Dark Void (move): Difference between revisions

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{{search|move Dark Void|the field move Dark Power|Field Move}}
{{search|move Dark Void|the Field Move Dark Power|Field Move (Ranger)}}
----
{{MoveInfobox|
{{MoveInfobox|
n=464 |
n=464 |
Line 5: Line 6:
jname=ダークホール |
jname=ダークホール |
jtrans=Dark Hole |
jtrans=Dark Hole |
desc=The foe is dragged into a world of total darkness that puts it to sleep. |
jtranslit=Dāku Hōru |
gameimage=DarkVoidDP.png |
gameimage=Dark Void IX.png |
gameimagewidth=256px |
gameimage2=Dark Void IX 2.png |
gameimagewidth=300px |
type=Dark |
type=Dark |
damagecategory=Status |
damagecategory=Status |
basepp=10 |
basepp=10 |
maxpp=16 |  
maxpp=16 |
power=— |
power=— |
accuracy=80 |
accuracy={{tt|50|80 in Generations IV–VI; 90 in Legends: Arceus}} |
bdesc= The foe is put to sleep; in a double battle, this applies to both foes.|
bdesc=The foe is put to sleep; in a Double Battle, this applies to both foes.|
target=foes|
target=adjacentfoes|
gen=IV |
gen=IV |
category=Smart |
category=Smart |
appealsc=2 |
appealsc=2 |
scdesc=Prevents the Voltage from going down in the same turn. |
scdesc=Prevents the Voltage from going down in the same turn. |
pokefordex=dark+void |
category6=Clever |
appeal6=2 |
jam6=0 |
cdesc6=Makes the remaining Pokémon nervous. |
pokefordex=Dark%20Void |
touches=no |
touches=no |
protect=yes |
protect=yes |
magiccoat=yes |
magiccoat=yes |
snatch=no |
snatch=no |
brightpowder=yes |
mirrormove=yes |
kingsrock=no |
kingsrock=no |
flag7=no |
flag7=no |
Line 31: Line 37:
sound=no |
sound=no |
footnotes= }}
footnotes= }}
'''Dark Void''' (Japanese: '''ダークホール''' ''Dark Hole'') is a non-damaging {{type2|Dark}} move introduced in [[Generation IV]]. It is {{p|Darkrai}}'s [[signature move]].
'''Dark Void''' (Japanese: '''ダークホール''' ''Dark Hole'') is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation IV]]. It is the [[signature move]] of {{p|Darkrai}}.


==Effect==
==Effect==
The foe is put to {{status|Sleep|sleep}}.  In a [[double battle]], Dark Void will hit both foes, and the accuracy of said move is dependent upon the [[Pokémon]] that is targeted.  
===Generation IV-VI===
Dark Void puts all adjacent foes to {{status|sleep}}, with an accuracy of 80% for each Pokémon.


In [[Pokémon Battle Revolution]], if the {{DL|Appendix:Metagame terminology|Sleep clause}} is active in a double battle, if Dark Void hits one foe, it will be forced to miss the other.
Targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their [[Ability]] are unaffected by Dark Void.
 
Targets affected by {{a|Sweet Veil}} as their [[Ability]] are also unaffected by Dark Void.
 
In [[Pokémon Battle Revolution]], if {{DL|Appendix:Metagame terminology|sleep clause}} is active, Dark Void will only put one foe to sleep and will be forced to miss for the other.
 
Dark Void can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.
 
===Generation VII===
Dark Void's accuracy was reduced to 50% for each Pokémon.
 
Dark Void can now only be successfully used by Darkrai (or a Pokémon that has {{m|transform}}ed into Darkrai). If this move is used by any other Pokémon (including via {{m|Assist}} or {{m|Metronome}}), the move will fail, displaying the battle text ''"But <Pokémon> can't use the move!"''. Dark Void will not fail when reflected by {{a|Magic Bounce}}.
 
If powered up by a [[Darkinium Z]] into Z-Dark Void, all of the user's lowered stats are reset.
 
===Generation VIII===
 
====Pokémon Sword and Shield====
Dark Void cannot be selected in a battle.
 
====Pokémon Legends: Arceus====
In [[Pokémon Legends: Arceus]], Dark Void's accuracy was raised to 90%, and lowers the user's action priority. It makes the target drowsy and lowers its defensive stats. Like all other moves in this game, it targets only one Pokémon.
 
{{LegendsMove
|type=Dark
|damagecategory=Status
|basepp=10
|power=&mdash;
|accuracy=90
|accuracy-strong=100
|actionspeed-user=+5
|actionspeed-user-agile=+2
|actionspeed-user-strong=+8
|actionspeed-target=0
|actionspeed-target-agile=+3
|effect=Inflicts the target with drowsiness<br>Lowers the target's defensive stats<br>Lowers the user's action speed
|param=Turns
|param-val=3
|param-val-agile=2
|param-val-strong=4}}
 
=== Generation IX ===
Dark Void can no longer be copied by {{m|Sketch}}.
 
==Description==
{{movedesc|Dark}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is dragged into a world of total darkness that puts it to sleep.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}
{{movedescentry|{{gameabbrev8|LA}}|The target is dragged into a world of total darkness that makes the target drowsy and lowers its defensive stats.}}
{{movedescentry|{{gameabbrev9|SV}}|Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===[[Generation IV]]===
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
{{Movehead/Games|Dark|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g8g-1={{gameabbrev8|BDSP}}|g8g-2={{gameabbrev8|LA}}}}
{{Learnlist|Dark}}
{{Moveentry/7|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|66|66|66|66|66|57|66}}
{{Moveentry|491|Darkrai|1|Dark||66}}
{{Movefoot|Dark|7}}
{{Learnlist/footer}}
 
===Special move===
====[[Generation IV]]====
{{Movehead/Special|Dark}}
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Shadows of Almia]] - ''{{DL|Ranger Net|Liberate the Tower!}}''|note=Lv.&nbsp;50}}
{{Movefoot|Dark|1}}
 
===By {{pkmn2|event}}===
====[[Generation V]]====
{{Movehead/Special|Dark}}
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of local Japanese event Pokémon distributions (Generation V)|Winter Vacation Darkrai}}<br>[[Winter 2011 Darkrai]]<br>{{DL|List of local Korean event Pokémon distributions (Generation V)|Homeplus Darkrai}}<br>{{DL|List of Wi-Fi English event Pokémon distributions (Generation V)|May 2012 Darkrai}}|note=Lv.&nbsp;50}}
{{Movefoot|Dark|1}}
 
====[[Generation VI]]====
{{Movehead/Special|Dark}}
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Wonderland Darkrai]]<br>{{DL|List of local event Pokémon distributions (Generation VI)|Mysterious World Darkrai}}<br>{{DL|List of PAL region serial code event Pokémon distributions (Generation VI)|February 2015 Darkrai}}|note=Lv.&nbsp;50}}
{{Movefoot|Dark|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Dark Void puts all enemies in the room to {{DL|Status condition (Mystery Dungeon)|sleep}}.
 
{{Template:MDMoveheader|type=dark}}
{{Template:MDMoveRow|game=TDS|pp=8|acc=88%|range=Enitre room|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=8|acc=88%|range=Enitre room|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=40|acc=95%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=dark|TDS=yes|BSL=yes|SMD=yes}}
 
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Dark Void could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Dark Void could be seen as a move used by Boss {{p|Darkrai}}.
 
{{RumbleRushOtherAttack|move=Dark Void|type=Dark
|image=no
|charge=0.88
|range=Circular (ranged)
|target=Enemy
|effect=Puts the foe to sleep}}
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center"
|- style="background: #{{dark color light}}"
! style="width: 65px"|{{color2|000|Damage category|Category}}
! style="width: 85px"|<small>Cost in move-gauge slots</small>
! style="width: 45px"|MP<br>(uses)
! style="width: 50px"|Base {{color2|000|power}}
! style="width: 50px"|Max {{color2|000|power}}
! style="width: 65px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 45px"|Effect tag(s)
! style="width: 160px"|Description
! style="width: 230px"|Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
{{statustable|Status}}
|2
|—
|—
|—
|80%
|All opponents
|—
|Puts the target to sleep.
|{{sync|Cyrus|Darkrai|sygna=y}}
|}
 
Note: Status conditions caused by this move apply to each target hit.
 
