Chansey (Pokémon)/Generation V learnset: Difference between revisions

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(Created page with "{{Pokelinkback|113|{{subst:Num2N|113}}|5}} ====By leveling up==== {{learnlist/levelh|Chansey|Normal|Normal|5|1}} {{learnlist/level5|Start|Defense Curl|Normal|Status|...")
 
 
(18 intermediate revisions by 9 users not shown)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Chansey|Normal|Normal|5|1}}
{{learnlist/levelh|Chansey|Normal|Normal|5|1}}
{{learnlist/level5|Start|Defense Curl|Normal|Status|—|—|40||}}
{{learnlist/level5|1|Defense Curl|Normal|Status|||40||}}
{{learnlist/level5|Start|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level5|Start|Growl|Normal|Status|—|100|40||}}
{{learnlist/level5|1|Growl|Normal|Status||100|40||}}
{{learnlist/level5|5|Tail Whip|Normal|Status|—|100|30||}}
{{learnlist/level5|5|Tail Whip|Normal|Status||100|30||}}
{{learnlist/level5|9|Refresh|Normal|Status|—|—|20||}}
{{learnlist/level5|9|Refresh|Normal|Status|||20||}}
{{learnlist/level5|12|DoubleSlap|Normal|Physical|15|85|10||'''}}
{{learnlist/level5|12|DoubleSlap|Normal|Physical|15|85|10||'''}}
{{learnlist/level5|16|Softboiled|Normal|Status|—|—|10||}}
{{learnlist/level5|16|Softboiled|Normal|Status|||10||}}
{{learnlist/level5|20|Bestow|Normal|Status|—|—|15||}}
{{learnlist/level5|20|Bestow|Normal|Status|||15||}}
{{learnlist/level5|23|Minimize|Normal|Status|—|—|20||}}
{{learnlist/level5|23|Minimize|Normal|Status|||20||}}
{{learnlist/level5|27|Take Down|Normal|Physical|90|85|20||'''}}
{{learnlist/level5|27|Take Down|Normal|Physical|90|85|20||'''}}
{{learnlist/level5|31|Sing|Normal|Status|—|55|15||}}
{{learnlist/level5|31|Sing|Normal|Status||55|15||}}
{{learnlist/level5|34|Fling|Dark|Physical|—|100|10||}}
{{learnlist/level5|34|Fling|Dark|Physical||100|10||}}
{{learnlist/level5|38|Heal Pulse|Psychic|Status|—|—|10||}}
{{learnlist/level5|38|Heal Pulse|Psychic|Status|||10||}}
{{learnlist/level5|42|Egg Bomb|Normal|Physical|100|75|10||'''}}
{{learnlist/level5|42|Egg Bomb|Normal|Physical|100|75|10||'''}}
{{learnlist/level5|46|Light Screen|Psychic|Status|—|—|30||}}
{{learnlist/level5|46|Light Screen|Psychic|Status|||30||}}
{{learnlist/level5|50|Healing Wish|Psychic|Status|—|—|10||}}
{{learnlist/level5|50|Healing Wish|Psychic|Status|||10||}}
{{learnlist/level5|54|Double-Edge|Normal|Physical|120|100|15||'''}}
{{learnlist/level5|54|Double-Edge|Normal|Physical|120|100|15||'''}}
{{learnlist/levelf|Chansey|Normal|Normal|5|1}}
{{learnlist/levelf|Chansey|Normal|Normal|5|1}}
Line 23: Line 23:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Chansey|Normal|Normal|5|1}}
{{learnlist/tmh|Chansey|Normal|Normal|5|1}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|—|—|20||}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|||20||}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10||}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10||}}
{{learnlist/tm5|TM07|Hail|Ice|Status|—|—|10||}}
{{learnlist/tm5|TM07|Hail|Ice|Status|||10||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5||}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|—|—|30||}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10||}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5||}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|—|—|25||}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|||25||}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15||}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|—|—|10||}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|||10||}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10||}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15||}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10||}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10||}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||'''}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||'''}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20||}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20||}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20||}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20||}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|||10||}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|—|—|30||}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30||}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|—|100|20||}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10||}}
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15||}}
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15||}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}
Line 76: Line 76:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Chansey|Normal|Normal|5|1}}
{{learnlist/breedh|Chansey|Normal|Normal|5|1}}
{{learnlist/breed5|{{MSP|315|Roselia}}{{MSP|407|Roserade}}|Aromatherapy|Grass|Status|—|—|5|Smart|0}}
{{learnlist/breed5|{{MSP/3|315|Roselia}}|Aromatherapy|Grass|Status|||5|grid=8}}
{{learnlist/breed5|{{MSP|286|Breloom}}|Counter|Fighting|Physical|—|100|20|Tough|2}}
{{learnlist/breed5|{{MSP/3|286|Breloom}}|Counter|Fighting|Physical||100|20|grid=8}}
{{learnlist/breed5|{{MSP|417|Pachirisu}}|Endure|Normal|Status|—|—|10}}
{{learnlist/breed5|{{MSP/3|417|Pachirisu}}|Endure|Normal|Status|||10|grid=8}}
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|036|Clefable}}|Gravity|Psychic|Status|—|—|5|Beauty|2}}
{{learnlist/breed5|{{MSP/3|035|Clefairy}}|Gravity|Psychic|Status|||5|grid=8}}
{{learnlist/breed5|{{MSP|300|Skitty}}{{MSP|301|Delcatty}}|Heal Bell|Normal|Status|—|—|5|Beauty|0}}
{{learnlist/breed5|{{MSP/3|300|Skitty}}|Heal Bell|Normal|Status|||5|grid=8}}
{{learnlist/breed5|{{MSP|311|Plusle}}{{MSP|312|Minun}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}{{MSP|531|Audino}}{{MSP|546|Cottonee}}<br>{{MSP|547|Whimsicott}}|Helping Hand|Normal|Status|&mdash;|&mdash;|20|Smart|1}}
{{learnlist/breed5|{{MSP/3|183|Marill}}{{MSP/3|184|Azumarill}}{{MSP/3|311|Plusle}}{{MSP/3|312|Minun}}{{MSP/3|420|Cherubi}}{{MSP/3|421|Cherrim}}{{MSP/3|531|Audino}}{{MSP/3|546|Cottonee}}|Helping Hand|Normal|Status|||20|grid=8}}
{{learnlist/breed5|{{MSP|176|Togetic}}{{MSP|468|Togekiss}}{{MSP|311|Plusle}}{{MSP|417|Pachirisu}}{{MSP|531|Audino}}|Last Resort|Normal|Physical|140|100|5|||†|'''}}
{{learnlist/breed5|{{MSP/3|176|Togetic}}{{MSP/3|311|Plusle}}{{MSP/3|417|Pachirisu}}{{MSP/3|531|Audino}}|Last Resort|Normal|Physical|140|100|5|||†|'''|grid=8}}
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|176|Togetic}}{{MSP|468|Togekiss}}|Metronome|Normal|Status|&mdash;|&mdash;|10|Cute|2}}
{{learnlist/breed5|{{MSP/3|035|Clefairy}}{{MSP/3|036|Clefable}}{{MSP/3|176|Togetic}}|Metronome|Normal|Status|||10|grid=8}}
{{learnlist/breed5|{{MSP|300|Skitty}}{{MSP|301|Delcatty}}|Mud Bomb|Ground|Special|65|85|10|Smart|2|*}}
{{learnlist/breed5|{{MSP/3|300|Skitty}}|Mud Bomb|Ground|Special|65|85|10|||*|grid=8}}
{{learnlist/breed5|{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}<br>{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}|Natural Gift|Normal|Physical|&mdash;|100|15|||*}}
{{learnlist/breed5|{{MSP/3|285|Shroomish}}{{MSP/3|315|Roselia}}{{MSP/3|420|Cherubi}}{{MSP/3|546|Cottonee}}|Natural Gift|Normal|Physical||100|15|||*|grid=8}}
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|039|Jigglypuff}}{{MSP|040|Wigglytuff}}<br>{{MSP|176|Togetic}}{{MSP|468|Togekiss}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}|Present|Normal|Physical|&mdash;|90|15|Cute|0|*|'''|}}{{learnlist/breedf|Chansey|Normal|Normal|5|1}}
{{learnlist/breed5|{{MSP/3|025|Pikachu}}{{MSP/3|183|Marill}}{{MSP/3|209|Snubbull}}|Present|Normal|Physical||90|15|||*|'''||grid=8}}
{{learnlist/breedf/5|Chansey|Normal|Normal|5|1}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
Line 92: Line 93:
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40||'''|no|yes}}
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40||'''|no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical|&mdash;|100|5|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical||100|5|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|||5|||no|yes}}
{{learnlist/tutor5|Heal Bell|Normal|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor5|Heal Bell|Normal|Status|||5|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
Line 102: Line 103:
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Skill Swap|Psychic|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Skill Swap|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|&mdash;|&mdash;|20|||no|yes}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|||20|||no|yes}}
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
Line 114: Line 115:
===={{pkmn|Dream World}} moves====
===={{pkmn|Dream World}} moves====
{{learnlist/eventh|Chansey|normal|normal|5|1}}
{{learnlist/eventh|Chansey|normal|normal|5|1}}
{{learnlist/event5|{{dwa|Dream Park}}|Counter|Fighting|Physical|&mdash;|100|20}}
{{learnlist/event5|{{dwa|Dream Park}}|Counter|Fighting|Physical||100|20}}
{{learnlist/event5|{{dwa|Dream Park}}|Helping Hand|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/event5|{{dwa|Dream Park}}|Helping Hand|Normal|Status|||20}}
{{learnlist/eventf|Chansey|normal|normal|5|1}}
{{learnlist/eventf|Chansey|normal|normal|5|1}}


