Corsola (Pokémon)/Generation III learnset: Difference between revisions

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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Corsola|Water|Rock|3|2}}
{{learnlist/levelh|Corsola|Water|Rock|3|2}}
{{learnlist/level3|Start|Tackle|Normal|35|95|35|Tough|4|0}}
{{learnlist/level3|1|Tackle|Normal|35|95|35|Tough|4|0}}
{{learnlist/level3|7|Harden|Normal|—|—|30|Tough|2|0}}
{{learnlist/level3|6|Harden|Normal|—|—|30|Tough|2|0}}
{{learnlist/level3|12|Bubble|Water|20|100|30|Cute|2|2||'''}}
{{learnlist/level3|12|Bubble|Water|20|100|30|Cute|2|2||'''}}
{{learnlist/level3|17|Recover|Normal|—|—|20|Smart|2|1}}
{{learnlist/level3|17|Recover|Normal|—|—|20|Smart|2|1}}
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{{learnlist/tm3|HM03|Surf|Water|95|100|15|Beauty|3|0||'''}}
{{learnlist/tm3|HM03|Surf|Water|95|100|15|Beauty|3|0||'''}}
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|3}}
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|0}}
{{learnlist/tmf|Corsola|Water|Rock|3|2}}
{{learnlist/tmf|Corsola|Water|Rock|3|2}}


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{{learnlist/event3|[[PokéPark (theme park)#Corsola|PokéPark Events]]|Mud Sport|Ground|—|—|15|Cute|4|0}}
{{learnlist/event3|[[PokéPark (theme park)#Corsola|PokéPark Events]]|Mud Sport|Ground|—|—|15|Cute|4|0}}
{{learnlist/eventf|Corsola|Water|Rock|3|2}}
{{learnlist/eventf|Corsola|Water|Rock|3|2}}
[[zh:太阳珊瑚/第三世代技能表]]

Revision as of 11:28, 6 October 2017

← Corsola Corsola

By leveling up

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Tackle Normal 03535 095}}95% 35 Tough 4 ♥♥♥♥ 0  
066 Harden Normal 0000 —}}—% 30 Tough 2 ♥♥ 0  
1212 Bubble Water 02020 100}}100% 30 Cute 2 ♥♥ 2 ♥♥
1717 Recover Normal 0000 —}}—% 20 Smart 2 ♥♥ 1
1717 Refresh Normal 0000 —}}—% 20 Cute 1 0  
2323 BubbleBeam Water 06565 100}}100% 20 Beauty 1 3 ♥♥♥
2828 Spike Cannon Normal 02020 100}}100% 15 Cool 2 ♥♥ 1
3434 Rock Blast Rock 02525 080}}80% 10 Tough 1 0  
3939 Mirror Coat Psychic 0000 100}}100% 20 Tough 2 ♥♥ 0  
4545 AncientPower Rock 06060 100}}100% 5 Tough 1 0  
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Water Sprite.png TM03 Water Pulse Water 60 100% 20 Beauty 2 ♥♥ 0  
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic —% 20 Smart 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM07 Hail Ice —% 10 Beauty 1 3 ♥♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Psychic Sprite.png TM16 Light Screen Psychic —% 30 Beauty 1 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM20 Safeguard Normal —% 25 Beauty 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10 Tough 1 3 ♥♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10 Smart 1 0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20 Smart 1 0  
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10 Tough 3 ♥♥♥ 0  
Bag TM Rock Sprite.png TM39 Rock Tomb Rock 50 80% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15 Beauty 3 ♥♥♥ 0  
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting 20 100% 15 Tough 1 0  
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
WooperQuagsireSlowpokeSlowbroSlowkingGorebyss
Amnesia Psychic —% 20 Cute 1 0  
TentacoolTentacruel
Barrier Psychic —% 30 Cool 1 0  
LaprasMantineLileepCradily
Confuse Ray Ghost 100% 10 Smart 3 ♥♥♥ 0  
ShellderCloyster
Icicle Spear Ice 10 100% 30 Beauty 2 ♥♥ 1
LileepCradily
Ingrain Grass —% 20 Smart 1 0  
LaprasWooperQuagsireLotadLombreLudicolo
WingullPelipperSurskitMasquerain
Mist Ice —% 30 Beauty 1 0  
OmanyteOmastarMantineTotodileCroconawFeraligatr
LileepCradilyAnorithArmaldoRelicanthSpheal
SealeoWalrein
Rock Slide* Rock 75 90% 10 Tough 1 3 ♥♥♥
PsyduckGolduckTentacoolTentacruelTotodileCroconaw
FeraligatrHuntail
Screech Normal 85% 40 Smart 1 3 ♥♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Corsola in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Corsola in that game.
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Defense Curl Normal —% 40 Cute 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Explosion Normal 250 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Rock Slide Rock 75 90% 10 Tough 1 3 ♥♥♥
FR LG E XD Rollout Rock 30 90% 20 Tough 3 ♥♥♥ 0  
FR LG E XD Selfdestruct Normal 200 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Corsola can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Corsola cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
PokéPark Events Mud Sport Ground —% 15 Cute 4 ♥♥♥♥ 0  
  • A superscript level indicates that Corsola can learn this move normally in Generation III at that level
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see event moves from other generations