Deck archetype (TCG)

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Revision as of 17:26, 23 May 2010 by Sivart345 (talk | contribs) ({{TCG|Diamond & Pearl}} onward: Added a 2 major ones that I forgot earlier.)
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A deck archetype is a deck, built by players of the Trading Card Game, that utilizes one set structure, although various players may have slight differences between their own decks of the same archetype.

An example of an archetype is Haymaker, which commonly uses Base Set Hitmonchan and Electabuzz, and Fossil Magmar. While these cards are usually a staple of the Haymaker archetype, they are not required to make a Haymaker deck. For example, instead of using the Fossil Magmar, a player may choose to instead focus on the Fighting-type in the deck, and utilize Fossil Hitmonlee. The exact number and kinds of Trainers used with an archetype may also differ, with some users of Haymaker preferring the drawing power of Professor Oak despite its disadvantage of discarding the entire hand, while others would choose Bill instead.

List of well-known archtypes

Base Set onward

Team Rocket onward

Neo Genesis onward

EX Ruby & Sapphire onward

EX Hidden Legends onward

EX Deoxys onward

EX Holon Phantoms onward

Diamond & Pearl onward