Dark Void (move): Difference between revisions

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{{search|move Dark Void|the Field Move Dark Power|Field Move (Ranger)}}
{{search|move Dark Void|the Field Move Dark Power|Field Move (Ranger)}}
----
----
{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox|
{{MoveInfobox|
n=464 |
n=464 |
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jtrans=Dark Hole |
jtrans=Dark Hole |
jtranslit=Dāku Hōru |
jtranslit=Dāku Hōru |
gameimage=Dark Void.png |
gameimage=Dark Void VI.png |
gameimagewidth=286px |
gameimagewidth=286px |
type=Dark |
type=Dark |
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maxpp=16 |
maxpp=16 |
power=— |
power=— |
accuracy=80 |
accuracy={{tt|50|80 prior to Generation VII}} |
bdesc=The foe is put to sleep; in a Double Battle, this applies to both foes.|
bdesc=The foe is put to sleep; in a Double Battle, this applies to both foes.|
target=adjacentfoes|
target=adjacentfoes|
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==Effect==
==Effect==
Dark Void puts the foe to {{status|sleep}}. In a [[Double Battle]], Dark Void will hit both foes with an accuracy of 80% for each Pokémon. In a [[Triple Battle]], Dark Void will only hit opposing adjacent Pokémon.
===Generation IV-VI===
Dark Void puts all adjacent foes to {{status|sleep}}, with an accuracy of 80% for each Pokémon.
 
Targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their [[Ability]] are unaffected by Dark Void.
 
Targets affected by {{a|Sweet Veil}} as their [[Ability]] are also unaffected by Dark Void.


In [[Pokémon Battle Revolution]] if {{DL|Appendix:Metagame terminology|sleep clause}} is active, Dark Void will only put one foe to sleep and will be forced to miss for the other.
In [[Pokémon Battle Revolution]] if {{DL|Appendix:Metagame terminology|sleep clause}} is active, Dark Void will only put one foe to sleep and will be forced to miss for the other.
Dark Void can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.
===Generation VII===
Dark Void's accuracy was reduced to 50% for each Pokémon.
Dark Void can now only be successfully used by Darkrai (or a Pokémon that has {{m|transform}}ed into Darkrai). If this move is used by any other Pokémon (including via {{m|Assist}} or {{m|Metronome}}), the move will fail, displaying the battle text ''"But <Pokémon> can't use the move!"''. Dark Void will not fail when reflected by {{a|Magic Bounce}}.
If powered up by a [[Darkinium Z]] into Z-Dark Void, all of the user's lowered stats are reset.


==Description==
==Description==
{{movedesc|Dark}}
{{movedesc|Dark}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is dragged into a world of total darkness that puts it to sleep.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is dragged into a world of total darkness that puts it to sleep.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Dark|4}}
{{Movehead/Level|Dark|4}}
{{Moveentry/Level4|491|Darkrai|1|Dark|Dark|66|66|66}}
{{Moveentry/4|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|66|66|66|66}}
{{Movefooter|Dark|4}}
{{Movefoot|Dark|4}}


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Dark}}
{{Movehead/Special|Dark}}
{{Moveentryspecial|491|Darkrai|1|Dark|Dark|[[Pokémon Ranger: Shadows of Almia]] - ''[[Ranger Net#Liberate the Tower!|Liberate the Tower!]]''||||50}}
{{Moveentry/1|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|[[Pokémon Ranger: Shadows of Almia]] - ''{{DL|Ranger Net|Liberate the Tower!}}''|note=Lv.&nbsp;50}}
{{Learnlist/footer}}
{{Movefoot|Dark|1}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Dark}}
{{Movehead/Special|Dark}}
{{Moveentryspecial|491|Darkrai|1|Dark|Dark|{{DL|List of local Japanese event Pokémon distributions in Generation V|Winter Vacation Darkrai}}<br>[[Winter 2011 Darkrai]]<br>{{DL|List of local Korean event Pokémon distributions in Generation V|Homeplus Darkrai}}<br>{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|May 2012 Darkrai}}||||50}}
{{Moveentry/1|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|Winter Vacation Darkrai}}<br>[[Winter 2011 Darkrai]]<br>{{DL|List of local Korean event Pokémon distributions in Generation V|Homeplus Darkrai}}<br>{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|May 2012 Darkrai}}|note=Lv.&nbsp;50}}
{{Learnlist/footer}}
{{Movefoot|Dark|1}}


