Confusion (status condition): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(34 intermediate revisions by 5 users not shown)
Line 4: Line 4:
==Effect==
==Effect==
{{MoveResearch|See if [[Thick Club]], [[Light Ball]], {{a|Marvel Scale}}, {{a|Defeatist}}/{{a|Slow Start}} or {{m|Power Trick}} affect confusion}}
{{MoveResearch|See if [[Thick Club]], [[Light Ball]], {{a|Marvel Scale}}, {{a|Defeatist}}/{{a|Slow Start}} or {{m|Power Trick}} affect confusion}}
Confusion forces a Pokémon to sometimes attack itself instead of executing the selected move for a random 2-5 turns (this includes a Pokémon attempting to use {{m|Snore}} or {{m|Sleep Talk}} while {{status|asleep}}). Confusion is transferred by {{m|Baton Pass}}. On the final turn of confusion, a Pokémon will snap out of its confusion before it attacks. Turns spent recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack, such as from full {{status|paralysis}}, will not lower the remaining number of turns of confusion. Pokémon may hurt themselves in confusion during either turn of multi-turn moves such as {{m|Fly}} and {{m|Dive}}. When a Pokémon is unable to attack for other reasons (such as from being {{status|asleep}} or fully {{status|paralyzed}}), it will not hurt itself in confusion. Like all other volatile status conditions, confusion wears off when the confused Pokémon is taken out of battle or a battle is over.
Confusion forces a Pokémon to sometimes attack itself instead of executing the selected move for a random 2-5 turns (this includes a Pokémon attempting to use {{m|Snore}} or {{m|Sleep Talk}} while {{status|asleep}}). Confusion is transferred by {{m|Baton Pass}}. On the final turn of confusion, a Pokémon will snap out of its confusion before it attacks. Turns spent recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack due to {{status|sleep}}, {{status|freeze}}, or [[flinch]] will not lower the remaining number of turns of confusion. Pokémon may hurt themselves in confusion during either turn of multi-turn moves such as {{m|Fly}} and {{m|Dive}}. When a Pokémon is unable to attack for other reasons (such as from being {{status|asleep}} or fully {{status|paralyzed}}), it will not hurt itself in confusion. Like all other volatile status conditions, confusion wears off when the confused Pokémon is taken out of battle or a battle is over.


Confusion [[damage]] is calculated as if it were a [[type]]less [[physical move]] with a [[power]] of 40; it cannot score a [[critical hit]], and does not receive {{STAB}}. Confusion damage is unaffected by {{a|Wonder Guard}}, {{a|Technician}}, and a held [[Life Orb]]<!--per UPC-->. Other things may affect confusion's damage depending on the game, as detailed in the table below.
Confusion [[damage]] is calculated as if it were a [[type]]less [[physical move]] with a [[power]] of 40; it cannot score a [[critical hit]], and does not receive {{STAB}}. Confusion damage is unaffected by {{a|Wonder Guard}}, {{a|Technician}}, and a held [[Life Orb]]<!--per UPC-->. Other things may affect confusion's damage depending on the game, as detailed in the table below.
Line 337: Line 337:
==In the anime==
==In the anime==
{{incomplete|section|Incomplete episode list}}
{{incomplete|section|Incomplete episode list}}
*Confusion was first seen in ''[[EP006|Clefairy and the Moon Stone]]'', where {{an|Brock}} had his newly {{pkmn2|caught}} {{TP|Brock|Zubat}} use {{m|Supersonic}} on [[Jessie's Ekans]] and [[James's Koffing]], confusing the both of them and causing them to attack each other.
[[File:Misty Politoed Swagger effect.png|thumb|250px|{{TP|Misty|Politoed}} using {{m|Swagger}} to confuse {{TP|Jessie|Arbok}} and {{TP|James|Victreebel}}]]
 
* Confusion was first seen in ''[[EP006|Clefairy and the Moon Stone]]'', where {{an|Brock}} had his newly-{{pkmn2|caught}} {{TP|Brock|Zubat}} use {{m|Supersonic}} on [[Jessie's Ekans]] and [[James's Koffing]], confusing the both of them and causing them to attack each other.
*In ''[[EP095|A Shipful of Shivers]]'', the {{OBP|Captain|EP095}}'s {{p|Haunter}} used {{m|Confuse Ray}} on [[Jessie's Arbok]], confusing the [[Pokémon category|Cobra Pokémon]] and causing it to attack {{TRT}}.
* In ''[[EP095|A Shipful of Shivers]]'', the {{OBP|Captain|EP095}}'s {{p|Haunter}} used {{m|Confuse Ray}} on [[Jessie's Arbok]], confusing the [[Pokémon category|Cobra Pokémon]] and causing it to attack {{TRT}}.
 
* In ''[[EP111|Hello, Pummelo!]]'', [[Ash's Tauros]] got confused after {{OBP|Drake|Orange League}} had his {{p|Gengar}} use Confuse Ray on him, forcing {{Ash}} to [[recall]] him and send {{AP|Lapras}} out in his place. Tauros, having shaken off his confusion, was then sent back onto the field to battle Drake's fourth Pokémon, {{p|Venusaur}}.
*In ''[[EP111|Hello, Pummelo!]]'', [[Ash's Tauros]] got confused after {{OBP|Drake|Orange League}} had his {{p|Gengar}} use Confuse Ray on it, forcing Ash to [[recall]] it and send {{AP|Lapras}} out in his place.
* In ''[[EP165|Hassle in the Castle]]'', Brock had his Zubat use Supersonic on Jessie's Arbok, confusing it and causing it to attack Team Rocket.
 
* In ''[[EP182|From Ghost to Ghost]]'', multiple {{p|Gastly}} were confused after [[Morty#In the main series|Morty]] had his {{TP|Morty|Gengar}} use Confuse Ray on them during a demonstration on how to battle without brute force. Later on in the episode, during Ash's [[Gym]] {{pkmn|battle}} with Morty, Morty's {{p|Haunter}} used Confuse Ray on [[Ash's Noctowl]], confusing it. However, Noctowl manages to snap out of its confusion by colliding with Haunter as the latter used {{m|Night Shade}}.
*In ''[[EP165|Hassle in the Castle]]'', Brock had his Zubat use Supersonic on Jessie's Arbok, confusing it and causing it to attack Team Rocket.
* In ''[[EP201|Doin' What Comes Natu-rally]]'', [[McKenzie]] had his {{p|Natu}} [[Nickname|named]] Naughty use Confuse Ray on [[Jessie]]'s Arbok, confusing it and causing it head towards Team Rocket.
 
* In ''[[EP203|The Screen Actor's Guilt]]'', Team Rocket was confused by a {{m|Sweet Kiss}} from [[Brad Van Darn]]'s {{p|Smoochum]], allowing {{AP|Pikachu}} to send them blasting off with a {{m|Thunderbolt}}.
*In ''[[EP182|From Ghost to Ghost]]'', multiple {{p|Gastly}} were confused after [[Morty#In the main series|Morty]] had his {{TP|Morty|Gengar}} use Confuse Ray on them during a demonstration on how to battle without brute force. Later on in the episode, during Ash's [[Gym]] {{pkmn|battle}} with Morty, Morty's {{p|Haunter}} used Confuse Ray on [[Ash's Noctowl]], confusing it. However, Noctowl manages to snap out of its confusion by colliding with Haunter as the latter used {{m|Night Shade}}.
* In ''[[EP217|The Perfect Match!]]'', during a battle in the [[Whirl Cup]], [[Trinity]] had her {{p|Chinchou}} use Confuse Ray on [[Misty's Corsola]], but it dodged before the Confuse Ray could connect. However, Trinity's Chinchou fired a second Confuse Ray that did connect, confusing Corsola and giving Chinchou the chance to [[Fainting|defeat it]] with a single {{m|Water Gun}}.
 
* In ''[[EP274|Outrageous Fortunes]]'', {{an|Misty}} had her newly-evolved {{TP|Misty|Politoed}} use {{m|Swagger}} on Arbok and {{TP|James|Victreebel}}, confusing the two of them, raising their attack power, and causing them to attack each other.
*In ''[[EP201|Doin' What Comes Natu-rally]]'', [[McKenzie]] had his {{p|Natu}} [[Nickname|named]] Naughty use Confuse Ray on [[Jessie]]'s Arbok, confusing it and causing it head towards Team Rocket.
* In ''[[AG057|Going for a Spinda]]'', [[Claire]] and [[Kain]]'s Spinda confused Team Rocket with a {{m|Dizzy Punch}}, though they quickly managed to snap out of it.
 
* In ''[[HS16|Luvdisc is a Many Splendored Thing!]]'', {{an|Daisy}} had her {{p|Luvdisc}} named [[Caserin and Luverin|Luverin]] use Sweet Kiss on [[Butch]]'s {{p|Mightyena}}, confusing it and causing it to launch a {{m|Hyper Beam}} meant for Luverin at [[Cassidy]] and Butch, sending them blasting off.
*In ''[[EP217|The Perfect Match!]]'', during a battle in the [[Whirl Cup]], [[Trinity]] had her {{p|Chinchou}} use Confuse Ray on [[Misty's Corsola]], but it dodged before the Confuse Ray could connect. However, Trinity's Chinchou fired a second Confuse Ray that did connect, confusing Corsola and giving Chinchou the chance to defeat it with a single {{m|Water Gun}}.
* In ''[[AG110|The Great Eight Fate!]]'', [[Juan]] had his Luvdisc hit [[Ash's Grovyle]] with a Sweet Kiss, which connected and confused it in [[AG111|the next episode]]. This caused the Wood Gecko Pokémon to hurt itself in confusion and allowed for Luvdisc to defeat it with a powerful Water Gun.
 
* In ''[[AG129|A Judgment Brawl]]'', [[Ash's Corphish]] got confused after {{OBP|Katie|Hoenn}} had her {{p|Golduck}} use {{m|Confusion}} on it. After defeating Golduck with a powerful {{m|Bubble Beam}}, it was switched out in favor of {{AP|Swellow}}. Corphish was later sent back onto the field to battle Katie's final Pokémon, {{p|Walrein}}, and although exhausted, the Ruffian Pokémon was no longer confused.
*In ''[[EP274|Outrageous Fortunes]]'', {{an|Misty}} had her newly-evolved {{TP|Misty|Politoed}} use {{m|Swagger}} on {{p|Arbok}} and {{TP|James|Victreebel}}, confusing the two of them, raising their attack power, and causing them to attack each other.
* In ''[[DP009|Setting the World on Its Buneary!]]'', [[Dawn's Piplup]] got confused after a then-{{pkmn2|wild}} {{TP|Dawn|Buneary}} used Dizzy Punch on him, giving it the chance to defeat him with a single {{m|Bounce}}.
 
* In ''[[DP019|Twice Smitten, Once Shy!]]'', Dawn's Piplup was confused after a then-{{pkmn2|wild}} {{TP|Dawn|Pachirisu}} had used Sweet Kiss on him, forcing {{an|Dawn}} to recall him and send Buneary out in his place.
*In ''[[DP019|Twice Smitten, Once Shy!]]'', [[Dawn's Piplup]] was confused after a then-{{pkmn2|wild}} {{TP|Dawn|Pachirisu}} had used {{m|Sweet Kiss}} on him, forcing {{an|Dawn}} to recall him.
* In ''[[BW010|A Rival Battle for Club Champ!]]'', [[Ash's Snivy]] got confused after [[Trip]] had his {{p|Frillish}} use {{m|Water Pulse}} on her, giving Frillish the chance to defeat Snivy with a double-powerful {{m|Hex}}{{tt|*|Confusion does not affect Hex's power in the games}}.
 
* In ''[[BW016|Rematch at the Nacrene Gym!]]'', during a Gym battle, [[Lenora]] had her {{p|Watchog}} use Confuse Ray on [[Ash's Oshawott]], confusing him.
*In ''[[BW010|A Rival Battle for Club Champ!]]'', [[Ash's Snivy]] got confused after [[Trip]] had his {{p|Frillish}} use {{m|Water Pulse}} on her, giving Frillish the chance to defeat Snivy with a double-powerful {{m|Hex}}{{tt|*|Should not have been boosted, as confusion is a volatile status condition and Hex is only boosted when non-volatile status problems have been applied to the target}}.
* In ''[[BW032|Facing Fear with Eyes Wide Open!]]'', Ash's Oshawott was confused by Supersonic twice: the first time from a group of wild {{p|Tympole}} and the second time from their boss, a then-wild {{AP|Palpitoad}}. Oshawott quickly overcame his confusion on both occasions.
 
