Coalossal (Pokémon): Difference between revisions

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|jname=セキタンザン
|jname=セキタンザン
|tmname=Sekitanzan
|tmname=Sekitanzan
|forme=2
|form2=Gigantamax Coalossal
|imag1=839Coalossal.png
|image2=839Coalossal-Gigantamax.png
|ndex=839
|ndex=839
|type1=Rock
|type1=Rock
Line 12: Line 16:
|height-ftin=9'2"
|height-ftin=9'2"
|height-m=2.8
|height-m=2.8
|height-ftin2=137'10"+
|height-m2=42.0+
|weight-lbs=684.5
|weight-lbs=684.5
|weight-kg=310.5
|weight-kg=310.5
|weight-lbs2=???
|weight-kg2=???
|abilityn=d
|abilityn=d
|ability1=Steam Engine
|ability1=Steam Engine
Line 35: Line 43:
'''Coalossal''' ([[List of Japanese Pokémon names|Japanese]]: '''セキタンザン''' ''Sekitanzan'') is a dual-type {{2t|Rock|Fire}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].
'''Coalossal''' ([[List of Japanese Pokémon names|Japanese]]: '''セキタンザン''' ''Sekitanzan'') is a dual-type {{2t|Rock|Fire}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].


It [[Evolution|evolves]] from {{p|Carkol}} starting at [[level]] 34. It is the final form of {{p|Rolycoly}}
It [[Evolution|evolves]] from {{p|Carkol}} starting at [[level]] 34. It is the final form of {{p|Rolycoly}}.


==Biology==
==Biology==
Line 45: Line 53:
==In the manga==
==In the manga==
==In the TCG==
==In the TCG==
{{main|Coalossal (TCG)}}
<!--{{main|Coalossal (TCG)}}-->


==Game data==
==Game data==
===Pokédex entries===
===Pokédex entries===
====Coalossal====
{{Dex/Header|type=Rock|type2=Fire}}
{{Dex/Header|type=Rock|type2=Fire}}
{{Dex/NA|gen=VIII}}
{{Dex/NA|gen=VIII}}
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=163}}
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=163}}
{{Dex/Entry1|v=Sword|entry=It's usually peaceful, but the vandalism of mines enrages it. Offenders will be incinerated with flames that reach 2,700 degrees Fahrenheit.}}
{{Dex/Entry1|v=Sword|entry=It's usually peaceful, but the vandalism of mines enrages it. Offenders will be incinerated with flames that reach {{tt|2,700 degrees Fahrenheit|1,500 degrees Celsius}}.}}
{{Dex/Entry1|v=Shield|entry=While it's engaged in battle, its mountain of coal will burn bright red, sending off sparks that scorch the surrounding area.}}
{{Dex/Entry1|v=Shield|entry=While it's engaged in battle, its mountain of coal will burn bright red, sending off sparks that scorch the surrounding area.}}
|}
|}
{{Dex/Footer}}
====Gigantamax Coalossal====
{{Dex/Header|type=Rock|type2=Fire}}
{{Dex/NA|gen=VIII}}
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=163}}
{{Dex/Entry1|v=Sword|entry=Its body is a colossal stove. With Gigantamax energy stoking the fire, this Pokémon's flame burns hotter than {{tt|3,600 degrees Fahrenheit|2,000 degrees Celsius}}.}}
{{Dex/Entry1|v=Shield|entry=When Galar was hit by a harsh cold wave, this Pokémon served as a giant heating stove and saved many lives.}}
|}
|}
|}
|}
Line 62: Line 81:


===Held items===
===Held items===
===Stats===
===Stats===
====Base stats====
====Base stats====
Line 79: Line 99:
|type1=Rock
|type1=Rock
|type2=Fire
|type2=Fire
|Normal=   50
|Normal=50
|Fighting=200
|Fighting=200
|Flying=   50
|Flying=50
|Poison=   50
|Poison=50
|Ground= 400
|Ground=400
|Rock=   200
|Rock=200
|Bug=     50
|Bug=50
|Ghost=   100
|Ghost=100
|Steel=   100
|Steel=100
|Fire=     25
|Fire=25
|Water=   400
|Water=400
|Grass=   100
|Grass=100
|Electric=100
|Electric=100
|Psychic= 100
|Psychic=100
|Ice=     50
|Ice=50
|Dragon= 100
|Dragon=100
|Dark=   100
|Dark=100
|Fairy=   50
|Fairy=50
}}
}}


Line 103: Line 123:
{{learnlist/levelh/8|Coalossal|Rock|Fire|8}}
{{learnlist/levelh/8|Coalossal|Rock|Fire|8}}
{{learnlist/level8|1|Tar Shot|Rock|Status|—|100|15}}
{{learnlist/level8|1|Tar Shot|Rock|Status|—|100|15}}
{{learnlist/level8|1|Flame Charge|Fire|Physical|50|100|20}}
{{learnlist/level8|1|Flame Charge|Fire|Physical|50|100|20||'''}}
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}
{{learnlist/level8|1|Smokescreen|Normal|Status|—|100|20}}
{{learnlist/level8|1|Smokescreen|Normal|Status|—|100|20}}
{{learnlist/level8|1|Rapid Spin|Normal|Physical|50|100|40}}
{{learnlist/level8|1|Rapid Spin|Normal|Physical|50|100|40}}
{{learnlist/level8|1|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/level8|1|Smack Down|Rock|Physical|50|100|15||'''}}
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Tar Shot|Rock|Status|—|100|15}}
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Tar Shot|Rock|Status|—|100|15}}
{{learnlist/level8|15|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/level8|15|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/level8|20|Ancient Power|Rock|Special|60|100|5}}
{{learnlist/level8|20|Ancient Power|Rock|Special|60|100|5||'''}}
{{learnlist/level8|27|Incinerate|Fire|Special|60|100|15}}
{{learnlist/level8|27|Incinerate|Fire|Special|60|100|15||'''}}
{{learnlist/level8|37|Stealth Rock|Rock|Status|—|—|20}}
{{learnlist/level8|37|Stealth Rock|Rock|Status|—|—|20}}
{{learnlist/level8|45|Heat Crash|Fire|Physical|—|100|10}}
{{learnlist/level8|45|Heat Crash|Fire|Physical|—|100|10||'''}}
{{learnlist/level8|54|Rock Blast|Rock|Physical|25|90|10}}
{{learnlist/level8|54|Rock Blast|Rock|Physical|25|90|10||'''}}
{{learnlist/level8|63|Burn Up|Fire|Special|130|100|5}}
{{learnlist/level8|63|Burn Up|Fire|Special|130|100|5||'''}}
{{learnlist/levelf/8|Coalossal|Rock|Fire|8}}
{{learnlist/levelf/8|Coalossal|Rock|Fire|8}}


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{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}
{{learnlist/tm8|TM03|Fire Punch|Fire|Physical|75|100|15}}
{{learnlist/tm8|TM03|Fire Punch|Fire|Physical|75|100|15||'''}}
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm8|TM13|Fire Spin|Fire|Special|35|85|15}}
{{learnlist/tm8|TM13|Fire Spin|Fire|Special|35|85|15||'''}}
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm8|TM20|Self-Destruct|Normal|Physical|200|100|5}}
{{learnlist/tm8|TM20|Self-Destruct|Normal|Physical|200|100|5}}
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10||'''}}
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}
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{{learnlist/tm8|TM38|Will-O-Wisp|Fire|Status|—|85|15}}
{{learnlist/tm8|TM38|Will-O-Wisp|Fire|Status|—|85|15}}
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15||'''}}
{{learnlist/tm8|TM49|Sand Tomb|Ground|Physical|35|85|15}}
{{learnlist/tm8|TM49|Sand Tomb|Ground|Physical|35|85|15}}
{{learnlist/tm8|TM54|Rock Blast|Rock|Physical|25|90|10}}
{{learnlist/tm8|TM54|Rock Blast|Rock|Physical|25|90|10||'''}}
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}
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{{learnlist/trh|Coalossal|Rock|Fire|8}}
{{learnlist/trh|Coalossal|Rock|Fire|8}}
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15||'''}}
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tr|TR15|Fire Blast|Fire|Special|110|85|5}}
{{learnlist/tr|TR15|Fire Blast|Fire|Special|110|85|5||'''}}
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}
{{learnlist/tr|TR23|Spikes|Ground|Status|—|—|20}}
{{learnlist/tr|TR23|Spikes|Ground|Status|—|—|20}}
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tr|TR36|Heat Wave|Fire|Special|95|90|10}}
{{learnlist/tr|TR36|Heat Wave|Fire|Special|95|90|10||'''}}
{{learnlist/tr|TR43|Overheat|Fire|Special|130|90|5}}
{{learnlist/tr|TR43|Overheat|Fire|Special|130|90|5||'''}}
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/tr|TR52|Gyro Ball|Steel|Physical|—|100|5}}
{{learnlist/tr|TR52|Gyro Ball|Steel|Physical|—|100|5}}
{{learnlist/tr|TR55|Flare Blitz|Fire|Physical|120|100|15}}
{{learnlist/tr|TR55|Flare Blitz|Fire|Physical|120|100|15||'''}}
{{learnlist/tr|TR67|Earth Power|Ground|Special|90|100|10}}
{{learnlist/tr|TR67|Earth Power|Ground|Special|90|100|10}}
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15}}
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15}}
{{learnlist/tr|TR75|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tr|TR75|Stone Edge|Rock|Physical|100|80|5||'''}}
{{learnlist/tr|TR76|Stealth Rock|Rock|Status|—|—|20}}
{{learnlist/tr|TR76|Stealth Rock|Rock|Status|—|—|20}}
{{learnlist/tr|TR79|Heavy Slam|Steel|Physical|—|100|10}}
{{learnlist/tr|TR79|Heavy Slam|Steel|Physical|—|100|10}}
{{learnlist/tr|TR84|Scald|Water|Special|80|100|15}}
{{learnlist/tr|TR84|Scald|Water|Special|80|100|15}}
{{learnlist/tr|TR88|Heat Crash|Fire|Physical|—|100|10}}
{{learnlist/tr|TR88|Heat Crash|Fire|Physical|—|100|10||'''}}
{{learnlist/tr|TR94|High Horsepower|Ground|Physical|95|95|10}}
{{learnlist/tr|TR94|High Horsepower|Ground|Physical|95|95|10}}
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}
Line 172: Line 192:


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/8|Coalossal|Rock|Fire|8}}
{{learnlist/breed8||Explosion|Normal|Physical|250|100|5}}
{{learnlist/breed8||Mud-Slap|Ground|Special|20|100|10}}
{{learnlist/breed8||Block|Normal|Status|—|—|5}}
{{learnlist/breedf/8|Coalossal|Rock|Fire|8}}
====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====


===Side game data===
===Side game data===
===Evolution===
===Evolution===
{{Evobox-3
{{Evobox-3
|type1=Rock
|type1=Rock
|type2=Fire
|pictype=art
|pictype=art
|no1=837
|no1=837
Line 193: Line 221:
|type2-3=Fire
|type2-3=Fire
}}
}}
 
<!--
===Sprites===
===Sprites===
{{Spritebox/Header|type=Rock|type2=Fire}}
{{Spritebox/NA|gen=VIII}}
{{Spritebox/8|ndex=839}}
{{Spritebox/Footer|839|Coalossal}}-->


==Trivia==
==Trivia==

Revision as of 10:16, 17 November 2019

838MS.png #838: Carkol
Pokémon
#840: Applin 840MS.png
Coalossal
Coal Pokémon
セキタンザン
Sekitanzan
#839
Coalossal
Coalossal
Gigantamax Coalossal
Gigantamax Coalossal



Images on the Bulbagarden Archives
Type
Rock Fire
Unknown Unknown
Gigantamax Coalossal
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Steam Engine or Flame Body Cacophony
Gigantamax Coalossal
Cacophony
Flash Fire
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Gigantamax Coalossal
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Mineral
Hatch time
15 cycles
Height
9'2" 2.8 m
Coalossal
137'10"+ 42.0+ m
Gigantamax Coalossal
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
684.5 lbs. 310.5 kg
Coalossal
??? lbs. ??? kg
Gigantamax Coalossal
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
255
Leveling rate
Medium Slow
EV yield
Total: 3
Coalossal
0
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Gigantamax Coalossal
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
BodyUnknown.png
Footprint
File:F839.png F000.png
Gigantamax Coalossal
Pokédex color
Black
Base friendship
50
External Links

Coalossal (Japanese: セキタンザン Sekitanzan) is a dual-type Rock/Fire Pokémon introduced in Generation VIII.

It evolves from Carkol starting at level 34. It is the final form of Rolycoly.

Biology

In the anime

Major appearances

Minor appearances

In the manga

In the TCG

Game data

Pokédex entries

Coalossal

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
#163
Sword It's usually peaceful, but the vandalism of mines enrages it. Offenders will be incinerated with flames that reach 2,700 degrees Fahrenheit.
Shield While it's engaged in battle, its mountain of coal will burn bright red, sending off sparks that scorch the surrounding area.


Gigantamax Coalossal

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
#163
Sword Its body is a colossal stove. With Gigantamax energy stoking the fire, this Pokémon's flame burns hotter than 3,600 degrees Fahrenheit.
Shield When Galar was hit by a harsh cold wave, this Pokémon served as a giant heating stove and saved many lives.


Game locations

In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
110
170 - 217 330 - 424
80
76 - 145 148 - 284
120
112 - 189 220 - 372
80
76 - 145 148 - 284
90
85 - 156 166 - 306
30
31 - 90 58 - 174
Total:
510
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None

Learnset

By leveling up

Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tar Shot Rock Status 0000 100100% 15
011 Flame Charge Fire Physical 05050 100100% 20
011 Tackle Normal Physical 04040 100100% 35
011 Smokescreen Normal Status 0000 100100% 20
011 Rapid Spin Normal Physical 05050 100100% 40
011 Smack Down Rock Physical 05050 100100% 15
Evo.Evo. Tar Shot Rock Status 0000 100100% 15
1515 Rock Polish Rock Status 0000 00——% 20
2020 Ancient Power Rock Special 06060 100100% 5
2727 Incinerate Fire Special 06060 100100% 15
3737 Stealth Rock Rock Status 0000 00——% 20
4545 Heat Crash Fire Physical 0000 100100% 10
5454 Rock Blast Rock Physical 02525 09090% 10
6363 Burn Up Fire Special 130130 100100% 5
  • Bold indicates a move that gets STAB when used by Coalossal
  • Italic indicates a move that gets STAB only when used by an evolution of Coalossal

By TM/HM

Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
Bag TM Fire SwSh Sprite.png
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
Bag TM Normal SwSh Sprite.png
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
Bag TM Grass SwSh Sprite.png
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM13
Bag TM Fire SwSh Sprite.png
TM13 Fire Spin Fire Special 03535 085}}85% 15
TM15
Bag TM Ground SwSh Sprite.png
TM15 Dig Ground Physical 08080 100}}100% 10
TM18
Bag TM Psychic SwSh Sprite.png
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM20
Bag TM Normal SwSh Sprite.png
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
Bag TM Rock SwSh Sprite.png
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM32
Bag TM Rock SwSh Sprite.png
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM38
Bag TM Fire SwSh Sprite.png
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM48
Bag TM Rock SwSh Sprite.png
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49
Bag TM Ground SwSh Sprite.png
TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM54
Bag TM Rock SwSh Sprite.png
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM81
Bag TM Ground SwSh Sprite.png
TM81 Bulldoze Ground Physical 06060 100}}100% 20
  • Bold indicates a move that gets STAB when used by Coalossal
  • Italic indicates a move that gets STAB only when used by an evolution of Coalossal

By TR

Template:Learnlist/trh |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR01

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR01 | style="background:#FFF; border:1px solid #D8D8D8;" | Body Slam | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08585 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR02

Bag TR Fire Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR02 | style="background:#FFF; border:1px solid #D8D8D8;" | Flamethrower | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR10

Bag TR Ground Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR10 | style="background:#FFF; border:1px solid #D8D8D8;" | Earthquake | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 100100 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR15

Bag TR Fire Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR15 | style="background:#FFF; border:1px solid #D8D8D8;" | Fire Blast | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 110110 | style="background:#FFF; border:1px solid #D8D8D8;" | 085}}85% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR20

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR20 | style="background:#FFF; border:1px solid #D8D8D8;" | Substitute | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR23

Bag TR Ground Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR23 | style="background:#FFF; border:1px solid #D8D8D8;" | Spikes | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR26

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR26 | style="background:#FFF; border:1px solid #D8D8D8;" | Endure | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR27

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR27 | style="background:#FFF; border:1px solid #D8D8D8;" | Sleep Talk | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR36

Bag TR Fire Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR36 | style="background:#FFF; border:1px solid #D8D8D8;" | Heat Wave | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09595 | style="background:#FFF; border:1px solid #D8D8D8;" | 090}}90% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR43

Bag TR Fire Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR43 | style="background:#FFF; border:1px solid #D8D8D8;" | Overheat | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 130130 | style="background:#FFF; border:1px solid #D8D8D8;" | 090}}90% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR46

Bag TR Steel Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR46 | style="background:#FFF; border:1px solid #D8D8D8;" | Iron Defense | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR52

Bag TR Steel Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR52 | style="background:#FFF; border:1px solid #D8D8D8;" | Gyro Ball | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR55

Bag TR Fire Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR55 | style="background:#FFF; border:1px solid #D8D8D8;" | Flare Blitz | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 120120 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR67

Bag TR Ground Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR67 | style="background:#FFF; border:1px solid #D8D8D8;" | Earth Power | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR74

Bag TR Steel Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR74 | style="background:#FFF; border:1px solid #D8D8D8;" | Iron Head | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR75

Bag TR Rock Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR75 | style="background:#FFF; border:1px solid #D8D8D8;" | Stone Edge | style="text-align:center; background:#AFA981; border:1px solid #726E54;" | Rock | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 100100 | style="background:#FFF; border:1px solid #D8D8D8;" | 080}}80% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR76

Bag TR Rock Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR76 | style="background:#FFF; border:1px solid #D8D8D8;" | Stealth Rock | style="text-align:center; background:#AFA981; border:1px solid #726E54;" | Rock | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR79

Bag TR Steel Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR79 | style="background:#FFF; border:1px solid #D8D8D8;" | Heavy Slam | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR84

Bag TR Water Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR84 | style="background:#FFF; border:1px solid #D8D8D8;" | Scald | style="text-align:center; background:#2980EF; border:1px solid #1B539B;" | Water | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR88

Bag TR Fire Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR88 | style="background:#FFF; border:1px solid #D8D8D8;" | Heat Crash | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR94

Bag TR Ground Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR94 | style="background:#FFF; border:1px solid #D8D8D8;" | High Horsepower | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 09595 | style="background:#FFF; border:1px solid #D8D8D8;" | 095}}95% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR99

Bag TR Fighting Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR99 | style="background:#FFF; border:1px solid #D8D8D8;" | Body Press | style="text-align:center; background:#FF8000; border:1px solid #A65300;" | Fighting | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 Template:Learnlist/trf

By breeding

Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Explosion Normal Physical 250 100% 5
Mud-Slap Ground Special 20 100% 10
Block Normal Status —% 5
  • Moves marked with an asterisk (*) must be chain bred onto Coalossal in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Coalossal in that game.
  • Bold indicates a move that gets STAB when used by Coalossal
  • Italic indicates a move that gets STAB only when used by an evolution of Coalossal

By tutoring

Side game data

Evolution

837Rolycoly.png
Unevolved
Rolycoly
 Rock 
Rare Candy
Level 18
838Carkol.png
First evolution
Carkol
 Rock  Fire 
Rare Candy
Level 34
839Coalossal.png
Second evolution
Coalossal
 Rock  Fire 


Trivia

Origin

Name origin

Coalossal may be a combination of coal and colossal.

Sekitanzan may be a combination of 石炭 sekitan (coal) and 炭山 tanzan (mountain coal mine).

In other languages

Language Title Meaning
Japan Flag.png Japanese セキタンザン Sekitanzan From 石炭 sekitan and 炭山 tanzan
France Flag.png French Monthracite From mont and anthracite
Spain Flag.png Spanish Coalossal Same as English name
Germany Flag.png German Montecarbo From monte, carbo, and a pun of Monte Carlo
Italy Flag.png Italian Coalossal Same as English name
South Korea Flag.png Korean 석탄산 Seoktansan From 석탄 (石炭) seoktan and 탄산 (炭山) tansan
China and Taiwan Flags.png Mandarin Chinese 巨炭山 Jùtànshān From , tàn, and shān
Hong Kong Flag.png Cantonese Chinese 巨炭山 Geuihtaansāan From geuih, taan, and sāan


Related articles

External links

838MS.png #838: Carkol
Pokémon
#840: Applin 840MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.