Confuse Ray (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VII images}}
{{redirect|Confuse Ray|the Festival Plaza facility|Festival Plaza#Haunted houses|Festival Plaza → Haunted houses}}
{{redirect|Confuse Ray|the Festival Plaza facility|Festival Plaza#Haunted houses|Festival Plaza → Haunted houses}}
{{MoveInfobox
{{MoveInfobox
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|jtrans=Eerie Light
|jtrans=Eerie Light
|jtranslit=Ayashiihikari
|jtranslit=Ayashiihikari
|gameimage=Confuse Ray.png
|gameimage=Confuse Ray VII.png
|gameimagewidth=300
|gameimagewidth=300
|type=Ghost
|type=Ghost
Line 38: Line 37:


==Effect==
==Effect==
Confuse Ray causes the target to become {{status|Confusion|confused}}. Confuse Ray will fail if the target has a {{m|substitute}}. Confuse Ray cannot affect a Pokémon that is already confused, has the Ability {{a|Own Tempo}} or is protected by {{m|Safeguard}}.
Confuse Ray causes the target to become {{status|Confusion|confused}}.


If powered up by a [[Ghostium Z]] into Z-Confuse Ray, the user's {{stat|Special Attack}} stat raises one stage.
If powered up by a [[Ghostium Z]] into Z-Confuse Ray, the user's {{stat|Special Attack}} stat rises by one stage.