* In ''[[BW050|Dazzling the Nimbasa Gym!]]'', during a Gym battle, Ash's Palpitoad confused [[Elesa]]'s {{p|Zebstrika}} with Supersonic, allowing Palpitoad to defeat it with a combination of {{m|Mud Shot}} and {{m|Hydro Pump}}.
*In ''[[BW016|Rematch at the Nacrene Gym!]]'', during a Gym battle, [[Lenora]] had her {{p|Watchog}} use Confuse Ray on [[Ash's Oshawott]], confusing it.
* In ''[[BW078|Guarding the Guardian of the Mountain!]]'', a wild {{p|Volcarona}} got confused by a Confuse Ray from [[Rizzo]]'s male {{p|Jellicent}}, allowing Rizzo to capture it.
 
* In ''[[BW090|Jostling for the Junior Cup!]]'', [[Caitlin]] had her {{p|Gothitelle}} use {{m|Flatter}} on [[Cynthia's Garchomp]], confusing her, and allowing Gothitelle to use {{m|Psychic}} on her. However, Garchomp managed to snap out of it after hearing {{an|Cynthia}} call for a {{m|Dragon Rush}}.
*In ''[[BW090|Jostling for the Junior Cup!]]'', [[Caitlin#In the main series|Caitlin]] had her {{p|Gothitelle}} use {{m|Flatter}} on [[Cynthia's Garchomp]], confusing it.
* In ''[[BW106|Strong Strategy Steals the Show!]]'', Ash's Palpitoad used Supersonic to confuse [[Stephan]]'s Zebstrika. However, it snapped out of it after taking a {{m|Hydro Pump}} from the Vibration Pokémon.
 
* In ''[[XY037|The Cave of Mirrors!]]'',  [[Ash's Hawlucha]] was confused after [[James]] had his {{TP|James|Inkay}} use {{m|Psybeam}} on him, forcing Ash to recall him before he could attack [[Mirror Ash]]'s {{p|Hawlucha}}.
*In ''[[XY037|The Cave of Mirrors!]]'', [[Ash's Hawlucha]] was confused after [[James]] had his {{TP|James|Inkay}} use {{m|Psybeam}} on him, forcing Ash to recall it before it could attack [[Mirror Ash]]'s {{p|Hawlucha}}.
* In ''[[XY049|Bonnie for the Defense!]]'', James had his Inkay use Psybeam on a wild {{p|Lapras}} that {{an|Bonnie}} had befriended, confusing it.
 
* In ''[[XY055|A Slippery Encounter!]]'', James's Inkay uses Psybeam on [[Ash's Fletchinder]] and Pikachu, confusing the both of them and causing them to attack each other.
*In ''[[XY049|Bonnie for the Defense!]]'', James had his Inkay use Psybeam on a wild {{p|Lapras}} that {{an|Bonnie}} had befriended, confusing it.
* In ''[[SM008|Lillie's Egg-xhilarating Challenge!]]'', Ash, Pikachu, {{AP|Rowlet}}, and {{an|Rotom Pokédex|Rotom}} all got confused by a {{m|Teeter Dance}} from [[Hobbes]]'s {{p|Oricorio}}.
 
* In ''[[SM039|Mallow and the Forest Teacher!]]'', a wild {{an|Oranguru}} used Confusion on [[James's Mareanie]], confusing her and causing her to attack [[Jessie]].
*In ''[[XY055|A Slippery Encounter!]]'', James's Inkay uses Psybeam on [[Ash's Fletchinder]] and {{AP|Pikachu}}, confusing the both of them and causing them to attack each other.
* In ''[[SM105|Showdown on Poni Island!]]'', [[Gladion's Lycanroc]] got confused after using {{m|Outrage}} during a battle with [[Ash's Lycanroc]], giving the latter the chance to perform its exclusive [[Z-Move]], {{m|Splintered Stormshards}}. However, it managed to snap out of it after withstanding the attack.
 
* In ''[[JN036|Making Battles in the Sand!]]'', [[Ash's Riolu]] got confused after a Trainer's {{p|Octillery}} used Psybeam on it during a [[World Coronation Series]] battle, giving Octillery the chance to {{m|wrap}} around Riolu and defeat it with a single {{m|Octazooka}}.
*In ''[[SM039|Mallow and the Forest Teacher!]]'', a wild {{an|Oranguru}} used {{m|Confusion}} on [[James's Mareanie]], confusing her and causing her to attack [[Jessie]].
* In [[JN053]], a {{OBP|Pokémon hunters|JN053|Pokémon hunter}}'s {{p|Garbodor}} got confused after [[Goh]] had his newly-caught {{p|Drowzee}} use Psybeam on it. However, it seemed to have gotten over its confusion when it launched a {{m|Sludge Bomb}} at [[Goh's Cinderace]].
 
* In [[JN066]], [[Iris's Haxorus]] became confused after using Outrage.
*In ''[[SM105|Showdown on Poni Island!]]'', [[Gladion's Lycanroc]] got confused after using {{m|Outrage}} during a battle with [[Ash's Lycanroc]].
 
*In ''[[JN036|Making Battles in the Sand!]]'', [[Ash's Riolu]] got confused after a Trainer's {{p|Octillery}} used Psybeam on it during a [[World Coronation Series]] battle, giving Octillery the chance to {{m|wrap}} around Riolu and defeat it with a single {{m|Octazooka}}.


===Gallery===
===Gallery===
<gallery>
<gallery>
Misty Corsola confused.png|Confusion in the [[original series]]
Misty Corsola confused.png|Confusion in the [[original series]]
Ash Grovyle confused.png|Confusion in ''[[Pokémon the Series: Ruby and Sapphire]]''
Confusion anime DP.png|Confusion in ''[[Pokémon the Series: Diamond and Pearl]]''
Confusion anime DP.png|Confusion in ''[[Pokémon the Series: Diamond and Pearl]]''
Snivy Confused Status.png|Confusion in ''[[Pokémon the Series: Black & White]]''
Snivy Confused Status.png|Confusion in ''[[Pokémon the Series: Black & White]]''
Line 384: Line 382:


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
[[File:Bird Keeper Hoothoot Adventures.png|thumb|150px|Hoothoot confused in [[Pokémon Adventures]]]]
[[File:Bird Keeper Hoothoot Adventures.png|thumb|150px|Hoothoot in Pokémon Adventures]]
===Pokémon Adventures===
{{incomplete|section}}
{{incomplete|section}}
* In ''[[PS092|Who Gives a Hoothoot?]]'', {{adv|Gold}} has his {{p|Aipom}} [[Nickname|named]] [[Aibo]] use {{m|Swagger}} on a {{tc|Bird Keeper}}'s {{p|Hoothoot}}, confusing the latter.
===={{chap|Yellow}}====
In ''[[PS066|Punching Poliwrath]]'', [[Misty]] had her {{TP|Misty|Goldeen}} use {{m|Supersonic}} to confuse all of [[Agatha]]'s {{type|Ghost}} Pokémon.
 
In ''[[PS076|Take a Chance on Chansey]]'', [[Agatha's Gengar]] got confused after a younger {{adv|Professor Oak}} had his {{p|Kangaskhan}} [[Nickname|named]] Kanga use {{m|Dizzy Punch}} on it{{tt|*|Should not have worked, as Gengar is a Ghost-type}}.
 
===={{chap|Gold, Silver & Crystal}}====
In ''[[PS092|Who Gives a Hoothoot?]]'', {{adv|Gold}} has his {{p|Aipom}}, nicknamed [[Aibo]], use {{m|Swagger}} on a {{tc|Bird Keeper}}'s {{p|Hoothoot}}, confusing the latter.
 
In ''[[PS095|Stantler by Me]]'', Aibo got confused after {{adv|Professor Oak}} had his {{p|Stantler}}, Antch, use {{m|Confuse Ray}} on him.
 
===={{chap|Emerald}}====
In ''[[PS305|Interesting Interactions Involving Illumise]]'', {{OBP|Emerald|Adventures}}'s {{pkmn2|rental}} {{p|Skarmory}} got confused after the {{gdis|Battle Factory|III}}'s {{p|Illumise}} used {{m|Flatter}} on him, forcing Emerald to [[recall]] Skarmory and send his rental {{p|Rhyhorn}} out in its place.
 
In ''[[PS317|Sneaky Like Shedinja]]'', [[Greta]]'s {{p|Umbreon}} confused [[Emerald's Dusclops]] with Confuse Ray, causing Emerald to lose the round five to one.


* In ''[[PS305|Interesting Interactions Involving Illumise]]'', {{OBP|Emerald|Adventures}}'s {{pkmn2|Rental|rental}} {{p|Skarmory}} got confused after the {{OBP|Battle Factory|Generation III}}'s {{p|Illumise}} used {{m|Flatter}} on it, forcing Emerald to [[recall]] Skarmory and send his rental {{p|Rhyhorn}} out in its place.
===={{chap|Diamond & Pearl}}====
In ''[[PS342|A Conk on Cranidos's Cranium]]'', during {{adv|Platinum}}'s [[Gym]] {{pkmn|battle}} with [[Roark]], [[Platinum's Piplup]] confused [[Roark's Cranidos]] with a {{m|Water Pulse}}, causing him to hurt himself in confusion and [[Fainting|knock himself out]], winning Platinum the battle.


* In ''[[PS342|A Conk on Cranidos's Cranium]]'', [[Platinum's Piplup]] confused [[Roark's Cranidos]] with {{m|Water Pulse}} during {{adv|Platinum}}'s [[Gym]] {{pkmn|battle}} with him.
In ''[[PS392|Well Met, Weepinbell]]'', {{adv|Diamond}}'s {{p|Lickilicky}}, [[Kit]], was confused by a Water Pulse from each of {{adv|Sebastian}}'s two {{p|Chinchou}} after his {{p|Weepinbell}} had used {{m|Gastro Acid}} to negate Kit's {{a|Own Tempo}} [[Ability]]. Kit's confusion is represented by a small group of {{p|Torchic}} circling around his head.


* In ''[[PS392|Well Met, Weepinbell]]'', {{adv|Diamond}}'s [[Kit]] was confused by {{adv|Sebastian}}'s two {{p|Chinchou}}'s Water Pulse after his {{p|Weepinbell}} had used {{m|Gastro Acid}} to negate Kit's {{a|Own Tempo}}.
===={{chap|Platinum}}====
In ''[[PS420|Getting the Drop on Gallade II]]'', during [[Platinum (Adventures)|her Trainer]]'s [[Battle Castle]] challenge, [[Platinum's Lopunny]] managed to not only confuse [[Darach]]'s {{p|Gallade}} with a {{m|Dizzy Punch}}, but also managed to infatuate him with her {{a|Cute Charm}} Ability before [[fainting]]. This allowed {{TP|Platinum|Empoleon}} to finish him off with a {{m|Drill Peck}} and give Platinum her first victory in the {{gdis|Battle Frontier|IV}}.


==In the TCG==
==In the TCG==

Revision as of 12:24, 7 May 2021

Confusion (Japanese:混乱状態 state of confusion) is a volatile status condition that causes a Pokémon to sometimes damage itself in its confusion instead of executing a move.

Effect

151Mew.png This move effect may be in need of research.
Reason: See if Thick Club, Light Ball, Marvel Scale, Defeatist/Slow Start or Power Trick affect confusion
You can discuss this on the talk page.

Confusion forces a Pokémon to sometimes attack itself instead of executing the selected move for a random 2-5 turns (this includes a Pokémon attempting to use Snore or Sleep Talk while asleep). Confusion is transferred by Baton Pass. On the final turn of confusion, a Pokémon will snap out of its confusion before it attacks. Turns spent recharging, such as after using Hyper Beam, and turns unable to attack due to sleep, freeze, or flinch will not lower the remaining number of turns of confusion. Pokémon may hurt themselves in confusion during either turn of multi-turn moves such as Fly and Dive. When a Pokémon is unable to attack for other reasons (such as from being asleep or fully paralyzed), it will not hurt itself in confusion. Like all other volatile status conditions, confusion wears off when the confused Pokémon is taken out of battle or a battle is over.

Confusion damage is calculated as if it were a typeless physical move with a power of 40; it cannot score a critical hit, and does not receive STAB. Confusion damage is unaffected by Wonder Guard, Technician, and a held Life Orb. Other things may affect confusion's damage depending on the game, as detailed in the table below.


Generation I

During confusion, Pokémon have a 50% chance to damage themselves instead of executing the selected move.

Generation II

The Focus Band cannot prevent a Pokémon from knocking itself out due to confusion.

Generation III

Focus Band can now prevent a Pokémon from knocking itself out due to confusion.

Generation IV

Focus Sash can also prevent a Pokémon from knocking itself out due to confusion.

Generations V and VI

Sturdy now prevents a Pokémon from knocking itself out due to confusion if it had full health beforehand.

Generation VII onward

Pokémon now have a 33% chance to damage themselves during confusion.

Appearance

Core series games

Side series games

Causes

Moves

Move Type Category Probability Power Accuracy Notes
Chatter Flying Special 100% 65 100% Chance of confusion depends on volume of recording prior to Generation VI
Confuse Ray Ghost Status 100% 100%
Confusion Psychic Special 10% 50 100%
Dizzy Punch Normal Physical 20% 70 100%
Dynamic Punch Fighting Physical 100% 100 50%
Flatter Dark Status 100% 100% Raises the target's Special Attack by one stage
G-Max Gold Rush Normal Varies 100% Varies —% Exclusive G-Max Move of Gigantamax Meowth
Scatters money
G-Max Smite Fairy Varies 100% Varies —% Exclusive G-Max Move of Gigantamax Hatterene
Confuses all opponents
Hurricane Flying Special 30% 110 70%
Psybeam Psychic Special 10% 65 100%
Rock Climb Normal Physical 20% 90 85%
Secret Power Normal Physical 30% 70 100% May cause confusion only when used on a rocky surface (Generation III only)
Shadow Panic Shadow Status 100% 60% Targets all opponents
Signal Beam Bug Special 10% 75 100%
Strange Steam Fairy Special 20% 90 95%
Supersonic Normal Status 100% 55%
Swagger Normal Status 100% 90% Raises the target's Attack by two stages
Sweet Kiss Fairy Status 100% 75%
Teeter Dance Normal Status 100% 100% Targets all adjacent Pokémon
Water Pulse Water Special 20% 60 100%

Other causes

An activating Aguav Berry, Figy Berry, Iapapa Berry, Mago Berry, and Wiki Berry may confuse the holder if they dislike a specific flavor. After fully executing Outrage, Petal Dance or Thrash, the user becomes confused due to fatigue. The Berserk Gene confuses the holder upon activation for a duration of 256 turns. Instead of obeying a command, a disobedient Pokémon may sometimes hurt itself in confusion, inflicting confusion damage to itself.

Curing

In Generation I only, using Haze cures confusion for both active Pokémon.

Confusion-healing items

These are the items that only heal confusion.

Status-healing items

Starting from Generation II, confusion is the only volatile status condition that is able to be cured by items that heal all non-volatile status conditions. The Full Heal and Full Restore were introduced in Generation I, but only gained the ability to cure confusion in Generation II.

The Rage Candy Bar was introduced in Generation II, but its effect to cure status conditions was introduced in Generation VII.

These are the items that cure confusion as well as all non-volatile status conditions.

Prevention

Pokémon with the Own Tempo Ability are immune to being confused.

The move Safeguard will protect the party from status conditions for five turns. Starting in Generation VII, while Misty Terrain is present, grounded Pokémon cannot become confused. A Pokémon behind a substitute cannot usually become confused; however, it can become confused by damaging moves' side effects in Generation II and by confusion-inducing held items prior to Generation IV.

Advantages

Moves used against confused Pokémon with the Ability Tangled Feet will have their accuracy halved.

In the spin-off games

Mystery Dungeon series

The Pokémon will move in a random direction, and turn in a random direction before attacking. However, thrown items will still travel in the desired direction. Allies are treated as foes (except in Gates to Infinity), unless the Pokémon has the Nontraitor IQ skillRBTDS or is holding a looplet with the Self Control emeraSMD. For example, if the Pokémon uses moves such as Sweet Scent or Earth Power, teammates will be affected, and moves like Agility will also benefit the opposing side. The Pokémon may not switch places with the team leader*.

Confusion lasts 7-12 turnsRBTDS or 8 turnsGtISMD. Other than as an effect of moves, it can be caused by a Totter Orb, Totter Seed, Dizzying Payback and Dizzying Stare emera, Spin Trap, or stepping on a disguised DittoSMD

Confusion can be protected against by wearing a Persim Band.

Pokémon Conquest

In Pokémon Conquest, confusion is a non-volatile status. At the beginning of a turn, A confused Pokémon has a 50% chance to randomly move on its own and attack other Pokémon, including allies. If a Pokémon moves in its confusion, the Warrior is prevented from using an item or activating a Warrior Skill that turn. Confusion may wear off in the first turn.

In the anime

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Incomplete episode list
Politoed using Swagger to confuse Arbok and Victreebel

Gallery

In the manga

Hoothoot confused in Pokémon Adventures

Pokémon Adventures

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Yellow arc

In Punching Poliwrath, Misty had her Goldeen use Supersonic to confuse all of Agatha's Ghost-type Pokémon.

In Take a Chance on Chansey, Agatha's Gengar got confused after a younger Professor Oak had his Kangaskhan named Kanga use Dizzy Punch on it*.

Gold, Silver & Crystal arc

In Who Gives a Hoothoot?, Gold has his Aipom, nicknamed Aibo, use Swagger on a Bird Keeper's Hoothoot, confusing the latter.

In Stantler by Me, Aibo got confused after Professor Oak had his Stantler, Antch, use Confuse Ray on him.

Emerald arc

In Interesting Interactions Involving Illumise, Emerald's rental Skarmory got confused after the Battle Factory's Illumise used Flatter on him, forcing Emerald to recall Skarmory and send his rental Rhyhorn out in its place.

In Sneaky Like Shedinja, Greta's Umbreon confused Emerald's Dusclops with Confuse Ray, causing Emerald to lose the round five to one.

Diamond & Pearl arc

In A Conk on Cranidos's Cranium, during Platinum's Gym battle with Roark, Platinum's Piplup confused Roark's Cranidos with a Water Pulse, causing him to hurt himself in confusion and knock himself out, winning Platinum the battle.

In Well Met, Weepinbell, Diamond's Lickilicky, Kit, was confused by a Water Pulse from each of Sebastian's two Chinchou after his Weepinbell had used Gastro Acid to negate Kit's Own Tempo Ability. Kit's confusion is represented by a small group of Torchic circling around his head.

Platinum arc

In Getting the Drop on Gallade II, during her Trainer's Battle Castle challenge, Platinum's Lopunny managed to not only confuse Darach's Gallade with a Dizzy Punch, but also managed to infatuate him with her Cute Charm Ability before fainting. This allowed Empoleon to finish him off with a Drill Peck and give Platinum her first victory in the Battle Frontier.

In the TCG

In the Trading Card Game, Confusion, called Confused, is one of the five Special Conditions along with Poisoned, Burned, Asleep, and Paralyzed. If a Pokémon is Confused, its card must be turned upside-down. If it tries to attack, the player must flip a coin. If the coin is heads, the attack proceeds as planned. However, if the coin lands on tails, three damage counters are placed on the Pokémon and the turn ends. Unless replaced by Asleep or Paralyzed, the Pokémon remains Confused unless retreat or other action is taken (such as the use of a Trainer card).

The current description of Confused was introduced in 2003 with the release of EX Ruby & Sapphire. Originally, the Confused Pokémon would attack itself for 20 damage on a tails. As well as that, if a Pokémon tried to retreat, the required Energy had to be discarded first, before flipping a coin to see if the retreat was successful. If it was not, the Pokémon could not retrieve the Energy cards. As of the current revision of the condition, any Confused Pokémon can retreat without having to take any additional action.

Trivia

In other languages

Language Title
Chinese Cantonese 混亂 Wahnlyuhn
Mandarin 混亂 / 混乱 Hùnluàn
Denmark Flag.png Danish Svimmel*
Forvirring*
Finland Flag.png Finnish Hämmennys
French Canada Flag.png Canada Confus*
France Flag.png Europe Confusion
Germany Flag.png German Verwirrung
Italy Flag.png Italian Confusione
South Korea Flag.png Korean 혼란 Hollan
Norway Flag.png Norwegian Forvirring
Poland Flag.png Polish Oszołomienie
Portugal Flag.png Portuguese Confusão
Spain Flag.png Spanish Confusión
Sweden Flag.png Swedish Förvirring
Vietnam Flag.png Vietnamese Hỗn loạn



Status conditions
BURNED FROZEN PARALYSIS POISONED
ASLEEP CONFUSION FLINCHING FAINTED


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.