Chilling Neigh (Ability)
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Revision as of 13:00, 9 December 2022 by Anzasquiddles (talk | contribs)
Chilling Neigh | しろのいななき | ||||||||
White Neigh | |||||||||
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Chilling Neigh (Japanese: しろのいななき White Neigh) is an Ability introduced in Generation VIII. It is the signature Ability of Glastrier.
Effect
In battle
When a Pokémon with Chilling Neigh directly causes another Pokémon (including allies) to faint by using a damaging move, its Attack is increased by one stage. If its Attack is already at +6 stages, Chilling Neigh will not activate.
Outside of battle
Chilling Neigh has no effect outside of battle.
Pokémon with Chilling Neigh
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | |
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Glastrier |
Ice | Chilling Neigh | None | None | |
Please note that this is only 100% accurate to Generation IX games.
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In other languages
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Variations of the Ability Moxie | |
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Moxie • Beast Boost • Chilling Neigh • Grim Neigh • As One | |
Components of As One | |
Unnerve • Chilling Neigh • Grim Neigh |
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |