Dark Void (move): Difference between revisions
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{{search|move Dark Void|the Field Move Dark Power|Field Move (Ranger)}} | {{search|move Dark Void|the Field Move Dark Power|Field Move (Ranger)}} | ||
---- | ---- | ||
{{bad image|reason=Should be replaced with Generation VII image}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=464 | | n=464 | | ||
Line 7: | Line 8: | ||
jtrans=Dark Hole | | jtrans=Dark Hole | | ||
jtranslit=Dāku Hōru | | jtranslit=Dāku Hōru | | ||
gameimage=Dark Void.png | | gameimage=Dark Void VI.png | | ||
gameimagewidth=286px | | gameimagewidth=286px | | ||
type=Dark | | type=Dark | | ||
Line 14: | Line 15: | ||
maxpp=16 | | maxpp=16 | | ||
power=— | | power=— | | ||
accuracy=80 | | accuracy={{tt|50|80 prior to Generation VII}} | | ||
bdesc=The foe is put to sleep; in a Double Battle, this applies to both foes.| | bdesc=The foe is put to sleep; in a Double Battle, this applies to both foes.| | ||
target=adjacentfoes| | target=adjacentfoes| | ||
Line 39: | Line 40: | ||
==Effect== | ==Effect== | ||
Dark Void puts | ===Generation IV-VI=== | ||
Dark Void puts all adjacent foes to {{status|sleep}}, with an accuracy of 80% for each Pokémon. | |||
Targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their [[Ability]] are unaffected by Dark Void. | |||
Targets affected by {{a|Sweet Veil}} as their [[Ability]] are also unaffected by Dark Void. | |||
In [[Pokémon Battle Revolution]] if {{DL|Appendix:Metagame terminology|sleep clause}} is active, Dark Void will only put one foe to sleep and will be forced to miss for the other. | In [[Pokémon Battle Revolution]] if {{DL|Appendix:Metagame terminology|sleep clause}} is active, Dark Void will only put one foe to sleep and will be forced to miss for the other. | ||
Dark Void can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn. | |||
===Generation VII=== | |||
Dark Void's accuracy was reduced to 50% for each Pokémon. | |||
Dark Void can now only be successfully used by Darkrai (or a Pokémon that has {{m|transform}}ed into Darkrai). If this move is used by any other Pokémon (including via {{m|Assist}} or {{m|Metronome}}), the move will fail, displaying the battle text ''"But <Pokémon> can't use the move!"''. Dark Void will not fail when reflected by {{a|Magic Bounce}}. | |||
If powered up by a [[Darkinium Z]] into Z-Dark Void, all of the user's lowered stats are reset. | |||
==Description== | ==Description== | ||
{{movedesc|Dark}} | {{movedesc|Dark}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is dragged into a world of total darkness that puts it to sleep.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is dragged into a world of total darkness that puts it to sleep.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 52: | Line 67: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Dark|4}} | ||
{{Moveentry/ | {{Moveentry/4|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|66|66|66|66}} | ||
{{ | {{Movefoot|Dark|4}} | ||
===Special move=== | ===Special move=== | ||
====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{ | {{Movehead/Special|Dark}} | ||
{{ | {{Moveentry/1|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|[[Pokémon Ranger: Shadows of Almia]] - ''{{DL|Ranger Net|Liberate the Tower!}}''|note=Lv. 50}} | ||
{{ | {{Movefoot|Dark|1}} | ||
===By {{pkmn2|event}}=== | ===By {{pkmn2|event}}=== | ||
====[[Generation V]]==== | ====[[Generation V]]==== | ||
{{ | {{Movehead/Special|Dark}} | ||
{{ | {{Moveentry/1|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|Winter Vacation Darkrai}}<br>[[Winter 2011 Darkrai]]<br>{{DL|List of local Korean event Pokémon distributions in Generation V|Homeplus Darkrai}}<br>{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|May 2012 Darkrai}}|note=Lv. 50}} | ||
{{ | {{Movefoot|Dark|1}} | ||
====[[Generation VI]]==== | ====[[Generation VI]]==== | ||
{{ | {{Movehead/Special|Dark}} | ||
{{ | {{Moveentry/1|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|[[Wonderland Darkrai]]<br>{{DL|List of local event Pokémon distributions in Generation VI|Mysterious World Darkrai}}<br>{{DL|List of PAL region serial code event Pokémon distributions in Generation VI|February 2015 Darkrai}}|note=Lv. 50}} | ||
