Doom Desire (move): Difference between revisions

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(→‎Generation V to VI: basically, just an attack that hits later)
(27 intermediate revisions by 16 users not shown)
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{{bad picture|2=Should be replaced with Generation VI images}}
{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox|
{{MoveInfobox|
n=353 |
n=353 |
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jname=はめつのねがい |
jname=はめつのねがい |
jtrans=Doom Desire |
jtrans=Doom Desire |
jtranslit=Hametsu No Negai |
jtranslit=Hametsu no Negai |
gameimage=Doom Desire V.png |
gameimage=Doom Desire VI.png |
gameimage2=Doom Desire VI 2.png |
gameimagewidth=300 |
type=Steel |
type=Steel |
damagecategory=Special |
damagecategory=Special |
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==Effect==
==Effect==
===Generation III===
===Generation III===
On the turn Doom Desire is selected, this attack will do nothing other than state that the user has chosen Doom Desire as its destiny. Two turns later, Doom Desire will do damage against the target, using the Attack stat of the user and Defense stat of the target ''at the time of use'' (not at the time the attack actually hits; if the target is switched out, the attack will hit its replacement). Although Doom Desire is a Steel-type attack, it will not take type into account, ignoring weaknesses, immunities and resistances. Therefore, it does not get {{STAB}}. Furthermore, Doom Desire cannot cause a {{DL|Damage modification|critical hit}}.
On the turn Doom Desire is selected, this attack will do nothing other than state that the user has chosen Doom Desire as its destiny. Two turns later, Doom Desire will do damage against the target, using the Attack stat of the user and Defense stat of the target ''at the time of use'' (not at the time the attack actually hits; if the target is switched out, the attack will hit its replacement). Although Doom Desire is a Steel-type attack, it will not take type into account, ignoring weaknesses, immunities and resistances. Therefore, it does not get {{STAB}}. Furthermore, Doom Desire cannot cause a [[critical hit]].


Doom Desire can hit through {{a|Wonder Guard}}, {{m|Protect}}, and {{m|Detect}}. It can [[fainting|knock out]] a target that used {{m|Endure}}, but a target using {{DL|In-battle effect item|Focus Band}} may be able to survive.
Doom Desire can hit through {{a|Wonder Guard}}, {{m|Protect}}, and {{m|Detect}}. It can [[fainting|knock out]] a target that used {{m|Endure}}, but a target using {{DL|In-battle effect item|Focus Band}} may be able to survive.
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Same as Generation III, but its damage is calculated by the user's Special Attack stat and the target's Special Defense instead. Its damage is not increased by {{DL|In-battle effect item|Life Orb}} and it cannot cause a Pokémon wearing a {{DL|In-battle effect item|Focus Sash}} that has full HP to faint.
Same as Generation III, but its damage is calculated by the user's Special Attack stat and the target's Special Defense instead. Its damage is not increased by {{DL|In-battle effect item|Life Orb}} and it cannot cause a Pokémon wearing a {{DL|In-battle effect item|Focus Sash}} that has full HP to faint.


===Generation V===
===Generation V to VI===
Doom Desire's power changed from 120 to 140, and its accuracy changed from 85% to 100%.
Doom Desire's power changed from 120 to 140, and its accuracy changed from 85% to 100%.


Doom Desire now does {{type|Steel}} damage that will take the user's and target's types into account and can therefore receive {{STAB}} and will not necessarily hit through Wonder Guard. Doom Desire no longer uses the Special Defense stat of the targeted Pokémon, but instead the Special Defense of the hit Pokémon.
Doom Desire now calculates its damage when it hits rather than when it's used. It uses the {{t|Steel}} type for calculating type effectiveness and will not necessarily hit through Wonder Guard. It may receive {{STAB}} and can be a [[critical hit]]. Doom Desire uses the user's Special Attack and the target's Special Defense at the time damage is dealt.
 
===Pokémon Mystery Dungeon: Red and Blue Rescue Teams===
The user will always inflict 35HP of damage for 3 turns.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}|Summons strong sunlight to attack 2 turns later.}}
{{movedescentry|{{gameabbrev3|RSE}}|Summons strong sunlight to attack 2 turns later.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A move that attacks the foe with a blast of light two turns after use.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A move that attacks the foe with a blast of light two turns after use.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Summons strong sunlight to attack 2 turns later.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Summons strong sunlight to attack 2 turns later.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Two turns after this move is used, the user blasts the target with a concentrated bundle of light.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Two turns after this move is used, the user blasts the target with a concentrated bundle of light.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Steel|3}}
{{Movehead/Level|Steel|3}}
{{Moveentry/Level3|385|Jirachi|2|Steel|Psychic|50|70|70|70|STAB='''|note=No STAB in Gen III and IV}}
{{Moveentry/5|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|50|70|70|70|70|STAB='''|note=No STAB in Gen III and IV}}
{{Movefooter|Steel|3}}
{{Movefoot|Steel|5}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], the user will always inflict 35 HP of damage for 3 turns.


==In the anime==
==In the anime==
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|image2=Jirachi Doom Desire 2.png‎|image2p=Raises its opponent|image3=Jirachi Doom Desire 1.png‎|image3p=Charging Doom Desire|image4=Jirachi Doom Desire 4.png|image4p=Explosion}}
|image2=Jirachi Doom Desire 2.png‎|image2p=Raises its opponent|image3=Jirachi Doom Desire 1.png‎|image3p=Charging Doom Desire|image4=Jirachi Doom Desire 4.png|image4p=Explosion}}
{{movep|type=steel|ms=385|pkmn=Jirachi|method=Jirachi's body starts to glow silver to charge the attack. Then, it starts to glow a very bright light and it flies up and raises the opponent into the air and it leaves behind a streak of white light, like a comet. It then lets off pulses of a multitude of colors and soars farther into the sky. Once it is high enough, it lets off an explosion. Finally, a meteor shower is released from the explosion.}}
{{movep|type=steel|ms=385|pkmn=Jirachi|method=Jirachi's body starts to glow silver to charge the attack. Then, it starts to glow a very bright light and it flies up and raises the opponent into the air and it leaves behind a streak of white light, like a comet. It then lets off pulses of a multitude of colors and soars farther into the sky. Once it is high enough, it lets off an explosion. Finally, a meteor shower is released from the explosion.}}
{{movebtm|type=steel|user=Jirachi (M06)|startcode=M06|startname=Jirachi: Wish Maker|notes=Debut}}
{{movebtm|type=steel|user=Jirachi (M06)|user1=A wild Jirachi|startcode=M06|startname=Jirachi: Wish Maker|notes=Debut}}


==In the manga==
==In the manga==
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{{movebtmManga|type=steel|user=Guile Hideout|user1=Guile Hideout's Jirachi|startcode=PS334|startname=The Final Battle VII|notes=Debut}}
{{movebtmManga|type=steel|user=Guile Hideout|user1=Guile Hideout's Jirachi|startcode=PS334|startname=The Final Battle VII|notes=Debut}}


==In other generations ==
==In other generations==
 
===Core series games===
{{Movegen|
{{Movegen|
type=steel|
type=steel|
genIII=Doom Desire III|
genIII=Doom Desire III|
genIV=Doom Desire IV|
genIV=Doom Desire IV|
genV=Doom Desire V|
}}
}}
===Spin-off series games===
{{Movegen|
type=steel|
Colo=Doom Desire Colo|
XD=Doom Desire XD|
PBR=Doom Desire PBR|
}}
{{Movegen|
{{Movegen|
type=steel|
type=steel|
PMDRB=Doom Desire PMD RB|
PMDRB=Doom Desire PMD RB|
}}
}}
==In other languages==
==In other languages==
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
|zh_cmn=破滅願望 ''{{tt|Pòmiè Yuànwàng|Doom Desire}}''
|zh_yue=破滅之願 ''{{tt|Pomiht-jī Yuhn|Doom Desire}}'' {{tt|*|Games}}<br>破滅願望 ''{{tt|Pomiht Yuhnmohng|Doom Desire}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=破滅之願 / 破灭之愿 ''{{tt|Pòmiè-zhī Yuàn|Doom Desire}}'' {{tt|*|Games}}<br>破滅願望 / 破灭愿望 ''{{tt|Pòmiè Yuànwàng|Doom Desire}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Verdoemings Verlangen
|nl=Verdoemings Verlangen
|fr=Carnareket
|fr=Carnareket
|de=Kismetwunsch
|de=Kismetwunsch
|el=Εκτυφλωτική Καταδίκη
|el=Εκτυφλωτική Καταδίκη ''Ektyflotikí Katadíki''
|it=Obbliderio
|it=Obbliderio
|ko=파멸의소원 ''Pamyeol-yi Soweon''
|ko=파멸의소원 ''Pamyeol-ui Sowon''
|pt_br=Desejo de Destruição<br>Desejo Cruel (TCG)
|pt_eu=Desejo Mortal
|pt_eu=Desejo Mortal
|pt_br=Desejo de Destruição
|sr=Želja za Uništenje
|es=Deseo Oculto
|es=Deseo Oculto
|sr=Želja za Uništenje}}
|vi=Điều Ước Diệt Vong
}}
{{-}}
{{-}}


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[[de:Kismetwunsch]]
[[de:Kismetwunsch]]
[[es:Deseo Oculto]]
[[fr:Carnareket]]
[[fr:Carnareket]]
[[it:Obbliderio (mossa)]]
[[it:Obbliderio (mossa)]]
[[ja:はめつのねがい]]
[[ja:はめつのねがい]]
[[pl:Doom Desire]]
[[pl:Doom Desire]]
[[pt:Doom Desire]]
[[zh:破灭之愿(招式)]]
[[zh:破灭愿望(技能)]]

Revision as of 22:26, 14 May 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII image

Doom Desire
はめつのねがい Doom Desire
Doom Desire VI.png
Doom Desire VI 2.png
Type  Steel
Category  Special
PP  5 (max. 8)
Power  140
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used last.

Doom Desire (Japanese: はめつのねがい Doom Desire) is a damage-dealing Steel-type move introduced in Generation III. It is the signature move of Jirachi. It is a more powerful version of Future Sight.

Effect

Generation III

On the turn Doom Desire is selected, this attack will do nothing other than state that the user has chosen Doom Desire as its destiny. Two turns later, Doom Desire will do damage against the target, using the Attack stat of the user and Defense stat of the target at the time of use (not at the time the attack actually hits; if the target is switched out, the attack will hit its replacement). Although Doom Desire is a Steel-type attack, it will not take type into account, ignoring weaknesses, immunities and resistances. Therefore, it does not get STAB. Furthermore, Doom Desire cannot cause a critical hit.

Doom Desire can hit through Wonder Guard, Protect, and Detect. It can knock out a target that used Endure, but a target using Focus Band may be able to survive.

Doom Desire cannot be used on a target multiple times; it must complete before it may be used on a target again. Future Sight and Doom Desire cannot be stacked.

When Doom Desire misses, the miss will not occur until the third turn, and it will say "it failed".

Generation IV

Same as Generation III, but its damage is calculated by the user's Special Attack stat and the target's Special Defense instead. Its damage is not increased by Life Orb and it cannot cause a Pokémon wearing a Focus Sash that has full HP to faint.

Generation V to VI

Doom Desire's power changed from 120 to 140, and its accuracy changed from 85% to 100%.

Doom Desire now calculates its damage when it hits rather than when it's used. It uses the Steel type for calculating type effectiveness and will not necessarily hit through Wonder Guard. It may receive STAB and can be a critical hit. Doom Desire uses the user's Special Attack and the target's Special Defense at the time damage is dealt.

Description

Games Description
RSE Summons strong sunlight to attack 2 turns later.
FRLG A move that attacks the foe with a blast of light two turns after use.
ColoXD Summons strong sunlight to attack 2 turns later.
DPPtHGSSPBR Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.
BWB2W2
XYORAS
SM
Two turns after this move is used, the user blasts the target with a concentrated bundle of light.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 50 70 70 70 70
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, the user will always inflict 35 HP of damage for 3 turns.

In the anime

Jirachi Doom Desire 1.png
Charging Doom Desire
Jirachi Doom Desire 5.png
Burst of bright light
Jirachi Doom Desire 2.png
Raises its opponent
Jirachi Doom Desire 4.png
Explosion
The user blasts the foe with a concentrated bundle of light.
Pokémon Method
User First Used In Notes
Jirachi Jirachi's body starts to glow silver to charge the attack. Then, it starts to glow a very bright light and it flies up and raises the opponent into the air and it leaves behind a streak of white light, like a comet. It then lets off pulses of a multitude of colors and soars farther into the sky. Once it is high enough, it lets off an explosion. Finally, a meteor shower is released from the explosion.
A wild Jirachi Jirachi: Wish Maker Debut


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 破滅之願 Pomiht-jī Yuhn *
破滅願望 Pomiht Yuhnmohng *
Mandarin 破滅之願 / 破灭之愿 Pòmiè-zhī Yuàn *
破滅願望 / 破灭愿望 Pòmiè Yuànwàng *
The Netherlands Flag.png Dutch Verdoemings Verlangen
France Flag.png French Carnareket
Germany Flag.png German Kismetwunsch
Greece Flag.png Greek Εκτυφλωτική Καταδίκη Ektyflotikí Katadíki
Italy Flag.png Italian Obbliderio
South Korea Flag.png Korean 파멸의소원 Pamyeol-ui Sowon
Portuguese Brazil Flag.png Brazil Desejo de Destruição
Desejo Cruel (TCG)
Portugal Flag.png Portugal Desejo Mortal
Serbia Flag.png Serbian Želja za Uništenje
Spain Flag.png Spanish Deseo Oculto
Vietnam Flag.png Vietnamese Điều Ước Diệt Vong


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.