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[[File:Dark Matter.png|thumb|200px|Dark Matter in its first form]]
[[File:Dark Matter.png|thumb|200px|Dark Matter in its first form]]
[[File:Dark Matter sphere.png|thumb|200px|Dark Matter in its sphere form]]
[[File:Dark Matter sphere.png|thumb|200px|Dark Matter in its sphere form]]

Revision as of 14:02, 13 March 2016

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Reason: Needs more information. What happens if the only damage it takes is from blast wands and blast seeds?

Dark Matter in its first form
Dark Matter in its sphere form
Dark Matter's core

Dark Matter (Japanese: ダークマター Dark Matter) is the main antagonist of Pokémon Super Mystery Dungeon

History

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Spoiler warning: this article may contain major plot or ending details.
201

Dark Matter is an entity born out of the negative feelings of all the Pokémon in the world. By absorbing a Pokémon's life energy, it has the ability to turn them to stone. When a Pokémon's body is turned to stone, its spirit is sent to the Voidlands, a dark realm swarming with Void Shadows, Dark Matter's minions capable of taking on the form of Pokémon. Dark Matter is also able to possess Pokémon that have even the smallest amount of darkness in their hearts. Using its mind-controlled slaves, Dark Matter turns Pokémon to stone to absorb their energy and grow stronger. Its ultimate goal is to "return the world to the void", namely to cause its spinning to stop and make it be consumed by the sun. It attempts to accomplish this by absorbing energy from the Tree of Life, the source of all the life in the world.

A long time ago in the past, when Dark Matter first surfaced, Pokémon fought against it to prevent their world from being destroyed. Alongside those Pokémon, a sole human also joined the fight. Due to the stars aligning just right in the sky, Dark Matter was finally defeated. However, the negative feelings that Dark Matter was made out of rained over the world, ensuring that Dark Matter would one day rise again. The ancient Pokémon, foreseeing this, prepared certain countermeasures for the future, such as sealing a spring of Luminous Water on the top of Revelation Mountain, holding the power to turn Pokémon back from being turned to stone. Mew, a Mythical Pokémon who had acted as a leading figure during the battle against Dark Matter, sent its spirit into the future to be reborn during the era in which Dark Matter would resurface.

During the events of Pokémon Super Mystery Dungeon, Dark Matter is first mentioned by ancient writings in the Voidlands, where the player, his partner, and most of the Expedition Society are sent after Nuzleaf, Yveltal, and Beheeyem possessed by Dark Matter turn them to stone after the player breaks the barrier over Luminous Water spring on Revelation Mountain. During their journey through the dark realm, they also learn bits of the past and come to understand bits of Dark Matter's history.

Later, after the player and their partner return to the real world, they rejoin with their remaining allies, and eventually make their way to the Tree of Life, which is withering and dying due to Dark Matter's influence. After defeating Dark Matter's minions, the group witnesses as the Dark Matter causes the Tree of Life to lift into the air and start flying away from the planet, meaning to pull both the tree and the planet into the sun. However, thanks to the combined efforts of multiple Pokémon, including Deoxys and Rayquaza, the tree's ascent is significantly slowed down, giving the player and their partner time to reach Dark Matter. After Arceus teleports the two to the Tree of Life, their Harmony Scarves cause them to evolve to their final stages for the third time, protecting them from the cold temperatures and thin air in the stratosphere. While climbing the tree, the duo encounters Nuzleaf, Yveltal, and Beheeyem, whom they free from Dark Matter's binds.

Ultimately the player and their partner confront Dark Matter at the top of the Tree of Life, where it traps them into a pocket dimension of its own making. Knowing that the tree isn't completely dead yet, the duo engages Dark Matter in battle. However, just when it seems like they have almost won, the Tree of Life finally runs out of energy, allowing Dark Matter to regenerate itself, assuming a new sphere form to protect its core, while the player and their partner revert to their original stages and lose all their current emeras. Although Nuzleaf, Yveltal, and the Beheeyem try to attack their former controller, they all end up being turned to stone. Despite initial discouragement, the player and partner events start fighting back, revitalizing the Tree of Life and engaging in yet another battle against the Dark Matter, breaking it down bit by bit. When its core is finally exposed, Dark Matter tells the duo how simply breaking him would cause him to be born again in the distant future. Surprisingly, the partner still is ready to break Dark Matter, accepting its negative feelings as a part of how the world works. When the partner strike Dark Matter's core one more time, causing it to burst into pieces, faintly thanking the partner for accepting it.

Afterwards, Xerneas, the incarnate form of the Tree of Life, reveals that Dark Matter has now completely disappeared, having turned to sparkling light that faded into nothingness. Close to the ending of the main game, Xerneas made the partner "remember" that, in their previous life, they used to be Mew, having fought the Dark Matter alongside the player in the distant past. Due to their past attempt of defeating Dark Matter having actually failed, Mew and the player had agreed to have their memories erased by Mew, all in an attempt to avoid repeating their mistakes in the future. As the partner had accepted Dark Matter, it had disappeared for good, but doing this had also caused the part of Dark Matter that originated from Mew to disappear as well, forcing the partner to leave the Pokémon world after explaining the truth of their past to the player.

Characteristics

During the first battle against Dark Matter, its core is surrounded by a cage-like structure. It has no Ability nor type. In the second battle, it takes on a sphere-like form, which breaks up a bit every time Dark Matter takes enough damage. After being cracked for the first time, Dark Matter takes on a semi-random type, which resists the type of the last move that hit it. Its type will change each time the sphere gets more cracked, which will happen a total of three times during the fight. In case an Alliance is used to do this, one of the moves used as a part of it will be chosen at random, even if one of the moves failed to hit.

Like Pokémon, Dark Matter has stats and it can be affected by status conditions. However, due to its lack of Ability, Ability-affecting moves or items, like the Truant Wand, have no effect on it.

Attacks

Like the Bittercold in Pokémon Mystery Dungeon: Gates to Infinity, Dark Matter also has special attacks that are unique to it. However, they emphasize less on causing negative status effects and more on dealing damage.

  • Mow Down - Dark Matter rears up a wave of darkness like it would an arm, and then throws the aura of darkness on things that surround it, hence mowing down surroundings, however this attack can only hit Pokémon directly in front of it. The damage that is dealt does not have any type, roughly around 45-65 damage for each Pokémon in the attack radius. This attack is utilized in both phases of the fight.
  • Shadow Casting - Also known as "taking aim and striking", Dark Matter surrounds its body with the shadowy aura and lets it go. Just like Mow Down, it can only hit Pokémon facing the front of it.
  • Animosity - Dark Matter lets its animosity lash out. This attack will randomly either inflict a status condition or a reduce a stat on its target.
  • Time Force - Dark Matter charges up its power, and where it will strike will have an obvious tell of red squares around the arena. These areas must be avoided in order to prevent the attack from hitting. The player's partner will automatically seek out one of these safe spaces. It takes two turns for the attack to finish charging. It is used more in the second phase.
  • Surround with Injustice - Much like Whirlwind or Roar, Dark Matter blows back a target.
  • Blow Away Surroundings - As opposed to Surround with Injustice, this attack activates when Dark Matter takes enough damage during the second battle. Like the aforementioned attack, it also blows away any targets surrounding it.
  • Shoot - Deals damage in a line of sight, roughly 30 HP.

Trivia

  • It is similar to Dark Rust, the Bittercold, and the Void Shadows in that they can be fought, but are not Pokémon.
  • Unlike the Bittercold, but like Dark Rust, Dark Matter speaks on multiple occasions and appears to be sentient.
    • In the English version, Dark Matter speaks with inconsistent and seemingly random capitalization.
  • Dark Matter shares both its English name and its Japanese name with Dark Matter from the Kirby series. In addition, they are both bosses and can control the minds of other characters.
  • Dark Matter appears to be able to change its type mid-battle.
  • Like the Bittercold, Dark Matter is created from the negative emotions of Pokémon. According to Ampharos, it is made up of hate, sadness, and rage.
  • After the partner chooses to accept Dark Matter and destroys its core, it can faintly be seen saying "ThANK yOU" in white text as the screen fades to white.



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