Confusion (status condition): Difference between revisions

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==In the anime==
==In the anime==
{{incomplete|section|Still needs epsiodes where Pokémon end up getting confused.}}
{{incomplete|section|Still needs epsiodes where Pokémon end up getting confused}}
In ''[[EP165|Hassle in the Castle]]'', {{an|Brock}} had his {{TP|Brock|Zubat}} use {{m|Supersonic}} on [[Jessie's Arbok]], confusing the latter and causing the [[Pokémon category|Cobra Pokémon]] to attack {{TRT}}.
In ''[[EP165|Hassle in the Castle]]'', {{an|Brock}} had his {{TP|Brock|Zubat}} use {{m|Supersonic}} on [[Jessie's Arbok]], confusing the latter and causing the [[Pokémon category|Cobra Pokémon]] to attack {{TRT}}.



Revision as of 18:05, 25 November 2020

Confusion (Japanese:混乱状態 state of confusion) is a volatile status condition that causes a Pokémon to sometimes damage itself in its confusion instead of executing a move.

Effect

151Mew.png This move effect may be in need of research.
Reason: See if Thick Club, Light Ball, Marvel Scale, Defeatist/Slow Start or Power Trick affect confusion
You can discuss this on the talk page.

Confusion forces a Pokémon to sometimes attack itself instead of executing the selected move for a random 2-5 turns (this includes a Pokémon attempting to use Snore or Sleep Talk while asleep). Confusion is transferred by Baton Pass. On the final turn of confusion, a Pokémon will snap out of its confusion before it attacks. Turns spent recharging, such as after using Hyper Beam, and turns unable to attack, such as from full paralysis, will not lower the remaining number of turns of confusion. Pokémon may hurt themselves in confusion during either turn of multi-turn moves such as Fly and Dive. When a Pokémon is unable to attack for other reasons (such as from being asleep or fully paralyzed), it will not hurt itself in confusion. Like all other volatile status conditions, confusion wears off when the confused Pokémon is taken out of battle or a battle is over.

Confusion damage is calculated as if it were a typeless physical move with a power of 40; it cannot score a critical hit, and does not receive STAB. Confusion damage is unaffected by Wonder Guard, Technician, and a held Life Orb. Other things may affect confusion's damage depending on the game, as detailed in the table below.


Generation I

During confusion, Pokémon have a 50% chance to damage themselves instead of executing the selected move.

Generation II

The Focus Band cannot prevent a Pokémon from knocking itself out due to confusion.

Generation III

Focus Band can now prevent a Pokémon from knocking itself out due to confusion.

Generation IV

Focus Sash can also prevent a Pokémon from knocking itself out due to confusion.

Generations V and VI

Sturdy now prevents a Pokémon from knocking itself out due to confusion if it had full health beforehand.

Generation VII onward

Pokémon now have a 33% chance to damage themselves during confusion.

Appearance

Core series games

Side series games

Causes

Moves

Move Type Category Probability Power Accuracy Notes
Chatter Flying Special 100% 65 100% Chance of confusion depends on volume of recording prior to Generation VI
Confuse Ray Ghost Status 100% 100%
Confusion Psychic Special 10% 50 100%
Dizzy Punch Normal Physical 20% 70 100%
Dynamic Punch Fighting Physical 100% 100 50%
Flatter Dark Status 100% 100% Raises the target's Special Attack by one stage
G-Max Gold Rush Normal Varies 100% Varies —% Exclusive G-Max Move of Gigantamax Meowth
Scatters money
G-Max Smite Fairy Varies 100% Varies —% Exclusive G-Max Move of Gigantamax Hatterene
Confuses all opponents
Hurricane Flying Special 30% 110 70%
Psybeam Psychic Special 10% 65 100%
Rock Climb Normal Physical 20% 90 85%
Secret Power Normal Physical 30% 70 100% May cause confusion only when used on a rocky surface (Generation III only)
Shadow Panic Shadow Status 100% 60% Targets all opponents
Signal Beam Bug Special 10% 75 100%
Strange Steam Fairy Special 20% 90 95%
Supersonic Normal Status 100% 55%
Swagger Normal Status 100% 90% Raises the target's Attack by two stages
Sweet Kiss Fairy Status 100% 75%
Teeter Dance Normal Status 100% 100% Targets all adjacent Pokémon
Water Pulse Water Special 20% 60 100%

Other causes

An activating Aguav Berry, Figy Berry, Iapapa Berry, Mago Berry, and Wiki Berry may confuse the holder if they dislike a specific flavor. After fully executing Outrage, Petal Dance or Thrash, the user becomes confused due to fatigue. The Berserk Gene confuses the holder upon activation for a duration of 256 turns. Instead of obeying a command, a disobedient Pokémon may sometimes hurt itself in confusion, inflicting confusion damage to itself.

Curing

In Generation I only, using Haze cures confusion for both active Pokémon.

Confusion-healing items

These are the items that only heal confusion.

Status-healing items

Starting from Generation II, confusion is the only volatile status condition that is able to be cured by items that heal all non-volatile status conditions. The Full Heal and Full Restore were introduced in Generation I, but only gained the ability to cure confusion in Generation II.

The Rage Candy Bar was introduced in Generation II, but its effect to cure status conditions was introduced in Generation VII.

These are the items that cure confusion as well as all non-volatile status conditions.

Prevention

Pokémon with the Own Tempo Ability are immune to being confused.

The move Safeguard will protect the party from status conditions for five turns. Starting in Generation VII, while Misty Terrain is present, grounded Pokémon cannot become confused. A Pokémon behind a substitute cannot usually become confused; however, it can become confused by damaging moves' side effects in Generation II and by confusion-inducing held items prior to Generation IV.

Advantages

Moves used against confused Pokémon with the Ability Tangled Feet will have their accuracy halved.

In the spin-off games

Mystery Dungeon series

The Pokémon will move in a random direction, and turn in a random direction before attacking. However, thrown items will still travel in the desired direction. Allies are treated as foes (except in Gates to Infinity), unless the Pokémon has the Nontraitor IQ skillRBTDS or is holding a looplet with the Self Control emeraSMD. For example, if the Pokémon uses moves such as Sweet Scent or Earth Power, teammates will be affected, and moves like Agility will also benefit the opposing side. The Pokémon may not switch places with the team leader*.

Confusion lasts 7-12 turnsRBTDS or 8 turnsGtISMD. Other than as an effect of moves, it can be caused by a Totter Orb, Totter Seed, Dizzying Payback and Dizzying Stare emera, Spin Trap, or stepping on a disguised DittoSMD

Confusion can be protected against by wearing a Persim Band.

Pokémon Conquest

In Pokémon Conquest, confusion is a non-volatile status. At the beginning of a turn, A confused Pokémon has a 50% chance to randomly move on its own and attack other Pokémon, including allies. If a Pokémon moves in its confusion, the Warrior is prevented from using an item or activating a Warrior Skill that turn. Confusion may wear off in the first turn.

In the anime

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Still needs epsiodes where Pokémon end up getting confused

In Hassle in the Castle, Brock had his Zubat use Supersonic on Jessie's Arbok, confusing the latter and causing the Cobra Pokémon to attack Team Rocket.

In Twice Smitten, Once Shy!, Dawn's Piplup was confused after a then-wild Pachirisu had used Sweet Kiss on it, forcing Dawn to recall it.

In The Cave of Mirrors!, Ash's Hawlucha was confused after James had his Inkay use Psybeam on it, forcing Ash to recall it before it could attack Mirror Ash's Hawlucha.

In Bonnie for the Defense!, James had his Inkay use Psybeam on a wild Lapras that Bonnie had befriended, confusing it.

In A Slippery Encounter!, James's Inkay uses Psybeam on Ash's Fletchinder and Pikachu, confusing the both of them and causing them to attack each other.

In Showdown on Poni Island!, Gladion's Lycanroc got confused after using Outrage during a battle with Ash's Lycanroc.

In JN036, Ash's Riolu got confused after a Trainer's Octillery used Psybeam on it during a World Coronation Series battle.

Gallery

In the manga

In the Pokémon Adventures manga

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

In A Conk on Cranidos's Cranium, Platinum's Piplup confused Roark's Cranidos with Water Pulse during Platinum's Gym battle with him.

In Well Met, Weepinbell, Diamond's Kit was confused by Sebastian's two Chinchou's Water Pulse after his Weepinbell had used Gastro Acid to negate Kit's Own Tempo.

In the TCG

In the Trading Card Game, Confusion, called Confused, is one of the five Special Conditions along with Poisoned, Burned, Asleep, and Paralyzed. If a Pokémon is Confused, its card must be turned upside-down. If it tries to attack, the player must flip a coin. If the coin is heads, the attack proceeds as planned. However, if the coin lands on tails, three damage counters are placed on the Pokémon and the turn ends. Unless replaced by Asleep or Paralyzed, the Pokémon remains Confused unless retreat or other action is taken (such as the use of a Trainer card).

The current description of Confused was introduced in 2003 with the release of EX Ruby & Sapphire. Originally, the Confused Pokémon would attack itself for 20 damage on a tails. As well as that, if a Pokémon tried to retreat, the required Energy had to be discarded first, before flipping a coin to see if the retreat was successful. If it was not, the Pokémon could not retrieve the Energy cards. As of the current revision of the condition, any Confused Pokémon can retreat without having to take any additional action.

Trivia

In other languages

Language Title
Chinese Cantonese 混亂 Wahnlyuhn
Mandarin 混亂 / 混乱 Hùnluàn
Denmark Flag.png Danish Svimmel*
Forvirring*
Finland Flag.png Finnish Hämmennys
French Canada Flag.png Canada Confus*
France Flag.png Europe Confusion
Germany Flag.png German Verwirrung
Italy Flag.png Italian Confusione
South Korea Flag.png Korean 혼란 Hollan
Norway Flag.png Norwegian Forvirring
Poland Flag.png Polish Oszołomienie
Portugal Flag.png Portuguese Confusão
Spain Flag.png Spanish Confusión
Sweden Flag.png Swedish Förvirring
Vietnam Flag.png Vietnamese Hỗn loạn



Status conditions
BURNED FROZEN PARALYSIS POISONED
ASLEEP CONFUSION FLINCHING FAINTED


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.