===Description===
{{movedesc|Dark}}
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts all enemies in the room with a Sleep status condition.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンを すいみんじょうたいにかえる|Afflicts all enemies in the room with a Sleep status condition}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It makes enemies in the same room go to sleep.}}
|}
|}{{left clear}}


====By {{pkmn2|event}}====
{{Learnlistspecial|Dark}}
{{Moveentryspecial|491|Darkrai|1|Dark||[[Pokémon Ranger: Shadows of Almia]]||50}}
{{Learnlist/footer}}
{{-}}
==In the anime==
==In the anime==
{{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Dark Void hitting opponent.png|image1p=Forms a circle around the opponent|image2=Dark Void effect.png|image2p=Putting opponent to sleep|image3=Darkrai Dark Void multiple balls.png|image3p=Darkrai|image4=Darkrai Dark Void.png|image4p=Alternate version}}
{{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Darkrai Dark Void hitting opponent.png|image1p=Hitting the opponent|image2=Darkrai Dark Void effect.png|image2p=Effect|image3=Darkrai Dark Void multiple balls.png|image3p=Darkrai (M10)|image4=Tobias Darkrai Dark Void.png|image4p=Tobias's Darkrai}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body and makes them fall asleep, or Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around it body.}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep; or, Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls hit the opponent, they form a pink crimson bubble around it that fades away into dark crimson. Once the sphere disappears, the opponent falls asleep.}}
{{movemid|type=dark|user=Darkrai (movie 10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}
{{movemid|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}
{{movebtm|type=dark|user=Takuto|user1=Takuto's Darkrai|startcode=DP189}}
{{movemid|type=dark|user=Tobias (Sinnoh)|user1=Tobias's Darkrai|startcode=DP189|startname=The Semi-Final Frontier!}}
{{movebtm|type=dark|user=Darkrai (recurring)|startcode=JN075|startname=A Midsummer Night's Light!}}
 
==In the manga==
===Phantom Thief Pokémon 7===
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep by engulfing them in a sphere of dark energy.|image1=Darkrai Dark Void P7.png|image1p=Darkrai|image2=Hiori Mime Jr Mimic Dark Void.png|image2p=Mime Jr.}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep.}}
{{movemid|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=P7-12|startname=Stopping Darkrai!!|notes=Debut}}
{{movep|type=dark|ms=439|pkmn=Mime Jr.|method=Mime Jr. creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep.}}
{{movebtmManga|type=dark|user=Hiori|user1=Hiori's Mime Jr.|startcode=P7-12|startname=Stopping Darkrai!!|notes=Used via {{mcolor|Mimic|000}}}}
 
===Pokémon Adventures===
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep.|image1=Darkrai Dark Void Adventures.png|image1p=Being affected}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Any opponent around Darkrai falls asleep.}}
{{movebtmManga|type=dark|user=Sird|user1=Sird's Darkrai|startcode=PS440|startname=The Final Dimensional Duel X|notes=Debut}}
 
===Pokémon Pocket Monsters===
{{movemanga|type=dark|exp=yes|gen=The opponent falls into a deep sleep.|image1=Darkrai Dark Void PMDP.png|image1p=Darkrai}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai brings out a spherical ring from its hands. When the ring touches the foe, the foe falls asleep.}}
{{movebtmManga|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=PMDP19|startname=The Illusory Pokémon Darkrai Appears!!|notes=Debut}}
 
==In other generations==
===Core series games===
{{Movegen|
type=Dark|
genIV=Dark Void DPPt|
HGSS=Dark Void HGSS|
genV=Dark Void V|
genVI=Dark Void VI|
}}
{{Movegen|
type=Dark|
genVII=Dark Void VII|
genVII2=Dark Void VII 2|
BDSP=Dark Void VIII
|BDSP2=Dark Void VIII 2
|LA=Dark Void LA
}}
 
===Side series games===
{{Movegen|
type=Dark|
PBR=Dark Void PBR|
}}
===Spin-off series games===
{{Movegen|
type=Dark|
PSMD=Dark Void PSMD|
Masters=Dark Void Masters
}}
 
==Trivia==
* Since [[Generation VII]] (excluding [[Pokémon Legends: Arceus]]), Dark Void has the lowest accuracy of all status moves, signature moves and Dark-type moves.
* In ''[[M10|The Rise of Darkrai]]'', when using Dark Void for the second and third times, [[Darkrai (M10)|Darkrai]] exclaims the move's name. This does not happen in the original Japanese version.
** In the {{pmin|Brazil|Brazilian Portuguese}} dub, probably due to an oversight, Darkrai says "Dark Void" when using the move for the third time instead of a localized name.


==In other languages==
==In other languages==
* Chinese: '''黑洞'''
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}
* Dutch:  '''Donkere Ruimte'''
|zh_yue=暗黑洞 ''{{tt|Amhāk Duhng|Dark Hole}}'' {{tt|*|Games}}<br>黑洞 ''{{tt|Hākduhng|Black Hole}}'' {{tt|*|Pre-Gen VII Media}}
* Italian: '''Vuototetro'''
|zh_cmn=暗黑洞 ''{{tt|Ànhēi Dòng|Dark Hole}}'' {{tt|*|Games}}<br>黑洞 ''{{tt|Hēidòng|Black Hole}}'' {{tt|*|Pre-Gen VII Media}}
* Spanish (Latin American): '''Abismo Negro'''
|cs=Temná prázdnota
* Spanish: '''Brecha Negra'''
|nl=Duistere leegte
* German: '''Schlummerort'''
|fr=Trou Noir
* French: '''Trou Noir'''
|de=Schlummerort
{{Project MoveDex notice}}
|el=Σκοτεινό Κενό
|id=Dark Void
|it=Vuototetro
|ko=다크홀 {{tt|''Dakeuhol''|Dark Hole}}
|pl=Ciemna Pustka
|pt_br=Vácuo da Escuridão (anime, TCG)<br>Sono das Sombras ([[M10]])
|pt_eu=Vazio Negro (anime)<br>Vazio Escuro ([[M10]])
|es_la=Abismo Negro
|es_eu=Brecha Negra
}}
{{-}}
{{Project Moves and Abilities notice}}
 
[[Category:Moves that can inflict sleep]]
[[Category:Signature moves]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Legends: Arceus]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Schlummerort]]
[[de:Schlummerort]]
[[es:Brecha Negra]]
[[es:Brecha negra]]
[[fr:Trou Noir]]
[[fr:Trou Noir]]
[[it:Vuototetro]]
[[it:Vuototetro]]
[[ja:ダークホール]]
[[ja:ダークホール]]
[[pt:Dark Void]]
[[zh:暗黑洞(招式)]]

Latest revision as of 08:37, 12 April 2024

This article is about the move Dark Void. For the Field Move Dark Power, see Field Move (Ranger).

Dark Void
ダークホール Dark Hole
Dark Void IX.png
Dark Void IX 2.png
Type  Dark
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  50%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all adjacent foes, but not allies
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Dark Void (Japanese: ダークホール Dark Hole) is a non-damaging Dark-type move introduced in Generation IV. It is the signature move of Darkrai.

Effect

Generation IV-VI

Dark Void puts all adjacent foes to sleep, with an accuracy of 80% for each Pokémon.

Targets with Insomnia or Vital Spirit as their Ability are unaffected by Dark Void.

Targets affected by Sweet Veil as their Ability are also unaffected by Dark Void.

In Pokémon Battle Revolution, if sleep clause is active, Dark Void will only put one foe to sleep and will be forced to miss for the other.

Dark Void can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

Generation VII

Dark Void's accuracy was reduced to 50% for each Pokémon.

Dark Void can now only be successfully used by Darkrai (or a Pokémon that has transformed into Darkrai). If this move is used by any other Pokémon (including via Assist or Metronome), the move will fail, displaying the battle text "But <Pokémon> can't use the move!". Dark Void will not fail when reflected by Magic Bounce.

If powered up by a Darkinium Z into Z-Dark Void, all of the user's lowered stats are reset.

Generation VIII

Pokémon Sword and Shield

Dark Void cannot be selected in a battle.

Pokémon Legends: Arceus

In Pokémon Legends: Arceus, Dark Void's accuracy was raised to 90%, and lowers the user's action priority. It makes the target drowsy and lowers its defensive stats. Like all other moves in this game, it targets only one Pokémon.

Category  Status
PP  10
Agile Strong
Power  —  —  —
Accuracy  90%  90%  100%
Action speed modifier
Self  +5  +2  +8
Target  0  +3  0
Additional effect
Turns  3  2  4
   ?  ?
   ?  ?
Inflicts the target with drowsiness
Lowers the target's defensive stats
Lowers the user's action speed

Generation IX

Dark Void can no longer be copied by Sketch.

Description

Games Description
DPPtHGSSPBR The foe is dragged into a world of total darkness that puts it to sleep.
BWB2W2
XYORAS
SMUSUM
SwShBDSP
Opposing Pokémon are dragged into a world of total darkness that makes them sleep.
LA The target is dragged into a world of total darkness that makes the target drowsy and lowers its defensive stats.
SV Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0491 Darkrai DarkIC Big.png No Eggs Discovered No Eggs Discovered 66 66 66 66 66 57 66
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png No Eggs Discovered No Eggs Discovered Pokémon Ranger: Shadows of Almia - Liberate the Tower!
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png No Eggs Discovered No Eggs Discovered Winter Vacation Darkrai
Winter 2011 Darkrai
Homeplus Darkrai
May 2012 Darkrai
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png No Eggs Discovered No Eggs Discovered Wonderland Darkrai
Mysterious World Darkrai
February 2015 Darkrai
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Dark Void puts all enemies in the room to sleep.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 8 - 88% - Enitre room Enemy Yes
BSL - - 8 - 88% - Enitre room Enemy Yes
SMD - - 20 40 95% 98% Entire room Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:


Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Dark Void could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Dark Void could be seen as a move used by Boss Darkrai.

DarkIC RR.png Dark Void
Charge time 0.88 seconds
Range type Circular (ranged)
Target Enemy
Additional effect Puts the foe to sleep

Pokémon Masters EX

Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag(s) Description Playable sync pair(s)
Status 2 80% All opponents Puts the target to sleep. Sygna Suit Cyrus & Darkrai

Note: Status conditions caused by this move apply to each target hit.

Description

Games Description
MDTDS Afflicts all enemies in the room with a Sleep status condition.
BSL おなじへやの てきポケモンを すいみんじょうたいにかえる
MDGtI IconKanji2MD.pngUNUSED
SMD It makes enemies in the same room go to sleep.


In the anime

Darkrai Dark Void multiple balls.png
Darkrai (M10)
Darkrai Dark Void hitting opponent.png
Hitting the opponent
Darkrai Dark Void effect.png
Effect
Tobias Darkrai Dark Void.png
Tobias's Darkrai
The user shoots out black balls of energy to engulf the target, putting the target to sleep.
Pokémon Method
User First Used In Notes
Darkrai Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep; or, Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls hit the opponent, they form a pink crimson bubble around it that fades away into dark crimson. Once the sphere disappears, the opponent falls asleep.
Darkrai (M10) The Rise of Darkrai Debut
Tobias's Darkrai The Semi-Final Frontier! None
Darkrai (recurring) A Midsummer Night's Light! None


In the manga

Phantom Thief Pokémon 7


Pokémon Adventures


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Since Generation VII (excluding Pokémon Legends: Arceus), Dark Void has the lowest accuracy of all status moves, signature moves and Dark-type moves.
  • In The Rise of Darkrai, when using Dark Void for the second and third times, Darkrai exclaims the move's name. This does not happen in the original Japanese version.
    • In the Brazilian Portuguese dub, probably due to an oversight, Darkrai says "Dark Void" when using the move for the third time instead of a localized name.

In other languages

Language Title
Chinese Cantonese 暗黑洞 Amhāk Duhng *
黑洞 Hākduhng *
Mandarin 暗黑洞 Ànhēi Dòng *
黑洞 Hēidòng *
The Czech Republic Flag.png Czech Temná prázdnota
The Netherlands Flag.png Dutch Duistere leegte
France Flag.png French Trou Noir
Germany Flag.png German Schlummerort
Greece Flag.png Greek Σκοτεινό Κενό
Indonesia Flag.png Indonesian Dark Void
Italy Flag.png Italian Vuototetro
South Korea Flag.png Korean 다크홀 Dakeuhol
Poland Flag.png Polish Ciemna Pustka
Portuguese Brazil Flag.png Brazil Vácuo da Escuridão (anime, TCG)
Sono das Sombras (M10)
Portugal Flag.png Portugal Vazio Negro (anime)
Vazio Escuro (M10)
Spanish CELAC Flag.png Latin America Abismo Negro
Spain Flag.png Spain Brecha Negra


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