==Description==
==Description==
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Ghost|1}}
{{Movehead/Level|Ghost|1}}
{{Moveentry/7|037|Vulpix|type=Fire|1|Field|Field|28|19|21|17|17{{sup/5|BW}}<br>15{{sup/5|B2W2}}|15{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12}}
{{Moveentry/7|037|Vulpix|type=Fire|1|Field|Field|28|19|21|17|17{{sup/5|BW}}<br>15{{sup/5|B2W2}}|15{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12{{sup/7|SM}}{{sup/7|USUM}}<br>14{{sup/7|PE}}}}
{{Moveentry/7|037A|Vulpix|type=Ice|1|Field|Field|||||||12|form=Alola Form}}
{{Moveentry/7|037A|Vulpix|type=Ice|1|Field|Field|||||||12{{sup/7|SM}}{{sup/7|USUM}}<br>14{{sup/7|PE}}|form=Alola Form}}
{{Moveentry/7|038|Ninetales|type=Fire|1|Field|Field||1|1|1|1|1|1}}
{{Moveentry/7|038|Ninetales|type=Fire|1|Field|Field||1|1|1|1|1|1{{sup/7|SM}}{{sup/7|USUM}}}}
{{Moveentry/7|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|||||||1|form=Alola Form}}
{{Moveentry/7|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|||||||1{{sup/7|SM}}{{sup/7|USUM}}|form=Alola Form}}
{{Moveentry/7|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|21|19|26|21|21{{sup/5|BW}}<br>19{{sup/5|B2W2}}|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17}}
{{Moveentry/7|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|21|19|26|21|21{{sup/5|BW}}<br>19{{sup/5|B2W2}}|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17}}
{{Moveentry/7|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|21|19|28|21|21{{sup/5|BW}}<br>19{{sup/5|B2W2}}|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17}}
{{Moveentry/7|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|21|19|28|21|21{{sup/5|BW}}<br>19{{sup/5|B2W2}}|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17}}
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|1|28|28{{sup/3|RSE}}<br>21{{sup/3|FRLG}}|19|19|19|19}}
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|1|28|28{{sup/3|RSE}}<br>21{{sup/3|FRLG}}|19|19|19|19{{sup/7|SM}}{{sup/7|USUM}}<br>5{{sup/7|PE}}}}
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|1|31|31{{sup/3|RSE}}<br>21{{sup/3|FRLG}}|19|19|19|19}}
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|1|31|31{{sup/3|RSE}}<br>21{{sup/3|FRLG}}|19|19|19|19{{sup/7|SM}}{{sup/7|USUM}}<br>1, 5{{sup/7|PE}}}}
{{Moveentry/7|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|1|31|31{{sup/3|RSE}}<br>21{{sup/3|FRLG}}|19|19|19|19}}
{{Moveentry/7|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|1|31|31{{sup/3|RSE}}<br>21{{sup/3|FRLG}}|19|19|19|19{{sup/7|SM}}{{sup/7|USUM}}<br>1, 5{{sup/7|PE}}}}
{{Moveentry/7|120|Staryu|type=Water|1|Water 3|Water 3||||||40{{sup/6|ORAS}}|40}}
{{Moveentry/7|120|Staryu|type=Water|1|Water 3|Water 3||||||40{{sup/6|ORAS}}|40{{sup/7|SM}}{{sup/7|USUM}}<br>22{{sup/7|PE}}}}
{{Moveentry/7|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3||37|33|28|28{{sup/5|BW}}<br>22{{sup/5|B2W2}}|22{{sup/6|XY}}<br>40{{sup/6|ORAS}}|40}}
{{Moveentry/7|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3||37|33|28|28{{sup/5|BW}}<br>22{{sup/5|B2W2}}|22{{sup/6|XY}}<br>40{{sup/6|ORAS}}|40{{sup/7|SM}}{{sup/7|USUM}}}}
{{Moveentry/7|126|Magmar|type=Fire|1|Human-Like|Human-Like|39|49|49|25|26|26|26}}
{{Moveentry/7|126|Magmar|type=Fire|1|Human-Like|Human-Like|39|49|49|25|26|26|26{{sup/7|SM}}{{sup/7|USUM}}<br>39{{sup/7|PE}}}}
{{Moveentry/7|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|31|22|19|7|7|7|7}}
{{Moveentry/7|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|31|22|19|7|7|7|7{{sup/7|SM}}{{sup/7|USUM}}<br>26{{sup/7|PE}}}}
{{Moveentry/7|141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|||||||1{{sup/7|PE}}}}
{{Moveentry/7|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|||||||1{{sup/7|PE}}}}
{{Moveentry/7|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying||19|28|21|21{{sup/5|BW}}<br>19{{sup/5|B2W2}}|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17}}
{{Moveentry/7|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying||19|28|21|21{{sup/5|BW}}<br>19{{sup/5|B2W2}}|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17}}
{{Moveentry/7|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||29|29|17|12|17|17}}
{{Moveentry/7|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||29|29|17|12|17|17}}
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{{movedesc|Ghost}}
{{movedesc|Ghost}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Confused status on the target, making its attacks and movements erratic.}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Confused status on the target, making its attacks and movements erratic.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを こんらんじょうたいにかえる こんらんじょうたいになると こうげきや わざを へんなほうこうに くりだしてしまう|Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Confused status condition to an enemy. The Confused status impairs its sense of direction.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It makes an enemy confused.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{movemid|type=ghost|user=Trinity|user1=Trinity's Chinchou|startcode=EP217|startname=The Perfect Match!}}
{{movemid|type=ghost|user=Trinity|user1=Trinity's Chinchou|startcode=EP217|startname=The Perfect Match!}}
{{movep|type=ghost|ms=325|pkmn=Spoink|method=Spoink's pearl glows purple, then it fires a purple beam from the pearl at the opponent, confusing it.}}
{{movep|type=ghost|ms=325|pkmn=Spoink|method=Spoink's pearl glows purple, then it fires a purple beam from the pearl at the opponent, confusing it.}}
{{movemid|type=ghost|user=Recurring wild Pokémon in the anime#Spoink|user1=A wild Spoink|startcode=AG079|startname=Pearls Are a Spoink's Best Friend}}
{{movemid|type=ghost|user=Recurring wild Pokémon in the anime#Spoink|user1=Spoink (anime)|startcode=AG079|startname=Pearls Are a Spoink's Best Friend}}
{{movep|type=ghost|ms=226|pkmn=Mantine|method=Mantine charges a purple ball in between its antennae. Then, Mantine releases a huge purple flash, which makes any Pokémon who see it become confused.}}
{{movep|type=ghost|ms=226|pkmn=Mantine|method=Mantine charges a purple ball in between its antennae. Then, Mantine releases a huge purple flash, which makes any Pokémon who see it become confused.}}
{{movemid|type=ghost|user=Jack Walker|user1=A Mantine captured by Jack Walker's Capture Styler|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}
{{movemid|type=ghost|user=Jack Walker|user1=A Mantine captured by Jack Walker's Capture Styler|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}
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===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=ghost|exp=yes|gen=The user hits the foe with a blast, causing them to become confused.|image1=Agatha Gengar Confuse Ray Adventures.png|image1p=Agatha's Gengar|image2=Koga Golbat Confuse Ray Adventures.png|image2p=Golbat|image3=Greta Umbreon Confuse Ray Adventures.png|image3p=Umbreon|image4=Garma Confuse Ray.png|image4p=X's Gengar}}
{{movemanga|type=ghost|exp=yes|gen=The user hits the foe with a blast, causing them to become confused.|image1=Agatha Gengar Confuse Ray Adventures.png|image1p=Agatha's Gengar|image2=Koga Golbat Confuse Ray Adventures.png|image2p=Golbat|image3=Greta Umbreon Confuse Ray Adventures.png|image3p=Umbreon|image4=Garma Confuse Ray.png|image4p=X's Gengar}}
{{movep|type=ghost|ms=094|pkmn=Gengar|method=Gengar points both of its hands at the opponent and they become surrounded in an aura that hurts them or Gengar releases a blinding light from its body that makes it hard to see.}}
{{movep|type=ghost|ms=094|pkmn=Gengar|method=Gengar points both of its hands at the opponent and they become surrounded in an aura that hurts them, or Gengar releases a blinding light from its body that makes it hard to see.}}
{{movemid|type=ghost|user=Agatha's Gengar|startcode=PS052|startname=Growing out of Gengar|notes=Debut}}
{{movemid|type=ghost|user=Agatha's Gengar|startcode=PS052|startname=Growing out of Gengar|notes=Debut}}
{{movemid|type=ghost|user=X (Adventures)|user1=X's Garma|startcode=PAXY20|startname=Changing Gengar}}
{{movemid|type=ghost|user=X (Adventures)|user1=X's Garma|startcode=PAXY20|startname=Changing Gengar}}
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{{movemid|type=ghost|user=Koga's Golbat|startcode=PS085|startname=Gimme Shellder}}
{{movemid|type=ghost|user=Koga's Golbat|startcode=PS085|startname=Gimme Shellder}}
{{movep|type=ghost|ms=234|pkmn=Stantler|method=Stantler releases a ball of blinding light at the opponent, causing the opponent to become confused.}}
{{movep|type=ghost|ms=234|pkmn=Stantler|method=Stantler releases a ball of blinding light at the opponent, causing the opponent to become confused.}}
{{movemid|type=ghost|user=Professor Oak (Adventures)|user1=Prof. Oak's Antch|startcode=PS095|startname=Stantler By Me}}
{{movemid|type=ghost|user=Professor Oak (Adventures)|user1=Professor Oak's Antch|startcode=PS095|startname=Stantler By Me}}
{{movep|type=ghost|ms=197|pkmn=Umbreon|method=Umbreon squints its eyes and waves its paws at the opponent, causing the opponent to become confused.}}
{{movep|type=ghost|ms=197|pkmn=Umbreon|method=Umbreon squints its eyes and waves its paws at the opponent, causing the opponent to become confused.}}
{{movebtmManga|type=ghost|user=Arena Tycoon Greta|user1=Greta's Umbreon|startcode=PS317|startname=Sneaky Like Shedinja}}
{{movebtmManga|type=ghost|user=Arena Tycoon Greta|user1=Greta's Umbreon|startcode=PS317|startname=Sneaky Like Shedinja}}
Line 253: Line 258:
|type=Ghost
|type=Ghost
|genV=Confuse Ray V
|genV=Confuse Ray V
|genVI=Confuse Ray
}}
}}
===Spin-off series games===
===Side series games===
{{Movegen
{{Movegen
|type=Ghost
|type=Ghost
Line 266: Line 272:
|PBR=Confuse Ray PBR
|PBR=Confuse Ray PBR
}}
}}
===Spin-off series games===
{{Movegen
{{Movegen
|type=Ghost
|type=Ghost
|PMDRB=Confuse Ray PMD RB
|PMDRB=Confuse Ray PMD RB
}}
}}
==Trivia==
* Confuse Ray is the only {{type|Ghost}} move capable of inflicting confusion.


==In other languages==
==In other languages==
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|da=Forvirringsstråle
|da=Forvirringsstråle
|nl=Verwarstraal
|nl=Verwarstraal
|fi=Sekosäde ([[EP182|original series]])<br>Hämmennyssäde ([[AG079|AG series]])
|fi=Sekosäde ([[EP182]])<br>Hämmennyssäde ([[AG079]])
|fr=Onde Folie
|fr=Onde Folie
|de=Konfustrahl
|de=Konfustrahl
Line 285: Line 295:
|id=Cahaya Menyilaukan<br>Cahaya Membingungkan
|id=Cahaya Menyilaukan<br>Cahaya Membingungkan
|it=Stordiraggio
|it=Stordiraggio
|ko=이상한빛 ''Isanghan Bit''
|ko=이상한빛 ''{{tt|Isanghanbit|Strange light}}''
|pl=Promień Pomieszania
|pl=Promień Pomieszania{{tt|*|DP011, DP060-present, Diamond and Pearl (TCG)}}<br>Halucynopromień{{tt|*|DP043}}<br>Szokujący Promień{{tt|*|EP217-EP227}}<br>Odurzające Promieniowanie{{tt|*|EP201}}<br>Poplątany Promień/Promień Zamieszania{{tt|*|EP182}}<br>Porażający Promień{{tt|*|EP111}}<br>Mylące Promienie{{tt|*|EP095}}
|pt_br=Raio da Confusão ({{series|XY}}-present, {{TCG|Black & White}}-present, manga)<br>Raio de Confusão ({{TCG|Diamond & Pearl}}-{{TCG|Unleashed}}, The Official Pokémon Handbook)<br>Raio Confusão (early anime)
|pt_br=Raio da Confusão ({{series|XY}}-present, {{TCG|Black & White}}-present, manga)<br>Raio de Confusão ({{TCG|Diamond & Pearl}}-{{TCG|Unleashed}}, The Official Pokémon Handbook)<br>Raio Confusão (early anime)
|pt_eu=Raio Confusão
|pt_eu=Raio Confusão
Line 301: Line 311:


[[Category:Moves that can confuse]]
[[Category:Moves that can confuse]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]


[[de:Konfustrahl]]
[[de:Konfustrahl]]
[[es:Rayo confuso]]
[[fr:Onde Folie]]
[[fr:Onde Folie]]
[[it:Stordiraggio (mossa)]]
[[it:Stordiraggio]]
[[ja:あやしいひかり]]
[[ja:あやしいひかり]]
[[pl:Confuse Ray]]
[[zh:奇异之光(招式)]]
[[zh:奇异之光(招式)]]

Revision as of 15:36, 26 May 2019

Confuse Ray redirects here. For the Festival Plaza facility, see Festival Plaza → Haunted houses.
Confuse Ray
あやしいひかり Eerie Light
Confuse Ray VII.png
[[File:|300px|center]]
Type  Ghost
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Scrambles the order of appeals on the next turn.
Condition  Smart
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that the audience has high expectations of.

Confuse Ray (Japanese: あやしいひかり Eerie Light) is a non-damaging Ghost-type move introduced in Generation I.

Effect

Confuse Ray causes the target to become confused.

If powered up by a Ghostium Z into Z-Confuse Ray, the user's Special Attack stat rises by one stage.

Description

Games Description
Stad A sinister flash of light makes the target confused. A special Ghost-type technique.
Stad2 A sinister flash of light makes the target confused. A special Ghost-type move.
GSC A move that causes confusion.
RSE A sinister ray that confuses the foe.
ColoXD A sinister ray that confuses the target.
FRLG
DPPtHGSSPBR
The foe is exposed to a sinister ray that triggers confusion.
BWB2W2
XYORAS
SMUSUM
The target is exposed to a sinister ray that triggers confusion.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0037 Vulpix FireIC Big.png Field Field 28 19 21 17 17BW
15B2W2
15XY
12ORAS
12SMUSUM
14PE
037A Vulpix
Vulpix
Alola Form
IceIC Big.png Field Field 12SMUSUM
14PE
0038 Ninetales FireIC Big.png Field Field 1 1 1 1 1 1SMUSUM
038A Ninetales
Ninetales
Alola Form
IceIC Big.png
FairyIC Big.png
Field Field 1SMUSUM
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 21 19 26 21 21BW
19B2W2
19XY
17ORAS
17
0042 Golbat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 21 19 28 21 21BW
19B2W2
19XY
17ORAS
17
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 1 28 28RSE
21FRLG
19 19 19 19SMUSUM
5PE
0093 Haunter GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 1 31 31RSE
21FRLG
19 19 19 19SMUSUM
1, 5PE
0094 Gengar GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 1 31 31RSE
21FRLG
19 19 19 19SMUSUM
1, 5PE
0120 Staryu WaterIC Big.png Water 3 Water 3 40ORAS 40SMUSUM
22PE
0121 Starmie WaterIC Big.png
PsychicIC Big.png
Water 3 Water 3 37 33 28 28BW
22B2W2
22XY
40ORAS
40SMUSUM
0126 Magmar FireIC Big.png Human-Like Human-Like 39 49 49 25 26 26 26SMUSUM
39PE
0131 Lapras WaterIC Big.png
IceIC Big.png
Monster Water 1 31 22 19 7 7 7 7SMUSUM
26PE
0141 Kabutops RockIC Big.png
WaterIC Big.png
Water 1 Water 3 1PE
0150 Mewtwo PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1PE
0169 Crobat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 19 28 21 21BW
19B2W2
19XY
17ORAS
17
0170 Chinchou WaterIC Big.png
ElectricIC Big.png
Water 2 Water 2 29 29 17 12 17 17
0171 Lanturn WaterIC Big.png
ElectricIC Big.png
Water 2 Water 2 33 32 17 17 17 17
0177 Natu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 40 40 23 23 23 23
0178 Xatu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 50 50 23 23 23 23
0179 Mareep ElectricIC Big.png Monster Field 25B2W2 25 25
0180 Flaaffy ElectricIC Big.png Monster Field 29B2W2 29 29
0181 Ampharos ElectricIC Big.png Monster Field 29B2W2 29 29
0197 Umbreon DarkIC Big.png Field Field 30 30 29 29BW
17B2W2
17 17
0200 Misdreavus GhostIC Big.png Amorphous Amorphous 12 17 14 14 14 14
0226 Mantine WaterIC Big.png
FlyingIC Big.png
Water 1 Water 1 49 50 37 37BW
11B2W2
11 11
0234 Stantler NormalIC Big.png Field Field 49 43RSE
41FRLG
23 23 23 23
0240 Magby FireIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 43 43 25 25BW
26B2W2
26 26
0292 Shedinja BugIC Big.png
GhostIC Big.png
Mineral Mineral 31 31 31 31XY
29ORAS
29
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like 37 46 46 46XY
31ORAS
31
0313 Volbeat BugIC Big.png Bug Human-Like 5 9 9 9XY
8ORAS
8
0325 Spoink PsychicIC Big.png Field Field 25 18 18 18 18
0326 Grumpig PsychicIC Big.png Field Field 25 18 18 18 18
0345 Lileep RockIC Big.png
GrassIC Big.png
Water 3 Water 3 29 22 22 22XY
13ORAS
13
0346 Cradily RockIC Big.png
GrassIC Big.png
Water 3 Water 3 29 22 22 22XY
13ORAS
13
0355 Duskull GhostIC Big.png Amorphous Amorphous 23 17 17 17XY
30ORAS
30
0356 Dusclops GhostIC Big.png Amorphous Amorphous 23 17 17 17XY
30ORAS
30
0416 Vespiquen BugIC Big.png
FlyingIC Big.png
Bug Bug 7 7BW
1B2W2
1 1
0436 Bronzor SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 14 14BW
11B2W2
11 11
0437 Bronzong SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 14 14BW
11B2W2
11 11
0442 Spiritomb GhostIC Big.png
DarkIC Big.png
Amorphous Amorphous 1 1 1 1
0458 Mantyke WaterIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 37 37BW
11B2W2
11 11
0467 Magmortar FireIC Big.png Human-Like Human-Like 25 26 26 26
0477 Dusknoir GhostIC Big.png Amorphous Amorphous 17 17 17XY
30ORAS
30
0478 Froslass IceIC Big.png
GhostIC Big.png
Fairy Mineral 19 19 19XY
32ORAS
32
0479 Rotom ElectricIC Big.png
GhostIC Big.png
Amorphous Amorphous 1 1 1 1
0486 Regigigas NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1
0505 Watchog NormalIC Big.png Field Field 20 20 1, Evo.
0607 Litwick GhostIC Big.png
FireIC Big.png
Amorphous Amorphous 10 10 10
0608 Lampent GhostIC Big.png
FireIC Big.png
Amorphous Amorphous 10 10 10
0609 Chandelure GhostIC Big.png
FireIC Big.png
Amorphous Amorphous 1 1 1
0615 Cryogonal IceIC Big.png Mineral Mineral 45 45 41
0708 Phantump GhostIC Big.png
GrassIC Big.png
Grass Amorphous 1 1
0709 Trevenant GhostIC Big.png
GrassIC Big.png
Grass Amorphous 1 1
0710 Pumpkaboo GhostIC Big.png
GrassIC Big.png
Amorphous Amorphous 1 1
0711 Gourgeist GhostIC Big.png
GrassIC Big.png
Amorphous Amorphous 1 1
0755 Morelull GrassIC Big.png
FairyIC Big.png
Grass Grass 25
0756 Shiinotic GrassIC Big.png
FairyIC Big.png
Grass Grass 26
0774 Minior RockIC Big.png
FlyingIC Big.png
Mineral Mineral 10
0792 Lunala PsychicIC Big.png
GhostIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 13
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0054 Psyduck WaterIC Big.png Water 1 Field
0072 Tentacool WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0140 Kabuto RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0198 Murkrow DarkIC Big.png
FlyingIC Big.png
Flying Flying
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Amorphous Amorphous
0314 Illumise BugIC Big.png Bug Human-Like
0349 Feebas WaterIC Big.png Water 1 Dragon
0353 Shuppet GhostIC Big.png Amorphous Amorphous
0366 Clamperl WaterIC Big.png Water 1 Water 1
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0451 Skorupi PoisonIC Big.png
BugIC Big.png
Bug Water 3
0456 Finneon WaterIC Big.png Water 2 Water 2 USUM
0577 Solosis PsychicIC Big.png Amorphous Amorphous
0592 Frillish WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous
0722 Rowlet GrassIC Big.png
FlyingIC Big.png
Flying Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0198 Murkrow DarkIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3 Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0072 Tentacool WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3 New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IV

# Pokémon Types Egg Groups Obtained with
0054 Psyduck WaterIC Big.png Water 1 Field GTS Psyduck
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0140 Kabuto RockIC Big.png
WaterIC Big.png
Water 1 Water 3 Pokémon Adventure Camp Kabuto
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts the Confused status on the target, making its attacks and movements erratic.
MDTDS Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.
BSL てきポケモンを こんらんじょうたいにかえる こんらんじょうたいになると こうげきや わざを へんなほうこうに くりだしてしまう
MDGtI It causes the Confused status condition to an enemy. The Confused status impairs its sense of direction.
SMD It makes an enemy confused.


In the anime

Drake Gengar Confuse Ray.png
Gengar
Mismagius Confuse Ray.png
Mismagius
Saturn Bronzor Confuse Ray.png
Bronzor
Doyle Solosis Confuse Ray.png
Solosis
The foe is exposed to a sinister ray that triggers confusion.
Pokémon Method
User First Used In Notes
Haunter Haunter charges an orange ball in its hands, then shoots it at the opponent. The opponent's eyes turn red and it gets confused, or Haunter fires a purple circle from its eyes towards the opponent.
Captain's Haunter A Shipful of Shivers Debut
Morty's Haunter From Ghost to Ghost None
Gengar Gengar's eyes glow blue, purple, or red, causing the opponent to become confused.
Drake's Gengar Hello, Pummelo! None
Morty's Gengar From Ghost to Ghost None
Natu Natu's eyes glow a rainbow hue and the opponent becomes confused.
McKenzie's Naughty Doin' What Comes Natu-rally None
Chinchou The orbs at the end of Chinchou's antennae glow purple and release a light purple ray that confuses the opponent.
Trinity's Chinchou The Perfect Match! None
Spoink Spoink's pearl glows purple, then it fires a purple beam from the pearl at the opponent, confusing it.
Spoink (anime) Pearls Are a Spoink's Best Friend None
Mantine Mantine charges a purple ball in between its antennae. Then, Mantine releases a huge purple flash, which makes any Pokémon who see it become confused.
A Mantine captured by Jack Walker's Capture Styler Pokémon Ranger and the Temple of the Sea None
Dusclops Dusclops's eye glows red and emits a bright purple light from it, making the opponent confused.
Brandon's Dusclops Gathering the Gang of Four! None
Misdreavus The large orb on Misdreavus's neck glows purple and it shoots four silhouettes of itself at the opponent from the necklace.
Zoey's Misdreavus Mounting a Coordinator Assault! None
Mismagius Mismagius's eyes glow purple. If the opponent sees the attack, it begins to see illusions.
A wild Mismagius Malice in Wonderland! None
Bronzor Bronzor's eyes glow purple and it releases dark purple beams from its body at the opponent. When the opponent is affected, its eyes glow red.
Saturn's Bronzor Journey to the Unown! None
Regigigas Regigigas's body becomes surrounded in a maroon aura and the braille pattern on its face glows the same color. The opponent's eyes then glow red and Regigigas can control them.
A wild Regigigas Pillars of Friendship! None
Murkrow Murkrow looks deeply into the opponent's eyes and causes it to see illusions.
Mitchell's Murkrow Try for the Family Stone! None
Watchog Watchog holds its arms out and five golden orbs of light appear and circle around its body. When it raises its arms in the air, the five orbs fire at the opponent and stop above it. The orbs then circle around the opponent and float downward to the middle of its body. They then float back up above the opponent's head and grow larger until they explode in a flash of white light, confusing the opponent.
Lenora's Watchog Rematch at the Nacrene Gym! None
Solosis Solosis's body glows gold faintly and six golden orbs of energy appear around its body and spin around it clockwise. Solosis's body then flashes white and it fires the six orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent.
Doyle's Solosis Where Did You Go, Audino? None
Chandelure Chandelure fires six golden orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent.
A wild Chandelure Climbing the Tower of Success! None
Jellicent Jellicent fires six golden orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent.
Rizzo's two Jellicent Guarding the Guardian of the Mountain! None
Vespiquen Vespiquen forms multiple brown-gold balls around itself and fires them at the opponent.
A wild Vespiquen A Shockingly Cheeky Friendship! None
Trevenant Trevenant forms multiple brown-gold balls around itself and fires them at the opponent. When the orbs reach the opponent, they surround it and explode, putting the opponent to sleep in the process.
A wild Trevenant Forging Forest Friendships! None
Drapion Drapion forms multiple golden balls of aura around itself and they grow into larger golden balls with purple and white colored aura inside of them and then they fly towards the opponent, circle around the opponent and converge into a singular ball, that is a brighter version of the balls and it disappears, confusing the opponent or putting them to sleep.
Celosia's Drapion A Towering Takeover! None


In the manga

In the Aim to Be a Card Master!! manga


In the Pokémon Adventures manga


In the Pokémon Mystery Dungeon: Blazing Exploration Team manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Confuse Ray is the only Ghost-type move capable of inflicting confusion.

In other languages

Language Title
Chinese Cantonese 奇異之光 Kèihyih-jī Gwōng *
奇異光線 Kèihyih Gwōngsin *
古怪光線 Gúgwaai Gwōngsin *
Mandarin 奇異之光 / 奇异之光 Qíyì-zhī Guāng *
奇異光線 Qíyì Guāngxiàn *
光束 Guāngshù *
The Czech Republic Flag.png Czech Matoucí paprsek
Denmark Flag.png Danish Forvirringsstråle
The Netherlands Flag.png Dutch Verwarstraal
Finland Flag.png Finnish Sekosäde (EP182)
Hämmennyssäde (AG079)
France Flag.png French Onde Folie
Germany Flag.png German Konfustrahl
Greece Flag.png Greek Ακτίνα Σύγχυσης
India Flag.png Hindi Behkane Wali Roshni
Indonesia Flag.png Indonesian Cahaya Menyilaukan
Cahaya Membingungkan
Italy Flag.png Italian Stordiraggio
South Korea Flag.png Korean 이상한빛 Isanghanbit
Poland Flag.png Polish Promień Pomieszania*
Halucynopromień*
Szokujący Promień*
Odurzające Promieniowanie*
Poplątany Promień/Promień Zamieszania*
Porażający Promień*
Mylące Promienie*
Portuguese Brazil Flag.png Brazil Raio da Confusão (XY series-present, Black & White-present, manga)
Raio de Confusão (Diamond & Pearl-Unleashed, The Official Pokémon Handbook)
Raio Confusão (early anime)
Portugal Flag.png Portugal Raio Confusão
Romania Flag.png Romanian Raza Amăgitoare
Serbia Flag.png Serbian Zbunjujući zrak
Spanish CELAC Flag.png Latin America Rayo de Confusión
Spain Flag.png Spain Rayo Confuso
Sweden Flag.png Swedish Förvirringsstråle
Vietnam Flag.png Vietnamese Ánh Sáng Kì Lạ


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.