Dream Eater (move)

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Dream Eater
ゆめくい Dream Eat
Type  Psychic
Category  Special
PP  15 (max. 24)
Power  100
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  2 ♥♥
Jam  2 ♥♥
Startles all Pokémon that have done their appeals.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Smart
Appeal  0  
Jamming  0  

Dream Eater (Japanese: ゆめくい Dream Eat) is a very damaging Psychic-type move introduced in Generation I.


Generation I

Dream Eater does damage, but only if the opponent is asleep. Up to 50% of the damage done to the opponent is restored to the user. However, if this attack does 1 point of damage, 1 HP will be restored to the user.

If Dream Eater breaks a substitute, no HP will be restored to the user. If HP is restored to the user when its current HP is greater than its maximum HP, its current HP will be set equal to its maximum HP.

Dream Eater will miss if the opponent is not asleep.

In Stadium, Dream Eater will always miss if the opponent has a substitute.

In the anime


Hypno. Hypno's hand glows red. The target then also glows red.


Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

By move tutor

Generation IV

By leveling up

By TM85

In other languages

  • Spanish: Come Sueños
  • French: Dévorêve
  • German: Traumfresser

Template:Project MoveDex notice

Generation I TMs
Generation I HMs
Generation II TMs
Generation II HMs
Generation IV TMs
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708