====[[Generation VI]]====
====[[Generation VI]]====
{{Learnlistspecial|Dark}}
{{Movehead/Special|Dark}}
{{Moveentryspecial|491|Darkrai|1|Dark|Dark|[[Wonderland Darkrai]]<br>{{DL|List of local event Pokémon distributions in Generation VI|Mysterious World Darkrai}}<br>{{DL|List of PAL region serial code event Pokémon distributions in Generation VI|February 2015 Darkrai}}||||50}}
{{Moveentry/1|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|[[Wonderland Darkrai]]<br>{{DL|List of local event Pokémon distributions in Generation VI|Mysterious World Darkrai}}<br>{{DL|List of PAL region serial code event Pokémon distributions in Generation VI|February 2015 Darkrai}}|note=Lv.&nbsp;50}}
{{Learnlist/footer}}
{{Movefoot|Dark|1}}


==In the anime==
==In the anime==
{{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Darkrai Dark Void hitting opponent.png|image1p=Forms a circle around the opponent|image2=Darkrai Dark Void effect.png|image2p=Putting opponent to sleep|image3=Darkrai Dark Void multiple balls.png|image3p=Forms and charges a crimson ball and multiple balls fly out|image4=Tobias Darkrai Dark Void.png|image4p=Alternate version; just one ball with no pre-charge}}
{{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Darkrai Dark Void hitting opponent.png|image1p=Forms a circle around the opponent|image2=Darkrai Dark Void effect.png|image2p=Putting opponent to sleep|image3=Darkrai Dark Void multiple balls.png|image3p=Forms and charges a crimson ball and multiple balls fly out|image4=Tobias Darkrai Dark Void.png|image4p=Alternate version; just one ball with no pre-charge}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep, or Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls it the opponent, they form a pink crimson bubble around it that fade away into dark crimson. Once the sphere disappears, the opponent falls asleep.}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep, or Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls it the opponent, they form a pink crimson bubble around it that fade away into dark crimson. Once the sphere disappears, the opponent falls asleep.}}
{{movemid|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}
{{movemid|type=dark|user=Darkrai (M10)|user1=A wild Darkrai|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}
{{movebtm|type=dark|user=Tobias (Sinnoh)|user1=Tobias's Darkrai|startcode=DP189|startname=The Semi-Final Frontier!}}
{{movebtm|type=dark|user=Tobias (Sinnoh)|user1=Tobias's Darkrai|startcode=DP189|startname=The Semi-Final Frontier!}}


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{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep.|image1=Darkrai Dark Void Adventures.png|image1p=Being affected}}
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep.|image1=Darkrai Dark Void Adventures.png|image1p=Being affected}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Any opponent around Darkrai falls asleep.}}
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Any opponent around Darkrai falls asleep.}}
{{movebtmManga|type=dark|user=Charon|user1=Charon's Darkrai|startcode=PS438|startname=The Final Dimensional Duel VIII}}
{{movebtmManga|type=dark|user=Sird|user1=Sird's Darkrai|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}


===In the Pokémon Pocket Monsters manga===
===In the Pokémon Pocket Monsters manga===
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==In other generations==
==In other generations==
===Core series games===
{{Movegen|
{{Movegen|
type=Dark|
type=Dark|
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HGSS=Dark Void HGSS|
HGSS=Dark Void HGSS|
genV=Dark Void V|
genV=Dark Void V|
}}
===Spin-off series games===
{{Movegen|
type=Dark|
PBR=Dark Void PBR|
}}
}}


==Trivia==
==Trivia==
* As of the 2011-2012 [[Play! Pokémon]] Organized Play season, Dark Void is the only move to be banned for reasons other than a [[Sky Drop glitch|glitch]].
* Dark Void is the only {{type|Dark}} move able to induce {{status|sleep}}.
* Dark Void is the only {{type|Dark}} move able to induce {{status|sleep}}.
* Dark Void has the lowest accuracy of all status moves, as well as all signature moves and Dark type moves.


==In other languages==
==In other languages==
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}
|zh_cmn=黑洞 ''{{tt|Hēi​dòng​|Black Hole}}''
|zh_yue=暗黑洞 ''{{tt|Amhāk Duhng|Dark Hole}}'' {{tt|*|Games}}<br>黑洞 ''{{tt|Hākduhng|Black Hole}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Donkere Ruimte
|zh_cmn=暗黑洞 ''{{tt|Ànhēi ​Dòng|Dark Hole}}'' {{tt|*|Games}}<br>黑洞 ''{{tt|Hēi​dòng​|Black Hole}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Duistere leegte
|fr=Trou Noir
|fr=Trou Noir
|de=Schlummerort
|de=Schlummerort
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|es_la=Abismo Negro
|es_la=Abismo Negro
|pl=Ciemna Pustka
|pl=Ciemna Pustka
|pt=Vácuo Negro}}
|pt=Vácuo Negro<br>Vazio Negro}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
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[[ja:ダークホール]]
[[ja:ダークホール]]
[[pl:Dark Void]]
[[pl:Dark Void]]
[[zh:黑洞(技能)]]
[[zh:暗黑洞(招式)]]

Revision as of 18:54, 22 November 2017

This article is about the move Dark Void. For the Field Move Dark Power, see Field Move (Ranger).

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII image

Dark Void
ダークホール Dark Hole
Dark Void VI.png
[[File:|286pxpx|center]]
Type  Dark
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  50%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all adjacent foes, but not allies
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Dark Void (Japanese: ダークホール Dark Hole) is a non-damaging Dark-type move introduced in Generation IV. It is the signature move of Darkrai.

Effect

Generation IV-VI

Dark Void puts all adjacent foes to sleep, with an accuracy of 80% for each Pokémon.

Targets with Insomnia or Vital Spirit as their Ability are unaffected by Dark Void.

Targets affected by Sweet Veil as their Ability are also unaffected by Dark Void.

In Pokémon Battle Revolution if sleep clause is active, Dark Void will only put one foe to sleep and will be forced to miss for the other.

Dark Void can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

Generation VII

Dark Void's accuracy was reduced to 50% for each Pokémon.

Dark Void can now only be successfully used by Darkrai (or a Pokémon that has transformed into Darkrai). If this move is used by any other Pokémon (including via Assist or Metronome), the move will fail, displaying the battle text "But <Pokémon> can't use the move!". Dark Void will not fail when reflected by Magic Bounce.

If powered up by a Darkinium Z into Z-Dark Void, all of the user's lowered stats are reset.

Description

Games Description
DPPtHGSSPBR The foe is dragged into a world of total darkness that puts it to sleep.
BWB2W2
XYORAS
SMUSUM
Opposing Pokémon are dragged into a world of total darkness that makes them sleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0491 Darkrai DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 66 66 66 66
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Pokémon Ranger: Shadows of Almia - Liberate the Tower!
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Winter Vacation Darkrai
Winter 2011 Darkrai
Homeplus Darkrai
May 2012 Darkrai
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Wonderland Darkrai
Mysterious World Darkrai
February 2015 Darkrai
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Darkrai Dark Void multiple balls.png
Forms and charges a crimson ball and multiple balls fly out
Darkrai Dark Void hitting opponent.png
Forms a circle around the opponent
Darkrai Dark Void effect.png
Putting opponent to sleep
Tobias Darkrai Dark Void.png
Alternate version; just one ball with no pre-charge
The user shoots out black balls of energy to engulf the target, putting the target to sleep.
Pokémon Method
User First Used In Notes
Darkrai Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep, or Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls it the opponent, they form a pink crimson bubble around it that fade away into dark crimson. Once the sphere disappears, the opponent falls asleep.
A wild Darkrai The Rise of Darkrai Debut
Tobias's Darkrai The Semi-Final Frontier! None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

Trivia

  • Dark Void is the only Dark-type move able to induce sleep.
  • Dark Void has the lowest accuracy of all status moves, as well as all signature moves and Dark type moves.

In other languages

Language Title
Chinese Cantonese 暗黑洞 Amhāk Duhng *
黑洞 Hākduhng *
Mandarin 暗黑洞 Ànhēi ​Dòng *
黑洞 Hēi​dòng​ *
The Netherlands Flag.png Dutch Duistere leegte
France Flag.png French Trou Noir
Germany Flag.png German Schlummerort
Greece Flag.png Greek Σκοτεινό Κενό
Indonesia Flag.png Indonesian Dark Void
Italy Flag.png Italian Vuototetro
South Korea Flag.png Korean 다크홀 Dark Hole
Poland Flag.png Polish Ciemna Pustka
Portugal Flag.png Portuguese Vácuo Negro
Vazio Negro
Spanish CELAC Flag.png Latin America Abismo Negro
Spain Flag.png Spain Brecha Negra


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.