon and has been shown to live in thick forests. It is said that this Pokémon will spirit away disobedient children, and it has been described to enjoy the crying of children. In Hisui, the story of Duskull is often told to children, in order to make them behave. Once Duskull chooses a target, it will doggedly pursue the intended victim until the break of dawn.

In the anime

Main series

Duskull in the anime

Major appearances

Duskull debuted in Camp Pikachu as a friend of a Wynaut aiding the Pichu Brothers. It scared the Pichu Brothers, and later Meowth and Wobbuffet.

In Fear Factor Phony, two Duskull were living at the abandoned mining colony. They could not stand the partying Psychic-type Pokémon in the nearby town, so they created a Haunter-like illusion to scare them away.

In PK15, a Duskull was living in a spooky house.

Minor appearances

Duskull made its main series debut in Get the Show on the Road!. While May was on her way to Professor Birch, Duskull popped up in front of her and scared her.

In a flashback in Disaster of Disguise, Timmy Grimm found a Duskull alone in a bush. That Duskull is his Dusclops in the present day.

A Duskull appeared in a flashback in A Six Pack Attack!.

In Who's Flying Now?, a Duskull was featured in the Fortree City Feather Festival.

A Duskull appeared in the opening sequence of Lucario and the Mystery of Mew.

A Duskull appeared in Dawn Of A New Era!.

A Duskull appeared in Pokémon Mystery Dungeon: Explorers of Time & Darkness.

In Dawn's Early Night!, a Coordinator's Duskull competed in the Double Performance portion of the Hearthome Contest with a Psyduck.

In Ghoul Daze!, a Duskull, Banette, and Shuppet scared off Meowth.

In Another One Gabites the Dust!, a Coordinator's Duskull competed in the Performance Stage of the Chocovine Contest.

In A Haunted House for Everyone!, a Mismagius created an illusion of a Duskull.

A Trainer's Duskull appeared in JN096.

Pokémon: Twilight Wings

In Buddy, a Trainer's Duskull passed by Hop's Wooloo in Postwick.

In the manga

Ash & Pikachu

Much like his anime counterpart, Timmy Grimm owned a Dusclops since it was a Duskull. It appeared in a flashback in A Mysterious Masked Man Appears!.

Pocket Monsters DP

A Duskull appeared in PMDP51.

Pokémon Adventures

In Creepin Past Cacnea, a wild Duskull battled alongside a Cacnea, Wingull, Volbeat, and Beautifly against Norman, but were quickly defeated by his Pokémon.

A Duskull appeared in Dreadful Dealing with Dusclops, attacking Wally inside the Sky Pillar.

A Team Aqua Grunt's Duskull appeared in No Armaldo Is an Island.

Duskull is one of the Pokémon Fantina uses in her Gym battle against Platinum. However, she was easily defeated by the Normal-type Lax and his Ghost-type Lick. She first appeared in Problematic Probopass and Mad Magnezone III.

Pokémon + Nobunaga's Ambition ~ Ranse's Color Picture Scroll ~

A Duskull appeared in The Yellow Scroll: Hanbei vs Kanbei, under the ownership of Kanbei.

In the TCG

Main article: Duskull (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III Hoenn
#148
Kanto
#—
Ruby Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Sapphire Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
Emerald A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.
FireRed Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
LeafGreen
Generation IV Sinnoh
Pt: #189
Johto
#—
Diamond It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
Pearl
Platinum It loves the crying of children. It startles bad kids by passing through walls and making them cry.
HeartGold If it finds bad children who won't listen to their parents, it will spirit them away--or so it's said.
SoulSilver
Generation V Unova
#—
Black It loves the crying of children. It startles bad kids by passing through walls and making them cry.
White
Black 2 It loves the crying of children. It startles bad kids by passing through walls and making them cry.
White 2
Generation VI Kalos
#—
Hoenn
#153
X It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
Y If it finds bad children who won't listen to their parents, it will spirit them away--or so it's said.
Omega Ruby Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Alpha Sapphire Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#135
Sinnoh
#—
Hisui
#158
Sword If it finds bad children who won't listen to their parents, it will spirit them away—or so it's said.
Shield Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
Brilliant Diamond It doggedly pursues its prey wherever the prey goes. However, the chase is abandoned at sunrise.
Shining Pearl
Legends: Arceus I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby
Routes 121 and 123, Mt. Pyre
Sapphire
Mt. Pyre
Emerald
Mt. Pyre
FireRed LeafGreen
Trade
Colosseum
Trade
XD
ONBS (Shadow)
Generation IV
Diamond Pearl
Route 224 (Poké Radar)
Platinum
Route 209, Lost Tower, Turnback Cave
HeartGold SoulSilver
Safari Zone (tall grass in Swamp with 28 Peak points; Surfing in Swamp with 35 Waterside points)
Pal Park
Forest
Pokéwalker
Winner's Path
Generation V
Black White
Dream World or Poké Transfer
Black 2 White 2
Dream World or Poké Transfer
Dream World
Spooky Manor
Generation VI
X Y
Breed Dusclops
Omega Ruby Alpha Sapphire
Mt. Pyre
Generation VII
Sun Moon
Pokémon Bank
Ultra Sun Ultra Moon
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Route 6, Watchtower Ruins, Giant's Seat, Giant's Mirror, Giant's Cap, Motostoke Riverbank, Dusty Bowl
Giant's Mirror, South Lake Miloch, Stony Wilderness, Watchtower Ruins (Max Raid Battle)


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Channel
Springleaf Field
Pinball: R&S
Forest (Both Fields)
Trozei!
Secret Storage 17, Endless Level 38, Forever Level 4, Mr. Who's Den
MD Red MD Blue
Sky Tower (7F-14F), Darknight Relic (11F-15F)
Generation IV
MD Time MD Darkness
Sky Stairway (1F-49F)
MD Sky
Sky Stairway (1F-49F)
Ranger: SoA
Chroma Ruins
PokéPark Wii
Haunted Zone, Meeting Place*
Ranger: GS
Old Mansion, Dark Temple
Generation V
Rumble Blast
Hauntyard: Everspring Valley, Misty Edgewater
Conquest
Valora, Spectra, Dragnor
Rumble U
Flower Garden: Guardians of the Flower Patch (Boss)
Generation VI
Battle Trozei
Safari Jungle: Stage 2We
Shuffle
Graucus Hall: Stage 451
Event: Pokémon Safari (Fourth release)
Rumble World
Black Realm: Grim Rendezvous (All Areas), Legend Terrain: Tomb of Nightmares (All Areas)
Generation VII
Rumble Rush
Pinsir Sea, Rayquaza Sea, Celebi SeaFinal, Garchomp SeaFinal


In events

Games Event Language Location Level Distribution period
RS Pokémon Center New York Monster Week 1 Duskull English United States 25 October 18 to 24, 2003

Held items

Game Held Item(s)
Ruby Sapphire Spell Tag Spell Tag (5%)
Emerald
Diamond Pearl Kasib Berry Kasib Berry (5%)
Platinum
HeartGold SoulSilver Kasib Berry Kasib Berry (5%)
Omega Ruby Alpha Sapphire Spell Tag Spell Tag (5%)
Sword Shield Spell Tag Spell Tag (5%)
Pokéwalker Reaper Cloth Reaper Cloth (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
20
80 - 127 150 - 244
40
40 - 101 76 - 196
90
85 - 156 166 - 306
30
31 - 90 58 - 174
90
85 - 156 166 - 306
25
27 - 84 49 - 163
Total:
295
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/4 ★★★★
Power
2/3 ★★
Skill
1/3 ☆☆
Stamina
2/3 ★★
Jump
4/4 ★★★★
Total
13/17 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

Duskull is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Astonish Ghost Physical 03030 100100% 15
011 Leer Normal Status 0000 100100% 30
044 Disable Normal Status 0000 100100% 20
088 Shadow Sneak Ghost Physical 04040 100100% 30
1212 Confuse Ray Ghost Status 0000 100100% 10
1616 Night Shade Ghost Special 0000 100100% 15
2020 Payback Dark Physical 05050 100100% 10
2424 Will-O-Wisp Fire Status 0000 08585% 15
2828 Mean Look Normal Status 0000 00——% 5
3232 Hex Ghost Special 06565 100100% 10
3636 Curse Ghost Status 0000 00——% 10
4040 Shadow Ball Ghost Special 08080 100100% 15
4444 Future Sight Psychic Special 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • Click on the generation numbers at the top to see level-up moves from other generations

LA Template:Learnlist/levelh/PLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA

|} |- | class="roundybottom" style="background:#A284A2; font-size: 90%; line-height:10px;" colspan="7" |

  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • Click on the generation numbers at the top to see level-up moves from other generations

|}

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM23
Bag TM Dark SwSh Sprite.png
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
Bag TM Ice SwSh Sprite.png
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
Bag TM Fire SwSh Sprite.png
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38
Bag TM Fire SwSh Sprite.png
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM42
Bag TM Fighting SwSh Sprite.png
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Imprison Psychic Status 0000 00—}}—% 10
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM70
Bag TM Psychic SwSh Sprite.png
TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71
Bag TM Psychic SwSh Sprite.png
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM77
Bag TM Ghost SwSh Sprite.png
TM77 Hex Ghost Special 06565 100}}100% 10
TR01
Bag TR Normal Sprite.png
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05
Bag TR Ice Sprite.png
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
Bag TR Ice Sprite.png
TR06 Blizzard Ice Special 110110 070}}70% 5
TR11
Bag TR Psychic Sprite.png
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR33
Bag TR Ghost Sprite.png
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
Bag TR Psychic Sprite.png
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR37
Bag TR Dark Sprite.png
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
Bag TR Psychic Sprite.png
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
Bag TR Psychic Sprite.png
TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR49
Bag TR Psychic Sprite.png
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR58
Bag TR Dark Sprite.png
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR83
Bag TR Psychic Sprite.png
TR83 Ally Switch Psychic Status 0000 00—}}—% 15
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04
Bag TM Psychic SwSh Sprite.png
TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM11
Bag TM Fire SwSh Sprite.png
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12
Bag TM Dark SwSh Sprite.png
TM12 Taunt Dark Status 0000 100}}100% 20
TM13
Bag TM Ice SwSh Sprite.png
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14
Bag TM Ice SwSh Sprite.png
TM14 Blizzard Ice Special 110110 070}}70% 5
TM17
Bag TM Normal SwSh Sprite.png
TM17 Protect Normal Status 0000 —}}—% 10
TM18
Bag TM Water SwSh Sprite.png
TM18 Rain Dance Water Status 0000 —}}—% 5
TM29
Bag TM Psychic SwSh Sprite.png
TM29 Psychic Psychic Special 09090 100}}100% 10
TM30
Bag TM Ghost SwSh Sprite.png
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32
Bag TM Normal SwSh Sprite.png
TM32 Double Team Normal Status 0000 —}}—% 15
TM41
Bag TM Dark SwSh Sprite.png
TM41 Torment Dark Status 0000 100}}100% 15
TM42
Bag TM Normal SwSh Sprite.png
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Rest Psychic Status 0000 —}}—% 10
TM45
Bag TM Normal SwSh Sprite.png
TM45 Attract Normal Status 0000 100}}100% 15
TM46
Bag TM Dark SwSh Sprite.png
TM46 Thief Dark Physical 06060 100}}100% 25
TM48
Bag TM Psychic SwSh Sprite.png
TM48 Skill Swap Psychic Status 0000 —}}—% 10
TM56
Bag TM Dark SwSh Sprite.png
TM56 Fling Dark Physical 0000 100}}100% 10
TM57
Bag TM Electric SwSh Sprite.png
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58
Bag TM Normal SwSh Sprite.png
TM58 Endure Normal Status 0000 —}}—% 10
TM61
Bag TM Fire SwSh Sprite.png
TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM66
Bag TM Dark SwSh Sprite.png
TM66 Payback Dark Physical 05050 100}}100% 10
TM70
Bag TM Normal SwSh Sprite.png
TM70 Flash Normal Status 0000 100}}100% 20
TM77
Bag TM Normal SwSh Sprite.png
TM77 Psych Up Normal Status 0000 —}}—% 10
TM79
Bag TM Dark SwSh Sprite.png
TM79 Dark Pulse Dark Special 08080 100}}100% 15
TM82
Bag TM Normal SwSh Sprite.png
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM85
Bag TM Psychic SwSh Sprite.png
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87
Bag TM Normal SwSh Sprite.png
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
Bag TM Normal SwSh Sprite.png
TM90 Substitute Normal Status 0000 —}}—% 10
TM92
Bag TM Psychic SwSh Sprite.png
TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
YamaskCofagrigus
Grudge Ghost Status —% 5
KoffingWeezingWeezingYamaskYamaskCofagrigus
Runerigus
Haze Ice Status —% 30
KoffingWeezingWeezingShellosGastrodonSpiritomb
LitwickLampentChandelure
Memento Dark Status 100% 10
SolosisDuosionReuniclusLitwickLampentChandelure
PumpkabooGourgeistMimikyu
Pain Split Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Duskull in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Duskull in that game.
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
GastlyHaunterGengarKoffingWeezingWobbuffet
DrifloonDrifblimDusknoir
Destiny Bond Ghost Status —% 5
MisdreavusMismagiusShuppetBanette
Grudge Ghost Status —% 5
KoffingWeezing
Haze Ice Status —% 30
RaltsKirliaGardevoirGallade
Imprison Psychic Status —% 10
GrimerMukKoffingWeezingShellosGastrodon
Spiritomb
Memento Dark Status 100% 10
MisdreavusMismagiusGulpinSwalotShuppetBanette
Pain Split Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Duskull in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Duskull in that game.
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Poltergeist Ghost Physical 110 90% 5
Sw Sh EP BD SP Skitter Smack Bug Physical 70 90% 10
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Ominous Wind Ghost Special 60 100% 15
Sw Sh EP BD SP Calm Mind Psychic Status —% 10
Sw Sh EP BD SP Rest Psychic Status —% 10
Sw Sh EP BD SP Leech Life Bug Physical 75 100% 10
Sw Sh EP BD SP Charge Beam Electric Special 50 90% 15
Sw Sh EP BD SP Icy Wind Ice Special 60 95% 20
Sw Sh EP BD SP Shadow Ball Ghost Special 80 100% 10
Sw Sh EP BD SP Ice Beam Ice Special 80 100% 10
Sw Sh EP BD SP Psychic Psychic Special 80 100% 10
Sw Sh EP BD SP Dark Pulse Dark Special 80 —% 10
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Destiny Bond Ghost Status 0000 00—}}—% 5
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
III IV V VI VII Embargo × Dark Status 0000 100}}100% 15
III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
III IV V VI VII Flash × Normal Status 0000 100}}100% 20
III IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Gravity Psychic Status 0000 00—}}—% 5
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Infestation Bug Special 02020 100}}100% 20
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
III IV V VI VII Ominous Wind × Ghost Special 06060 100}}100% 5
III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
III IV V VI VII Pursuit × Dark Physical 04040 100}}100% 20
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Snatch × Dark Status 0000 00—}}—% 10
III IV V VI VII Spite Ghost Status 0000 100}}100% 10
III IV V VI VII Sucker Punch Dark Physical 07070 100}}100% 5
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
III IV V VI VII Torment Dark Status 0000 100}}100% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an evolution of Duskull
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Pound Duskull (EX Emerald 46)
Tackle Duskull (Stormfront 60)

Side game data

Pokémon Pinball RS
PinRS355.png PinRSani355.png
Acquisition: Catch
Pokémon Trozei!
Trozeiani355.png
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 7.5%
Friend Area: Darkness Ridge
Phrases
51%-100% HP Walls don't mean much to me!
26%-50% HP No, no, no... My health has fallen by half...
1%-25% HP I'm close to falling... My body has started to fade...
Level up Fufufu... I seem to have leveled!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 355.png Body size: 1
Recruit rate: 6.4%
IQ group: F
Pokémon Ranger: Shadows of Almia
Group:
Ghost
Poké Assist: Ghost PA.png
Ghost
Field move: Psy Power 1 field move.png
(Psy Power ×1)
Browser entry R-190
While protecting itself with ghostly fire, it attacks with eerie orbs.
Pokémon Ranger: Guardian Signs
Group:
Ghost
Poké Assist:
(present)
Ghost Assist.png
Ghost
Field move:
(present)
Psy Power 1 field move.png
(Psy Power ×1)
Poké Assist:
(past)
Ghost Assist.png
Ghost
Field move:
(past)
Psy Power 1 field move.png
(Psy Power ×1)
Browser entry R-148/N-196
It spits out orbs imbued with loathsome emotions that make Pokémon Paused.
Pokémon Rumble Blast
Attack
Defense ●●●●
Speed ●●
Pokémon Rumble Rush
Rush355Body.png Walking Speed: 1.67 seconds Base HP: 36
Base Attack: 67 Base Defense: 57 Base Speed: 50
PokéPark Wii: Pikachu's Adventure
PPW355.png PokéPark Pad entry:
Look for Duskull to be your Guide in the Haunted Zone. He'll help you learn about the Haunted House. He's quite a powerhouse at Dusknoir's Speed Slam.
PokéPark 2: Wonders Beyond
PP2355.png
PokéPark Pad entry:
He lived in a certain mansion but set off to go back to his hometown. He feels the same atmosphere from the back of the warehouse.
Pokémon Conquest
PCP355.png HP: Move: Astonish
Attack: Ability 1: Levitate
Defense: ★★★★
Speed:
Evolves into Dusclops when its Defense is 104 or higher
Range: 3 Perfect Links: Ittetsu and Morinari
Pokémon Battle Trozei
Ghost
Attack Power: ★★★★

BT355.png

Pokémon Shuffle
None Shuffle.png
Ghost
None Shuffle.png Attack Power: 40 - 115 Raise Max Level.png 15

#322
Shuffle355.png

Block Smash
Clears one unbreakable-block disruption without fail.
Skill Swapper.png Swappable Skill(s): Block Shot


Pokémon GO
GO355.png Base HP: 85 Base Attack: 70 Base Defense: 162
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: Duskull Candy 25*
Fast Attacks: Hex, Astonish
Charged Attacks: Ominous Wind, Night Shade, Shadow Sneak, Frustration, Return

Evolution

355Duskull.png
Unevolved
Duskull
 Ghost 
Rare Candy
Level 37
356Dusclops.png
First evolution
Dusclops
 Ghost 
Link Trade icon SwSh.png + Reaper Cloth
Trade
holding Reaper Cloth
477Dusknoir.png
Second evolution
Dusknoir
 Ghost 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 355.png Spr b 3r 355.png Spr 3e 355.png Spr b 3e 355.png Spr 3f 355.png Spr b 3f 355.png
Spr 3r 355 s.png Spr b 3r 355 s.png Spr 3e 355 s.png Spr b 3e 355 s.png Spr 3f 355 s.png Spr b 3f 355 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 355.png Spr b 4d 355.png Spr 4p 355.png Spr b 4p 355.png Spr 4h 355.png Spr b 4h 355.png
Spr 4d 355 s.png Spr b 4d 355 s.png Spr 4p 355 s.png Spr b 4p 355 s.png Spr 4h 355 s.png Spr b 4h 355 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 355.png Spr b 5b 355.png Spr 5b2 355.png Spr b 5b2 355.png
Spr 5b 355 s.png Spr b 5b 355 s.png Spr 5b2 355 s.png Spr b 5b2 355 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 355.png
Spr b 6x 355.png
Spr 6o 355.png
Spr b 6o 355.png
Spr 6x 355 s.png
Spr b 6x 355 s.png
Spr 6o 355 s.png
Spr b 6o 355 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 355.png
Spr b 7s 355.png
Spr 7s 355.png
Spr b 7s 355.png
Spr 7s 355 s.png
Spr b 7s 355 s.png
Spr 7s 355 s.png
Spr b 7s 355 s.png
Front Back Front Back
Generation VIII
Sword Shield
Spr 8s 355.png
Spr 8s 355 s.png
355MS.png For other sprites and images, please see Duskull images on the Bulbagarden Archives.


Trivia

  • Duskull can be seen as a parallel to Shuppet. Both are Generation III Ghost-type Pokémon. Both evolve into their evolved forms starting at level 37. Both also have the same base stat total.
  • Duskull, along with Shedinja and Galarian Yamask, have the lowest base Special Attack of all Ghost-type Pokémon.

Origin

Duskull may be based on the Grim Reaper or the bogeyman. The Japanese equivalent of the bogeyman is called the Namahage. Its shape is similar to a Hitodama, the Japanese representation of a human soul.

Name origin

Duskull is a combination of dusk and skull.

Yomawaru is a combination of 妖魔 yōma (ghost), 悪 waru (bad thing), and 夜回り yomawari (night watch). It is also similar to 山童Yamawaro, a hairy, one-eyed spirit that appeared in The Illustrated Night Parade of a Hundred Demons.

In other languages

Language Title Meaning
Japan Flag.png Japanese ヨマワル Yomawaru From 妖魔 yōma, waru, 夜回り yomawari, or 山童 yamawaro
France Flag.png French Skelénox From squelette or skeleton and nox
Spain Flag.png Spanish Duskull Same as English name
Germany Flag.png German Zwirrlicht From Zwielicht and Irrlicht
Italy Flag.png Italian Duskull Same as English name
South Korea Flag.png Korean 해골몽 Haegolmong From 해골 (骸骨) haegol and 몽 (夢) mong or monster
China and Taiwan Flags.png Mandarin Chinese 夜巡靈 / 夜巡灵 Yèxúnlíng*
夜骷顱 / 夜骷颅 Yèkūlú*
From 夜巡 yèxún and 靈 / 灵 líng
From , 骷髏 / 骷髅 kūlóu, and 顱 / 颅
Hong Kong Flag.png Cantonese Chinese 夜巡靈 Yehchèuhnlìhng*
夜骷顱 Yehfūlòuh*
From 夜巡 yehchèuhn and lìhng
From yeh, 骷髏 fūlòuh, and lòuh


External links


354MS.png #354: Banette
Pokémon
#356: Dusclops 356MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.