Difference between revisions of "Crawdaunt (Pokémon)/Generation III learnset"

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(By tutoring)
 
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{{pokelinkback|342|Crawdaunt}}
+
{{pokelinkback|342|Crawdaunt|3}}
__NOTOC__
 
 
====By [[Level|leveling up]]====
 
====By [[Level|leveling up]]====
{{movelist|water|dark|3|3|Crawdaunt}}
+
{{learnlist/levelh/3|Crawdaunt|Water|Dark|3|RSE|FRLG}}
{{mlentry3|Start|Bubble|Water|20|100|30|Cute|2|2||'''}}
+
{{learnlist/levelIII|1|1|Bubble|Water|20|100|30|Cute|2|2||'''}}
{{mlentry3|Start|Harden|Normal|—|—|30|Tough|2|0}}
+
{{learnlist/levelIII|1|1|Harden|Normal|—|—|30|Tough|2|0}}
{{mlentry3|Start|ViceGrip|Normal|55|100|30|Tough|4|0}}
+
{{learnlist/levelIII|1|1|ViceGrip|Normal|55|100|30|Tough|4|0}}
{{mlentry3|Start|Leer|Normal|—|100|30|Cool|3|0}}
+
{{learnlist/levelIII|1|1|Leer|Normal|—|100|30|Cool|3|0}}
{{mlentry3|7|Harden|Normal|—|—|30|Tough|2|0}}
+
{{learnlist/levelIII|7|7|Harden|Normal|—|—|30|Tough|2|0}}
{{mlentry3|10|ViceGrip|Normal|55|100|30|Tough|4|0}}
+
{{learnlist/levelIII|10|10|ViceGrip|Normal|55|100|30|Tough|4|0}}
{{mlentry3|13|Leer|Normal|—|100|30|Cool|3|0}}
+
{{learnlist/levelIII|13|13|Leer|Normal|—|100|30|Cool|3|0}}
{{mlentry3|19|BubbleBeam|Water|65|100|20|Beauty|1|3||'''|FRLG}}
+
{{learnlist/levelIII|20|19|BubbleBeam|Water|65|100|20|Beauty|1|3||'''}}
{{mlentry3|20|BubbleBeam|Water|65|100|20|Beauty|1|3||'''|RSE}}
+
{{learnlist/levelIII|23|22|Protect|Normal|—|—|10|Cute|1|0}}
{{mlentry3|22|Protect|Normal|—|—|10|Cute|1|0|||FRLG}}
+
{{learnlist/levelIII|26|25|Knock Off|Dark|20|100|20|Smart|1|4||'''}}
{{mlentry3|23|Protect|Normal|—|—|10|Cute|1|0|||RSE}}
+
{{learnlist/levelIII|34|33|Taunt|Dark|—|100|20|Smart|2|0}}
{{mlentry3|25|Knock Off|Dark|20|100|20|Smart|1|4||'''|FRLG}}
+
{{learnlist/levelIII|39|38|Crabhammer|Water|90|85|10|Tough|3|0||'''}}
{{mlentry3|26|Knock Off|Dark|20|100|20|Smart|1|4||'''|RSE}}
+
{{learnlist/levelIII|44|43|Swords Dance|Normal|—|—|30|Beauty|1|0}}
{{mlentry3|33|Taunt|Dark|—|100|20|Smart|2|0|||FRLG}}
+
{{learnlist/levelIII|N/A|51|Crunch|Dark|80|100|15|Tough|1|4||'''}}
{{mlentry3|34|Taunt|Dark|—|100|20|Smart|2|0|||RSE}}
+
{{learnlist/levelIII|52|56|Guillotine|Normal|—|30|5|Cool|2|1}}
{{mlentry3|38|Crabhammer|Water|90|85|10|Tough|3|0||'''|FRLG}}
+
{{learnlist/levelf|Crawdaunt|Water|Dark|3|3}}
{{mlentry3|39|Crabhammer|Water|90|85|10|Tough|3|0||'''|RSE}}
 
{{mlentry3|43|Swords Dance|Normal|—|—|30|Beauty|1|0|||FRLG}}
 
{{mlentry3|44|Swords Dance|Normal|—|—|30|Beauty|1|0|||RSE}}
 
{{mlentry3|51|Crunch|Dark|80|100|15|Tough|1|4||'''|FRLG}}
 
{{mlentry3|52|Guillotine|Normal|—|30|5|Cool|2|1|||RSE}}
 
{{mlentry3|56|Guillotine|Normal|—|30|5|Cool|2|1|||FRLG}}
 
{{movelist/note|3}}
 
   
 
====By [[TM]]/[[HM]]====
 
====By [[TM]]/[[HM]]====
{{movelisttm|water|dark|3|3|Crawdaunt}}
+
{{learnlist/tmh|Crawdaunt|Water|Dark|3|3}}
{{mlentry3|[[TM03]]|Water Pulse|Water|60|100|20|Beauty|2|0||'''}}
+
{{learnlist/tm3|TM03|Water Pulse|Water|60|100|20|Beauty|3|0||'''}}
{{mlentry3|[[TM06]]|Toxic|Poison|—|85|10|Smart|3|0}}
+
{{learnlist/tm3|TM06|Toxic|Poison|—|85|10|Smart|3|0}}
{{mlentry3|[[TM07]]|Hail|Ice|—|—|10|Beauty|1|3}}
+
{{learnlist/tm3|TM07|Hail|Ice|—|—|10|Beauty|1|3}}
{{mlentry3|[[TM10]]|Hidden Power|Normal|—|100|15|Smart|3|0}}
+
{{learnlist/tm3|TM10|Hidden Power|Normal|—|100|15|Smart|3|0}}
{{mlentry3|[[TM12]]|Taunt|Dark|—|100|20|Smart|2|0}}
+
{{learnlist/tm3|TM12|Taunt|Dark|—|100|20|Smart|2|0}}
{{mlentry3|[[TM13]]|Ice Beam|Ice|95|100|10|Beauty|2|1}}
+
{{learnlist/tm3|TM13|Ice Beam|Ice|95|100|10|Beauty|2|1}}
{{mlentry3|[[TM14]]|Blizzard|Ice|120|70|5|Beauty|4|0}}
+
{{learnlist/tm3|TM14|Blizzard|Ice|120|70|5|Beauty|4|0}}
{{mlentry3|[[TM15]]|Hyper Beam|Normal|150|90|5|Cool|4|4}}
+
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{mlentry3|[[TM17]]|Protect|Normal|—|—|10|Cute|1|0}}
+
{{learnlist/tm3|TM17|Protect|Normal|—|—|10|Cute|1|0}}
{{mlentry3|[[TM18]]|Rain Dance|Water|—|—|5|Tough|1|0}}
+
{{learnlist/tm3|TM18|Rain Dance|Water|—|—|5|Tough|1|0}}
{{mlentry3|[[TM21]]|Frustration|Normal|—|100|20|Cute|1|0}}
+
{{learnlist/tm3|TM21|Frustration|Normal|—|100|20|Cute|1|0}}
{{mlentry3|[[TM27]]|Return|Normal|—|100|20|Cute|1|0}}
+
{{learnlist/tm3|TM27|Return|Normal|—|100|20|Cute|1|0}}
{{mlentry3|[[TM28]]|Dig|Ground|80|100|10|Smart|1|0}}
+
{{learnlist/tm3|TM28|Dig|Ground|60|100|10|Smart|1|0}}
{{mlentry3|[[TM31]]|Brick Break|Fighting|75|100|15|Cool|1|4}}
+
{{learnlist/tm3|TM31|Brick Break|Fighting|75|100|15|Cool|1|4}}
{{mlentry3|[[TM32]]|Double Team|Normal|—|—|15|Cool|2|0}}
+
{{learnlist/tm3|TM32|Double Team|Normal|—|—|15|Cool|2|0}}
{{mlentry3|[[TM36]]|Sludge Bomb|Poison|90|100|10|Tough|2|1}}
+
{{learnlist/tm3|TM36|Sludge Bomb|Poison|90|100|10|Tough|2|1}}
{{mlentry3|[[TM39]]|Rock Tomb|Rock|50|80|10|Smart|3|0}}
+
{{learnlist/tm3|TM39|Rock Tomb|Rock|50|80|10|Smart|3|0}}
{{mlentry3|[[TM40]]|Aerial Ace|Flying|60|—|20|Cool|2|0}}
+
{{learnlist/tm3|TM40|Aerial Ace|Flying|60|—|20|Cool|2|0}}
{{mlentry3|[[TM42]]|Facade|Normal|70|100|20|Cute|2|0}}
+
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{mlentry3|[[TM43]]|Secret Power|Normal|70|100|20|Smart|1|0}}
+
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{mlentry3|[[TM44]]|Rest|Psychic|—|—|10|Cute|2|0}}
+
{{learnlist/tm3|TM44|Rest|Psychic|—|—|10|Cute|2|0}}
{{mlentry3|[[TM45]]|Attract|Normal|—|100|15|Cute|2|0}}
+
{{learnlist/tm3|TM45|Attract|Normal|—|100|15|Cute|2|0}}
{{mlentry3|[[HM01]]|Cut|Normal|50|95|30|Cool|2|1}}
+
{{learnlist/tm3|HM01|Cut|Normal|50|95|30|Cool|2|1}}
{{mlentry3|[[HM03]]|Surf|Water|95|100|15|Beauty|3|0||'''}}
+
{{learnlist/tm3|HM03|Surf|Water|95|100|15|Beauty|3|0||'''}}
{{mlentry3|[[HM04]]|Strength|Normal|80|100|15|Tough|2|1}}
+
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{mlentry3|[[HM06]]|Rock Smash|Fighting|20|100|15|Tough|1|3}}
+
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|0}}
{{mlentry3|[[HM07]]|Waterfall|Water|80|100|15|Tough|2|0||'''}}
+
{{learnlist/tm3|HM07|Waterfall|Water|80|100|15|Tough|2|0||'''}}
{{mlentry3|[[HM08]]|Dive|Water|60|100|10|Beauty|2|0}}
+
{{learnlist/tm3|HM08|Dive|Water|60|100|10|Beauty|2|0||'''}}
{{movelist/note|4}}
+
{{learnlist/tmf|Crawdaunt|Water|Dark|3|3}}
   
 
====By {{pkmn|breeding}}====
 
====By {{pkmn|breeding}}====
{{eggmoves|water|dark|3|3|Crawdaunt}}
+
{{learnlist/breedh|Crawdaunt|Water|Dark|3|3}}
{{mlentry3|{{p|Omanyte}}, {{p|Omastar}}<br>{{p|Kabuto}}, {{p|Kabutops}}<br>{{p|Corsola}}<br>{{p|Relicanth}}<br>{{p|Lileep}}, {{p|Cradily}}<br>{{p|Anorith}}, {{p|Armaldo}}|AncientPower|Rock|60|100|5|Tough|1|0}}
+
{{learnlist/breed3|{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|222|Corsola}}{{MSP|345|Lileep}}<br>{{MSP|346|Cradily}}{{MSP|347|Anorith}}{{MSP|348|Armaldo}}{{MSP|369|Relicanth}}|AncientPower|Rock|60|100|5|Tough|1|0}}
{{mlentry3|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}<br>{{p|Lapras}}<br>{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Body Slam|Normal|85|100|15|Tough|1|4}}
+
{{learnlist/breed3|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|131|Lapras}}{{MSP|363|Spheal}}<br>{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Body Slam|Normal|85|100|15|Tough|1|4}}
{{mlentry3|{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}|Endeavor|Normal|&mdash;|100|5|Tough|2|0}}
+
{{learnlist/breed3|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|Endeavor|Normal|&mdash;|100|5|Tough|2|0}}
{{mlentry3|{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}<br>{{p|Relicanth}}<br>{{p|Lileep}}, {{p|Cradily}}<br>{{p|Anorith}}, {{p|Armaldo}}|Mud Sport|Ground|&mdash;|&mdash;|15|Cute|4|0}}
+
{{learnlist/breed3|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|345|Lileep}}{{MSP|346|Cradily}}{{MSP|347|Anorith}}<br>{{MSP|348|Armaldo}}{{MSP|369|Relicanth}}|Mud Sport|Ground|&mdash;|&mdash;|15|Cute|4|0}}
{{eggmoves/note|4}}
+
{{learnlist/breedf|Crawdaunt|Water|Dark|3|3}}
   
 
====By [[Move tutor|tutoring]]====
 
====By [[Move tutor|tutoring]]====
{{tutor|water|dark|3a|3a|Crawdaunt}}
+
{{learnlist/tutorh|Crawdaunt|Water|Dark|3|3}}
{{mtentry3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
+
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{mtentry3|Counter|Fighting|&mdash;|100|20|Tough|2|0|||yes|yes|no}}
+
{{learnlist/tutor3|Counter|Fighting|&mdash;|100|20|Tough|2|0|||yes|yes|no}}
{{mtentry3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
+
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{mtentry3|Endure|Normal|&mdash;|&mdash;|10|Tough|2|0|||no|yes|no}}
+
{{learnlist/tutor3|Endure|Normal|&mdash;|&mdash;|10|Tough|2|0|||no|yes|no}}
{{mtentry3|Icy Wind|Ice|55|95|15|Beauty|1|3|||no|yes|yes}}
+
{{learnlist/tutor3|Fury Cutter|Bug|10|95|20|Cool|3|0|||no|yes|no}}
{{mtentry3|Mimic|Normal|&mdash;|&mdash;|10|Cute|1|0|||yes|yes|no}}
+
{{learnlist/tutor3|Icy Wind|Ice|55|95|15|Beauty|1|3|||no|yes|yes}}
{{mtentry3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
+
{{learnlist/tutor3|Mimic|Normal|&mdash;|&mdash;|10|Cute|1|0|||yes|yes|yes}}
{{mtentry3|Sleep Talk|Normal|&mdash;|&mdash;|10|Cute|3|0|||no|yes|no}}
+
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{mtentry3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
+
{{learnlist/tutor3|Sleep Talk|Normal|&mdash;|&mdash;|10|Cute|3|0|||no|yes|no}}
{{mtentry3|Substitute|Normal|&mdash;|&mdash;|10|Smart|2|0|||yes|yes|yes}}
+
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{mtentry3|Swagger|Normal|&mdash;|90|15|Cute|2|0|||no|yes|yes}}
+
{{learnlist/tutor3|Substitute|Normal|&mdash;|&mdash;|10|Smart|2|0|||yes|yes|yes}}
{{mtentry3|Swords Dance|Normal|&mdash;|&mdash;|30|Beauty|1|0|||yes|yes|no}}
+
{{learnlist/tutor3|Swagger|Normal|&mdash;|90|15|Cute|2|0|||no|yes|yes}}
{{tutor/note|3}}
+
{{learnlist/tutor3|Swift|Normal|60|&mdash;|20|Cool|2|0|||no|yes|no}}
  +
{{learnlist/tutor3|Swords Dance|Normal|&mdash;|&mdash;|30|Beauty|1|0|||yes|yes|no}}
  +
{{learnlist/tutorf|Crawdaunt|Water|Dark|3|3}}
  +
  +
====By a prior [[evolution]]====
  +
{{Learnlist/prevoh|Crawdaunt|Water|Dark|3|3}}
  +
{{Learnlist/prevo3|341|Corphish|e||||Water Sport|Water|&mdash;|&mdash;|15|Cute|4|0}}
  +
{{Learnlist/prevof|Crawdaunt|Water|Dark|3|3}}
  +
  +
[[it:Crawdaunt/Mosse apprese in terza generazione]]
  +
[[zh:铁螯龙虾/第三世代招式表]]

Latest revision as of 23:37, 8 November 2019

← Crawdaunt Crawdaunt

By leveling up

Generation III
Other generations:
IV - V - VI - VII
 RSE   FRLG   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
011 011 Bubble Water 02020 100}}100% 30 Cute 2 ♥♥ 2 ♥♥
011 011 Harden Normal 0000 —}}—% 30 Tough 2 ♥♥ 0  
011 011 ViceGrip Normal 05555 100}}100% 30 Tough 4 ♥♥♥♥ 0  
011 011 Leer Normal 0000 100}}100% 30 Cool 3 ♥♥♥ 0  
077 077 Harden Normal 0000 —}}—% 30 Tough 2 ♥♥ 0  
1010 1010 ViceGrip Normal 05555 100}}100% 30 Tough 4 ♥♥♥♥ 0  
1313 1313 Leer Normal 0000 100}}100% 30 Cool 3 ♥♥♥ 0  
2020 1919 BubbleBeam Water 06565 100}}100% 20 Beauty 1 3 ♥♥♥
2323 2222 Protect Normal 0000 —}}—% 10 Cute 1 0  
2626 2525 Knock Off Dark 02020 100}}100% 20 Smart 1 4 ♥♥♥♥
3434 3333 Taunt Dark 0000 100}}100% 20 Smart 2 ♥♥ 0  
3939 3838 Crabhammer Water 09090 085}}85% 10 Tough 3 ♥♥♥ 0  
4444 4343 Swords Dance Normal 0000 —}}—% 30 Beauty 1 0  
N/AN/A 5151 Crunch Dark 08080 100}}100% 15 Tough 1 4 ♥♥♥♥
5252 5656 Guillotine Normal 0000 030}}30% 5 Cool 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
Bag TM Water Sprite.png TM03 Water Pulse Water 60 100% 20 Beauty 3 ♥♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM07 Hail Ice —% 10 Beauty 1 3 ♥♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Dark Sprite.png TM12 Taunt Dark 100% 20 Smart 2 ♥♥ 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10 Smart 1 0  
Bag TM Fighting Sprite.png TM31 Brick Break Fighting 75 100% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison 90 100% 10 Tough 2 ♥♥ 1
Bag TM Rock Sprite.png TM39 Rock Tomb Rock 50 80% 10 Smart 3 ♥♥♥ 0  
Bag TM Flying Sprite.png TM40 Aerial Ace Flying 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30 Cool 2 ♥♥ 1
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15 Beauty 3 ♥♥♥ 0  
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting 20 100% 15 Tough 1 0  
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15 Tough 2 ♥♥ 0  
Bag HM Water Sprite.png HM08 Dive Water 60 100% 10 Beauty 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
OmanyteOmastarKabutoKabutopsCorsolaLileep
CradilyAnorithArmaldoRelicanth
AncientPower Rock 60 100% 5 Tough 1 0  
PoliwagPoliwhirlPoliwrathPolitoedLaprasSpheal
SealeoWalrein
Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
MudkipMarshtompSwampert Endeavor Normal 100% 5 Tough 2 ♥♥ 0  
MudkipMarshtompSwampertLileepCradilyAnorith
ArmaldoRelicanth
Mud Sport Ground —% 15 Cute 4 ♥♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Crawdaunt in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Crawdaunt in that game.
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Counter Fighting 100% 20 Tough 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Fury Cutter Bug 10 95% 20 Cool 3 ♥♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
FR LG E XD Swords Dance Normal —% 30 Beauty 1 0  
  • A black abbreviation in a colored box indicates that Crawdaunt can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Crawdaunt cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation III
Other generations:
IV - V - VI - VII
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
341 Water Sport Water —% 15 Cute 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see moves from other generations