====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{Learnlist/prevoh|Chansey|Normal|Normal|5|4}}
{{Learnlist/prevoh|Chansey|Normal|Normal|5|4}}
{{Learnlist/prevo5|440|Happiny|||||Charm|Normal|Status|&mdash;|100|20}}
{{Learnlist/prevo5|440|Happiny|||||Charm|Normal|Status||100|20}}
{{Learnlist/prevo5|440|Happiny|||||Copycat|Normal|Status|&mdash;|&mdash;|20}}
{{Learnlist/prevo5|440|Happiny|||||Copycat|Normal|Status|||20}}
{{Learnlist/prevo5|440|Happiny|||||Sweet Kiss|Normal|Status|&mdash;|75|10}}
{{Learnlist/prevo5|440|Happiny|||||Sweet Kiss|Normal|Status||75|10}}
{{Learnlist/prevo5|440|Happiny|t||||Uproar|Normal|Special|90|100|10|'''|B2W2}}
{{Learnlist/prevo5|440|Happiny|t||||Uproar|Normal|Special|90|100|10|'''|B2W2}}
{{Learnlist/prevof|Chansey|Normal|Normal|5|4}}
{{Learnlist/prevof|Chansey|Normal|Normal|5|4}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Chansey|Normal|Normal|1}}
{{learnlist/prevgen5|Chansey|1|Body Slam|Normal|Physical|85|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chansey|1|DynamicPunch|Fighting|Physical|100|50|5|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Focus Punch|Fighting|Physical|150|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chansey|1|Headbutt|Normal|Physical|70|100|15||'''|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Mega Kick|Normal|Physical|120|75|5||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Mega Punch|Normal|Physical|80|85|20||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Mud-Slap|Ground|Special|20|100|10|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Rollout|Rock|Physical|30|90|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Secret Power|Normal|Physical|70|100|20||'''|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chansey|1|Seismic Toss|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Chansey|1|Shock Wave|Electric|Special|60|—|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chansey|1|Sweet Kiss|Normal|Status|—|75|10|III=event<!--XD-->}}
{{learnlist/prevgen5|Chansey|1|Sweet Scent|Normal|Status|—|100|20|III=event<!--[[List of PCNY event Pokémon distributions (Generation III)#Chansey|New York Pokémon Center Wish]]-->}}
{{learnlist/prevgen5|Chansey|1|Water Pulse|Water|Special|60|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Chansey|1|Wish|Normal|Status|—|—|10|III=event<!--[[List of PCNY event Pokémon distributions (Generation III)#Chansey|New York Pokémon Center Wish]]-->}}
{{learnlist/prevgenf/5|Chansey|Normal|Normal|1}}
[[it:Chansey/Mosse apprese in quinta generazione]]
[[zh:吉利蛋/第五世代招式表]]

Latest revision as of 02:30, 26 November 2023

← Chansey Chansey

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Defense Curl Normal Status 0000 00——% 40
011 Pound Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
055 Tail Whip Normal Status 0000 100100% 30
099 Refresh Normal Status 0000 00——% 20
1212 DoubleSlap Normal Physical 01515 08585% 10
1616 Softboiled Normal Status 0000 00——% 10
2020 Bestow Normal Status 0000 00——% 15
2323 Minimize Normal Status 0000 00——% 20
2727 Take Down Normal Physical 09090 08585% 20
3131 Sing Normal Status 0000 05555% 15
3434 Fling Dark Physical 0000 100100% 10
3838 Heal Pulse Psychic Status 0000 00——% 10
4242 Egg Bomb Normal Physical 100100 07575% 10
4646 Light Screen Psychic Status 0000 00——% 30
5050 Healing Wish Psychic Status 0000 00——% 10
5454 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Electric Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Roselia
Aromatherapy Grass Status —% 5
Breloom
Counter Fighting Physical 100% 20
Pachirisu
Endure Normal Status —% 10
Clefairy
Gravity Psychic Status —% 5
Skitty
Heal Bell Normal Status —% 5
MarillAzumarillPlusleMinunCherubiCherrimAudinoCottonee
Helping Hand Normal Status —% 20
TogeticPluslePachirisuAudino
Last Resort Normal Physical 140 100% 5
ClefairyClefableTogetic
Metronome Normal Status —% 10
Skitty
Mud Bomb* Ground Special 65 85% 10
ShroomishRoseliaCherubiCottonee
Natural Gift* Normal Physical 100% 15
PikachuMarillSnubbull
Present* Normal Physical 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Chansey in Generation V
  • Moves marked with a dagger (†) can only be bred onto Chansey if it hatches as a Happiny, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Chansey in that game.
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Chansey can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Chansey cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream Park Counter Fighting Physical 100% 20
Dream Park Helping Hand Normal Status —% 20
  • A superscript level indicates that Chansey can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see event moves from other generations

By a prior evolution

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Happiny (Pokémon)/Generation V learnset Charm Normal Status 100% 20
Happiny (Pokémon)/Generation V learnset Copycat Normal Status —% 20
Happiny (Pokémon)/Generation V learnset Sweet Kiss Normal Status 75% 10
Happiny (Pokémon)/Generation V learnset* UproarB2W2 Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Sweet Kiss Normal Status 0000 075}}75% 10
III IV Sweet Scent Normal Status 0000 100}}100% 20
III IV Water Pulse Water Special 06060 100}}100% 20
III IV Wish Normal Status 0000 00—}}—% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see transfer-only moves for other generations