Comatose (Ability)
Comatose | ぜったいねむり | ||||||||||||||||||
Sure Sleeper | |||||||||||||||||||
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Comatose (Japanese: ぜったいねむり Sure Sleeper) is an Ability introduced in Generation VII. It is the signature Ability of Komala.
Effect
In battle
Comatose makes the user act as if it were asleep, without inflicting the status; the Pokémon with this Ability can still use moves (including successfully using Sleep Talk and Snore). It cannot be afflicted with non-volatile status conditions or become drowsy due to Yawn. The Pokémon with this Ability takes double damage from Hex and Wake-Up Slap, can be affected by Dream Eater and Nightmare, and cannot successfully use Rest.
Comatose is unaffected by Uproar and effects that prevent sleep (such as Electric Terrain and Sweet Veil). Comatose is unaffected by Mold Breaker, Turboblaze and Teravolt.
Role Play, Gastro Acid, Worry Seed, Simple Beam, and Entrainment fail if the target has the Ability Comatose. Skill Swap fails if either Pokémon has Comatose. Comatose cannot be copied by Trace, Power of Alchemy, or Receiver. Comatose cannot be replaced by Mummy or suppressed by Core Enforcer.
If a Pokémon that already has a status condition gains Comatose (i.e. due to Transform or Imposter), it will not be cured of its status condition. If it was asleep upon Transformation, it'll be unable to attack as usual.
Outside of battle
Comatose has no effect outside of battle.
Pokémon with Comatose
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0775 | Komala |
Normal | Comatose | None | None | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |