Contact: Difference between revisions
(more descriptive entries, standardized wording, links to status conditions, etc.) |
|||
Line 93: | Line 93: | ||
|- | |- | ||
| {{a|Aftermath}} | | {{a|Aftermath}} | ||
| | | If a contact-based move faints a Pokémon with this Ability, the attacker loses 1/4 of their max HP. | ||
|- | |- | ||
| {{a|Cute Charm}} | | {{a|Cute Charm}} | ||
| | | Has a 30% chance of [[Infatuation|infatuating]] an attacker on contact. | ||
|- | |- | ||
| {{a|Effect Spore}} | | {{a|Effect Spore}} | ||
| | | Has a 30% chance of inducing either {{status|Poison}}, {{status|Paralysis}}, or {{status|Sleep}} in an attacker on contact. | ||
|- | |- | ||
| {{a|Flame Body}} | | {{a|Flame Body}} | ||
| | | Has a 30% chance of {{status|burning}} an attacker on contact. | ||
|- | |- | ||
| {{a|Iron Barbs}} | | {{a|Iron Barbs}} | ||
| Damages | | Damages an attacker for 1/8 of their max HP on contact. | ||
|- | |- | ||
| {{a|Mummy}} | | {{a|Mummy}} | ||
| | | Replaces the attacker's Ability with Mummy until returned. | ||
|- | |- | ||
| {{a|Pickpocket}} | | {{a|Pickpocket}} | ||
| Steals | | Steals the attacker's held item on contact. | ||
|- | |- | ||
| {{a|Poison Point}} | | {{a|Poison Point}} | ||
| | | Has a 30% chance of {{status|poisoning}} an attacker on contact. | ||
|- | |- | ||
| {{a|Poison Touch}} | | {{a|Poison Touch}} | ||
| | | Each contact-based hit from a Pokémon with this Ability has a {{tt|30|20 in the Japanese versions of Black and White}}% chance of {{status|poisoning}} the target. | ||
|- | |- | ||
| {{a|Rough Skin}} | | {{a|Rough Skin}} | ||
| | | Damages an attacker for {{tt|1/8|1/16 in Generation III}} of their max HP on contact. | ||
|- | |- | ||
| {{a|Static}} | | {{a|Static}} | ||
| | | Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact. | ||
|} | |} | ||
|} | |} | ||
Line 144: | Line 144: | ||
| align=center | [[File:Bag Red Card Sprite.png]] | | align=center | [[File:Bag Red Card Sprite.png]] | ||
|{{DL|In-battle effect item|Red Card}} | |{{DL|In-battle effect item|Red Card}} | ||
| Forces the foe to switch the | | Forces the foe to switch the attacking Pokémon with a random one when the holder is hit with a contact move. | ||
|- | |- | ||
| align=center | [[File:Bag Rocky Helmet Sprite.png]] | | align=center | [[File:Bag Rocky Helmet Sprite.png]] | ||
| style="white-space:nowrap" | {{DL|In-battle effect item|Rocky Helmet}} | | style="white-space:nowrap" | {{DL|In-battle effect item|Rocky Helmet}} | ||
| | | Damages the attacking Pokémon for 1/6 of their max HP on contact. | ||
|- | |- | ||
| align=center | [[File:Bag Sticky Barb Sprite.png]] | | align=center | [[File:Bag Sticky Barb Sprite.png]] | ||
|{{DL|In-battle effect item|Sticky Barb}} | |{{DL|In-battle effect item|Sticky Barb}} | ||
| Damages holder each turn for | | Damages holder each turn for 1/8 of their max HP. May transfer to attacker when holder is hit by a contact move. | ||
|} | |} | ||
|} | |} |
Revision as of 19:34, 2 December 2012
Contact is a term used to describe the condition when one Pokémon in a battle physically touches the opponent in order to deal damage.
Up until Generation IV, moves that made contact could be either physical or special with damage dealing for moves that made contact depending on the move's type. However, since the distinction between physical and special are no longer based on type, most moves that make contact are physical. All status moves do not make contact. The use of contact-based moves can be affected directly by certain Abilities of the foe, such as Cute Charm and Effect Spore, and indirectly by certain attackers' Abilities, like Guts. The use of contact moves can also trigger several items. Contact can also be used to spread Pokérus.
List of physical moves that don't make contact
These are physical moves that do not make contact.
List of special moves that make contact
These are special moves that do make contact.
|
List of Abilities which have effects involving contact
|
List of items which have effects involving contact
|
Trivia
- In all of the console games except Pokémon Battle Revolution, battle animations for moves that make contact don't show the attacking Pokémon hitting the defending one at all; however, in the handheld games, it differs from attack to attack.
See also
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |