Coil (move): Difference between revisions
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name=Coil | | name=Coil | | ||
jname=とぐろをまく | | jname=とぐろをまく | | ||
jtrans=Coil | jtrans=Coil Up | | ||
jtranslit=Toguro o Maku| | jtranslit=Toguro o Maku| | ||
gameimage=Coil | gameimage=Coil VIII.png | | ||
gameimagewidth=300 | | |||
type=Poison | | type=Poison | | ||
damagecategory=Status | | damagecategory=Status | | ||
basepp=20 | | basepp=20 | | ||
maxpp=32 | | maxpp=32 | | ||
category6=Tough | | |||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. | | |||
power=— | | power=— | | ||
accuracy=— | | accuracy=— | | ||
Line 18: | Line 23: | ||
magiccoat=no | | magiccoat=no | | ||
snatch=yes | | snatch=yes | | ||
mirrormove=no | | |||
kingsrock=no | | kingsrock=no | | ||
flag7=no | | flag7=no | | ||
flag8=no | | flag8=no | | ||
sound=no | | sound=no | | ||
target=self | | target=self | | ||
footnotes= }} | footnotes= }} | ||
'''Coil''' (Japanese: '''とぐろをまく''' ''Coil | '''Coil''' (Japanese: '''とぐろをまく''' ''Coil Up'') is a non-damaging {{type|Poison}} [[move]] introduced in [[Generation V]]. | ||
==Effect== | ==Effect== | ||
Coil raises the user's {{stat|Attack}}, {{stat|Defense}}, and {{stat|accuracy}} stats by one stage each. | Coil raises the user's {{stat|Attack}}, {{stat|Defense}}, and {{stat|accuracy}} stats by one stage each. | ||
If powered up by a [[Poisonium Z]] into Z-Coil, all of the user's lowered stats are reset. | |||
==Description== | ==Description== | ||
{{movedesc|poison}} | {{movedesc|poison}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 39: | Line 45: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Poison|5}} | ||
{{Moveentry/ | {{Moveentry/4|023|Ekans|type=Poison|2|Field|Dragon|44|44|44{{sup/7|SMUSUM}}|}} | ||
{{Moveentry/ | {{Moveentry/4|024|Arbok|type=Poison|2|Field|Dragon|56|56|56{{sup/7|SMUSUM}}|}} | ||
{{Moveentry/ | {{Moveentry/4|162|Furret|type=Normal|1|Field|Field|||1|}} | ||
{{Moveentry/ | {{Moveentry/4|206|Dunsparce|type=Normal|1|Field|Field|43{{sup/5|BW}}<br>37{{sup/5|B2W2}}|37|28{{sup/7|SM}}<br>31{{sup/7|USUM}}|}} | ||
{{Moveentry/ | {{Moveentry/4|336|Seviper|type=Poison|2|Field|Dragon|64{{sup/5|BW}}<br>49{{sup/5|B2W2}}|48{{sup/6|XY}}<br>46{{sup/6|ORAS}}|44|}} | ||
{{Moveentry/ | {{Moveentry/4|350|Milotic|type=Water|2|Water 1|Dragon||44{{sup/6|ORAS}}|41|48}} | ||
{{Moveentry/ | {{Moveentry/4|367|Huntail|type=Water|1|Water 1|Water 1||45{{sup/6|ORAS}}|45|}} | ||
{{Moveentry/ | {{Moveentry/4|368|Gorebyss|type=Water|1|Water 1|Water 1||45{{sup/6|ORAS}}|45|}} | ||
{{Moveentry/ | {{Moveentry/4|495|Snivy|type=Grass|2|Field|Grass|31|31|31|}} | ||
{{Moveentry/ | {{Moveentry/4|496|Servine|type=Grass|2|Field|Grass|36|36|36|}} | ||
{{ | {{Moveentry/4|497|Serperior|type=Grass|2|Field|Grass|38|38|38|}} | ||
{{Moveentry/4|603|Eelektrik|type=Electric|1|Amorphous|Amorphous|54|54|54|}} | |||
{{Moveentry/4|604|Eelektross|type=Electric|1|Amorphous|Amorphous||1|1|}} | |||
{{Moveentry/4|718|Zygarde|type=Dragon|type2=Ground|1|Undiscovered|Undiscovered||80|72|}} | |||
{{Moveentry/4|843|Silicobra|type=Ground|2|Field|Dragon||||45}} | |||
{{Moveentry/4|844|Sandaconda|type=Ground|2|Field|Dragon||||49}} | |||
{{Moveentry/4|850|Sizzlipede|type=Fire|type2=Bug|1|Bug|Bug||||25}} | |||
{{Moveentry/4|851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug||||25}} | |||
{{Movefoot|Poison|4}} | |||
==In other games== | |||
===Description=== | |||
{{movedesc|Poison}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|It boosts your Attack, Defense, and accuracy. (The stat changes return to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Attack, Defense, and accuracy. The stats return to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}} | |||
|} | |||
|}{{left clear}} | |||
==In other generations== | |||
{{Movegen| | |||
type=Poison| | |||
genV=Coil V| | |||
genVI=Coil VI| | |||
genVII=Coil VII| | |||
}} | |||
==Trivia== | ==Trivia== | ||
Line 58: | Line 88: | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{poison color}}|bordercolor={{poison color dark}} | {{Langtable|color={{poison color}}|bordercolor={{poison color dark}} | ||
|zh_yue=盤蜷 ''{{tt|Pùhnkyùhn|Coil}}'' | |||
|zh_cmn=盤蜷 / 盘蜷 ''{{tt|Pánquán|Coil}}'' | |||
|nl=Oprollen | |||
|fr=Enroulement | |fr=Enroulement | ||
|de=Einrollen | |de=Einrollen | ||
|it=Arrotola | |it=Arrotola | ||
|ko=똬리틀기 '' | |ko=똬리틀기 ''Ttwariteulgi'' | ||
|pt_br= | |pt_br=Enroscar | ||
|es=Enrosque | |es=Enrosque | ||
}} | |||
{{-}} | {{-}} | ||
Line 73: | Line 106: | ||
[[Category:Moves that can raise the user's Defense]] | [[Category:Moves that can raise the user's Defense]] | ||
[[Category:Moves that can raise the user's accuracy]] | [[Category:Moves that can raise the user's accuracy]] | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[de:Einrollen]] | [[de:Einrollen]] | ||
[[es:Enrosque]] | [[es:Enrosque]] | ||
[[fr:Enroulement]] | [[fr:Enroulement]] | ||
[[it:Arrotola | [[it:Arrotola]] | ||
[[ja:とぐろをまく]] | [[ja:とぐろをまく]] | ||
[[zh: | [[zh:盘蜷(招式)]] |
Revision as of 02:06, 25 January 2020
Coil とぐろをまく Coil Up | ||||||||||||
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Target
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Availability
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Coil (Japanese: とぐろをまく Coil Up) is a non-damaging Poison-type move introduced in Generation V.
Effect
Coil raises the user's Attack, Defense, and accuracy stats by one stage each.
If powered up by a Poisonium Z into Z-Coil, all of the user's lowered stats are reset.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0023 | Field | Dragon | 44 | 44 | 44SMUSUM | |||||
0024 | Field | Dragon | 56 | 56 | 56SMUSUM | |||||
0162 | Field | 1 | ||||||||
0206 | Field | 43BW 37B2W2 |
37 | 28SM 31USUM |
||||||
0336 | Field | Dragon | 64BW 49B2W2 |
48XY 46ORAS |
44 | |||||
0350 | Water 1 | Dragon | 44ORAS | 41 | 48 | |||||
0367 | Water 1 | 45ORAS | 45 | |||||||
0368 | Water 1 | 45ORAS | 45 | |||||||
0495 | Field | Grass | 31 | 31 | 31 | |||||
0496 | Field | Grass | 36 | 36 | 36 | |||||
0497 | Field | Grass | 38 | 38 | 38 | |||||
0603 | Amorphous | 54 | 54 | 54 | ||||||
0604 | Amorphous | 1 | 1 | |||||||
0718 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 80 | 72 | |||||
0843 | Field | Dragon | 45 | |||||||
0844 | Field | Dragon | 49 | |||||||
0850 | |
Bug | 25 | |||||||
0851 | |
Bug | 25 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In other generations
Trivia
- Coil, along with Quiver Dance, Geomancy, and Shell Smash, are the only moves that raise three stats at once.
- This move, along with Hone Claws and Acupressure, are the only moves that raise the accuracy stat.
In other languages
|
Variations of the move Quiver Dance | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |