Clever (condition): Difference between revisions

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m (Subsitute)
mNo edit summary
Line 29: Line 29:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Acid}}
| class="l" | {{m|Acid}}
Line 37: Line 37:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| class="l" | {{m|Aromatherapy}}
| class="l" | {{m|Aromatherapy}}
Line 45: Line 45:
| 0
| 0
| <small>Increased Voltage is added to the performance score.</small>
| <small>Increased Voltage is added to the performance score.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Astonish}}
| class="l" | {{m|Astonish}}
Line 53: Line 53:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
|  align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| class="l" | {{m|Attack Order}}
| class="l" | {{m|Attack Order}}
Line 61: Line 61:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| align=center | {{ic|Bug}}
{{typetable|Bug}}
|-
|-
| class="l" | {{m|Beat Up}}
| class="l" | {{m|Beat Up}}
Line 69: Line 69:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Allows performance of the same move twice in a row.</small>
| <small>Allows performance of the same move twice in a row.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| {{m|Brine}}
| {{m|Brine}}
Line 77: Line 77:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| align=center | {{ic|Water}}
{{typetable|Water}}
|-
|-
| {{m|Bullet Punch}}
| {{m|Bullet Punch}}
Line 85: Line 85:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Enables the user to perform first in the next turn.</small>
| <small>Enables the user to perform first in the next turn.</small>
| align=center | {{ic|Steel}}
{{typetable|Steel}}
|-
|-
| class="l" | {{m|Calm Mind}}
| class="l" | {{m|Calm Mind}}
Line 93: Line 93:
| 0
| 0
| <small>Earn double the score in the next turn.</small>
| <small>Earn double the score in the next turn.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Camouflage}}
| class="l" | {{m|Camouflage}}
Line 101: Line 101:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going up in the same turn.</small>
| <small>Prevents the Voltage from going up in the same turn.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Charge}}
| class="l" | {{m|Charge}}
Line 109: Line 109:
| 0
| 0
| <small>Earn double the score in the next turn.</small>
| <small>Earn double the score in the next turn.</small>
| align=center | {{ic|Electric}}
{{typetable|Electric}}
|-
|-
| {{m|Chatter}}
| {{m|Chatter}}
Line 117: Line 117:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| align=center | {{ic|Flying}}
{{typetable|Flying}}
|-
|-
| {{m|Close Combat}}
| {{m|Close Combat}}
Line 125: Line 125:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| align=center | {{ic|Fighting}}
{{typetable|Fighting}}
|-
|-
| class="l" | {{m|Confuse Ray}}
| class="l" | {{m|Confuse Ray}}
Line 133: Line 133:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Lowers the Voltage of all Judges by one each.</small>
| <small>Lowers the Voltage of all Judges by one each.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| class="l" | {{m|Confusion}}
| class="l" | {{m|Confusion}}
Line 141: Line 141:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| {{m|Dark Void}}
| {{m|Dark Void}}
Line 149: Line 149:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Defend Order}}
| class="l" | {{m|Defend Order}}
Line 157: Line 157:
| 0
| 0
| <small>Earn double the score in the next turn.</small>
| <small>Earn double the score in the next turn.</small>
| align=center | {{ic|Bug}}
{{typetable|Bug}}
|-
|-
| class="l" | {{m|Destiny Bond}}
| class="l" | {{m|Destiny Bond}}
Line 165: Line 165:
| 0
| 0
| <small>Earn +15 if all the Pokémon choose the same Judge.</small>
| <small>Earn +15 if all the Pokémon choose the same Judge.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| class="l" | {{m|Dig}}
| class="l" | {{m|Dig}}
Line 173: Line 173:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if no other Pokémon has chosen the same Judge.</small>
| <small>Earn +3 if no other Pokémon has chosen the same Judge.</small>
| align=center | {{ic|Ground}}
{{typetable|Ground}}
|-
|-
| class="l" | {{m|Disable}}
| class="l" | {{m|Disable}}
Line 181: Line 181:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| {{m|Double Hit}}
| {{m|Double Hit}}
Line 189: Line 189:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Allows performance of the same move twice in a row.</small>
| <small>Allows performance of the same move twice in a row.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| {{m|Draco Meteor}}
| {{m|Draco Meteor}}
Line 197: Line 197:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +3 if the Pokémon that just went hit max voltage.</small>
| <small>Earn +3 if the Pokémon that just went hit max voltage.</small>
| align=center | {{ic|Dragon}}
{{typetable|Dragon}}
|-
|-
| {{m|Dragon Pulse}}
| {{m|Dragon Pulse}}
Line 205: Line 205:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| align=center | {{ic|Dragon}}
{{typetable|Dragon}}
|-
|-
| class="l" | {{m|Dream Eater}}
| class="l" | {{m|Dream Eater}}
Line 213: Line 213:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| {{m|Earth Power}}
| {{m|Earth Power}}
Line 221: Line 221:
| <font color="pink">♥♥
| <font color="pink">♥♥
| <small>Earn +2 if the Pokémon performs last in the turn.</small>
| <small>Earn +2 if the Pokémon performs last in the turn.</small>
| align=center | {{ic|Ground}}
{{typetable|Ground}}
|-
|-
| class="l" | {{m|Faint Attack}}
| class="l" | {{m|Faint Attack}}
Line 229: Line 229:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Pokémon performs last in the turn.</small>
| <small>Earn +2 if the Pokémon performs last in the turn.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Fake Tears}}
| class="l" | {{m|Fake Tears}}
Line 237: Line 237:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| {{m|Flare Blitz}}
| {{m|Flare Blitz}}
Line 245: Line 245:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| align=center | {{ic|Fire}}
{{typetable|Fire}}
|-
|-
| {{m|Flash Cannon}}
| {{m|Flash Cannon}}
Line 253: Line 253:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
| align=center | {{ic|Steel}}
{{typetable|Steel}}
|-
|-
| class="l" | {{m|Flatter}}
| class="l" | {{m|Flatter}}
Line 261: Line 261:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Fly}}
| class="l" | {{m|Fly}}
Line 269: Line 269:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if no other Pokémon has chosen the same Judge.</small>
| <small>Earn +3 if no other Pokémon has chosen the same Judge.</small>
|  align=center | {{ic|Flying}}
{{typetable|Flying}}
|-
|-
| class="l" | {{m|Foresight}}
| class="l" | {{m|Foresight}}
Line 277: Line 277:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Future Sight}}
| class="l" | {{m|Future Sight}}
Line 285: Line 285:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Giga Drain}}
| class="l" | {{m|Giga Drain}}
Line 293: Line 293:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| {{m|Grass Knot}}
| {{m|Grass Knot}}
Line 301: Line 301:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|GrassWhistle}}
| class="l" | {{m|GrassWhistle}}
Line 309: Line 309:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Gust}}
| class="l" | {{m|Gust}}
Line 317: Line 317:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
| align=center | {{ic|Flying}}
{{typetable|Flying}}
|-
|-
| class="l" | {{m|Heal Order}}
| class="l" | {{m|Heal Order}}
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| 0
| 0
| <small>Increased Voltage is added to the performance score.</small>
| <small>Increased Voltage is added to the performance score.</small>
| align=center | {{ic|Bug}}
{{typetable|Bug}}
|-
|-
| class="l" | {{m|Helping Hand}}
| class="l" | {{m|Helping Hand}}
Line 333: Line 333:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Hidden Power}}
| class="l" | {{m|Hidden Power}}
Line 341: Line 341:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Hypnosis}}
| class="l" | {{m|Hypnosis}}
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| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Imprison}}
| class="l" | {{m|Imprison}}
Line 357: Line 357:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Ingrain}}
| class="l" | {{m|Ingrain}}
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| 0
| 0
| <small>Earn a higher score the later the Pokémon performs.</small>
| <small>Earn a higher score the later the Pokémon performs.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| {{m|Judgment}}
| {{m|Judgment}}
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| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Makes the order of contestants random in the next turn.</small>
| <small>Makes the order of contestants random in the next turn.</small>
| align=center | {{ic|Electric}}
{{typetable|Electric}}
|-
|-
| class="l" | {{m|Kinesis}}
| class="l" | {{m|Kinesis}}
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| 0
| 0
| <small>Earn double the score in the next turn.</small>
| <small>Earn double the score in the next turn.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Knock Off}}
| class="l" | {{m|Knock Off}}
Line 389: Line 389:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Leech Life}}
| class="l" | {{m|Leech Life}}
Line 397: Line 397:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Bug}}
{{typetable|Bug}}
|-
|-
| class="l" | {{m|Leech Seed}}
| class="l" | {{m|Leech Seed}}
Line 405: Line 405:
| 0
| 0
| <small>Earn a higher score the later the Pokémon performs.</small>
| <small>Earn a higher score the later the Pokémon performs.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Lock-On}}
| class="l" | {{m|Lock-On}}
Line 413: Line 413:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Luster Purge}}
| class="l" | {{m|Luster Purge}}
Line 421: Line 421:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Mega Drain}}
| class="l" | {{m|Mega Drain}}
Line 429: Line 429:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Metal Sound}}
| class="l" | {{m|Metal Sound}}
Line 437: Line 437:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Lowers the Voltage of all Judges by one each.</small>
| <small>Lowers the Voltage of all Judges by one each.</small>
| <font color=white>16[[Image:SteelIC.gif]]16
{{typetable|Steel}}
|-
|-
| class="l" | {{m|Mind Reader}}
| class="l" | {{m|Mind Reader}}
Line 445: Line 445:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Mirror Move}}
| class="l" | {{m|Mirror Move}}
Line 453: Line 453:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earns double the score on the final performance.</small>
| <small>Earns double the score on the final performance.</small>
|  align=center | {{ic|Flying}}
{{typetable|Flying}}
|-
|-
| class="l" | {{m|Mist Ball}}
| class="l" | {{m|Mist Ball}}
Line 461: Line 461:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| {{m|Mud Bomb}}
| {{m|Mud Bomb}}
Line 469: Line 469:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Pokémon performs last in the turn.</small>
| <small>Earn +2 if the Pokémon performs last in the turn.</small>
| align=center | {{ic|Ground}}
{{typetable|Ground}}
|-
|-
| class="l" | {{m|Needle Arm}}
| class="l" | {{m|Needle Arm}}
Line 477: Line 477:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Night Shade}}
| class="l" | {{m|Night Shade}}
Line 485: Line 485:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| class="l" | {{m|Nightmare}}
| class="l" | {{m|Nightmare}}
Line 493: Line 493:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| class="l" | {{m|Odor Sleuth}}
| class="l" | {{m|Odor Sleuth}}
Line 501: Line 501:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| {{m|Ominous Wind}}
| {{m|Ominous Wind}}
Line 509: Line 509:
| 0 <font color="pink">
| 0 <font color="pink">
| <small>Earn double the score in the next turn.</small>
| <small>Earn double the score in the next turn.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| class="l" | {{m|Pain Split}}
| class="l" | {{m|Pain Split}}
Line 517: Line 517:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Lowers the Voltage of all Judges by one each.</small>
| <small>Lowers the Voltage of all Judges by one each.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Pay Day}}
| class="l" | {{m|Pay Day}}
Line 525: Line 525:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Poison Fang}}
| class="l" | {{m|Poison Fang}}
Line 533: Line 533:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| class="l" | {{m|Poison Gas}}
| class="l" | {{m|Poison Gas}}
Line 541: Line 541:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| class="l" | {{m|Poison Jab}}
| class="l" | {{m|Poison Jab}}
Line 549: Line 549:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Increases judge's voltage by 2.</small>
| <small>Increases judge's voltage by 2.</small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| class="l" | {{m|Poison Sting}}
| class="l" | {{m|Poison Sting}}
Line 557: Line 557:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| class="l" | {{m|Poison Tail}}
| class="l" | {{m|Poison Tail}}
Line 565: Line 565:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Judge's Voltage goes up. </small>
| <small>Earn +2 if the Judge's Voltage goes up. </small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| class="l" | {{m|PoisonPowder}}
| class="l" | {{m|PoisonPowder}}
Line 573: Line 573:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| class="l" | {{m|Psych Up}}
| class="l" | {{m|Psych Up}}
Line 581: Line 581:
| 0
| 0
| <small>Earn double the score in the next turn.</small>
| <small>Earn double the score in the next turn.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Psychic}}
| class="l" | {{m|Psychic}}
Line 589: Line 589:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Psycho Boost}}
| class="l" | {{m|Psycho Boost}}
Line 597: Line 597:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Psywave}}
| class="l" | {{m|Psywave}}
Line 605: Line 605:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| {{m|Punishment}}
| {{m|Punishment}}
Line 613: Line 613:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Pursuit}}
| class="l" | {{m|Pursuit}}
Line 621: Line 621:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| <small>Earn +3 if two Pokémon raise the Voltage in a row.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Recover}}
| class="l" | {{m|Recover}}
Line 629: Line 629:
| 0
| 0
| <small>Increased Voltage is added to the performance score.</small>
| <small>Increased Voltage is added to the performance score.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Recycle}}
| class="l" | {{m|Recycle}}
Line 637: Line 637:
| 0
| 0
| <small>Steals the Voltage of the Pokémon that just went.</small>
| <small>Steals the Voltage of the Pokémon that just went.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Reflect}}
| class="l" | {{m|Reflect}}
Line 645: Line 645:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going up in the same turn.</small>
| <small>Prevents the Voltage from going up in the same turn.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Rock Tomb}}
| class="l" | {{m|Rock Tomb}}
Line 653: Line 653:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Enables the user to perform last in the next turn.</small>
| <small>Enables the user to perform last in the next turn.</small>
|  align=center | {{ic|Rock}}
{{typetable|Rock}}
|-
|-
| class="l" | {{m|Sand Tomb}}
| class="l" | {{m|Sand Tomb}}
Line 661: Line 661:
| 0
| 0
| <small>Earn a higher score the later the Pokémon performs.</small>
| <small>Earn a higher score the later the Pokémon performs.</small>
| align=center | {{ic|Ground}}
{{typetable|Ground}}
|-
|-
| class="l" | {{m|Screech}}
| class="l" | {{m|Screech}}
Line 669: Line 669:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Lowers the Voltage of all Judges by one each.</small>
| <small>Lowers the Voltage of all Judges by one each.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Secret Power}}
| class="l" | {{m|Secret Power}}
Line 677: Line 677:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Makes the order of contestants random in the next turn.</small>
| <small>Makes the order of contestants random in the next turn.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| {{m|Seed Bomb}}
| {{m|Seed Bomb}}
Line 685: Line 685:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Shadow Ball}}
| class="l" | {{m|Shadow Ball}}
Line 693: Line 693:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| {{m|Shadow Force}}
| {{m|Shadow Force}}
Line 701: Line 701:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| class="l" | {{m|Shadow Punch}}
| class="l" | {{m|Shadow Punch}}
Line 709: Line 709:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
| <small>Earn +2 if the Pokémon performs first in the turn.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| {{m|Shadow Sneak}}
| {{m|Shadow Sneak}}
Line 717: Line 717:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Enables the user to perform first in the next turn.</small>
| <small>Enables the user to perform first in the next turn.</small>
| align=center | {{ic|Ghost}}
{{typetable|Ghost}}
|-
|-
| class="l" | {{m|Sketch}}
| class="l" | {{m|Sketch}}
Line 725: Line 725:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Skill Swap}}
| class="l" | {{m|Skill Swap}}
Line 733: Line 733:
| 0
| 0
| <small>Steals the Voltage of the Pokémon that just went.</small>
| <small>Steals the Voltage of the Pokémon that just went.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| class="l" | {{m|Sleep Powder}}
| class="l" | {{m|Sleep Powder}}
Line 741: Line 741:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|SmellingSalt}}
| class="l" | {{m|SmellingSalt}}
Line 749: Line 749:
| 0
| 0
| <small>Raises the score if the Voltage is low.</small>
| <small>Raises the score if the Voltage is low.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|SmokeScreen}}
| class="l" | {{m|SmokeScreen}}
Line 757: Line 757:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Lowers the Voltage of all Judges by one each.</small>
| <small>Lowers the Voltage of all Judges by one each.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Snatch}}
| class="l" | {{m|Snatch}}
Line 765: Line 765:
| 0
| 0
| <small>Steals the Voltage of the Pokémon that just went.</small>
| <small>Steals the Voltage of the Pokémon that just went.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Spider Web}}
| class="l" | {{m|Spider Web}}
Line 773: Line 773:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going up in the same turn.</small>
| <small>Prevents the Voltage from going up in the same turn.</small>
| align=center | {{ic|Bug}}
{{typetable|Bug}}
|-
|-
| class="l" | {{m|Spikes}}
| class="l" | {{m|Spikes}}
Line 781: Line 781:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going up in the same turn.</small>
| <small>Prevents the Voltage from going up in the same turn.</small>
| align=center | {{ic|Ground}}
{{typetable|Ground}}
|-
|-
| class="l" | {{m|String Shot}}
| class="l" | {{m|String Shot}}
Line 789: Line 789:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Bug}}
{{typetable|Bug}}
|-
|-
| class="l" | {{m|Stun Spore}}
| class="l" | {{m|Stun Spore}}
Line 797: Line 797:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Substitute}}
| class="l" | {{m|Substitute}}
Line 805: Line 805:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| {{m|Sucker Punch}}
| {{m|Sucker Punch}}
Line 813: Line 813:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Enables the user to perform first in the next turn.</small>
| <small>Enables the user to perform first in the next turn.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Supersonic}}
| class="l" | {{m|Supersonic}}
Line 821: Line 821:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Synthesis}}
| class="l" | {{m|Synthesis}}
Line 829: Line 829:
| 0
| 0
| <small>Increased Voltage is added to the performance score.</small>
| <small>Increased Voltage is added to the performance score.</small>
| align=center | {{ic|Grass}}
{{typetable|Grass}}
|-
|-
| class="l" | {{m|Tailwind}}
| class="l" | {{m|Tailwind}}
Line 837: Line 837:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Enables the user to perform first in the next turn.</small>
| <small>Enables the user to perform first in the next turn.</small>
|  align=center | {{ic|Flying}}
{{typetable|Flying}}
|-
|-
| class="l" | {{m|Taunt}}
| class="l" | {{m|Taunt}}
Line 845: Line 845:
| 0
| 0
| <small>Raises the score if the Voltage is low.</small>
| <small>Raises the score if the Voltage is low.</small>
| align=center | {{ic|Dark}}
{{typetable|Dark}}
|-
|-
| class="l" | {{m|Thunder Fang}}
| class="l" | {{m|Thunder Fang}}
Line 853: Line 853:
| 3 <font color="pink">♥♥♥
| 3 <font color="pink">♥♥♥
| <small>A basic performance using a move known by the Pokémon.</small>
| <small>A basic performance using a move known by the Pokémon.</small>
| align=center | {{ic|Electric}}
{{typetable|Electric}}
|-
|-
| class="l" | {{m|Toxic}}
| class="l" | {{m|Toxic}}
Line 861: Line 861:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going down in the same turn.</small>
| <small>Prevents the Voltage from going down in the same turn.</small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| {{m|Toxic Spikes}}
| {{m|Toxic Spikes}}
Line 869: Line 869:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Prevents the Voltage from going up in the same turn.</small>
| <small>Prevents the Voltage from going up in the same turn.</small>
| align=center | {{ic|Poison}}
{{typetable|Poison}}
|-
|-
| class="l" | {{m|Transform}}
| class="l" | {{m|Transform}}
Line 877: Line 877:
| 1 <font color="pink">♥
| 1 <font color="pink">♥
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| <small>Earn +3 if the Pokémon gets the lowest score.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Trick}}
| class="l" | {{m|Trick}}
Line 885: Line 885:
| 0
| 0
| <small>Steals the Voltage of the Pokémon that just went.</small>
| <small>Steals the Voltage of the Pokémon that just went.</small>
|  align=center | {{ic|Psychic}}
{{typetable|Psychic}}
|-
|-
| {{m|Vacuum Wave}}
| {{m|Vacuum Wave}}
Line 893: Line 893:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Enables the user to perform first in the next turn.</small>
| <small>Enables the user to perform first in the next turn.</small>
| align=center | {{ic|Fighting}}
{{typetable|Fighting}}
|-
|-
| {{m|Wake-Up Slap}}
| {{m|Wake-Up Slap}}
Line 901: Line 901:
| 0 <font color="pink">
| 0 <font color="pink">
| <small>Raises the score if the Voltage is low</small>
| <small>Raises the score if the Voltage is low</small>
| align=center | {{ic|Fighting}}
{{typetable|Fighting}}
|-
|-
| class="l" | {{m|Weather Ball}}
| class="l" | {{m|Weather Ball}}
Line 909: Line 909:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| <small>Earn +2 if the Judge's Voltage goes up.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| class="l" | {{m|Whirlwind}}
| class="l" | {{m|Whirlwind}}
Line 917: Line 917:
| 0
| 0
| <small>Earn +15 if all the Pokémon choose the same Judge.</small>
| <small>Earn +15 if all the Pokémon choose the same Judge.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
| {{m|Wring Out}}
| {{m|Wring Out}}
Line 925: Line 925:
| 2 <font color="pink">♥♥
| 2 <font color="pink">♥♥
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| <small>Earn +3 if the Pokémon that just went hit max Voltage.</small>
| align=center | {{ic|Normal}}
{{typetable|Normal}}
|-
|-
|}
|}

Revision as of 02:27, 3 July 2010

The Smart Contest is one of five different Pokémon Contest categories, the other four being Cute, Beauty, Cool and Tough. Many Smart moves are Ghost, Psychic, Grass or Poison types, but other types may be Smart as well. During a Smart Contest, the following moves will excite the crowd:

The Smart condition is raised by Poffin or Pokéblocks made with bitter-flavored Berries. Pokémon with natures that boost Special Defense - Calm, Gentle, Sassy, and Careful - get the most benefit from bitter Berries, so they will be the easiest to raise for a Smart Contest.

Smart moves

Move Hoenn Appeal Hoenn Jam Hoenn Description Sinnoh Appeal Sinnoh Description Combat Type
Absorb 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the preceding Pokémon. 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
Acid 1 4 ♥♥♥♥ Subtracts four appeal points from the preceeding Pokémon. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Poison
Aromatherapy 2 ♥♥ 0 The appeal works great if performed last. 0 Increased Voltage is added to the performance score. Grass
Astonish 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Ghost
Attack Order n/a n/a n/a 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Bug
Beat Up 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 2 ♥♥ Allows performance of the same move twice in a row. Dark
Brine -- -- -- 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Water
Bullet Punch -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Steel
Calm Mind 2 ♥♥ 0 Can avoid being startled once 0 Earn double the score in the next turn. Psychic
Camouflage 3 ♥♥♥ 0 Affected by how well the appeal in front goes. 2 ♥♥ Prevents the Voltage from going up in the same turn. Normal
Charge 2 ♥♥ 0 If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points. 0 Earn double the score in the next turn. Electric
Chatter -- -- -- 1 Earn +3 if the Pokémon gets the lowest score. Flying
Close Combat -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Fighting
Confuse Ray 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Lowers the Voltage of all Judges by one each. Ghost
Confusion 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Psychic
Dark Void -- -- -- 2 ♥♥ Prevents the Voltage from going down in the same turn. Dark
Defend Order n/a n/a n/a 0 Earn double the score in the next turn. Bug
Destiny Bond 8 ♥♥♥♥♥♥♥♥ 0 The user cannot make anymore appeals after this 0 Earn +15 if all the Pokémon choose the same Judge. Ghost
Dig 1 0 User cannot be startled for the rest of the round 1 Earn +3 if no other Pokémon has chosen the same Judge. Ground
Disable 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Double Hit -- -- -- 2 ♥♥ Allows performance of the same move twice in a row. Normal
Draco Meteor -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max voltage. Dragon
Dragon Pulse -- -- -- 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Dragon
Dream Eater 2 ♥♥ 2 ♥♥ Startles all Pokémon that have done their appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Psychic
Earth Power -- -- -- ♥♥ Earn +2 if the Pokémon performs last in the turn. Ground
Faint Attack 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Dark
Fake Tears 2 ♥♥ 0 Works well if it's the same type as the one before it. 2 ♥♥ Prevents the Voltage from going down in the same turn. Dark
Flare Blitz -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Fire
Flash Cannon -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Steel
Flatter 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going down in the same turn. Dark
Fly 1 0 Can avoid being startled by others. 1 Earn +3 if no other Pokémon has chosen the same Judge. Flying
Foresight 3 ♥♥♥ 0 Worsens the condition of those that have made their appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Future Sight 3 ♥♥♥ 0 Prevents the audience from becoming excited for the rest of the round. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Psychic
Giga Drain 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
Grass Knot -- -- -- 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Grass
GrassWhistle 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
Gust 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Flying
Heal Order n/a n/a n/a 0 Increased Voltage is added to the performance score. Bug
Helping Hand 2 ♥♥ 0 Makes all Pokémon after the user nervous. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Hidden Power 3 ♥♥♥ 0 Can be repeatedly used without boring the judge. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Hypnosis 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Psychic
Imprison 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Psychic
Ingrain 1 0 Can avoid being startled by others. 0 Earn a higher score the later the Pokémon performs. Grass
Judgment -- -- -- 2 ♥♥ Makes the order of contestants random in the next turn. Electric
Kinesis 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 0 Earn double the score in the next turn. Psychic
Knock Off 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Dark
Leech Life 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the preceding Pokémon. 1 Earn +3 if two Pokémon raise the Voltage in a row. Bug
Leech Seed 2 ♥♥ 2 ♥♥ Startles all Pokémon that have done their appeals. 0 Earn a higher score the later the Pokémon performs. Grass
Lock-On 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Luster Purge 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Mega Drain 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
Metal Sound 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Lowers the Voltage of all Judges by one each. Steel
Mind Reader 3 ♥♥♥ 0 Temporarily stops the crowd from getting excited. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Mirror Move 1 0 Makes the appeal as good as the one before it. 2 ♥♥ Earns double the score on the final performance. Flying
Mist Ball 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Mud Bomb -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Ground
Needle Arm 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Grass
Night Shade 2 ♥♥ 1 ♥ Startles Pokémon that made a same-type appeal. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Ghost
Nightmare 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Ghost
Odor Sleuth 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Ominous Wind -- -- -- 0 Earn double the score in the next turn. Ghost
Pain Split 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Pay Day 1 0 The appeal works best the more the crowd is excited. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Poison Fang 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Poison
Poison Gas 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Poison
Poison Jab n/a n/a n/a 2 ♥♥ Increases judge's voltage by 2. Poison
Poison Sting 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appeals before the user. 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Poison Tail 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Poison
PoisonPowder 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Psych Up 2 ♥♥ 0 Works well if it's the same type as before. 0 Earn double the score in the next turn. Normal
Psychic 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Psychic
Psycho Boost 6 ♥♥♥♥♥♥ 0 After this move, the user is more easily startled. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Psywave 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Psychic
Punishment -- -- -- 1 Earn +3 if the Pokémon gets the lowest score. Dark
Pursuit 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Dark
Recover 2 ♥♥ 1 ♥ Startles Pokémon that made a same-type appeal. 0 Increased Voltage is added to the performance score. Normal
Recycle 3 ♥♥♥ 0 Can be repeatedly used without boring the Judge. 0 Steals the Voltage of the Pokémon that just went. Normal
Reflect 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn. Psychic
Rock Tomb 3 ♥♥♥ 0 Prevents the audience from becoming excited for the rest of the round 2 ♥♥ Enables the user to perform last in the next turn. Rock
Sand Tomb 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 0 Earn a higher score the later the Pokémon performs. Ground
Screech 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Secret Power 1 0 The appeal works well if the user's condition is good. 2 ♥♥ Makes the order of contestants random in the next turn. Normal
Seed Bomb -- -- -- 3 ♥♥♥ A basic performance using a move known by the Pokémon. Grass
Shadow Ball 3 ♥♥♥ 0 Shifts the judge's attention from others. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ghost
Shadow Force -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Ghost
Shadow Punch 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ghost
Shadow Sneak -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Ghost
Sketch 1 0 Identical to appeal made prior to this one. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Skill Swap 1 0 Make the appeal as good as those before it. 0 Steals the Voltage of the Pokémon that just went. Psychic
Sleep Powder 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
SmellingSalt 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 0 Raises the score if the Voltage is low. Normal
SmokeScreen 3 ♥♥♥ 0 Shift the judge's attention from others. 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Snatch 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 0 Steals the Voltage of the Pokémon that just went. Dark
Spider Web 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going up in the same turn. Bug
Spikes 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going up in the same turn. Ground
String Shot 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 2 ♥♥ Prevents the Voltage from going down in the same turn. Bug
Stun Spore 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
Substitute 2 ♥♥ 0 Can avoid being startled by others once. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Sucker Punch -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Dark
Supersonic 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Synthesis 1 0 Changes the appeal points to 1, 2, 4, 6 or 8. 0 Increased Voltage is added to the performance score. Grass
Tailwind n/a n/a n/a 2 ♥♥ Enables the user to perform first in the next turn. Flying
Taunt 2 ♥♥ 0 Makes all Pokémon after the user nervous. 0 Raises the score if the Voltage is low. Dark
Thunder Fang n/a n/a n/a 3 ♥♥♥ A basic performance using a move known by the Pokémon. Electric
Toxic 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Toxic Spikes -- -- -- 2 ♥♥ Prevents the Voltage from going up in the same turn. Poison
Transform 3 ♥♥♥ 0 Can be repeatedly used without boring the Judge. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Trick 2 ♥♥ 0 Works well if it's the same type as the one before. 0 Steals the Voltage of the Pokémon that just went. Psychic
Vacuum Wave -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Fighting
Wake-Up Slap -- -- -- 0 Raises the score if the Voltage is low Fighting
Weather Ball 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Normal
Whirlwind 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 0 Earn +15 if all the Pokémon choose the same Judge. Normal
Wring Out -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Normal


DawnChallenge.png Pokémon Contests VSJasmine.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
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Rounds
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Participation
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The Grand Festival
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Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
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