{{ | {{Movefoot|Dark|1}} | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Darkrai Dark Void hitting opponent.png|image1p=Forms a circle around the opponent|image2=Darkrai Dark Void effect.png|image2p=Putting opponent to sleep|image3=Darkrai Dark Void multiple balls.png|image3p=Forms and charges a crimson ball and multiple balls fly out|image4=Tobias Darkrai Dark Void.png|image4p=Alternate version; just one ball with no pre-charge}} | {{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Darkrai Dark Void hitting opponent.png|image1p=Forms a circle around the opponent|image2=Darkrai Dark Void effect.png|image2p=Putting opponent to sleep|image3=Darkrai Dark Void multiple balls.png|image3p=Forms and charges a crimson ball and multiple balls fly out|image4=Tobias Darkrai Dark Void.png|image4p=Alternate version; just one ball with no pre-charge}} | ||
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep, or Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls it the opponent, they form a pink crimson bubble around it that fade away into dark crimson. Once the sphere disappears, the opponent falls asleep.}} | {{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep, or Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls it the opponent, they form a pink crimson bubble around it that fade away into dark crimson. Once the sphere disappears, the opponent falls asleep.}} | ||
{{movemid|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}} | {{movemid|type=dark|user=Darkrai (M10)|user1=A wild Darkrai|startcode=M10|startname=The Rise of Darkrai|notes=Debut}} | ||
{{movebtm|type=dark|user=Tobias (Sinnoh)|user1=Tobias's Darkrai|startcode=DP189|startname=The Semi-Final Frontier!}} | {{movebtm|type=dark|user=Tobias (Sinnoh)|user1=Tobias's Darkrai|startcode=DP189|startname=The Semi-Final Frontier!}} | ||
Line 90: | Line 105: | ||
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep.|image1=Darkrai Dark Void Adventures.png|image1p=Being affected}} | {{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep.|image1=Darkrai Dark Void Adventures.png|image1p=Being affected}} | ||
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Any opponent around Darkrai falls asleep.}} | {{movep|type=dark|ms=491|pkmn=Darkrai|method=Any opponent around Darkrai falls asleep.}} | ||
{{movebtmManga|type=dark|user= | {{movebtmManga|type=dark|user=Sird|user1=Sird's Darkrai|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}} | ||
===In the Pokémon Pocket Monsters manga=== | ===In the Pokémon Pocket Monsters manga=== | ||
Line 98: | Line 113: | ||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen| | {{Movegen| | ||
type=Dark| | type=Dark| | ||
Line 103: | Line 119: | ||
HGSS=Dark Void HGSS| | HGSS=Dark Void HGSS| | ||
genV=Dark Void V| | genV=Dark Void V| | ||
}} | |||
===Spin-off series games=== | |||
{{Movegen| | |||
type=Dark| | |||
PBR=Dark Void PBR| | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* Dark Void is the only {{type|Dark}} move able to induce {{status|sleep}}. | * Dark Void is the only {{type|Dark}} move able to induce {{status|sleep}}. | ||
* Dark Void has the lowest accuracy of all status moves, as well as all signature moves and Dark type moves. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{dark color}}|bordercolor={{dark color light}} | {{Langtable|color={{dark color}}|bordercolor={{dark color light}} | ||
|zh_cmn=黑洞 ''{{tt|Hēidòng|Black Hole}}'' | |zh_yue=暗黑洞 ''{{tt|Amhāk Duhng|Dark Hole}}'' {{tt|*|Games}}<br>黑洞 ''{{tt|Hākduhng|Black Hole}}'' {{tt|*|Pre-Gen VII Media}} | ||
|nl= | |zh_cmn=暗黑洞 ''{{tt|Ànhēi Dòng|Dark Hole}}'' {{tt|*|Games}}<br>黑洞 ''{{tt|Hēidòng|Black Hole}}'' {{tt|*|Pre-Gen VII Media}} | ||
|nl=Duistere leegte | |||
|fr=Trou Noir | |fr=Trou Noir | ||
|de=Schlummerort | |de=Schlummerort | ||
Line 122: | Line 144: | ||
|es_la=Abismo Negro | |es_la=Abismo Negro | ||
|pl=Ciemna Pustka | |pl=Ciemna Pustka | ||
|pt=Vácuo Negro}} | |pt=Vácuo Negro<br>Vazio Negro}} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Line 134: | Line 156: | ||
[[ja:ダークホール]] | [[ja:ダークホール]] | ||
[[pl:Dark Void]] | [[pl:Dark Void]] | ||
[[zh: | [[zh:暗黑洞(招式)]] |
Revision as of 18:54, 22 November 2017
- This article is about the move Dark Void. For the Field Move Dark Power, see Field Move (Ranger).
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Dark Void ダークホール Dark Hole | ||||||||||||
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Dark Void (Japanese: ダークホール Dark Hole) is a non-damaging Dark-type move introduced in Generation IV. It is the signature move of Darkrai.
Effect
Generation IV-VI
Dark Void puts all adjacent foes to sleep, with an accuracy of 80% for each Pokémon.
Targets with Insomnia or Vital Spirit as their Ability are unaffected by Dark Void.
Targets affected by Sweet Veil as their Ability are also unaffected by Dark Void.
In Pokémon Battle Revolution if sleep clause is active, Dark Void will only put one foe to sleep and will be forced to miss for the other.
Dark Void can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.
Generation VII
Dark Void's accuracy was reduced to 50% for each Pokémon.
Dark Void can now only be successfully used by Darkrai (or a Pokémon that has transformed into Darkrai). If this move is used by any other Pokémon (including via Assist or Metronome), the move will fail, displaying the battle text "But <Pokémon> can't use the move!". Dark Void will not fail when reflected by Magic Bounce.
If powered up by a Darkinium Z into Z-Dark Void, all of the user's lowered stats are reset.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0491 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 66 | 66 | 66 | 66 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0491 | DarkraiLv. 50
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Pokémon Ranger: Shadows of Almia - Liberate the Tower! | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0491 | DarkraiLv. 50
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Winter Vacation Darkrai Winter 2011 Darkrai Homeplus Darkrai May 2012 Darkrai | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0491 | DarkraiLv. 50
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Wonderland Darkrai Mysterious World Darkrai February 2015 Darkrai | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user shoots out black balls of energy to engulf the target, putting the target to sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep, or Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls it the opponent, they form a pink crimson bubble around it that fade away into dark crimson. Once the sphere disappears, the opponent falls asleep. | |||
A wild Darkrai | The Rise of Darkrai | Debut | |
Tobias's Darkrai | The Semi-Final Frontier! | None |
In the manga
In the Phantom Thief Pokémon 7 manga
The user puts the opponent to sleep with a sphere of energy. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Darkrai creates a sphere of darkness in its hands. It then throws it at the enemy, putting them to sleep. | |||
A wild Darkrai | Stopping Darkrai!! | Debut | |
Mime Jr. creates a sphere of darkness in its hands. It then throws it at the enemy, putting them to sleep. | |||
Hiori's Mime Jr. | Stopping Darkrai!! | Used via Mimic |
In the Pokémon Adventures manga
The user puts the opponent to sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Any opponent around Darkrai falls asleep. | |||
Sird's Darkrai | The Final Dimensional Duel VIII | Debut |
In the Pokémon Pocket Monsters manga
The opponent falls into a deep sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Darkrai brings out a spherical ring from its hands. When the ring touches the foe, the foe falls asleep. | |||
A wild Darkrai | The Illusory Pokémon Darkrai Appears!! | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- Dark Void is the only Dark-type move able to induce sleep.
- Dark Void has the lowest accuracy of all status moves, as well as all signature moves and Dark type moves.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |