From Bulbapedia, the community-driven Pokémon encyclopedia.
Dive (Japanese: ダイビング Diving) is a damage-dealing Template:Type2 move introduced in Generation III, in which it is contained in HM08. It lost this status in Generation IV, but regained it in Generation V as HM06.
On the first turn, the user will dive down for one turn to become invulnerable to any attack with the exception of Surf and Whirlpool, which have doubled power, and Low Kick, which will cause regular damage. The user may also be hit underwater if it was previously targeted by Lock-On or Mind Reader, then struck the following turn. Sandstorm, Hail, and Shadow Sky will not cause damage during the semi-invulnerable turn.
Dive's base power is 60.
Dive's base power was raised to 80. All other effects are the same.
Due to the lack of diving areas in Sinnoh, Johto and Kanto, this move has been relieved of its HM status.
Outside of battle
Allows players to go underwater in specific spots when they are Surfing. The only regions these spots (and the HM itself) have been found so far is in Hoenn and Isshu.
By move tutor
In the anime
- Since Dive has only been used in the anime when there have been convenient lakes or pools of water, it is unknown how the Pokémon can dive underwater when there is no water around.
- Because Dive was not included as an HM in Generation IV, few Pokémon learn it in Diamond and Pearl, since migrated Pokémon cannot be transferred whilst knowing an HM. Therefore, Dive can only be obtained by leveling up certain Pokémon. This changed in Platinum with the inclusion of a move tutor capable of teaching the move to certain Pokémon.
- Although the HM itself is not obtainable in FireRed and LeafGreen, cheating can make the HM accessible. In addition, it functions normally, being able to actually teach the move Dive.
In other languages
Template:Project MoveDex notice
- Portuguese: mergulhar
- Italian: Sub
- Spanish: Buceo
- German: Taucher
- Greek: Κατάδυση
- Dutch: Duik
- French: Plongée
- Hindi: Duubjao